| Age | Commit message (Expand) | Author |
| 2019-04-18 | New shader translator implementation (#654) | gdkchan |
| 2019-03-04 | Do naming refactoring on Ryujinx.Graphics (#611) | Alex Barney |
| 2019-02-28 | Initial non 2D textures support (#525) | Thomas Guillemard |
| 2019-01-31 | Initial support for shader half float instructions (#507) | gdkchan |
| 2018-09-19 | Fixup SSY (#424) | ReinUsesLisp |
| 2018-08-31 | Implement SSY/SYNC shader instructions (#382) | ReinUsesLisp |
| 2018-08-13 | Add partial support to the TEX.B shader instruction (#342) | gdkchan |
| 2018-07-19 | Implement Geometry shaders (#280) | ReinUsesLisp |
| 2018-07-17 | Implement some shader instructions (#252) | ReinUsesLisp |
| 2018-06-27 | Add support for Vertex Program A and other small shader improvements (#192) | gdkchan |
| 2018-06-02 | Some small gpu improvements and shader improvements, add support for ASTC 4x4... | gdkchan |
| 2018-05-29 | Added support for more shader instructions and texture formats, fix swapped c... | gdkchan |
| 2018-05-17 | Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ... | gdkchan |
| 2018-04-25 | Some small sync primitive fixes, logging fixes, started to implement the 2D e... | gdkchan |
| 2018-04-19 | Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader inst... | gdkchan |
| 2018-04-10 | [GPU] Add more shader instructions, add support for rgb565 textures | gdkchan |
| 2018-04-08 | Merge shader branch, adding support for GLSL decompilation, a macro | gdkchan |