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AgeCommit message (Expand)Author
2020-01-09Initial workgdk
2019-10-31.NET Core 3.0 is here! (#784)LDj3SNuD
2019-09-05shader: Add missing fsetp negation bit on srcB (#760)Rodrigo Locatti
2019-09-01Add Rgba16Uint (#746)HorrorTroll
2019-08-08Add a new JIT compiler for CPU code (#693)gdkchan
2019-07-02Misc cleanup (#708)Alex Barney
2019-06-01GPU Profiling (#570)BaronKiko
2019-05-29Added missing ++ in BindMacro GPU method (#688)BaronKiko
2019-04-26Built in profiling (#567)BaronKiko
2019-04-25Implement gl_ClipDistance on the shader generator (#680)gdkchan
2019-04-18New shader translator implementation (#654)gdkchan
2019-04-11Add missing TextureCubeMapArray texture type entry (#657)jduncanator
2019-03-18Cubemap array support (#649)BaronKiko
2019-03-12Compressed M2mf texture copy fix (#612)BaronKiko
2019-03-04Rebased, in theory (#610)BaronKiko
2019-03-04Do naming refactoring on Ryujinx.Graphics (#611)Alex Barney
2019-03-02Fixed Scissor Test on Intel based GPUs (#595)BaronKiko
2019-02-28 Initial non 2D textures support (#525)Thomas Guillemard
2019-02-24Optimize address translation and write tracking on the MMU (#571)gdkchan
2019-02-22Initialize FrontFace register with a default value (#601)gdkchan
2019-02-15Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583)gdkchan
2019-02-13Change timestamp value on GPU query with timestamp and counter writeback (#547)gdkchan
2019-02-04Implement speculative translation on the CPU (#515)gdkchan
2019-01-31Scissor test fix (#563)BaronKiko
2019-01-31Initial support for shader half float instructions (#507)gdkchan
2019-01-18SNK 40th Anniversary Out of Bounds Fix (#557)BaronKiko
2019-01-13Scissor test implementation. Partially stubbed until geometry shaders… (#556)BaronKiko
2019-01-05Some improvements for nvnflinger (#555)Thomas Guillemard
2019-01-01Quad to triangle optimization (#552)BaronKiko
2018-12-27Add RG16 Sint (#517)HorrorTroll
2018-12-26Do not attempt to read unused attribute, fix attributes count (#520)gdkchan
2018-12-17Move MaxUboSize definition (#530)Thomas Guillemard
2018-12-11Optimized memory modified check (#538)Roderick Sieben
2018-12-03NVDEC implementation using FFmpeg (#443)gdkchan
2018-11-28Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503)gdkchan
2018-11-28Better process implementation (#491)gdkchan
2018-11-23Add RGBA16 Unorm (#513)HorrorTroll
2018-11-21GPU: Allow depth textures to be loaded (#511)jduncanator
2018-11-19Add BGRA8 Srgb (#505)HorrorTroll
2018-11-17Enable SRGB framebuffers by default (#502)gdkchan
2018-11-17Improved GPU command lists decoding (#499)gdkchan
2018-11-14Force cache to remove entries when memory usage exceeds a given threshold (#492)gdkchan
2018-11-14Initialize blend registers with default values (#497)gdkchan
2018-11-11Add BGR5A1 Image Format (#495)Ac_K
2018-11-09Update ImageUtils.cs (#494)Ac_K
2018-11-01Implment common and independent blend properly (fixes #458) (#485)gdkchan
2018-10-30Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)Alex Barney
2018-10-30Fix regression caused by wrong time delta calculation on cache deletion methodsgdkchan
2018-10-28Timing: Optimize Timestamp Aquisition (#479)jduncanator
2018-10-27Crop instead of resizing on 2d engine texture copies (#482)gdkchan