diff options
| author | Thomas Guillemard <thog@protonmail.com> | 2019-01-05 22:26:16 +0100 |
|---|---|---|
| committer | Ac_K <Acoustik666@gmail.com> | 2019-01-05 22:26:16 +0100 |
| commit | b4d91402c676035cf574983148c2d8682b3cf6f3 (patch) | |
| tree | 9d7acea69d148031c9afa6f92c5d091836348ddd /Ryujinx.Graphics | |
| parent | 290f5e812e68e47d95aba0cc3789a4bc6d04c7ce (diff) | |
Some improvements for nvnflinger (#555)
* Initial fixes for last release of libnx
For now, the framebuffer aren't okay but it will not crash/
* Improve code reaadability in NvFlinger parsing
* Make surfaces access more userfriendly
* Add ColorFormat
* Fix code style in ColorFormat.cs
* Add multiple framebuffer support in nvnflinger
This fix libnx console rendering
* Move ReadStruct/WriteStruct to Ryujinx.Common
* fix the last nit
* Fix inverted color for R5G6B5
Also add some other format that libnx might uses.
* Remove hardcoded BlockHeight in nvflinger
Diffstat (limited to 'Ryujinx.Graphics')
| -rw-r--r-- | Ryujinx.Graphics/Gal/GalImageFormat.cs | 1 | ||||
| -rw-r--r-- | Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs | 1 | ||||
| -rw-r--r-- | Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs | 1 |
3 files changed, 3 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Gal/GalImageFormat.cs b/Ryujinx.Graphics/Gal/GalImageFormat.cs index 83c7f569..70998d11 100644 --- a/Ryujinx.Graphics/Gal/GalImageFormat.cs +++ b/Ryujinx.Graphics/Gal/GalImageFormat.cs @@ -24,6 +24,7 @@ namespace Ryujinx.Graphics.Gal RGBA4, RGB565, + BGR565, BGR5A1, RGB5A1, R8, diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs index 38b00d49..f2afe7b5 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs @@ -157,6 +157,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL case GalImageFormat.BGR5A1 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort5551); case GalImageFormat.RGB5A1 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort1555Reversed); case GalImageFormat.RGB565 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565Reversed); + case GalImageFormat.BGR565 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565); case GalImageFormat.RG16 | GalImageFormat.Float: return (PixelInternalFormat.Rg16f, PixelFormat.Rg, PixelType.HalfFloat); case GalImageFormat.RG16 | GalImageFormat.Sint: return (PixelInternalFormat.Rg16i, PixelFormat.RgInteger, PixelType.Short); case GalImageFormat.RG16 | GalImageFormat.Snorm: return (PixelInternalFormat.Rg16Snorm, PixelFormat.Rg, PixelType.Short); diff --git a/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs b/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs index 6fff7f70..f958e1de 100644 --- a/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs +++ b/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs @@ -106,6 +106,7 @@ namespace Ryujinx.Graphics.Texture { GalImageFormat.BGR5A1, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, { GalImageFormat.RGB5A1, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, { GalImageFormat.RGB565, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, + { GalImageFormat.BGR565, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, { GalImageFormat.BptcUnorm, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) }, { GalImageFormat.RG16, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) }, { GalImageFormat.RG8, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, |
