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path: root/Ryujinx.Graphics/Gal/Shader
AgeCommit message (Expand)Author
2019-04-18New shader translator implementation (#654)gdkchan
2019-03-04Do naming refactoring on Ryujinx.Graphics (#611)Alex Barney
2019-02-28 Initial non 2D textures support (#525)Thomas Guillemard
2019-02-15Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583)gdkchan
2019-01-31Initial support for shader half float instructions (#507)gdkchan
2018-12-26Do not attempt to read unused attribute, fix attributes count (#520)gdkchan
2018-12-17Move MaxUboSize definition (#530)Thomas Guillemard
2018-11-28Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503)gdkchan
2018-10-23Fix for render target and a shader compilation issue (#471)gdkchan
2018-10-17Improve texture tables (#457)gdkchan
2018-10-13Add support for saturation on some shader instructions, fix ReadTexture align...gdkchan
2018-09-19Fixup SSY (#424)ReinUsesLisp
2018-09-18Allow "reinterpretation" of framebuffer/zeta formats (#418)gdkchan
2018-09-08Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)ReinUsesLisp
2018-09-01Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392)ReinUsesLisp
2018-08-31Implement SSY/SYNC shader instructions (#382)ReinUsesLisp
2018-08-25Implement vertex instancing (#381)ReinUsesLisp
2018-08-23Implement multiple rendertarget attachments and depth writting (#375)ReinUsesLisp
2018-08-20Avoid gpr overwritting on Ld_C instruction (#371)ReinUsesLisp
2018-08-19Rendertarget attachments, texture and image changes (#358)ReinUsesLisp
2018-08-16Code style fixes and nits on the HLE project (#355)gdkchan
2018-08-16Implement PointCoord and PointSize shader attributes (#353)ReinUsesLisp
2018-08-13Fix FMUL and TEXS shader instructions (#347)gdkchan
2018-08-13Add partial support to the TEX.B shader instruction (#342)gdkchan
2018-08-10Low level graphics API prerequisites (#319)ReinUsesLisp
2018-08-06Changing shader decompiler to avoid vec2 and vec3 types, which were causing s...Darabat
2018-08-03Fix for integer vertex attributes and iset bf flag (#323)gdkchan
2018-07-19Implement Geometry shaders (#280)ReinUsesLisp
2018-07-17Implement some shader instructions (#252)ReinUsesLisp
2018-07-14Some small shader related fixes (#258)gdkchan
2018-07-03Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend fa...ReinUsesLisp
2018-06-28Explicit GLSL "position" attribute location (#199)ReinUsesLisp
2018-06-27Add support for Vertex Program A and other small shader improvements (#192)gdkchan
2018-06-26Implementation of UBOs instead of uniform constant arrays (#186)ReinUsesLisp
2018-06-23Small OpenGL Renderer refactoring (#177)gdkchan
2018-06-23Fix 3 graphics related issues (#180)gdkchan
2018-06-12Minor shader fixesgdkchan
2018-06-02Fix mistake on astc conversion, make some static methods that shouldn't be pu...gdkchan
2018-06-02Some small gpu improvements and shader improvements, add support for ASTC 4x4...gdkchan
2018-05-29Added support for more shader instructions and texture formats, fix swapped c...gdkchan
2018-05-22Improve shader sending method to GAL, use a memory interface instead of readi...gdkchan
2018-05-17Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ...gdkchan
2018-04-30Ignore ZR target texture color registers on shadergdkchan
2018-04-29Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, ...gdkchan
2018-04-25Some small sync primitive fixes, logging fixes, started to implement the 2D e...gdkchan
2018-04-19Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader inst...gdkchan
2018-04-14[GPU] Fix frame buffer being upside down in some casesgdkchan
2018-04-13[GPU] Remove 1f in RCP instruction emitter on glsl decompilergdkchan
2018-04-13[GPU] Do not use the f suffix on float contants on the shader glsl codegdkchan
2018-04-13Bump glsl version to support layout qualifiergdkchan