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Ryujinx.Graphics.Gpu
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State
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Commit message (
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Author
2021-07-11
Separate GPU engines (part 2/2) (#2440)
gdkchan
2021-07-07
Separate GPU engines and make state follow official docs (part 1/2) (#2422)
gdkchan
2021-06-25
Add support for custom line widths (#2406)
gdkchan
2021-06-24
Initial support for GPU channels (#2372)
gdkchan
2021-06-09
Do not clear gpu subchannel state on BindChannel (#2348)
Mary
2021-06-03
Fix texture blit off-by-one errors (#2335)
gdkchan
2021-05-22
Fix non-independent blend state not being updated (#2303)
gdkchan
2021-01-13
Implement clear buffer (fast path) (#1902)
gdkchan
2020-12-02
Implement Force Early Z Register (#1755)
riperiperi
2020-11-13
Use "Screen Scissor" as size hint for render targets (#1703)
riperiperi
2020-11-05
Separate zeta from color formats (#1647)
gdkchan
2020-09-24
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
gdkchan
2020-09-11
Allow swizzles to match with "undefined" components (#1538)
riperiperi
2020-08-03
Implement a Macro JIT (#1445)
gdkchan
2020-07-28
Implement alpha test using legacy functions (#1426)
gdkchan
2020-07-23
New GPFifo and fast guest constant buffer updates (#1400)
gdkchan
2020-07-20
GL: Implement more Point parameters (#1399)
mageven
2020-07-15
Initial transform feedback support (#1370)
gdkchan
2020-07-10
Implement Logical Operation registers and functionality (#1380)
riperiperi
2020-07-04
Support inline index buffer data (#1351)
gdkchan
2020-05-29
Implement FIFO semaphore (#1286)
gdkchan
2020-05-28
Fix wrong face culling once and for all (#1277)
gdkchan
2020-05-04
Implement user-defined clipping on GL state pipeline (#1118)
mageven
2020-04-30
Fix depth clamp enable bit, unit scale for polygon offset. (#1178)
riperiperi
2020-04-27
Fix shadow RAM affecting MME methods (#1168)
gdkchan
2020-04-25
Fix building of previous commit
Thog
2020-04-25
Fix MME shadow RAM implementation (#1051)
gdkchan
2020-04-25
Implement Constant Color blends (#1119)
mageven
2020-04-22
Initial conditional rendering support (#1012)
gdkchan
2020-04-21
Suppress warnings from fields never used or never assigned (CS0169 and CS0649...
Cristallix
2020-04-19
Implement GPU syncpoints (#980)
Thog
2020-04-17
Implement Depth Clamping (#1120)
mageven
2020-04-16
Fix oversight in depth range initialization from PR #1093 (#1112)
mageven
2020-04-07
Simple GPU fixes (#1093)
mageven
2020-03-30
Support constant attributes (with a value of zero) (#1066)
gdkchan
2020-03-29
Implement GPU scissors (#1058)
gdkchan
2020-02-02
Support configurable point size (#916)
gdkchan
2020-01-22
Ignore exit flag on branch delay slot (#899)
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Fix some spelling mistakes
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu.State
gdkchan
2020-01-09
Some code cleanup
gdkchan
2020-01-09
Support depth clip mode and disable shader fast math optimization on NVIDIA a...
gdkchan
2020-01-09
Support shared color mask, implement more shader instructions
gdkchan
2020-01-09
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
gdkchan
2020-01-09
Small optimizations on texture and sampler pool invalidation
gdk
2020-01-09
Separate sub-channel state
gdk
2020-01-09
Add per-source type memory change tracking, simplified state change tracking,...
gdk
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