aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Gpu/State
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2020-11-05 19:50:34 -0300
committerGitHub <noreply@github.com>2020-11-05 23:50:34 +0100
commita89b81a81217016afe0403cfa389afe8181507dc (patch)
tree36d8597565ed2f9c09261ebd402d777b20fbc7b8 /Ryujinx.Graphics.Gpu/State
parent64088f04e369d5c5553bf2e21a1803068fc84960 (diff)
Separate zeta from color formats (#1647)
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State')
-rw-r--r--Ryujinx.Graphics.Gpu/State/ColorFormat.cs134
-rw-r--r--Ryujinx.Graphics.Gpu/State/CopyTexture.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/State/RtColorState.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/State/RtDepthStencilState.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/State/RtFormat.cs148
-rw-r--r--Ryujinx.Graphics.Gpu/State/ZetaFormat.cs42
6 files changed, 179 insertions, 151 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/ColorFormat.cs b/Ryujinx.Graphics.Gpu/State/ColorFormat.cs
new file mode 100644
index 00000000..11126396
--- /dev/null
+++ b/Ryujinx.Graphics.Gpu/State/ColorFormat.cs
@@ -0,0 +1,134 @@
+using Ryujinx.Graphics.GAL;
+using Ryujinx.Graphics.Gpu.Image;
+
+namespace Ryujinx.Graphics.Gpu.State
+{
+ /// <summary>
+ /// Color texture format.
+ /// </summary>
+ enum ColorFormat
+ {
+ R32G32B32A32Float = 0xc0,
+ R32G32B32A32Sint = 0xc1,
+ R32G32B32A32Uint = 0xc2,
+ R32G32B32X32Float = 0xc3,
+ R32G32B32X32Sint = 0xc4,
+ R32G32B32X32Uint = 0xc5,
+ R16G16B16X16Unorm = 0xc6,
+ R16G16B16X16Snorm = 0xc7,
+ R16G16B16X16Sint = 0xc8,
+ R16G16B16X16Uint = 0xc9,
+ R16G16B16A16Float = 0xca,
+ R32G32Float = 0xcb,
+ R32G32Sint = 0xcc,
+ R32G32Uint = 0xcd,
+ R16G16B16X16Float = 0xce,
+ B8G8R8A8Unorm = 0xcf,
+ B8G8R8A8Srgb = 0xd0,
+ R10G10B10A2Unorm = 0xd1,
+ R10G10B10A2Uint = 0xd2,
+ R8G8B8A8Unorm = 0xd5,
+ R8G8B8A8Srgb = 0xd6,
+ R8G8B8X8Snorm = 0xd7,
+ R8G8B8X8Sint = 0xd8,
+ R8G8B8X8Uint = 0xd9,
+ R16G16Unorm = 0xda,
+ R16G16Snorm = 0xdb,
+ R16G16Sint = 0xdc,
+ R16G16Uint = 0xdd,
+ R16G16Float = 0xde,
+ R11G11B10Float = 0xe0,
+ R32Sint = 0xe3,
+ R32Uint = 0xe4,
+ R32Float = 0xe5,
+ B8G8R8X8Unorm = 0xe6,
+ B8G8R8X8Srgb = 0xe7,
+ B5G6R5Unorm = 0xe8,
+ B5G5R5A1Unorm = 0xe9,
+ R8G8Unorm = 0xea,
+ R8G8Snorm = 0xeb,
+ R8G8Sint = 0xec,
+ R8G8Uint = 0xed,
+ R16Unorm = 0xee,
+ R16Snorm = 0xef,
+ R16Sint = 0xf0,
+ R16Uint = 0xf1,
+ R16Float = 0xf2,
+ R8Unorm = 0xf3,
+ R8Snorm = 0xf4,
+ R8Sint = 0xf5,
+ R8Uint = 0xf6,
+ B5G5R5X1Unorm = 0xf8,
+ R8G8B8X8Unorm = 0xf9,
+ R8G8B8X8Srgb = 0xfa
+ }
+
+ static class ColorFormatConverter
+ {
+ /// <summary>
+ /// Converts the color texture format to a host compatible format.
+ /// </summary>
+ /// <param name="format">Color format</param>
+ /// <returns>Host compatible format enum value</returns>
+ public static FormatInfo Convert(this ColorFormat format)
+ {
+ return format switch
+ {
+ ColorFormat.R32G32B32A32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4),
+ ColorFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4),
+ ColorFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4),
+ ColorFormat.R32G32B32X32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4),
+ ColorFormat.R32G32B32X32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4),
+ ColorFormat.R32G32B32X32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4),
+ ColorFormat.R16G16B16X16Unorm => new FormatInfo(Format.R16G16B16A16Unorm, 1, 1, 8, 4),
+ ColorFormat.R16G16B16X16Snorm => new FormatInfo(Format.R16G16B16A16Snorm, 1, 1, 8, 4),
+ ColorFormat.R16G16B16X16Sint => new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8, 4),
+ ColorFormat.R16G16B16X16Uint => new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8, 4),
+ ColorFormat.R16G16B16A16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4),
+ ColorFormat.R32G32Float => new FormatInfo(Format.R32G32Float, 1, 1, 8, 2),
+ ColorFormat.R32G32Sint => new FormatInfo(Format.R32G32Sint, 1, 1, 8, 2),
+ ColorFormat.R32G32Uint => new FormatInfo(Format.R32G32Uint, 1, 1, 8, 2),
+ ColorFormat.R16G16B16X16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4),
+ ColorFormat.B8G8R8A8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4),
+ ColorFormat.B8G8R8A8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4),
+ ColorFormat.R10G10B10A2Unorm => new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4, 4),
+ ColorFormat.R10G10B10A2Uint => new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4, 4),
+ ColorFormat.R8G8B8A8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4),
+ ColorFormat.R8G8B8A8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4),
+ ColorFormat.R8G8B8X8Snorm => new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4, 4),
+ ColorFormat.R8G8B8X8Sint => new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4, 4),
+ ColorFormat.R8G8B8X8Uint => new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4, 4),
+ ColorFormat.R16G16Unorm => new FormatInfo(Format.R16G16Unorm, 1, 1, 4, 2),
+ ColorFormat.R16G16Snorm => new FormatInfo(Format.R16G16Snorm, 1, 1, 4, 2),
+ ColorFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4, 2),
+ ColorFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4, 2),
+ ColorFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4, 2),
+ ColorFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4, 3),
+ ColorFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4, 1),
+ ColorFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4, 1),
+ ColorFormat.R32Float => new FormatInfo(Format.R32Float, 1, 1, 4, 1),
+ ColorFormat.B8G8R8X8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4),
+ ColorFormat.B8G8R8X8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4),
+ ColorFormat.B5G6R5Unorm => new FormatInfo(Format.B5G6R5Unorm, 1, 1, 2, 3),
+ ColorFormat.B5G5R5A1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2, 4),
+ ColorFormat.R8G8Unorm => new FormatInfo(Format.R8G8Unorm, 1, 1, 2, 2),
+ ColorFormat.R8G8Snorm => new FormatInfo(Format.R8G8Snorm, 1, 1, 2, 2),
+ ColorFormat.R8G8Sint => new FormatInfo(Format.R8G8Sint, 1, 1, 2, 2),
+ ColorFormat.R8G8Uint => new FormatInfo(Format.R8G8Uint, 1, 1, 2, 2),
+ ColorFormat.R16Unorm => new FormatInfo(Format.R16Unorm, 1, 1, 2, 1),
+ ColorFormat.R16Snorm => new FormatInfo(Format.R16Snorm, 1, 1, 2, 1),
+ ColorFormat.R16Sint => new FormatInfo(Format.R16Sint, 1, 1, 2, 1),
+ ColorFormat.R16Uint => new FormatInfo(Format.R16Uint, 1, 1, 2, 1),
+ ColorFormat.R16Float => new FormatInfo(Format.R16Float, 1, 1, 2, 1),
+ ColorFormat.R8Unorm => new FormatInfo(Format.R8Unorm, 1, 1, 1, 1),
+ ColorFormat.R8Snorm => new FormatInfo(Format.R8Snorm, 1, 1, 1, 1),
+ ColorFormat.R8Sint => new FormatInfo(Format.R8Sint, 1, 1, 1, 1),
+ ColorFormat.R8Uint => new FormatInfo(Format.R8Uint, 1, 1, 1, 1),
+ ColorFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5X1Unorm, 1, 1, 2, 4),
+ ColorFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4),
+ ColorFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4),
+ _ => FormatInfo.Default
+ };
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Gpu/State/CopyTexture.cs b/Ryujinx.Graphics.Gpu/State/CopyTexture.cs
index 52e35498..28ea0bd8 100644
--- a/Ryujinx.Graphics.Gpu/State/CopyTexture.cs
+++ b/Ryujinx.Graphics.Gpu/State/CopyTexture.cs
@@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.Gpu.State
struct CopyTexture
{
#pragma warning disable CS0649
- public RtFormat Format;
+ public ColorFormat Format;
public Boolean32 LinearLayout;
public MemoryLayout MemoryLayout;
public int Depth;
diff --git a/Ryujinx.Graphics.Gpu/State/RtColorState.cs b/Ryujinx.Graphics.Gpu/State/RtColorState.cs
index 82ccaf74..457725ff 100644
--- a/Ryujinx.Graphics.Gpu/State/RtColorState.cs
+++ b/Ryujinx.Graphics.Gpu/State/RtColorState.cs
@@ -9,7 +9,7 @@ namespace Ryujinx.Graphics.Gpu.State
public GpuVa Address;
public int WidthOrStride;
public int Height;
- public RtFormat Format;
+ public ColorFormat Format;
public MemoryLayout MemoryLayout;
public int Depth;
public int LayerSize;
diff --git a/Ryujinx.Graphics.Gpu/State/RtDepthStencilState.cs b/Ryujinx.Graphics.Gpu/State/RtDepthStencilState.cs
index ceab1c2f..3886f58c 100644
--- a/Ryujinx.Graphics.Gpu/State/RtDepthStencilState.cs
+++ b/Ryujinx.Graphics.Gpu/State/RtDepthStencilState.cs
@@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State
{
#pragma warning disable CS0649
public GpuVa Address;
- public RtFormat Format;
+ public ZetaFormat Format;
public MemoryLayout MemoryLayout;
public int LayerSize;
#pragma warning restore CS0649
diff --git a/Ryujinx.Graphics.Gpu/State/RtFormat.cs b/Ryujinx.Graphics.Gpu/State/RtFormat.cs
deleted file mode 100644
index f20ad2cd..00000000
--- a/Ryujinx.Graphics.Gpu/State/RtFormat.cs
+++ /dev/null
@@ -1,148 +0,0 @@
-using Ryujinx.Graphics.GAL;
-using Ryujinx.Graphics.Gpu.Image;
-
-namespace Ryujinx.Graphics.Gpu.State
-{
- /// <summary>
- /// Render target buffer texture format.
- /// </summary>
- enum RtFormat
- {
- D32Float = 0xa,
- D16Unorm = 0x13,
- D24UnormS8Uint = 0x14,
- D24Unorm = 0x15,
- S8UintD24Unorm = 0x16,
- S8Uint = 0x17,
- D32FloatS8Uint = 0x19,
- R32G32B32A32Float = 0xc0,
- R32G32B32A32Sint = 0xc1,
- R32G32B32A32Uint = 0xc2,
- R32G32B32X32Float = 0xc3,
- R32G32B32X32Sint = 0xc4,
- R32G32B32X32Uint = 0xc5,
- R16G16B16X16Unorm = 0xc6,
- R16G16B16X16Snorm = 0xc7,
- R16G16B16X16Sint = 0xc8,
- R16G16B16X16Uint = 0xc9,
- R16G16B16A16Float = 0xca,
- R32G32Float = 0xcb,
- R32G32Sint = 0xcc,
- R32G32Uint = 0xcd,
- R16G16B16X16Float = 0xce,
- B8G8R8A8Unorm = 0xcf,
- B8G8R8A8Srgb = 0xd0,
- R10G10B10A2Unorm = 0xd1,
- R10G10B10A2Uint = 0xd2,
- R8G8B8A8Unorm = 0xd5,
- R8G8B8A8Srgb = 0xd6,
- R8G8B8X8Snorm = 0xd7,
- R8G8B8X8Sint = 0xd8,
- R8G8B8X8Uint = 0xd9,
- R16G16Unorm = 0xda,
- R16G16Snorm = 0xdb,
- R16G16Sint = 0xdc,
- R16G16Uint = 0xdd,
- R16G16Float = 0xde,
- R11G11B10Float = 0xe0,
- R32Sint = 0xe3,
- R32Uint = 0xe4,
- R32Float = 0xe5,
- B8G8R8X8Unorm = 0xe6,
- B8G8R8X8Srgb = 0xe7,
- B5G6R5Unorm = 0xe8,
- B5G5R5A1Unorm = 0xe9,
- R8G8Unorm = 0xea,
- R8G8Snorm = 0xeb,
- R8G8Sint = 0xec,
- R8G8Uint = 0xed,
- R16Unorm = 0xee,
- R16Snorm = 0xef,
- R16Sint = 0xf0,
- R16Uint = 0xf1,
- R16Float = 0xf2,
- R8Unorm = 0xf3,
- R8Snorm = 0xf4,
- R8Sint = 0xf5,
- R8Uint = 0xf6,
- B5G5R5X1Unorm = 0xf8,
- R8G8B8X8Unorm = 0xf9,
- R8G8B8X8Srgb = 0xfa
- }
-
- static class RtFormatConverter
- {
- /// <summary>
- /// Converts the render target buffer texture format to a host compatible format.
- /// </summary>
- /// <param name="format">Render target format</param>
- /// <returns>Host compatible format enum value</returns>
- public static FormatInfo Convert(this RtFormat format)
- {
- return format switch
- {
- RtFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4, 1),
- RtFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2, 1),
- RtFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2),
- RtFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 1),
- RtFormat.S8UintD24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2),
- RtFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1, 1),
- RtFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2),
- RtFormat.R32G32B32A32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4),
- RtFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4),
- RtFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4),
- RtFormat.R32G32B32X32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4),
- RtFormat.R32G32B32X32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4),
- RtFormat.R32G32B32X32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4),
- RtFormat.R16G16B16X16Unorm => new FormatInfo(Format.R16G16B16A16Unorm, 1, 1, 8, 4),
- RtFormat.R16G16B16X16Snorm => new FormatInfo(Format.R16G16B16A16Snorm, 1, 1, 8, 4),
- RtFormat.R16G16B16X16Sint => new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8, 4),
- RtFormat.R16G16B16X16Uint => new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8, 4),
- RtFormat.R16G16B16A16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4),
- RtFormat.R32G32Float => new FormatInfo(Format.R32G32Float, 1, 1, 8, 2),
- RtFormat.R32G32Sint => new FormatInfo(Format.R32G32Sint, 1, 1, 8, 2),
- RtFormat.R32G32Uint => new FormatInfo(Format.R32G32Uint, 1, 1, 8, 2),
- RtFormat.R16G16B16X16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4),
- RtFormat.B8G8R8A8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4),
- RtFormat.B8G8R8A8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4),
- RtFormat.R10G10B10A2Unorm => new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4, 4),
- RtFormat.R10G10B10A2Uint => new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4, 4),
- RtFormat.R8G8B8A8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4),
- RtFormat.R8G8B8A8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4),
- RtFormat.R8G8B8X8Snorm => new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4, 4),
- RtFormat.R8G8B8X8Sint => new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4, 4),
- RtFormat.R8G8B8X8Uint => new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4, 4),
- RtFormat.R16G16Unorm => new FormatInfo(Format.R16G16Unorm, 1, 1, 4, 2),
- RtFormat.R16G16Snorm => new FormatInfo(Format.R16G16Snorm, 1, 1, 4, 2),
- RtFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4, 2),
- RtFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4, 2),
- RtFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4, 2),
- RtFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4, 3),
- RtFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4, 1),
- RtFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4, 1),
- RtFormat.R32Float => new FormatInfo(Format.R32Float, 1, 1, 4, 1),
- RtFormat.B8G8R8X8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4),
- RtFormat.B8G8R8X8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4),
- RtFormat.B5G6R5Unorm => new FormatInfo(Format.B5G6R5Unorm, 1, 1, 2, 3),
- RtFormat.B5G5R5A1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2, 4),
- RtFormat.R8G8Unorm => new FormatInfo(Format.R8G8Unorm, 1, 1, 2, 2),
- RtFormat.R8G8Snorm => new FormatInfo(Format.R8G8Snorm, 1, 1, 2, 2),
- RtFormat.R8G8Sint => new FormatInfo(Format.R8G8Sint, 1, 1, 2, 2),
- RtFormat.R8G8Uint => new FormatInfo(Format.R8G8Uint, 1, 1, 2, 2),
- RtFormat.R16Unorm => new FormatInfo(Format.R16Unorm, 1, 1, 2, 1),
- RtFormat.R16Snorm => new FormatInfo(Format.R16Snorm, 1, 1, 2, 1),
- RtFormat.R16Sint => new FormatInfo(Format.R16Sint, 1, 1, 2, 1),
- RtFormat.R16Uint => new FormatInfo(Format.R16Uint, 1, 1, 2, 1),
- RtFormat.R16Float => new FormatInfo(Format.R16Float, 1, 1, 2, 1),
- RtFormat.R8Unorm => new FormatInfo(Format.R8Unorm, 1, 1, 1, 1),
- RtFormat.R8Snorm => new FormatInfo(Format.R8Snorm, 1, 1, 1, 1),
- RtFormat.R8Sint => new FormatInfo(Format.R8Sint, 1, 1, 1, 1),
- RtFormat.R8Uint => new FormatInfo(Format.R8Uint, 1, 1, 1, 1),
- RtFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5X1Unorm, 1, 1, 2, 4),
- RtFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4),
- RtFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4),
- _ => FormatInfo.Default
- };
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Gpu/State/ZetaFormat.cs b/Ryujinx.Graphics.Gpu/State/ZetaFormat.cs
new file mode 100644
index 00000000..01b608b3
--- /dev/null
+++ b/Ryujinx.Graphics.Gpu/State/ZetaFormat.cs
@@ -0,0 +1,42 @@
+using Ryujinx.Graphics.GAL;
+using Ryujinx.Graphics.Gpu.Image;
+
+namespace Ryujinx.Graphics.Gpu.State
+{
+ /// <summary>
+ /// Depth-stencil texture format.
+ /// </summary>
+ enum ZetaFormat
+ {
+ D32Float = 0xa,
+ D16Unorm = 0x13,
+ D24UnormS8Uint = 0x14,
+ D24Unorm = 0x15,
+ S8UintD24Unorm = 0x16,
+ S8Uint = 0x17,
+ D32FloatS8Uint = 0x19
+ }
+
+ static class ZetaFormatConverter
+ {
+ /// <summary>
+ /// Converts the depth-stencil texture format to a host compatible format.
+ /// </summary>
+ /// <param name="format">Depth-stencil format</param>
+ /// <returns>Host compatible format enum value</returns>
+ public static FormatInfo Convert(this ZetaFormat format)
+ {
+ return format switch
+ {
+ ZetaFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4, 1),
+ ZetaFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2, 1),
+ ZetaFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2),
+ ZetaFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 1),
+ ZetaFormat.S8UintD24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2),
+ ZetaFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1, 1),
+ ZetaFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2),
+ _ => FormatInfo.Default
+ };
+ }
+ }
+}