diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-11-05 19:50:34 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-11-05 23:50:34 +0100 |
| commit | a89b81a81217016afe0403cfa389afe8181507dc (patch) | |
| tree | 36d8597565ed2f9c09261ebd402d777b20fbc7b8 /Ryujinx.Graphics.Gpu/State | |
| parent | 64088f04e369d5c5553bf2e21a1803068fc84960 (diff) | |
Separate zeta from color formats (#1647)
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/State/ColorFormat.cs | 134 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/State/CopyTexture.cs | 2 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/State/RtColorState.cs | 2 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/State/RtDepthStencilState.cs | 2 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/State/RtFormat.cs | 148 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/State/ZetaFormat.cs | 42 |
6 files changed, 179 insertions, 151 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/ColorFormat.cs b/Ryujinx.Graphics.Gpu/State/ColorFormat.cs new file mode 100644 index 00000000..11126396 --- /dev/null +++ b/Ryujinx.Graphics.Gpu/State/ColorFormat.cs @@ -0,0 +1,134 @@ +using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.Gpu.Image; + +namespace Ryujinx.Graphics.Gpu.State +{ + /// <summary> + /// Color texture format. + /// </summary> + enum ColorFormat + { + R32G32B32A32Float = 0xc0, + R32G32B32A32Sint = 0xc1, + R32G32B32A32Uint = 0xc2, + R32G32B32X32Float = 0xc3, + R32G32B32X32Sint = 0xc4, + R32G32B32X32Uint = 0xc5, + R16G16B16X16Unorm = 0xc6, + R16G16B16X16Snorm = 0xc7, + R16G16B16X16Sint = 0xc8, + R16G16B16X16Uint = 0xc9, + R16G16B16A16Float = 0xca, + R32G32Float = 0xcb, + R32G32Sint = 0xcc, + R32G32Uint = 0xcd, + R16G16B16X16Float = 0xce, + B8G8R8A8Unorm = 0xcf, + B8G8R8A8Srgb = 0xd0, + R10G10B10A2Unorm = 0xd1, + R10G10B10A2Uint = 0xd2, + R8G8B8A8Unorm = 0xd5, + R8G8B8A8Srgb = 0xd6, + R8G8B8X8Snorm = 0xd7, + R8G8B8X8Sint = 0xd8, + R8G8B8X8Uint = 0xd9, + R16G16Unorm = 0xda, + R16G16Snorm = 0xdb, + R16G16Sint = 0xdc, + R16G16Uint = 0xdd, + R16G16Float = 0xde, + R11G11B10Float = 0xe0, + R32Sint = 0xe3, + R32Uint = 0xe4, + R32Float = 0xe5, + B8G8R8X8Unorm = 0xe6, + B8G8R8X8Srgb = 0xe7, + B5G6R5Unorm = 0xe8, + B5G5R5A1Unorm = 0xe9, + R8G8Unorm = 0xea, + R8G8Snorm = 0xeb, + R8G8Sint = 0xec, + R8G8Uint = 0xed, + R16Unorm = 0xee, + R16Snorm = 0xef, + R16Sint = 0xf0, + R16Uint = 0xf1, + R16Float = 0xf2, + R8Unorm = 0xf3, + R8Snorm = 0xf4, + R8Sint = 0xf5, + R8Uint = 0xf6, + B5G5R5X1Unorm = 0xf8, + R8G8B8X8Unorm = 0xf9, + R8G8B8X8Srgb = 0xfa + } + + static class ColorFormatConverter + { + /// <summary> + /// Converts the color texture format to a host compatible format. + /// </summary> + /// <param name="format">Color format</param> + /// <returns>Host compatible format enum value</returns> + public static FormatInfo Convert(this ColorFormat format) + { + return format switch + { + ColorFormat.R32G32B32A32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4), + ColorFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4), + ColorFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4), + ColorFormat.R32G32B32X32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4), + ColorFormat.R32G32B32X32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4), + ColorFormat.R32G32B32X32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4), + ColorFormat.R16G16B16X16Unorm => new FormatInfo(Format.R16G16B16A16Unorm, 1, 1, 8, 4), + ColorFormat.R16G16B16X16Snorm => new FormatInfo(Format.R16G16B16A16Snorm, 1, 1, 8, 4), + ColorFormat.R16G16B16X16Sint => new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8, 4), + ColorFormat.R16G16B16X16Uint => new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8, 4), + ColorFormat.R16G16B16A16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4), + ColorFormat.R32G32Float => new FormatInfo(Format.R32G32Float, 1, 1, 8, 2), + ColorFormat.R32G32Sint => new FormatInfo(Format.R32G32Sint, 1, 1, 8, 2), + ColorFormat.R32G32Uint => new FormatInfo(Format.R32G32Uint, 1, 1, 8, 2), + ColorFormat.R16G16B16X16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4), + ColorFormat.B8G8R8A8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4), + ColorFormat.B8G8R8A8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4), + ColorFormat.R10G10B10A2Unorm => new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4, 4), + ColorFormat.R10G10B10A2Uint => new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4, 4), + ColorFormat.R8G8B8A8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4), + ColorFormat.R8G8B8A8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4), + ColorFormat.R8G8B8X8Snorm => new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4, 4), + ColorFormat.R8G8B8X8Sint => new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4, 4), + ColorFormat.R8G8B8X8Uint => new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4, 4), + ColorFormat.R16G16Unorm => new FormatInfo(Format.R16G16Unorm, 1, 1, 4, 2), + ColorFormat.R16G16Snorm => new FormatInfo(Format.R16G16Snorm, 1, 1, 4, 2), + ColorFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4, 2), + ColorFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4, 2), + ColorFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4, 2), + ColorFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4, 3), + ColorFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4, 1), + ColorFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4, 1), + ColorFormat.R32Float => new FormatInfo(Format.R32Float, 1, 1, 4, 1), + ColorFormat.B8G8R8X8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4), + ColorFormat.B8G8R8X8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4), + ColorFormat.B5G6R5Unorm => new FormatInfo(Format.B5G6R5Unorm, 1, 1, 2, 3), + ColorFormat.B5G5R5A1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2, 4), + ColorFormat.R8G8Unorm => new FormatInfo(Format.R8G8Unorm, 1, 1, 2, 2), + ColorFormat.R8G8Snorm => new FormatInfo(Format.R8G8Snorm, 1, 1, 2, 2), + ColorFormat.R8G8Sint => new FormatInfo(Format.R8G8Sint, 1, 1, 2, 2), + ColorFormat.R8G8Uint => new FormatInfo(Format.R8G8Uint, 1, 1, 2, 2), + ColorFormat.R16Unorm => new FormatInfo(Format.R16Unorm, 1, 1, 2, 1), + ColorFormat.R16Snorm => new FormatInfo(Format.R16Snorm, 1, 1, 2, 1), + ColorFormat.R16Sint => new FormatInfo(Format.R16Sint, 1, 1, 2, 1), + ColorFormat.R16Uint => new FormatInfo(Format.R16Uint, 1, 1, 2, 1), + ColorFormat.R16Float => new FormatInfo(Format.R16Float, 1, 1, 2, 1), + ColorFormat.R8Unorm => new FormatInfo(Format.R8Unorm, 1, 1, 1, 1), + ColorFormat.R8Snorm => new FormatInfo(Format.R8Snorm, 1, 1, 1, 1), + ColorFormat.R8Sint => new FormatInfo(Format.R8Sint, 1, 1, 1, 1), + ColorFormat.R8Uint => new FormatInfo(Format.R8Uint, 1, 1, 1, 1), + ColorFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5X1Unorm, 1, 1, 2, 4), + ColorFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4), + ColorFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4), + _ => FormatInfo.Default + }; + } + } +}
\ No newline at end of file diff --git a/Ryujinx.Graphics.Gpu/State/CopyTexture.cs b/Ryujinx.Graphics.Gpu/State/CopyTexture.cs index 52e35498..28ea0bd8 100644 --- a/Ryujinx.Graphics.Gpu/State/CopyTexture.cs +++ b/Ryujinx.Graphics.Gpu/State/CopyTexture.cs @@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.Gpu.State struct CopyTexture { #pragma warning disable CS0649 - public RtFormat Format; + public ColorFormat Format; public Boolean32 LinearLayout; public MemoryLayout MemoryLayout; public int Depth; diff --git a/Ryujinx.Graphics.Gpu/State/RtColorState.cs b/Ryujinx.Graphics.Gpu/State/RtColorState.cs index 82ccaf74..457725ff 100644 --- a/Ryujinx.Graphics.Gpu/State/RtColorState.cs +++ b/Ryujinx.Graphics.Gpu/State/RtColorState.cs @@ -9,7 +9,7 @@ namespace Ryujinx.Graphics.Gpu.State public GpuVa Address; public int WidthOrStride; public int Height; - public RtFormat Format; + public ColorFormat Format; public MemoryLayout MemoryLayout; public int Depth; public int LayerSize; diff --git a/Ryujinx.Graphics.Gpu/State/RtDepthStencilState.cs b/Ryujinx.Graphics.Gpu/State/RtDepthStencilState.cs index ceab1c2f..3886f58c 100644 --- a/Ryujinx.Graphics.Gpu/State/RtDepthStencilState.cs +++ b/Ryujinx.Graphics.Gpu/State/RtDepthStencilState.cs @@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State { #pragma warning disable CS0649 public GpuVa Address; - public RtFormat Format; + public ZetaFormat Format; public MemoryLayout MemoryLayout; public int LayerSize; #pragma warning restore CS0649 diff --git a/Ryujinx.Graphics.Gpu/State/RtFormat.cs b/Ryujinx.Graphics.Gpu/State/RtFormat.cs deleted file mode 100644 index f20ad2cd..00000000 --- a/Ryujinx.Graphics.Gpu/State/RtFormat.cs +++ /dev/null @@ -1,148 +0,0 @@ -using Ryujinx.Graphics.GAL; -using Ryujinx.Graphics.Gpu.Image; - -namespace Ryujinx.Graphics.Gpu.State -{ - /// <summary> - /// Render target buffer texture format. - /// </summary> - enum RtFormat - { - D32Float = 0xa, - D16Unorm = 0x13, - D24UnormS8Uint = 0x14, - D24Unorm = 0x15, - S8UintD24Unorm = 0x16, - S8Uint = 0x17, - D32FloatS8Uint = 0x19, - R32G32B32A32Float = 0xc0, - R32G32B32A32Sint = 0xc1, - R32G32B32A32Uint = 0xc2, - R32G32B32X32Float = 0xc3, - R32G32B32X32Sint = 0xc4, - R32G32B32X32Uint = 0xc5, - R16G16B16X16Unorm = 0xc6, - R16G16B16X16Snorm = 0xc7, - R16G16B16X16Sint = 0xc8, - R16G16B16X16Uint = 0xc9, - R16G16B16A16Float = 0xca, - R32G32Float = 0xcb, - R32G32Sint = 0xcc, - R32G32Uint = 0xcd, - R16G16B16X16Float = 0xce, - B8G8R8A8Unorm = 0xcf, - B8G8R8A8Srgb = 0xd0, - R10G10B10A2Unorm = 0xd1, - R10G10B10A2Uint = 0xd2, - R8G8B8A8Unorm = 0xd5, - R8G8B8A8Srgb = 0xd6, - R8G8B8X8Snorm = 0xd7, - R8G8B8X8Sint = 0xd8, - R8G8B8X8Uint = 0xd9, - R16G16Unorm = 0xda, - R16G16Snorm = 0xdb, - R16G16Sint = 0xdc, - R16G16Uint = 0xdd, - R16G16Float = 0xde, - R11G11B10Float = 0xe0, - R32Sint = 0xe3, - R32Uint = 0xe4, - R32Float = 0xe5, - B8G8R8X8Unorm = 0xe6, - B8G8R8X8Srgb = 0xe7, - B5G6R5Unorm = 0xe8, - B5G5R5A1Unorm = 0xe9, - R8G8Unorm = 0xea, - R8G8Snorm = 0xeb, - R8G8Sint = 0xec, - R8G8Uint = 0xed, - R16Unorm = 0xee, - R16Snorm = 0xef, - R16Sint = 0xf0, - R16Uint = 0xf1, - R16Float = 0xf2, - R8Unorm = 0xf3, - R8Snorm = 0xf4, - R8Sint = 0xf5, - R8Uint = 0xf6, - B5G5R5X1Unorm = 0xf8, - R8G8B8X8Unorm = 0xf9, - R8G8B8X8Srgb = 0xfa - } - - static class RtFormatConverter - { - /// <summary> - /// Converts the render target buffer texture format to a host compatible format. - /// </summary> - /// <param name="format">Render target format</param> - /// <returns>Host compatible format enum value</returns> - public static FormatInfo Convert(this RtFormat format) - { - return format switch - { - RtFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4, 1), - RtFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2, 1), - RtFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2), - RtFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 1), - RtFormat.S8UintD24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2), - RtFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1, 1), - RtFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2), - RtFormat.R32G32B32A32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4), - RtFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4), - RtFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4), - RtFormat.R32G32B32X32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4), - RtFormat.R32G32B32X32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4), - RtFormat.R32G32B32X32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4), - RtFormat.R16G16B16X16Unorm => new FormatInfo(Format.R16G16B16A16Unorm, 1, 1, 8, 4), - RtFormat.R16G16B16X16Snorm => new FormatInfo(Format.R16G16B16A16Snorm, 1, 1, 8, 4), - RtFormat.R16G16B16X16Sint => new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8, 4), - RtFormat.R16G16B16X16Uint => new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8, 4), - RtFormat.R16G16B16A16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4), - RtFormat.R32G32Float => new FormatInfo(Format.R32G32Float, 1, 1, 8, 2), - RtFormat.R32G32Sint => new FormatInfo(Format.R32G32Sint, 1, 1, 8, 2), - RtFormat.R32G32Uint => new FormatInfo(Format.R32G32Uint, 1, 1, 8, 2), - RtFormat.R16G16B16X16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4), - RtFormat.B8G8R8A8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4), - RtFormat.B8G8R8A8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4), - RtFormat.R10G10B10A2Unorm => new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4, 4), - RtFormat.R10G10B10A2Uint => new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4, 4), - RtFormat.R8G8B8A8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4), - RtFormat.R8G8B8A8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4), - RtFormat.R8G8B8X8Snorm => new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4, 4), - RtFormat.R8G8B8X8Sint => new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4, 4), - RtFormat.R8G8B8X8Uint => new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4, 4), - RtFormat.R16G16Unorm => new FormatInfo(Format.R16G16Unorm, 1, 1, 4, 2), - RtFormat.R16G16Snorm => new FormatInfo(Format.R16G16Snorm, 1, 1, 4, 2), - RtFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4, 2), - RtFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4, 2), - RtFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4, 2), - RtFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4, 3), - RtFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4, 1), - RtFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4, 1), - RtFormat.R32Float => new FormatInfo(Format.R32Float, 1, 1, 4, 1), - RtFormat.B8G8R8X8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4), - RtFormat.B8G8R8X8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4), - RtFormat.B5G6R5Unorm => new FormatInfo(Format.B5G6R5Unorm, 1, 1, 2, 3), - RtFormat.B5G5R5A1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2, 4), - RtFormat.R8G8Unorm => new FormatInfo(Format.R8G8Unorm, 1, 1, 2, 2), - RtFormat.R8G8Snorm => new FormatInfo(Format.R8G8Snorm, 1, 1, 2, 2), - RtFormat.R8G8Sint => new FormatInfo(Format.R8G8Sint, 1, 1, 2, 2), - RtFormat.R8G8Uint => new FormatInfo(Format.R8G8Uint, 1, 1, 2, 2), - RtFormat.R16Unorm => new FormatInfo(Format.R16Unorm, 1, 1, 2, 1), - RtFormat.R16Snorm => new FormatInfo(Format.R16Snorm, 1, 1, 2, 1), - RtFormat.R16Sint => new FormatInfo(Format.R16Sint, 1, 1, 2, 1), - RtFormat.R16Uint => new FormatInfo(Format.R16Uint, 1, 1, 2, 1), - RtFormat.R16Float => new FormatInfo(Format.R16Float, 1, 1, 2, 1), - RtFormat.R8Unorm => new FormatInfo(Format.R8Unorm, 1, 1, 1, 1), - RtFormat.R8Snorm => new FormatInfo(Format.R8Snorm, 1, 1, 1, 1), - RtFormat.R8Sint => new FormatInfo(Format.R8Sint, 1, 1, 1, 1), - RtFormat.R8Uint => new FormatInfo(Format.R8Uint, 1, 1, 1, 1), - RtFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5X1Unorm, 1, 1, 2, 4), - RtFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4), - RtFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4), - _ => FormatInfo.Default - }; - } - } -}
\ No newline at end of file diff --git a/Ryujinx.Graphics.Gpu/State/ZetaFormat.cs b/Ryujinx.Graphics.Gpu/State/ZetaFormat.cs new file mode 100644 index 00000000..01b608b3 --- /dev/null +++ b/Ryujinx.Graphics.Gpu/State/ZetaFormat.cs @@ -0,0 +1,42 @@ +using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.Gpu.Image; + +namespace Ryujinx.Graphics.Gpu.State +{ + /// <summary> + /// Depth-stencil texture format. + /// </summary> + enum ZetaFormat + { + D32Float = 0xa, + D16Unorm = 0x13, + D24UnormS8Uint = 0x14, + D24Unorm = 0x15, + S8UintD24Unorm = 0x16, + S8Uint = 0x17, + D32FloatS8Uint = 0x19 + } + + static class ZetaFormatConverter + { + /// <summary> + /// Converts the depth-stencil texture format to a host compatible format. + /// </summary> + /// <param name="format">Depth-stencil format</param> + /// <returns>Host compatible format enum value</returns> + public static FormatInfo Convert(this ZetaFormat format) + { + return format switch + { + ZetaFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4, 1), + ZetaFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2, 1), + ZetaFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2), + ZetaFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 1), + ZetaFormat.S8UintD24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2), + ZetaFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1, 1), + ZetaFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2), + _ => FormatInfo.Default + }; + } + } +} |
