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authormageven <62494521+mageven@users.noreply.github.com>2020-04-25 18:30:43 +0530
committerGitHub <noreply@github.com>2020-04-25 23:00:43 +1000
commita728610b4016e153fed670eddaa45909ab51f18b (patch)
treee29a3a2e35b64b255fa5829af30437a9e15bc16d /Ryujinx.Graphics.Gpu/State
parent75ec30c962bcfa4251f29a29c659b959170018ce (diff)
Implement Constant Color blends (#1119)
* Implement Constant Color blends and init blend states * Address gdkchan's comments Also adds Set methods to GpuState * Fix descriptions of QueryModified
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State')
-rw-r--r--Ryujinx.Graphics.Gpu/State/BlendState.cs10
-rw-r--r--Ryujinx.Graphics.Gpu/State/BlendStateCommon.cs10
-rw-r--r--Ryujinx.Graphics.Gpu/State/GpuState.cs80
-rw-r--r--Ryujinx.Graphics.Gpu/State/GpuStateTable.cs10
-rw-r--r--Ryujinx.Graphics.Gpu/State/MethodOffset.cs1
5 files changed, 104 insertions, 7 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/BlendState.cs b/Ryujinx.Graphics.Gpu/State/BlendState.cs
index c4d5a064..ba16b8bd 100644
--- a/Ryujinx.Graphics.Gpu/State/BlendState.cs
+++ b/Ryujinx.Graphics.Gpu/State/BlendState.cs
@@ -17,5 +17,15 @@ namespace Ryujinx.Graphics.Gpu.State
public BlendFactor AlphaDstFactor;
public uint Padding;
#pragma warning restore CS0649
+
+ public static BlendState Default = new BlendState
+ {
+ ColorOp = BlendOp.Add,
+ ColorSrcFactor = BlendFactor.One,
+ ColorDstFactor = BlendFactor.Zero,
+ AlphaOp = BlendOp.Add,
+ AlphaSrcFactor = BlendFactor.One,
+ AlphaDstFactor = BlendFactor.Zero
+ };
}
}
diff --git a/Ryujinx.Graphics.Gpu/State/BlendStateCommon.cs b/Ryujinx.Graphics.Gpu/State/BlendStateCommon.cs
index cbb1880b..f402a5a7 100644
--- a/Ryujinx.Graphics.Gpu/State/BlendStateCommon.cs
+++ b/Ryujinx.Graphics.Gpu/State/BlendStateCommon.cs
@@ -17,5 +17,15 @@ namespace Ryujinx.Graphics.Gpu.State
public uint Unknown0x1354;
public BlendFactor AlphaDstFactor;
#pragma warning restore CS0649
+
+ public static BlendStateCommon Default = new BlendStateCommon
+ {
+ ColorOp = BlendOp.Add,
+ ColorSrcFactor = BlendFactor.One,
+ ColorDstFactor = BlendFactor.Zero,
+ AlphaOp = BlendOp.Add,
+ AlphaSrcFactor = BlendFactor.One,
+ AlphaDstFactor = BlendFactor.Zero
+ };
}
}
diff --git a/Ryujinx.Graphics.Gpu/State/GpuState.cs b/Ryujinx.Graphics.Gpu/State/GpuState.cs
index 981b96b7..a6671fe8 100644
--- a/Ryujinx.Graphics.Gpu/State/GpuState.cs
+++ b/Ryujinx.Graphics.Gpu/State/GpuState.cs
@@ -141,6 +141,14 @@ namespace Ryujinx.Graphics.Gpu.State
{
_backingMemory[(int)MethodOffset.RtColorMask + index] = 0x1111;
}
+
+ // Default blend states
+ Set(MethodOffset.BlendStateCommon, BlendStateCommon.Default);
+
+ for (int index = 0; index < Constants.TotalRenderTargets; index++)
+ {
+ Set(MethodOffset.BlendState, index, BlendState.Default);
+ }
}
/// <summary>
@@ -199,7 +207,7 @@ namespace Ryujinx.Graphics.Gpu.State
}
/// <summary>
- /// Checks if two registers have been modified since the last call to this method.
+ /// Checks if three registers have been modified since the last call to this method.
/// </summary>
/// <param name="m1">First register offset</param>
/// <param name="m2">Second register offset</param>
@@ -219,7 +227,7 @@ namespace Ryujinx.Graphics.Gpu.State
}
/// <summary>
- /// Checks if two registers have been modified since the last call to this method.
+ /// Checks if four registers have been modified since the last call to this method.
/// </summary>
/// <param name="m1">First register offset</param>
/// <param name="m2">Second register offset</param>
@@ -242,7 +250,7 @@ namespace Ryujinx.Graphics.Gpu.State
}
/// <summary>
- /// Checks if two registers have been modified since the last call to this method.
+ /// Checks if five registers have been modified since the last call to this method.
/// </summary>
/// <param name="m1">First register offset</param>
/// <param name="m2">Second register offset</param>
@@ -273,6 +281,41 @@ namespace Ryujinx.Graphics.Gpu.State
}
/// <summary>
+ /// Checks if six registers have been modified since the last call to this method.
+ /// </summary>
+ /// <param name="m1">First register offset</param>
+ /// <param name="m2">Second register offset</param>
+ /// <param name="m3">Third register offset</param>
+ /// <param name="m4">Fourth register offset</param>
+ /// <param name="m5">Fifth register offset</param>
+ /// <param name="m6">Sixth register offset</param>
+ /// <returns>True if any register was modified, false otherwise</returns>
+ public bool QueryModified(
+ MethodOffset m1,
+ MethodOffset m2,
+ MethodOffset m3,
+ MethodOffset m4,
+ MethodOffset m5,
+ MethodOffset m6)
+ {
+ bool modified = _registers[(int)m1].Modified ||
+ _registers[(int)m2].Modified ||
+ _registers[(int)m3].Modified ||
+ _registers[(int)m4].Modified ||
+ _registers[(int)m5].Modified ||
+ _registers[(int)m6].Modified;
+
+ _registers[(int)m1].Modified = false;
+ _registers[(int)m2].Modified = false;
+ _registers[(int)m3].Modified = false;
+ _registers[(int)m4].Modified = false;
+ _registers[(int)m5].Modified = false;
+ _registers[(int)m6].Modified = false;
+
+ return modified;
+ }
+
+ /// <summary>
/// Gets indexed data from a given register offset.
/// </summary>
/// <typeparam name="T">Type of the data</typeparam>
@@ -301,5 +344,36 @@ namespace Ryujinx.Graphics.Gpu.State
{
return MemoryMarshal.Cast<int, T>(_backingMemory.AsSpan().Slice((int)offset))[0];
}
+
+ /// <summary>
+ /// Sets indexed data to a given register offset.
+ /// </summary>
+ /// <typeparam name="T">Type of the data</typeparam>
+ /// <param name="offset">Register offset</param>
+ /// <param name="index">Index for indexed data</param>
+ /// <param name="data">The data to set</param>
+ public void Set<T>(MethodOffset offset, int index, T data) where T : struct
+ {
+ Register register = _registers[(int)offset];
+
+ if ((uint)index >= register.Count)
+ {
+ throw new ArgumentOutOfRangeException(nameof(index));
+ }
+
+ Set(offset + index * register.Stride, data);
+ }
+
+ /// <summary>
+ /// Sets data to a given register offset.
+ /// </summary>
+ /// <typeparam name="T">Type of the data</typeparam>
+ /// <param name="offset">Register offset</param>
+ /// <param name="data">The data to set</param>
+ public void Set<T>(MethodOffset offset, T data) where T : struct
+ {
+ ReadOnlySpan<int> intSpan = MemoryMarshal.Cast<T, int>(MemoryMarshal.CreateReadOnlySpan(ref data, 1));
+ intSpan.CopyTo(_backingMemory.AsSpan().Slice((int)offset, intSpan.Length));
+ }
}
}
diff --git a/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs b/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs
index e59a3aaf..65df5f4e 100644
--- a/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs
+++ b/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs
@@ -1,3 +1,4 @@
+using Ryujinx.Graphics.GAL;
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
@@ -52,7 +53,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
public static TableItem[] Table = new TableItem[]
{
- new TableItem(MethodOffset.RtColorState, typeof(RtColorState), 8),
+ new TableItem(MethodOffset.RtColorState, typeof(RtColorState), Constants.TotalRenderTargets),
new TableItem(MethodOffset.ViewportTransform, typeof(ViewportTransform), Constants.TotalViewports),
new TableItem(MethodOffset.ViewportExtents, typeof(ViewportExtents), Constants.TotalViewports),
new TableItem(MethodOffset.VertexBufferDrawState, typeof(VertexBufferDrawState), 1),
@@ -62,7 +63,7 @@ namespace Ryujinx.Graphics.Gpu.State
new TableItem(MethodOffset.RtDepthStencilState, typeof(RtDepthStencilState), 1),
new TableItem(MethodOffset.VertexAttribState, typeof(VertexAttribState), 16),
new TableItem(MethodOffset.RtDepthStencilSize, typeof(Size3D), 1),
- new TableItem(MethodOffset.BlendEnable, typeof(Boolean32), 8),
+ new TableItem(MethodOffset.BlendEnable, typeof(Boolean32), Constants.TotalRenderTargets),
new TableItem(MethodOffset.StencilTestState, typeof(StencilTestState), 1),
new TableItem(MethodOffset.SamplerPoolState, typeof(PoolState), 1),
new TableItem(MethodOffset.TexturePoolState, typeof(PoolState), 1),
@@ -72,9 +73,10 @@ namespace Ryujinx.Graphics.Gpu.State
new TableItem(MethodOffset.IndexBufferState, typeof(IndexBufferState), 1),
new TableItem(MethodOffset.VertexBufferInstanced, typeof(Boolean32), 16),
new TableItem(MethodOffset.FaceState, typeof(FaceState), 1),
- new TableItem(MethodOffset.RtColorMask, typeof(RtColorMask), 8),
+ new TableItem(MethodOffset.RtColorMask, typeof(RtColorMask), Constants.TotalRenderTargets),
new TableItem(MethodOffset.VertexBufferState, typeof(VertexBufferState), 16),
- new TableItem(MethodOffset.BlendState, typeof(BlendState), 8),
+ new TableItem(MethodOffset.BlendConstant, typeof(ColorF), 1),
+ new TableItem(MethodOffset.BlendState, typeof(BlendState), Constants.TotalRenderTargets),
new TableItem(MethodOffset.VertexBufferEndAddress, typeof(GpuVa), 16),
new TableItem(MethodOffset.ShaderState, typeof(ShaderState), 6),
};
diff --git a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
index b542d9b8..077b09c2 100644
--- a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
+++ b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
@@ -58,6 +58,7 @@ namespace Ryujinx.Graphics.Gpu.State
BlendIndependent = 0x4b9,
DepthWriteEnable = 0x4ba,
DepthTestFunc = 0x4c3,
+ BlendConstant = 0x4c7,
BlendStateCommon = 0x4cf,
BlendEnableCommon = 0x4d7,
BlendEnable = 0x4d8,