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| author | gdkchan <gab.dark.100@gmail.com> | 2020-05-27 20:03:07 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-28 09:03:07 +1000 |
| commit | a15b951721d7c52c30a8e8864e91353ec6fc65f4 (patch) | |
| tree | daba23b1f6a22f4c72faa5268a73029e9fc665f7 /Ryujinx.Graphics.Gpu/State | |
| parent | 83d94b21d077e2d31faee74711ff38e0c0499afa (diff) | |
Fix wrong face culling once and for all (#1277)
* Viewport swizzle support on NV and clip origin
* Initialize default viewport swizzle state, emulate viewport swizzle on shaders when not supported
* Address PR feedback
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/State/GpuState.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/GpuState.cs b/Ryujinx.Graphics.Gpu/State/GpuState.cs index 70c4ed61..264719b4 100644 --- a/Ryujinx.Graphics.Gpu/State/GpuState.cs +++ b/Ryujinx.Graphics.Gpu/State/GpuState.cs @@ -146,6 +146,9 @@ namespace Ryujinx.Graphics.Gpu.State { memory[(int)MethodOffset.ViewportExtents + index * 4 + 2] = 0; memory[(int)MethodOffset.ViewportExtents + index * 4 + 3] = 0x3F800000; + + // Set swizzle to +XYZW + memory[(int)MethodOffset.ViewportTransform + index * 8 + 6] = 0x6420; } // Viewport transform enable. |
