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authorgdkchan <gab.dark.100@gmail.com>2020-07-03 19:41:27 -0300
committerGitHub <noreply@github.com>2020-07-04 00:41:27 +0200
commitdbeb50684d24bf43c2bdbc087f6b1f52f385acf2 (patch)
tree587a270df01e8f8f7b189d5911cf368aa879a8e1 /Ryujinx.Graphics.Gpu/State
parentb0d9ec8a8202039b21fb799707c8d26f37c4fbfd (diff)
Support inline index buffer data (#1351)
* Support inline index buffer data * Sort usings
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State')
-rw-r--r--Ryujinx.Graphics.Gpu/State/MethodOffset.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
index da54a469..2e0a197e 100644
--- a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
+++ b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
@@ -58,6 +58,7 @@ namespace Ryujinx.Graphics.Gpu.State
DepthTestEnable = 0x4b3,
BlendIndependent = 0x4b9,
DepthWriteEnable = 0x4ba,
+ VbElementU8 = 0x4c1,
DepthTestFunc = 0x4c3,
BlendConstant = 0x4c7,
BlendStateCommon = 0x4cf,
@@ -78,6 +79,8 @@ namespace Ryujinx.Graphics.Gpu.State
StencilBackTestState = 0x565,
DepthBiasUnits = 0x56f,
RtMsaaMode = 0x574,
+ VbElementU32 = 0x57a,
+ VbElementU16 = 0x57c,
ShaderBaseAddress = 0x582,
DrawEnd = 0x585,
DrawBegin = 0x586,