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path: root/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
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Diffstat (limited to 'Ryujinx.Graphics.Gpu/State/MethodOffset.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/State/MethodOffset.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
index da54a469..2e0a197e 100644
--- a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
+++ b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
@@ -58,6 +58,7 @@ namespace Ryujinx.Graphics.Gpu.State
DepthTestEnable = 0x4b3,
BlendIndependent = 0x4b9,
DepthWriteEnable = 0x4ba,
+ VbElementU8 = 0x4c1,
DepthTestFunc = 0x4c3,
BlendConstant = 0x4c7,
BlendStateCommon = 0x4cf,
@@ -78,6 +79,8 @@ namespace Ryujinx.Graphics.Gpu.State
StencilBackTestState = 0x565,
DepthBiasUnits = 0x56f,
RtMsaaMode = 0x574,
+ VbElementU32 = 0x57a,
+ VbElementU16 = 0x57c,
ShaderBaseAddress = 0x582,
DrawEnd = 0x585,
DrawBegin = 0x586,