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path: root/Ryujinx.Graphics.Gpu/Image
AgeCommit message (Expand)Author
2020-08-31Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (...sharmander
2020-08-29Fix off by one error in pages count calculation on GPU pool (#1511)gdkchan
2020-08-04Improved Logger (#1292)mageven
2020-07-13Fix depth stencil formats copy by matching equivalent color formats (#1198)gdkchan
2020-07-12New NVDEC and VIC implementation (#1384)gdkchan
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-06-16Add Profiled Persistent Translation Cache. (#769)LDj3SNuD
2020-05-29Add new depth-stencil formats (#1284)gdkchan
2020-05-28Fix wrong face culling once and for all (#1277)gdkchan
2020-05-27Support separate textures and samplers (#1216)gdkchan
2020-05-06Refactor shader GPU state and memory access (#1203)gdkchan
2020-05-04Implement a new physical memory manager and replace DeviceMemory (#856)gdkchan
2020-05-03Use correct swizzle on depth-stencil textures (#1196)gdkchan
2020-04-25Fix texture level offset/size calculation when sparse tile width is > 1 (#1142)gdkchan
2020-04-25Implement texture buffers (#1152)gdkchan
2020-04-22Implement SULD shader instruction (#1117)gdkchan
2020-04-21Suppress warnings from fields never used or never assigned (CS0169 and CS0649...Cristallix
2020-03-31Make max anisotropy configurable (#1043)Xpl0itR
2020-03-20Support partial invalidation on texture access (#1000)gdkchan
2020-02-07Only enumerate cached textures that are modified when flushing. (#918)riperiperi
2020-01-17Add sampler border color support on the GPU (#893)gdkchan
2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-09Fix some spelling mistakesgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09More code cleanupgdkchan
2020-01-09GPU resource disposalgdkchan
2020-01-09Change GPU errors to debug and reduce log messagesgdkchan
2020-01-09Fix typos pointed out by LDj3SNuDgdkchan
2020-01-09Fix missing S8 format on texture compatibility checkgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Imagegdkchan
2020-01-09Some code cleanupgdkchan
2020-01-09Add basic error logging to the GPUgdkchan
2020-01-09ASTC optimizations (#845)Alex Barney
2020-01-09Reimplement limited bindless textures supportgdkchan
2020-01-09Initialize GPU physical memory accessor from KProcess, to allow homebrew that...gdkchan
2020-01-09Support texture rectangle targets (non-normalized coords)gdkchan
2020-01-09Support 3D ASTC textures (using 2D blocks)gdkchan
2020-01-09Fix wrong maximum id on sampler pool in some casesgdkchan
2020-01-09Initial support for the guest OpenGL driver (NVIDIA and Nouveau)gdkchan
2020-01-09Optimize RangeList by not doing an allocation on every call to the Find methodsgdk
2020-01-09Improved and simplified window texture presentationgdk
2020-01-09Small optimizations on texture and sampler pool invalidationgdk
2020-01-09Share texture pool cache between graphics and computegdk
2020-01-09Do not throw for invalid ASTC compressed texturesgdk
2020-01-09Use a more efficient range list on the buffer managergdk
2020-01-09Support copy of slices to 3D textures, remove old 3D render target layered re...gdk
2020-01-09Add shader support for the round mode on the F2F instruction, support mipmaps...gdk
2020-01-09Add per-source type memory change tracking, simplified state change tracking,...gdk
2020-01-09Initial support for image stores, support texture sample on computegdk
2020-01-09Fix BC6 Signed/Unsigned float texture formatsgdk