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| author | gdkchan <gab.dark.100@gmail.com> | 2020-05-05 22:02:28 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-06 11:02:28 +1000 |
| commit | b8eb6abeccbd4a468214a4d2ad3a9b6e5e06973c (patch) | |
| tree | cd3d71ebde0f4f32eb674778adae89c0efcb75df /Ryujinx.Graphics.Gpu/Image | |
| parent | 7f500e7cae940958289abe1a3461e52684742053 (diff) | |
Refactor shader GPU state and memory access (#1203)
* Refactor shader GPU state and memory access
* Fix NVDEC project build
* Address PR feedback and add missing XML comments
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Image/Texture.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/Texture.cs b/Ryujinx.Graphics.Gpu/Image/Texture.cs index 9554bc6b..0f952ffd 100644 --- a/Ryujinx.Graphics.Gpu/Image/Texture.cs +++ b/Ryujinx.Graphics.Gpu/Image/Texture.cs @@ -315,7 +315,7 @@ namespace Ryujinx.Graphics.Gpu.Image return; } - ReadOnlySpan<byte> data = _context.PhysicalMemory.GetSpan(Address, Size); + ReadOnlySpan<byte> data = _context.PhysicalMemory.GetSpan(Address, (int)Size); // If the texture was modified by the host GPU, we do partial invalidation // of the texture by getting GPU data and merging in the pages of memory |
