index
:
Ryujinx
master
A backup of the Ryujinx master git branch.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Ryujinx.Graphics.Gpu
/
Image
/
TextureManager.cs
Age
Commit message (
Expand
)
Author
2023-02-08
Handle mismatching texture size with copy dependencies (#4364)
gdkchan
2022-12-04
GPU: Swap bindings array instead of copying (#4003)
riperiperi
2022-07-27
Add a sampler pool cache and improve texture pool cache (#3487)
gdkchan
2022-06-17
Optimize Texture Binding and Shader Specialization Checks (#3399)
riperiperi
2022-01-31
Fix bug that could cause depth buffer to be missing after clear (#3067)
gdkchan
2022-01-11
Fix render target clear when sizes mismatch (#2994)
gdkchan
2021-11-10
Implement DrawTexture functionality (#2747)
gdkchan
2021-09-28
Share scales array for graphics and compute (#2653)
gdkchan
2021-09-19
Set texture/image bindings in place rather than allocating and passing an arr...
riperiperi
2021-08-11
Use "Undesired" scale mode for certain textures rather than blacklisting (#2537)
riperiperi
2021-07-11
Separate GPU engines (part 2/2) (#2440)
gdkchan
2021-07-07
Separate GPU engines and make state follow official docs (part 1/2) (#2422)
gdkchan
2021-07-03
Honour copy dependencies when switching render target (#2433)
riperiperi
2021-06-24
Initial support for GPU channels (#2372)
gdkchan
2021-06-09
GAL: Fix sampler leaks on exit (#2353)
Mary
2021-05-22
Use a different method for out of bounds blit (#2302)
gdkchan
2021-05-19
Pass CbufSlot when getting info from the texture descriptor (#2291)
riperiperi
2021-04-02
Hold reference for render targets in use (#2156)
gdkchan
2021-03-19
Improve linear texture compatibility rules (#2099)
riperiperi
2021-03-06
Improve handling for unmapped GPU resources (#2083)
riperiperi
2021-03-02
Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)
riperiperi
2021-01-23
Match texture if the physical range is the same (#1934)
gdkchan
2021-01-17
Support for resources on non-contiguous GPU memory regions (#1905)
gdkchan
2021-01-15
Fix mipmap base level being ignored for sampled textures and images (#1911)
gdkchan
2020-12-09
GPU - Improve Memory Allocation (#1722)
sharmander
2020-11-27
Prefer truly perfect texture matches over fomat aliased ones (#1754)
riperiperi
2020-11-27
Blacklist very textures with a very small width or height from scaling (#1753)
riperiperi
2020-11-20
Allow copy destination to have a different scale from source (#1711)
riperiperi
2020-11-09
Size hints for copy regions and viewport dimensions to avoid data loss (#1686)
riperiperi
2020-11-05
Separate zeta from color formats (#1647)
gdkchan
2020-11-02
Support res scale on images, correctly blacklist for SUST, move logic out of ...
riperiperi
2020-11-01
Support 3D BC4 and BC5 compressed textures (#1655)
gdkchan
2020-10-29
Scale texture resolution before sending to backend (#1646)
gdkchan
2020-10-16
Memory Read/Write Tracking using Region Handles (#1272)
riperiperi
2020-09-27
Always set new texture data for textures initialized by a copy. (#1576)
riperiperi
2020-09-24
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
gdkchan
2020-09-11
Allow swizzles to match with "undefined" components (#1538)
riperiperi
2020-09-10
Texture/Buffer Memory Management Improvements (#1408)
riperiperi
2020-08-31
Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (...
sharmander
2020-07-13
Fix depth stencil formats copy by matching equivalent color formats (#1198)
gdkchan
2020-07-12
New NVDEC and VIC implementation (#1384)
gdkchan
2020-07-07
Implement Zero-Configuration Resolution Scaling (#1365)
riperiperi
2020-05-27
Support separate textures and samplers (#1216)
gdkchan
2020-04-25
Implement texture buffers (#1152)
gdkchan
2020-04-22
Implement SULD shader instruction (#1117)
gdkchan
2020-03-20
Support partial invalidation on texture access (#1000)
gdkchan
2020-02-07
Only enumerate cached textures that are modified when flushing. (#918)
riperiperi
2020-01-09
Fix some spelling mistakes
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
GPU resource disposal
gdkchan
[next]