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A backup of the Ryujinx master git branch.
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Ryujinx.Graphics.Gpu
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Author
2023-04-05
Use index fragment shader output when dual source blend is enabled (#4404)
gdkchan
2023-03-24
Batch inline index buffer update (#4587)
gdkchan
2023-03-24
Update short cache textures if modified (#4586)
gdkchan
2023-03-19
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
riperiperi
2023-03-19
Remove MultiRange Min/MaxAddress and rename GetSlice to Slice (#4566)
gdkchan
2023-03-17
Reducing memory allocations (#4537)
jhorv
2023-03-14
GPU: Fast path for adding one texture view to a group (#4528)
riperiperi
2023-03-14
Update range for remapped sparse textures instead of recreating them (#4442)
riperiperi
2023-03-12
GPU: Scale counter results before addition (#4471)
riperiperi
2023-03-04
Minor code formatting (#4498)
gdkchan
2023-02-25
Move gl_Layer to vertex shader if geometry is not supported (#4368)
gdkchan
2023-02-23
Account for multisample when calculating render target size hint (#4467)
gdkchan
2023-02-21
Add copy dependency for some incompatible texture formats (#4380)
gdkchan
2023-02-21
Mark texture as modified and sync on I2M fast path (#4449)
gdkchan
2023-02-19
Add support for advanced blend (part 1/2) (#2801)
gdkchan
2023-02-16
Clear CPU side data on GPU buffer clears (#4125)
gdkchan
2023-02-16
Validate dimensions before creating texture (#4430)
gdkchan
2023-02-12
Fix partial updates for textures. (#4401)
riperiperi
2023-02-10
Allow partially mapped textures with unmapped start (#4394)
gdkchan
2023-02-08
Limit texture cache based on total texture size (#4350)
gdkchan
2023-02-08
Handle mismatching texture size with copy dependencies (#4364)
gdkchan
2023-02-05
Insert bitcast for assignment of fragment integer outputs on GLSL (#4369)
gdkchan
2023-01-23
SPIR-V: Change BitfieldExtract and BitfieldInsert for SPIRV-Cross (#4336)
gdkchan
2023-01-22
Allow setting texture data from 1x to fix some textures resetting randomly (#...
riperiperi
2023-01-21
Implement CSET and CSETP shader instructions (#4318)
gdkchan
2023-01-17
Implement support for page sizes > 4KB (#4252)
gdkchan
2023-01-17
Add short duration texture cache (#3754)
riperiperi
2023-01-14
Fix texture flush from CPU WaitSync regression on OpenGL (#4289)
gdkchan
2023-01-14
Fix NRE when MemoryUnmappedHandler is called for a destroyed channel (#4285)
gdkchan
2023-01-13
Fix texture modified on CPU from GPU thread after being modified on GPU not b...
gdkchan
2023-01-13
Vulkan: Add workarounds for MoltenVK (#4202)
riperiperi
2023-01-11
Remove textures from cache on unmap if not mapped and modified (#4211)
gdkchan
2022-12-29
Use vector outputs for texture operations (#3939)
gdkchan
2022-12-29
Vulkan: Don't flush commands when creating most sync (#4087)
riperiperi
2022-12-26
GPU: Add fallback when 16-bit formats are not supported (#4108)
riperiperi
2022-12-26
Added Generic Math to BitUtils (#3929)
Hunter
2022-12-21
Implement a software ETC2 texture decoder (#4121)
gdkchan
2022-12-21
GPU: Force rebind when pool changes (#4129)
gdkchan
2022-12-21
Fix DrawArrays vertex buffer size (#4141)
gdkchan
2022-12-16
Implement another non-indexed draw method on GPU (#4123)
gdkchan
2022-12-16
GPU: Fix layered attachment write (#4131)
riperiperi
2022-12-15
Fix NRE when loading Vulkan shader cache with Vertex A shaders (#4124)
gdkchan
2022-12-14
Remove Half Conversion (#4106)
Isaac Marovitz
2022-12-12
Use method overloads that support trimming. Mark some types to be trimming fr...
Andrey Sukharev
2022-12-10
Fix Redundant Qualifer Warnings (#4091)
Isaac Marovitz
2022-12-09
Fix HasUnalignedStorageBuffers value when buffers are always unaligned (#4078)
gdkchan
2022-12-08
Fix shader FSWZADD instruction (#4069)
gdkchan
2022-12-08
Shader: Implement PrimitiveID (#4067)
gdkchan
2022-12-06
Shader: Add fallback for LDG from "ube" buffer ranges. (#4027)
riperiperi
2022-12-06
Fix storage buffer access when match fails (#4037)
gdkchan
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