diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-01-01 20:14:18 -0300 |
|---|---|---|
| committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
| commit | a11f6f52350e2cd1ba80fb45a3e69194cdc605b5 (patch) | |
| tree | f9f90791e6e1ae446015b4184c0c19173e7510a9 /Ryujinx.Graphics.Gpu/Image/TextureManager.cs | |
| parent | 23d85167635fe5e3185098aab05d1c33b919e5ac (diff) | |
Fix some spelling mistakes
Thanks to LDj3SNuD for spotting these
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TextureManager.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Image/TextureManager.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureManager.cs b/Ryujinx.Graphics.Gpu/Image/TextureManager.cs index 387e908d..15727191 100644 --- a/Ryujinx.Graphics.Gpu/Image/TextureManager.cs +++ b/Ryujinx.Graphics.Gpu/Image/TextureManager.cs @@ -245,7 +245,7 @@ namespace Ryujinx.Graphics.Gpu.Image } /// <summary> - /// Tries to find a existing texture, or create a new one if not found. + /// Tries to find an existing texture, or create a new one if not found. /// </summary> /// <param name="copyTexture">Copy texture to find or create</param> /// <returns>The texture</returns> @@ -298,7 +298,7 @@ namespace Ryujinx.Graphics.Gpu.Image } /// <summary> - /// Tries to find a existing texture, or create a new one if not found. + /// Tries to find an existing texture, or create a new one if not found. /// </summary> /// <param name="colorState">Color buffer texture to find or create</param> /// <param name="samplesInX">Number of samples in the X direction, for MSAA</param> @@ -381,7 +381,7 @@ namespace Ryujinx.Graphics.Gpu.Image } /// <summary> - /// Tries to find a existing texture, or create a new one if not found. + /// Tries to find an existing texture, or create a new one if not found. /// </summary> /// <param name="dsState">Depth-stencil buffer texture to find or create</param> /// <param name="size">Size of the depth-stencil texture</param> @@ -430,7 +430,7 @@ namespace Ryujinx.Graphics.Gpu.Image } /// <summary> - /// Tries to find a existing texture, or create a new one if not found. + /// Tries to find an existing texture, or create a new one if not found. /// </summary> /// <param name="info">Texture information of the texture to be found or created</param> /// <param name="flags">The texture search flags, defines texture comparison rules</param> |
