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Author
2023-03-24
Update short cache textures if modified (#4586)
gdkchan
2023-03-19
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
riperiperi
2023-03-19
Remove MultiRange Min/MaxAddress and rename GetSlice to Slice (#4566)
gdkchan
2023-03-14
GPU: Fast path for adding one texture view to a group (#4528)
riperiperi
2023-03-14
Update range for remapped sparse textures instead of recreating them (#4442)
riperiperi
2023-02-21
Add copy dependency for some incompatible texture formats (#4380)
gdkchan
2023-02-16
Clear CPU side data on GPU buffer clears (#4125)
gdkchan
2023-02-16
Validate dimensions before creating texture (#4430)
gdkchan
2023-02-12
Fix partial updates for textures. (#4401)
riperiperi
2023-02-10
Allow partially mapped textures with unmapped start (#4394)
gdkchan
2023-02-08
Limit texture cache based on total texture size (#4350)
gdkchan
2023-02-08
Handle mismatching texture size with copy dependencies (#4364)
gdkchan
2023-01-22
Allow setting texture data from 1x to fix some textures resetting randomly (#...
riperiperi
2023-01-17
Implement support for page sizes > 4KB (#4252)
gdkchan
2023-01-17
Add short duration texture cache (#3754)
riperiperi
2023-01-14
Fix texture flush from CPU WaitSync regression on OpenGL (#4289)
gdkchan
2023-01-13
Fix texture modified on CPU from GPU thread after being modified on GPU not b...
gdkchan
2023-01-11
Remove textures from cache on unmap if not mapped and modified (#4211)
gdkchan
2022-12-26
GPU: Add fallback when 16-bit formats are not supported (#4108)
riperiperi
2022-12-21
Implement a software ETC2 texture decoder (#4121)
gdkchan
2022-12-21
GPU: Force rebind when pool changes (#4129)
gdkchan
2022-12-05
Make structs readonly when applicable (#4002)
Andrey Sukharev
2022-12-04
Allow SNorm buffer texture formats on Vulkan (#3957)
gdkchan
2022-12-04
GPU: Swap bindings array instead of copying (#4003)
riperiperi
2022-11-10
Minor improvement to Vulkan pipeline state and bindings management (#3829)
gdkchan
2022-11-09
infra: Migrate to .NET 7 (#3795)
Mary-nyan
2022-11-02
Vulkan: Implement multisample <-> non-multisample copies and depth-stencil re...
gdkchan
2022-10-09
Fix disposed textures being updated on TextureBindingsManager (#3750)
gdkchan
2022-10-08
GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745)
riperiperi
2022-09-19
Allow bindless textures with handles from unbound constant buffer (#3706)
gdkchan
2022-09-10
Rebind textures if format changes or they're buffer textures
riperiperi
2022-08-28
Replace image format magic numbers with enums (#3631)
mageven
2022-08-26
Fast path for Inline-to-Memory texture data transfers (#3610)
gdkchan
2022-08-18
Removed unused usings. (#3593)
Nicholas Rodine
2022-08-14
Fix texture bindings using wrong sampler pool in some cases (#3583)
gdkchan
2022-08-02
Fix resolution scale values not being updated (#3514)
gdkchan
2022-07-31
Vulkan backend (#2518)
gdkchan
2022-07-28
Fix DMA linear texture copy fast path (#3496)
gdkchan
2022-07-27
Add a sampler pool cache and improve texture pool cache (#3487)
gdkchan
2022-07-15
Avoid scaling 2d textures that could be used as 3d (#3464)
riperiperi
2022-07-02
Bindless elimination for constant sampler handle (#3424)
gdkchan
2022-06-25
Account for pool change on texture bindings cache (#3420)
gdkchan
2022-06-24
Ensure texture ID is valid before getting texture descriptor (#3406)
gdkchan
2022-06-17
Account for res scale changes when updating bindings (#3403)
riperiperi
2022-06-17
Optimize Texture Binding and Shader Specialization Checks (#3399)
riperiperi
2022-06-14
Support Array/3D depth-stencil render target, and single layer clears (#3400)
gdkchan
2022-06-05
Copy dependency for multisample and non-multisample textures (#3382)
gdkchan
2022-04-29
Fix various issues with texture sync (#3302)
riperiperi
2022-04-08
Allow copy texture views to have mismatching multisample state (#3152)
gdkchan
2022-03-20
De-tile GOB when DMA copying from block linear to pitch kind memory regions (...
gdkchan
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