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authorAndrey Sukharev <SukharevAndrey@users.noreply.github.com>2022-12-05 16:47:39 +0300
committerGitHub <noreply@github.com>2022-12-05 14:47:39 +0100
commit4da44e09cb2a32f69b4a6b47221117b78e4618dc (patch)
treec3648a09202374dabff6fac472fe341bf9e1f0ee /Ryujinx.Graphics.Gpu/Image
parentae13f0ab4da5b371bba746c1bd6598baaa44585d (diff)
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/FormatInfo.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureBindingInfo.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureCache.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureGroup.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureInfo.cs2
5 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/FormatInfo.cs b/Ryujinx.Graphics.Gpu/Image/FormatInfo.cs
index 62f41cbb..9ee649d2 100644
--- a/Ryujinx.Graphics.Gpu/Image/FormatInfo.cs
+++ b/Ryujinx.Graphics.Gpu/Image/FormatInfo.cs
@@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// Represents texture format information.
/// </summary>
- struct FormatInfo
+ readonly struct FormatInfo
{
/// <summary>
/// A default, generic RGBA8 texture format.
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureBindingInfo.cs b/Ryujinx.Graphics.Gpu/Image/TextureBindingInfo.cs
index be94f310..febe508b 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureBindingInfo.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureBindingInfo.cs
@@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// Texture binding information.
/// This is used for textures that needs to be accessed from shaders.
/// </summary>
- struct TextureBindingInfo
+ readonly struct TextureBindingInfo
{
/// <summary>
/// Shader sampler target type.
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs
index a6bb5741..16bfc693 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs
@@ -16,7 +16,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
class TextureCache : IDisposable
{
- private struct OverlapInfo
+ private readonly struct OverlapInfo
{
public TextureViewCompatibility Compatibility { get; }
public int FirstLayer { get; }
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs b/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
index 9efd1802..ca54dc2f 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
@@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// An overlapping texture group with a given view compatibility.
/// </summary>
- struct TextureIncompatibleOverlap
+ readonly struct TextureIncompatibleOverlap
{
public readonly TextureGroup Group;
public readonly TextureViewCompatibility Compatibility;
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureInfo.cs b/Ryujinx.Graphics.Gpu/Image/TextureInfo.cs
index 571f440e..65cc698b 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureInfo.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureInfo.cs
@@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// Texture information.
/// </summary>
- struct TextureInfo
+ readonly struct TextureInfo
{
/// <summary>
/// Address of the texture in GPU mapped memory.