diff options
| author | riperiperi <rhy3756547@hotmail.com> | 2020-02-06 21:49:26 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-02-07 08:49:26 +1100 |
| commit | 6db16b411031b17ac171dac3899ce0488a1b40df (patch) | |
| tree | 5e33452e60dc563db8e2bfbd32927c147baa5fa8 /Ryujinx.Graphics.Gpu/Image/TextureManager.cs | |
| parent | a906f2071cbe4caf53c697bcb7dfa91e3e7dcfae (diff) | |
Only enumerate cached textures that are modified when flushing. (#918)
* Only enumarate cached textures that are modified when flushing, rather than all of them.
* Remove locking.
* Add missing clear.
* Remove texture from modified list when data is disposed.
In case the game does not call either flush method at any point.
* Add ReferenceEqualityComparer from jD for the HashSet
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TextureManager.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Image/TextureManager.cs | 40 |
1 files changed, 32 insertions, 8 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureManager.cs b/Ryujinx.Graphics.Gpu/Image/TextureManager.cs index 15727191..87fb4161 100644 --- a/Ryujinx.Graphics.Gpu/Image/TextureManager.cs +++ b/Ryujinx.Graphics.Gpu/Image/TextureManager.cs @@ -5,6 +5,7 @@ using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.Graphics.Gpu.State; using Ryujinx.Graphics.Texture; using System; +using System.Collections.Generic; namespace Ryujinx.Graphics.Gpu.Image { @@ -35,6 +36,8 @@ namespace Ryujinx.Graphics.Gpu.Image private readonly AutoDeleteCache _cache; + private readonly HashSet<Texture> _modified; + /// <summary> /// Constructs a new instance of the texture manager. /// </summary> @@ -57,6 +60,8 @@ namespace Ryujinx.Graphics.Gpu.Image _textureOverlaps = new Texture[OverlapsBufferInitialCapacity]; _cache = new AutoDeleteCache(); + + _modified = new HashSet<Texture>(new ReferenceEqualityComparer<Texture>()); } /// <summary> @@ -579,6 +584,8 @@ namespace Ryujinx.Graphics.Gpu.Image if (!isSamplerTexture) { _cache.Add(texture); + texture.Modified += CacheTextureModified; + texture.Disposed += CacheTextureDisposed; } _textures.Add(texture); @@ -589,6 +596,24 @@ namespace Ryujinx.Graphics.Gpu.Image } /// <summary> + /// Signaled when a cache texture is modified, and adds it to a set to be enumerated when flushing textures. + /// </summary> + /// <param name="texture">The texture that was modified.</param> + private void CacheTextureModified(Texture texture) + { + _modified.Add(texture); + } + + /// <summary> + /// Signaled when a cache texture is disposed, so it can be removed from the set of modified textures if present. + /// </summary> + /// <param name="texture">The texture that was diosposed.</param> + private void CacheTextureDisposed(Texture texture) + { + _modified.Remove(texture); + } + + /// <summary> /// Resizes the temporary buffer used for range list intersection results, if it has grown too much. /// </summary> private void ShrinkOverlapsBufferIfNeeded() @@ -722,15 +747,14 @@ namespace Ryujinx.Graphics.Gpu.Image /// </summary> public void Flush() { - foreach (Texture texture in _cache) + foreach (Texture texture in _modified) { - if (texture.Info.IsLinear && texture.Modified) + if (texture.Info.IsLinear) { texture.Flush(); - - texture.Modified = false; } } + _modified.Clear(); } /// <summary> @@ -740,15 +764,14 @@ namespace Ryujinx.Graphics.Gpu.Image /// <param name="size">The range size</param> public void Flush(ulong address, ulong size) { - foreach (Texture texture in _cache) + foreach (Texture texture in _modified) { - if (texture.OverlapsWith(address, size) && texture.Modified) + if (texture.OverlapsWith(address, size)) { texture.Flush(); - - texture.Modified = false; } } + _modified.Clear(); } /// <summary> @@ -772,6 +795,7 @@ namespace Ryujinx.Graphics.Gpu.Image { foreach (Texture texture in _textures) { + _modified.Remove(texture); texture.Dispose(); } } |
