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path: root/src/video_core/renderer_opengl/gl_rasterizer.cpp
AgeCommit message (Expand)Author
2019-02-06gl_rasterizer: Implement a more accurate fermi 2D copy.bunnei
2019-02-06gl_shader_cache: Link loading screen with disk shader cache loadReinUsesLisp
2019-02-06gl_shader_disk_cache: Pass core system as argument and guard against games wi...ReinUsesLisp
2019-02-06gl_shader_disk_cache: Save GLSL and entries into the precompiled fileReinUsesLisp
2019-02-06rasterizer_interface: Add disk cache entry for the rasterizerReinUsesLisp
2019-02-06Merge pull request #2042 from ReinUsesLisp/nouveau-texbunnei
2019-02-06Merge pull request #2071 from ReinUsesLisp/dsa-texturebunnei
2019-02-03maxwell_3d: Allow texture handles with TIC id zeroReinUsesLisp
2019-02-01Merge pull request #2074 from ReinUsesLisp/shader-ir-unify-offsetbunnei
2019-02-01Merge pull request #2067 from ReinUsesLisp/workaround-fbbunnei
2019-02-01rasterizer_interface: Remove unused AccelerateFill operationReinUsesLisp
2019-01-30gl_state: Remove texture target trackingReinUsesLisp
2019-01-30gl_rasterizer_cache: Move swizzling to textures instead of stateReinUsesLisp
2019-01-30shader_ir: Unify constant buffer offset valuesReinUsesLisp
2019-01-30gl_shader_cache: Use explicit bindingsReinUsesLisp
2019-01-30gl_rasterizer: Implement global memory managementReinUsesLisp
2019-01-29gl_rasterizer: Workaround invalid zeta clearsReinUsesLisp
2019-01-25Merge pull request #1927 from ReinUsesLisp/shader-irbunnei
2019-01-23frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.bunnei
2019-01-22maxwell_3d: Set rt_separate_frag_data to 1 by defaultReinUsesLisp
2019-01-20Merge pull request #2008 from ReinUsesLisp/dirty-framebuffersbunnei
2019-01-20Merge pull request #2002 from ReinUsesLisp/dsa-vao-bufferbunnei
2019-01-18gl_rasterizer: Silent unsafe mix warningReinUsesLisp
2019-01-15video_core: Replace gl_shader_decompilerReinUsesLisp
2019-01-09gl_rasterizer: Workaround Intel VAO DSA bugReinUsesLisp
2019-01-08gl_global_cache: Add dummy global cache managerReinUsesLisp
2019-01-07gl_rasterizer: Skip framebuffer configuration if rendertargets have not been ...ReinUsesLisp
2019-01-07gl_shader_cache: Use dirty flags for shadersReinUsesLisp
2019-01-06gl_rasterizer: Use DSA for vertex array objectsReinUsesLisp
2018-12-29gl_rasterizer_cache: Texture view if shader samples array but OGL is notReinUsesLisp
2018-12-06Merge pull request #1824 from ReinUsesLisp/fbcachebunnei
2018-12-01Merge pull request #1827 from ReinUsesLisp/clip-and-shaderbunnei
2018-11-29gl_rasterizer: Enable clip distances when set in register and in shaderReinUsesLisp
2018-11-29gl_rasterizer: Implement a framebuffer cacheReinUsesLisp
2018-11-28gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zeroReinUsesLisp
2018-11-28gl_rasterizer: Remove extension booleansReinUsesLisp
2018-11-28Merge pull request #1808 from Tinob/masterbunnei
2018-11-28Merge pull request #1786 from Tinob/DepthClampbunnei
2018-11-27gl_rasterizer: Fixup for #1723.Markus Wick
2018-11-27remove viewport_transform_enabled as it seems to be inactive when valid trans...Rodolfo Bogado
2018-11-26Implement depth clampRodolfo Bogado
2018-11-26Add support for Clip Distance enabled registerRodolfo Bogado
2018-11-26Merge pull request #1794 from Tinob/masterbunnei
2018-11-26Merge pull request #1723 from degasus/dirty_flagsbunnei
2018-11-26GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784)Marcos
2018-11-25Limit the amount of viewports tested for state changes only to the usable onesRodolfo Bogado
2018-11-24Add support for viewport_transfom_enable registerRodolfo Bogado
2018-11-23Merge pull request #1725 from FernandoS27/gl43bunnei
2018-11-24Add support for clear_flags registerRodolfo Bogado
2018-11-21Removed pre 4.3 ARB extensionsFernandoS27