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path: root/Ryujinx.Graphics.OpenGL/Renderer.cs
AgeCommit message (Expand)Author
2021-07-19Return mapped buffer pointer directly for flush, WriteableRegion for textures...riperiperi
2021-07-18Only use persistent buffers to flush on NVIDIA and Windows+AMD (#2489)riperiperi
2021-07-16Flush buffers and texture data through a persistent mapped buffer. (#2481)riperiperi
2021-06-28Add Screenshot Feature (#2354)emmauss
2021-06-25Fix texture sampling with depth compare and LOD level or bias (#2404)gdkchan
2021-05-19Merge pull request #2177 from riperiperi/feature/parallel-shader-cacheEmulationFanatic
2021-05-16Use copy dependencies for the Intel/AMD view format workaround (#2144)riperiperi
2021-04-18Implement parallel host shader cache compilation.riperiperi
2021-04-14Miria: The Death of OpenTK 3 (#2194)Mary
2021-03-08Improve Buffer Textures and flush Image Stores (#2088)riperiperi
2021-01-17Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)riperiperi
2020-12-03Dummy out gl queries with 0 draws, remove glFlush call (#1773)riperiperi
2020-11-13Salieri: shader cache (#1701)Mary
2020-11-08Use explicit buffer and texture bindings on shaders (#1666)gdkchan
2020-10-16Memory Read/Write Tracking using Region Handles (#1272)riperiperi
2020-09-10Texture/Buffer Memory Management Improvements (#1408)riperiperi
2020-08-04Improved Logger (#1292)mageven
2020-08-02Facilitate OpenGL debug logging via GUI (#1373)mageven
2020-07-15Initial transform feedback support (#1370)gdkchan
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-05-28Fix wrong face culling once and for all (#1277)gdkchan
2020-05-27Omit image format if possible, and fix BA bit (#1280)gdkchan
2020-05-23Spanify Graphics Abstraction Layer (#1226)gdkchan
2020-05-04Implement Counter Queue and Partial Host Conditional Rendering (#1167)riperiperi
2020-04-25Implement texture buffers (#1152)gdkchan
2020-03-31Make max anisotropy configurable (#1043)Xpl0itR
2020-03-29Implement GPU scissors (#1058)gdkchan
2020-03-24Add GPU name in status bar (#984)HorrorTroll
2020-01-13Replace glFinish with barrier for WaitForIdle (#878)gdkchan
2020-01-10InitializeCounters to InitializeAc_K
2020-01-10PrintGpuInformationAc_K
2020-01-10Add GPU Information to LoggingAc_K
2020-01-09Address PR feedbackgdkchan
2020-01-09GPU resource disposalgdkchan
2020-01-09Some code cleanupgdkchan
2020-01-09Support non-constant texture offsets on non-NVIDIA gpusgdkchan
2020-01-09Use maximum shared memory size supported by hardwaregdkchan
2020-01-09Support shared color mask, implement more shader instructionsgdkchan
2020-01-09Add a pass to turn global memory access into storage access, and do all stora...gdk
2020-01-09Initial support for image stores, support texture sample on computegdk
2020-01-09Initial workgdk