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authorXpl0itR <xpl0itr@outlook.com>2020-03-30 22:38:52 +0100
committerGitHub <noreply@github.com>2020-03-31 08:38:52 +1100
commit12d49c37d219950ccb22c3979ecb0b34262a7155 (patch)
treeac6e73776a332e833d0f59d1b72f281eaff07098 /Ryujinx.Graphics.OpenGL/Renderer.cs
parent5a52ca5071425e3f9600576679bec609e7cead89 (diff)
Make max anisotropy configurable (#1043)
* Make max anisotropy configurable * Move opengl command to opengl project * Add GUI option
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Renderer.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/Renderer.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs
index cf2adc45..504a947b 100644
--- a/Ryujinx.Graphics.OpenGL/Renderer.cs
+++ b/Ryujinx.Graphics.OpenGL/Renderer.cs
@@ -67,7 +67,8 @@ namespace Ryujinx.Graphics.OpenGL
HwCapabilities.SupportsAstcCompression,
HwCapabilities.SupportsNonConstantTextureOffset,
HwCapabilities.MaximumComputeSharedMemorySize,
- HwCapabilities.StorageBufferOffsetAlignment);
+ HwCapabilities.StorageBufferOffsetAlignment,
+ HwCapabilities.MaxSupportedAnisotropy);
}
public ulong GetCounter(CounterType type)