diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-11-08 08:10:00 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-11-08 12:10:00 +0100 |
| commit | 8d168574eb04ae1e7026ac2b058e3b184f068fae (patch) | |
| tree | 6e0f79447276619af980055419874f5e99595b58 /Ryujinx.Graphics.OpenGL/Renderer.cs | |
| parent | 5561a3b95e9c980e3354366570e7896a213b95ae (diff) | |
Use explicit buffer and texture bindings on shaders (#1666)
* Use explicit buffer and texture bindings on shaders
* More XML docs and other nits
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Renderer.cs')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Renderer.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs index aac3c69e..75bcda12 100644 --- a/Ryujinx.Graphics.OpenGL/Renderer.cs +++ b/Ryujinx.Graphics.OpenGL/Renderer.cs @@ -42,9 +42,9 @@ namespace Ryujinx.Graphics.OpenGL ResourcePool = new ResourcePool(); } - public IShader CompileShader(ShaderProgram shader) + public IShader CompileShader(ShaderStage stage, string code) { - return new Shader(shader); + return new Shader(stage, code); } public BufferHandle CreateBuffer(int size) |
