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authorriperiperi <rhy3756547@hotmail.com>2021-05-16 19:43:27 +0100
committerGitHub <noreply@github.com>2021-05-16 20:43:27 +0200
commit212e472c9fac8253456d710e0b071579da330c0a (patch)
tree7dd5038a561cee9ca862ef8e0e952784ad7f2869 /Ryujinx.Graphics.OpenGL/Renderer.cs
parentbec67dbef7a505fb5c4a1734be1517f67474fb4d (diff)
Use copy dependencies for the Intel/AMD view format workaround (#2144)
* This might help AMD a bit * Removal of old workaround.
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Renderer.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/Renderer.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs
index cc8fa195..b909f792 100644
--- a/Ryujinx.Graphics.OpenGL/Renderer.cs
+++ b/Ryujinx.Graphics.OpenGL/Renderer.cs
@@ -97,6 +97,7 @@ namespace Ryujinx.Graphics.OpenGL
HwCapabilities.SupportsAstcCompression,
HwCapabilities.SupportsImageLoadFormatted,
HwCapabilities.SupportsNonConstantTextureOffset,
+ HwCapabilities.SupportsMismatchingViewFormat,
HwCapabilities.SupportsViewportSwizzle,
HwCapabilities.MaximumComputeSharedMemorySize,
HwCapabilities.MaximumSupportedAnisotropy,