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path: root/src/video_core/renderer_opengl/gl_rasterizer.cpp
AgeCommit message (Expand)Author
2020-02-28gl_rasterizer: Add oglEnablei helperReinUsesLisp
2020-02-28gl_rasterizer: Add OpenGL enable/disable helperReinUsesLisp
2020-02-28gl_rasterizer: Remove dirty flagsReinUsesLisp
2020-02-19Merge pull request #3414 from ReinUsesLisp/maxwell-3d-drawbunnei
2020-02-19Merge pull request #3411 from ReinUsesLisp/specific-funcsbunnei
2020-02-14maxwell_3d: Unify draw methodsReinUsesLisp
2020-02-14gl_query_cache: Optimize query cacheReinUsesLisp
2020-02-14gl_query_cache: Implement host queries using a deferred cacheReinUsesLisp
2020-02-14gl_rasterizer: Add queued commands counterReinUsesLisp
2020-02-14maxwell_3d: Slow implementation of passed samples (query 21)ReinUsesLisp
2020-02-13gl_rasterizer: Use the least generic OpenGL draw function possibleReinUsesLisp
2020-02-11Merge pull request #3376 from ReinUsesLisp/point-spritebunnei
2020-02-06Merge pull request #3362 from ReinUsesLisp/fix-instancedbunnei
2020-02-04gl_rasterizer: Implement GL_POINT_SPRITEReinUsesLisp
2020-01-30gl_rasterizer: Fix instanced draw arraysReinUsesLisp
2020-01-24GL Backend: Introduce indexed samplers into the GL backendFernando Sahmkow
2020-01-18gl_state: Use bool instead of GLbooleanReinUsesLisp
2020-01-15gl_state: Implement PROGRAM_POINT_SIZEReinUsesLisp
2019-12-26gl_rasterizer: Allow rendering without fragment shaderReinUsesLisp
2019-12-18gl_rasterizer: Implement RASTERIZE_ENABLEReinUsesLisp
2019-12-11Gl_Rasterizer: Skip Tesselation Control and Eval stages as they are un implem...Fernando Sahmkow
2019-12-10Maxwell3D: Implement Depth Mode.Fernando Sahmkow
2019-11-28gl_framebuffer_cache: Optimize framebuffer keyReinUsesLisp
2019-11-28gl_rasterizer: Re-enable framebuffer cache for clear buffersReinUsesLisp
2019-11-26core/memory: Migrate over GetPointer()Lioncash
2019-11-26core: Prepare various classes for memory read/write migrationLioncash
2019-11-22gl_rasterizer: Disable compute shaders on IntelReinUsesLisp
2019-11-22gl_shader_decompiler: Normalize image bindingsReinUsesLisp
2019-11-22gl_shader_decompiler: Normalize cbuf bindingsReinUsesLisp
2019-11-22gl_rasterizer: Add missing cbuf counter reset on computeReinUsesLisp
2019-11-22gl_shader_cache: Remove dynamic BaseBinding specializationReinUsesLisp
2019-11-22video_core: Unify ProgramType and ShaderStage into ShaderTypeReinUsesLisp
2019-11-22gl_rasterizer: Bind graphics images to draw commandsReinUsesLisp
2019-11-22gl_shader_cache: Specialize local memory size for compute shadersReinUsesLisp
2019-11-22gl_shader_cache: Specialize shared memory sizeReinUsesLisp
2019-11-22gl_shader_cache: Specialize shader workgroupReinUsesLisp
2019-11-22shader/texture: Deduce texture buffers from lockerReinUsesLisp
2019-11-15Merge pull request #3047 from ReinUsesLisp/clip-controlbunnei
2019-11-08video_core: Silence implicit conversion warningsReinUsesLisp
2019-11-07gl_rasterizer: Remove front facing hackReinUsesLisp
2019-11-07gl_rasterizer: Emulate viewport flipping with ARB_clip_controlReinUsesLisp
2019-11-06Merge pull request #3057 from ReinUsesLisp/buffer-sub-databunnei
2019-11-06Merge pull request #3039 from ReinUsesLisp/cleanup-samplersRodrigo Locatti
2019-11-02gl_rasterizer: Re-enable stream buffer memory due to global memoryReinUsesLisp
2019-11-02gl_rasterizer: Upload constant buffers with glNamedBufferSubDataReinUsesLisp
2019-10-29Merge pull request #3046 from ReinUsesLisp/clean-gl-statebunnei
2019-10-29Merge pull request #3035 from ReinUsesLisp/rasterizer-acceleratedbunnei
2019-10-29gl_state: Remove ApplyDefaultStateReinUsesLisp
2019-10-29shader/node: Unpack bindless texture encodingReinUsesLisp
2019-10-28maxwell_3d/kepler_compute: Remove unused arguments in GetTextureReinUsesLisp