index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_opengl
/
gl_rasterizer.cpp
Age
Commit message (
Expand
)
Author
2020-02-28
gl_rasterizer: Add oglEnablei helper
ReinUsesLisp
2020-02-28
gl_rasterizer: Add OpenGL enable/disable helper
ReinUsesLisp
2020-02-28
gl_rasterizer: Remove dirty flags
ReinUsesLisp
2020-02-19
Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw
bunnei
2020-02-19
Merge pull request #3411 from ReinUsesLisp/specific-funcs
bunnei
2020-02-14
maxwell_3d: Unify draw methods
ReinUsesLisp
2020-02-14
gl_query_cache: Optimize query cache
ReinUsesLisp
2020-02-14
gl_query_cache: Implement host queries using a deferred cache
ReinUsesLisp
2020-02-14
gl_rasterizer: Add queued commands counter
ReinUsesLisp
2020-02-14
maxwell_3d: Slow implementation of passed samples (query 21)
ReinUsesLisp
2020-02-13
gl_rasterizer: Use the least generic OpenGL draw function possible
ReinUsesLisp
2020-02-11
Merge pull request #3376 from ReinUsesLisp/point-sprite
bunnei
2020-02-06
Merge pull request #3362 from ReinUsesLisp/fix-instanced
bunnei
2020-02-04
gl_rasterizer: Implement GL_POINT_SPRITE
ReinUsesLisp
2020-01-30
gl_rasterizer: Fix instanced draw arrays
ReinUsesLisp
2020-01-24
GL Backend: Introduce indexed samplers into the GL backend
Fernando Sahmkow
2020-01-18
gl_state: Use bool instead of GLboolean
ReinUsesLisp
2020-01-15
gl_state: Implement PROGRAM_POINT_SIZE
ReinUsesLisp
2019-12-26
gl_rasterizer: Allow rendering without fragment shader
ReinUsesLisp
2019-12-18
gl_rasterizer: Implement RASTERIZE_ENABLE
ReinUsesLisp
2019-12-11
Gl_Rasterizer: Skip Tesselation Control and Eval stages as they are un implem...
Fernando Sahmkow
2019-12-10
Maxwell3D: Implement Depth Mode.
Fernando Sahmkow
2019-11-28
gl_framebuffer_cache: Optimize framebuffer key
ReinUsesLisp
2019-11-28
gl_rasterizer: Re-enable framebuffer cache for clear buffers
ReinUsesLisp
2019-11-26
core/memory: Migrate over GetPointer()
Lioncash
2019-11-26
core: Prepare various classes for memory read/write migration
Lioncash
2019-11-22
gl_rasterizer: Disable compute shaders on Intel
ReinUsesLisp
2019-11-22
gl_shader_decompiler: Normalize image bindings
ReinUsesLisp
2019-11-22
gl_shader_decompiler: Normalize cbuf bindings
ReinUsesLisp
2019-11-22
gl_rasterizer: Add missing cbuf counter reset on compute
ReinUsesLisp
2019-11-22
gl_shader_cache: Remove dynamic BaseBinding specialization
ReinUsesLisp
2019-11-22
video_core: Unify ProgramType and ShaderStage into ShaderType
ReinUsesLisp
2019-11-22
gl_rasterizer: Bind graphics images to draw commands
ReinUsesLisp
2019-11-22
gl_shader_cache: Specialize local memory size for compute shaders
ReinUsesLisp
2019-11-22
gl_shader_cache: Specialize shared memory size
ReinUsesLisp
2019-11-22
gl_shader_cache: Specialize shader workgroup
ReinUsesLisp
2019-11-22
shader/texture: Deduce texture buffers from locker
ReinUsesLisp
2019-11-15
Merge pull request #3047 from ReinUsesLisp/clip-control
bunnei
2019-11-08
video_core: Silence implicit conversion warnings
ReinUsesLisp
2019-11-07
gl_rasterizer: Remove front facing hack
ReinUsesLisp
2019-11-07
gl_rasterizer: Emulate viewport flipping with ARB_clip_control
ReinUsesLisp
2019-11-06
Merge pull request #3057 from ReinUsesLisp/buffer-sub-data
bunnei
2019-11-06
Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
Rodrigo Locatti
2019-11-02
gl_rasterizer: Re-enable stream buffer memory due to global memory
ReinUsesLisp
2019-11-02
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
ReinUsesLisp
2019-10-29
Merge pull request #3046 from ReinUsesLisp/clean-gl-state
bunnei
2019-10-29
Merge pull request #3035 from ReinUsesLisp/rasterizer-accelerated
bunnei
2019-10-29
gl_state: Remove ApplyDefaultState
ReinUsesLisp
2019-10-29
shader/node: Unpack bindless texture encoding
ReinUsesLisp
2019-10-28
maxwell_3d/kepler_compute: Remove unused arguments in GetTexture
ReinUsesLisp
[next]