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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-04 15:19:45 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-04 15:19:45 -0300 |
| commit | 7da52673d0714e2cad0e5b0242bb7ea6f9be0c7a (patch) | |
| tree | d91f24cd1d6feb6bbfedce9f003c46e42d51f097 /src/video_core/renderer_opengl/gl_rasterizer.cpp | |
| parent | bf21aacc7412c930da21e36850f24e97c3f103f6 (diff) | |
gl_rasterizer: Implement GL_POINT_SPRITE
OpenGL core defaults to GL_POINT_SPRITE, meanwhile on OpenGL
compatibility we have to explicitly enable it. This fixes
gl_PointCoord's behaviour.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 362942e09..0537a2abe 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -1293,6 +1293,7 @@ void RasterizerOpenGL::SyncPointState() { // Limit the point size to 1 since nouveau sometimes sets a point size of 0 (and that's invalid // in OpenGL). state.point.program_control = regs.vp_point_size.enable != 0; + state.point.sprite = regs.point_sprite_enable != 0; state.point.size = std::max(1.0f, regs.point_size); } |
