index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
engines
/
shader_bytecode.h
Age
Commit message (
Expand
)
Author
2019-03-10
Merge pull request #2147 from ReinUsesLisp/texture-clean
bunnei
2019-03-05
video_core/engines: Remove unnecessary includes
Lioncash
2019-02-26
shader/decode: Remove extras from MetaTexture
ReinUsesLisp
2019-02-26
shader/decode: Split memory and texture instructions decoding
ReinUsesLisp
2019-02-14
shader_decompiler: Improve Accuracy of Attribute Interpolation.
Fernando Sahmkow
2019-02-11
Corrected F2I None mode to RoundEven.
Fernando Sahmkow
2019-02-05
Merge pull request #2081 from ReinUsesLisp/lmem-64
bunnei
2019-02-04
Merge pull request #2082 from FernandoS27/txq-stl
bunnei
2019-02-03
Update src/video_core/engines/shader_bytecode.h
Mat M
2019-02-03
Fix TXQ not using the component mask.
Fernando Sahmkow
2019-02-03
shader_bytecode: Rename BytesN enums to BitsN
ReinUsesLisp
2019-01-30
shader_ir: Unify constant buffer offset values
ReinUsesLisp
2019-01-30
shader_decode: Implement LDG and basic cbuf tracking
ReinUsesLisp
2019-01-15
shader_decode: Implement VMAD and VSETP
ReinUsesLisp
2019-01-15
shader_decode: Implement HFMA2
ReinUsesLisp
2019-01-15
shader_decode: Fixup clang-format
ReinUsesLisp
2019-01-15
shader_ir: Initial implementation
ReinUsesLisp
2019-01-15
shader_bytecode: Fixup encoding
ReinUsesLisp
2018-12-26
shader_bytecode: Fixup TEXS.F16 encoding
ReinUsesLisp
2018-12-19
Fixed uninitialized memory due to missing returns in canary
David Marcec
2018-12-18
shader_bytecode: Fixup half float's operator B encoding
ReinUsesLisp
2018-12-17
Implement postfactor multiplication/division for fmul instructions
heapo
2018-12-05
gl_shader_decompiler: Implement TEXS.F16
ReinUsesLisp
2018-11-25
Merge pull request #1763 from ReinUsesLisp/bfi
bunnei
2018-11-25
Merge pull request #1760 from ReinUsesLisp/r2p
bunnei
2018-11-25
Merge pull request #1783 from ReinUsesLisp/clip-distances
bunnei
2018-11-23
Merge pull request #1769 from ReinUsesLisp/cc
bunnei
2018-11-23
Added predicate comparison LessEqualWithNan (#1736)
Hexagon12
2018-11-23
gl_shader_decompiler: Implement clip distances
ReinUsesLisp
2018-11-21
gl_shader_decompiler: Rename control codes to condition codes
ReinUsesLisp
2018-11-21
gl_shader_decompiler: Implement BFI_IMM_R
ReinUsesLisp
2018-11-21
gl_shader_decompiler: Implement R2P_IMM
ReinUsesLisp
2018-11-01
Merge pull request #1527 from FernandoS27/assert-flow
bunnei
2018-10-31
Merge pull request #1528 from FernandoS27/assert-control-codes
bunnei
2018-10-30
Assert Control Codes Generation
FernandoS27
2018-10-30
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-28
Assert Control Flow Instructions using Control Codes
FernandoS27
2018-10-24
Implemented LD_L and ST_L
FernandoS27
2018-10-23
Implement PointSize
FernandoS27
2018-10-23
Merge pull request #1519 from ReinUsesLisp/vsetp
bunnei
2018-10-23
gl_shader_decompiler: Implement VSETP
ReinUsesLisp
2018-10-23
gl_shader_decompiler: Abstract VMAD into a video subset
ReinUsesLisp
2018-10-23
Merge pull request #1512 from ReinUsesLisp/brk
bunnei
2018-10-22
Added Saturation to FMUL32I
FernandoS27
2018-10-22
Fixed FSETP and FSET
FernandoS27
2018-10-19
Merge pull request #1501 from ReinUsesLisp/half-float
bunnei
2018-10-17
gl_shader_decompiler: Implement PBK and BRK
ReinUsesLisp
2018-10-15
shader_bytecode: Add Control Code enum 0xf
ReinUsesLisp
2018-10-15
gl_shader_decompiler: Implement HSET2_R
ReinUsesLisp
2018-10-15
gl_shader_decompiler: Implement HSETP2_R
ReinUsesLisp
[prev]
[next]