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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-28 18:11:23 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-30 02:45:50 -0300 |
| commit | 477d616f7df3b609afcb67d69d9570098cc00029 (patch) | |
| tree | 4e4395842d44583d88abaacfb23e88073223bf5c /src/video_core/engines/shader_bytecode.h | |
| parent | 3c3d9afd61f7f8b699befc6c6c50e51a28a7a4de (diff) | |
shader_ir: Unify constant buffer offset values
Constant buffer values on the shader IR were using different offsets if
the access direct or indirect. cbuf34 has a non-multiplied offset while
cbuf36 does. On shader decoding this commit multiplies it by four on
cbuf34 queries.
Diffstat (limited to 'src/video_core/engines/shader_bytecode.h')
| -rw-r--r-- | src/video_core/engines/shader_bytecode.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 9989825f8..713b01c9f 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -1248,11 +1248,19 @@ union Instruction { union { BitField<20, 14, u64> offset; BitField<34, 5, u64> index; + + u64 GetOffset() const { + return offset * 4; + } } cbuf34; union { BitField<20, 16, s64> offset; BitField<36, 5, u64> index; + + s64 GetOffset() const { + return offset; + } } cbuf36; // Unsure about the size of this one. |
