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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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shader_bytecode.h
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2019-04-20
Merge pull request #2407 from FernandoS27/f2f
bunnei
2019-04-17
Merge pull request #2348 from FernandoS27/guest-bindless
bunnei
2019-04-16
Merge pull request #2315 from ReinUsesLisp/severity-decompiler
bunnei
2019-04-15
Do some corrections in conversion shader instructions.
Fernando Sahmkow
2019-04-14
shader_ir: Implement STG, keep track of global memory usage and flush
ReinUsesLisp
2019-04-09
Merge pull request #2366 from FernandoS27/xmad-fix
bunnei
2019-04-08
Correct LOP_IMN encoding
Fernando Sahmkow
2019-04-08
Correct XMAD mode, psl and high_b on different encodings.
Fernando Sahmkow
2019-04-08
Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.
Fernando Sahmkow
2019-04-08
Implement TXQ_B
Fernando Sahmkow
2019-04-08
Corrections to TEX_B
Fernando Sahmkow
2019-04-08
Implement Bindless Samplers and TEX_B in the IR.
Fernando Sahmkow
2019-04-03
shader_ir/memory: Reduce severity of LD_L cache management and log it
ReinUsesLisp
2019-04-03
shader_ir/memory: Reduce severity of ST_L cache management and log it
ReinUsesLisp
2019-03-10
Merge pull request #2147 from ReinUsesLisp/texture-clean
bunnei
2019-03-05
video_core/engines: Remove unnecessary includes
Lioncash
2019-02-26
shader/decode: Remove extras from MetaTexture
ReinUsesLisp
2019-02-26
shader/decode: Split memory and texture instructions decoding
ReinUsesLisp
2019-02-14
shader_decompiler: Improve Accuracy of Attribute Interpolation.
Fernando Sahmkow
2019-02-11
Corrected F2I None mode to RoundEven.
Fernando Sahmkow
2019-02-05
Merge pull request #2081 from ReinUsesLisp/lmem-64
bunnei
2019-02-04
Merge pull request #2082 from FernandoS27/txq-stl
bunnei
2019-02-03
Update src/video_core/engines/shader_bytecode.h
Mat M
2019-02-03
Fix TXQ not using the component mask.
Fernando Sahmkow
2019-02-03
shader_bytecode: Rename BytesN enums to BitsN
ReinUsesLisp
2019-01-30
shader_ir: Unify constant buffer offset values
ReinUsesLisp
2019-01-30
shader_decode: Implement LDG and basic cbuf tracking
ReinUsesLisp
2019-01-15
shader_decode: Implement VMAD and VSETP
ReinUsesLisp
2019-01-15
shader_decode: Implement HFMA2
ReinUsesLisp
2019-01-15
shader_decode: Fixup clang-format
ReinUsesLisp
2019-01-15
shader_ir: Initial implementation
ReinUsesLisp
2019-01-15
shader_bytecode: Fixup encoding
ReinUsesLisp
2018-12-26
shader_bytecode: Fixup TEXS.F16 encoding
ReinUsesLisp
2018-12-19
Fixed uninitialized memory due to missing returns in canary
David Marcec
2018-12-18
shader_bytecode: Fixup half float's operator B encoding
ReinUsesLisp
2018-12-17
Implement postfactor multiplication/division for fmul instructions
heapo
2018-12-05
gl_shader_decompiler: Implement TEXS.F16
ReinUsesLisp
2018-11-25
Merge pull request #1763 from ReinUsesLisp/bfi
bunnei
2018-11-25
Merge pull request #1760 from ReinUsesLisp/r2p
bunnei
2018-11-25
Merge pull request #1783 from ReinUsesLisp/clip-distances
bunnei
2018-11-23
Merge pull request #1769 from ReinUsesLisp/cc
bunnei
2018-11-23
Added predicate comparison LessEqualWithNan (#1736)
Hexagon12
2018-11-23
gl_shader_decompiler: Implement clip distances
ReinUsesLisp
2018-11-21
gl_shader_decompiler: Rename control codes to condition codes
ReinUsesLisp
2018-11-21
gl_shader_decompiler: Implement BFI_IMM_R
ReinUsesLisp
2018-11-21
gl_shader_decompiler: Implement R2P_IMM
ReinUsesLisp
2018-11-01
Merge pull request #1527 from FernandoS27/assert-flow
bunnei
2018-10-31
Merge pull request #1528 from FernandoS27/assert-control-codes
bunnei
2018-10-30
Assert Control Codes Generation
FernandoS27
2018-10-30
global: Use std::optional instead of boost::optional (#1578)
Frederic L
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