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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-04-07 08:30:26 -0400
committerFernandoS27 <fsahmkow27@gmail.com>2019-04-08 11:36:11 -0400
commit492040bd9ce40f86f9845699d68104d31d272155 (patch)
treed49167082e927cc97e7d6880decd3d26680c7fb9 /src/video_core/engines/shader_bytecode.h
parent797e351bf816f86f689ee2704eb95c63411d4002 (diff)
Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.
Diffstat (limited to 'src/video_core/engines/shader_bytecode.h')
-rw-r--r--src/video_core/engines/shader_bytecode.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index f7ef9a32a..a7ef5da9a 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -976,7 +976,7 @@ union Instruction {
BitField<37, 3, TextureProcessMode> process_mode;
bool IsComponentEnabled(std::size_t component) const {
- return ((1ull << component) & component_mask) != 0;
+ return ((1ULL << component) & component_mask) != 0;
}
TextureProcessMode GetTextureProcessMode() const {