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Ryujinx.HLE
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Switch.cs
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Author
2021-10-12
Inline software keyboard without input pop up dialog (#2180)
Caian Benedicto
2021-08-27
Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...
riperiperi
2021-06-29
Initial support for separate GPU address spaces (#2394)
gdkchan
2021-05-24
POWER - Performance Optimizations With Extensive Ramifications (#2286)
riperiperi
2021-05-16
misc: Move configuration management to the Ryujinx project (#2269)
Mary
2021-04-13
Improves logging to console. (#2146)
Mark Araujo
2021-04-13
account: Adds AccountManager (#2184)
Ac_K
2021-04-04
Allow DRAM size to be increased from 4GB to 6GB (#2174)
gdkchan
2021-03-27
Add the TamperMachine module for runtime mods and cheats (#1928)
Caian Benedicto
2021-03-19
Add items to standard logs (#1942)
Joshi234
2021-02-26
Haydn: Part 1 (#2007)
Mary
2021-02-19
Allow reconfiguring "Ignore Missing Services" during emulation (#2034)
mageven
2020-12-17
Interrupt GPU command processing when a frame's fence is reached. (#1741)
riperiperi
2020-12-09
GPU - Improve Memory Allocation (#1722)
sharmander
2020-12-09
Rewrite scheduler context switch code (#1786)
gdkchan
2020-12-02
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special h...
gdkchan
2020-11-12
Update performance mode when docked mode changes. (#1696)
riperiperi
2020-09-21
hle/ui: Basic multi programs support (#1560)
Mary
2020-09-10
Texture/Buffer Memory Management Improvements (#1408)
riperiperi
2020-08-23
Improve multi-controller support in HID and Controller Applet (#1453)
mageven
2020-08-03
Implement Software Keyboard GTK frontend (#1434)
mageven
2020-07-23
New GPFifo and fast guest constant buffer updates (#1400)
gdkchan
2020-07-12
New NVDEC and VIC implementation (#1384)
gdkchan
2020-06-16
Add Profiled Persistent Translation Cache. (#769)
LDj3SNuD
2020-05-15
Refactor out Application details from Horizon (#1236)
mageven
2020-05-05
set: Quick implementation of GetKeyCodeMap/GetKeyCodeMap2 (#1210)
plutoo
2020-05-04
Implement a new physical memory manager and replace DeviceMemory (#856)
gdkchan
2020-04-23
Add support for dynamic docking/undocking (#1147)
Thog
2020-04-22
SurfaceFlinger v2 (#981)
Thog
2020-04-21
Suppress warnings from fields never used or never assigned (CS0169 and CS0649...
Cristallix
2020-04-03
HID SharedMem Rework (#1003)
mageven
2020-03-20
Implement GetRegionCode and add the RegionCode to settings (#999)
Ac_K
2020-01-21
Keep the GUI alive when closing a game (#888)
Thog
2020-01-09
GPU resource disposal
gdkchan
2020-01-09
Improved and simplified window texture presentation
gdk
2020-01-09
Initial work
gdk
2020-01-05
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Sw...
Alex Barney
2019-12-21
Rewrite the configuration system (#831)
Thog
2019-02-11
Logger and Configuration Refactoring (#573)
jduncanator
2018-12-06
Adjust naming conventions and general refactoring in HLE Project (#527)
Alex Barney
2018-12-04
Revert "Adjust naming conventions and general refactoring in HLE Project (#49...
gdkchan
2018-12-04
Adjust naming conventions and general refactoring in HLE Project (#490)
Alex Barney
2018-11-28
Better process implementation (#491)
gdkchan
2018-11-17
Improved GPU command lists decoding (#499)
gdkchan
2018-10-17
Move logging to Ryujinx.Common and make it a static class (#413)
ReinUsesLisp
2018-09-10
Lock GbpQueueBuffer till Vsync is signalled (#367)
emmauss
2018-09-08
Implements proper save path (#386)
emmauss
2018-09-08
Add XCI, NSP and NCA loading support (#404)
Alex Barney
2018-09-08
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
ReinUsesLisp
2018-08-16
Code style fixes and nits on the HLE project (#355)
gdkchan
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