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authorAlex Barney <thealexbarney@gmail.com>2018-12-04 14:23:37 -0600
committergdkchan <gab.dark.100@gmail.com>2018-12-04 18:23:37 -0200
commit85dbb9559ad317a657dafd24da27fec4b3f5250f (patch)
treeecd92931bc2146e549484d9a3af308469089ad4e /Ryujinx.HLE/Switch.cs
parentc86aacde76b5f8e503e2b412385c8491ecc86b3b (diff)
Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
Diffstat (limited to 'Ryujinx.HLE/Switch.cs')
-rw-r--r--Ryujinx.HLE/Switch.cs54
1 files changed, 27 insertions, 27 deletions
diff --git a/Ryujinx.HLE/Switch.cs b/Ryujinx.HLE/Switch.cs
index 5b3b36d0..7357b84c 100644
--- a/Ryujinx.HLE/Switch.cs
+++ b/Ryujinx.HLE/Switch.cs
@@ -11,43 +11,43 @@ namespace Ryujinx.HLE
{
public class Switch : IDisposable
{
- internal IAalOutput AudioOut { get; private set; }
+ internal IAalOutput AudioOut { get; }
- internal DeviceMemory Memory { get; private set; }
+ internal DeviceMemory Memory { get; }
- internal NvGpu Gpu { get; private set; }
+ internal NvGpu Gpu { get; }
- internal VirtualFileSystem FileSystem { get; private set; }
+ internal VirtualFileSystem FileSystem { get; }
- public Horizon System { get; private set; }
+ public Horizon System { get; }
- public PerformanceStatistics Statistics { get; private set; }
+ public PerformanceStatistics Statistics { get; }
- public Hid Hid { get; private set; }
+ public Hid Hid { get; }
public bool EnableDeviceVsync { get; set; } = true;
- public AutoResetEvent VsyncEvent { get; private set; }
+ public AutoResetEvent VsyncEvent { get; }
public event EventHandler Finish;
- public Switch(IGalRenderer Renderer, IAalOutput AudioOut)
+ public Switch(IGalRenderer renderer, IAalOutput audioOut)
{
- if (Renderer == null)
+ if (renderer == null)
{
- throw new ArgumentNullException(nameof(Renderer));
+ throw new ArgumentNullException(nameof(renderer));
}
- if (AudioOut == null)
+ if (audioOut == null)
{
- throw new ArgumentNullException(nameof(AudioOut));
+ throw new ArgumentNullException(nameof(audioOut));
}
- this.AudioOut = AudioOut;
+ AudioOut = audioOut;
Memory = new DeviceMemory();
- Gpu = new NvGpu(Renderer);
+ Gpu = new NvGpu(renderer);
FileSystem = new VirtualFileSystem();
@@ -60,29 +60,29 @@ namespace Ryujinx.HLE
VsyncEvent = new AutoResetEvent(true);
}
- public void LoadCart(string ExeFsDir, string RomFsFile = null)
+ public void LoadCart(string exeFsDir, string romFsFile = null)
{
- System.LoadCart(ExeFsDir, RomFsFile);
+ System.LoadCart(exeFsDir, romFsFile);
}
- public void LoadXci(string XciFile)
+ public void LoadXci(string xciFile)
{
- System.LoadXci(XciFile);
+ System.LoadXci(xciFile);
}
- public void LoadNca(string NcaFile)
+ public void LoadNca(string ncaFile)
{
- System.LoadNca(NcaFile);
+ System.LoadNca(ncaFile);
}
- public void LoadNsp(string NspFile)
+ public void LoadNsp(string nspFile)
{
- System.LoadNsp(NspFile);
+ System.LoadNsp(nspFile);
}
- public void LoadProgram(string FileName)
+ public void LoadProgram(string fileName)
{
- System.LoadProgram(FileName);
+ System.LoadProgram(fileName);
}
public bool WaitFifo()
@@ -107,9 +107,9 @@ namespace Ryujinx.HLE
Dispose(true);
}
- protected virtual void Dispose(bool Disposing)
+ protected virtual void Dispose(bool disposing)
{
- if (Disposing)
+ if (disposing)
{
System.Dispose();