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AgeCommit message (Expand)Author
2021-10-18Another workaround for NVIDIA driver 496.13 shader bug (#2750)riperiperi
2021-10-18Add an early `TailMerge` pass (#2721)FICTURE7
2021-10-18Initial tessellation shader support (#2534)gdkchan
2021-10-17Add missing U8/S8 types from shader I2I instruction (#2740)gdkchan
2021-10-17Extend bindless elimination to work with masked and shifted handles (#2727)gdkchan
2021-10-17Implement SHF (funnel shift) shader instruction (#2702)gdkchan
2021-10-13Fix regression with foreground software keyboard (#2732)Caian Benedicto
2021-10-12Force index buffer update for games using Vulkan (#2726)gdkchan
2021-10-12Enqueue frame before signalling the frame is ready. (#2722)riperiperi
2021-10-12Don't force scaling on 2D copy sources (#2701)riperiperi
2021-10-12nvdec: Adding Vp8 codec support (#2707)Ac_K
2021-10-12Rewrite shader decoding stage (#2698)gdkchan
2021-10-12spl: Implement IGeneralInterface GetConfig (#2705)Ac_K
2021-10-12Inline software keyboard without input pop up dialog (#2180)Caian Benedicto
2021-10-08Optimize LSRA (#2563)FICTURE7
2021-10-07Added support for Pixel Format X8B8G8R8 (#2716)C1fer
2021-10-07Merge pull request #2713 from riperiperi/fix/modified-inheritriperiperi
2021-10-07Avoid potential raceriperiperi
2021-10-07Reregister flush actions when taking a buffer's modified range list.riperiperi
2021-10-05Add `Operand.Label` support to `Assembler` (#2680)FICTURE7
2021-10-05Fix DisplayInfo struct (#2708)gdkchan
2021-10-04Smaller initial size for ModifiedRangeList & directly inherit range list (#2663)riperiperi
2021-10-04Relax sampler pool requirement (#2703)gdkchan
2021-10-04Unref frames before decoding with FFMPEG (#2704)gdkchan
2021-09-29Replace CacheResourceWrite with more general "precise" write (#2684)riperiperi
2021-09-29Force copy when auto-deleting a texture with dependencies (#2687)riperiperi
2021-09-29Only make render target 2D textures layered if needed (#2646)gdkchan
2021-09-29Optimize `HybridAllocator` (#2637)FICTURE7
2021-09-29Use normal memory store path for DC ZVA (#2693)riperiperi
2021-09-29clkrst: Stub/Implement IClkrstManager and IClkrstSession calls (#2692)Ac_K
2021-09-29NVDEC (H264): Use separate contexts per channel and decode frames in DTS orde...gdkchan
2021-09-29Fix PTC count table relocation patching (#2666)FICTURE7
2021-09-29irs: Stub some service calls (#2665)Ac_K
2021-09-28Share scales array for graphics and compute (#2653)gdkchan
2021-09-28Quick README update for game compatibility. (#2694)VocalFan
2021-09-19Fast path for Inline2Memory buffer write that skips write tracking (#2624)riperiperi
2021-09-19Implement and use an Interval Tree for the MultiRangeList (#2641)riperiperi
2021-09-19Use shader subgroup extensions if shader ballot is not supported (#2627)gdkchan
2021-09-19Array based RangeList that caches Address/EndAddress (#2642)riperiperi
2021-09-19Set texture/image bindings in place rather than allocating and passing an arr...riperiperi
2021-09-19amadeus: Fix regression from #2654 on ListAudioDeviceNameMary
2021-09-19vi: Unify resolutions values and accurate implementation of them. (#2640)Ac_K
2021-09-19amadeus: Update to REV10 (#2654)Mary
2021-09-18Fix problems added by Pause (#2645)mpnico
2021-09-16gui: Hotfix for FileChooserNative during section extraction (#2644)Ac_K
2021-09-15Adjustments to framerate metric and addition of frametime (#2638)MutantAura
2021-09-15Add Linux Unicorn patch + desc. (#2609)Michael Gielda
2021-09-15hos: Cleanup the project (#2634)Ac_K
2021-09-14gui: Replace FileChooserDialog by FileChooserNative (#2633)Ac_K
2021-09-14Refactor `PtcInfo` (#2625)FICTURE7