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path: root/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs
AgeCommit message (Expand)Author
2018-11-28Better process implementation (#491)gdkchan
2018-11-14Force cache to remove entries when memory usage exceeds a given threshold (#492)gdkchan
2018-10-17Improve texture tables (#457)gdkchan
2018-10-13Quads, QuadStrip, const attributes and half-float attributes support (#447)gdkchan
2018-09-19Implement DepthWriteMask and add R16G16 (#425)ReinUsesLisp
2018-09-18Allow "reinterpretation" of framebuffer/zeta formats (#418)gdkchan
2018-08-19Rendertarget attachments, texture and image changes (#358)ReinUsesLisp
2018-08-16Code style fixes and nits on the HLE project (#355)gdkchan
2018-08-10Low level graphics API prerequisites (#319)ReinUsesLisp
2018-08-03Fix for integer vertex attributes and iset bf flag (#323)gdkchan
2018-07-19Send data to OpenGL host without client-side copies (#285)ReinUsesLisp
2018-07-09Add locking methods to the ogl resource cache (#238)gdkchan
2018-07-08Implement GPU primitive restart (#221)ReinUsesLisp
2018-07-05Implement some GPU features (#209)ReinUsesLisp
2018-06-28Add support for vertex base on indexed draws, fix index buffer first (unteste...gdkchan
2018-06-28Somewhat better ClearBuffers implementationgdkchan
2018-06-27Fix vertex buffer size on the gpu when the draw vertex count is less than the...gdkchan
2018-06-23Small OpenGL Renderer refactoring (#177)gdkchan
2018-06-08Texture/Vertex/Index data cache (#132)gdkchan
2018-04-29Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, ...gdkchan
2018-04-25Some small sync primitive fixes, logging fixes, started to implement the 2D e...gdkchan
2018-04-08Merge shader branch, adding support for GLSL decompilation, a macrogdkchan