| Age | Commit message (Expand) | Author |
| 2018-11-28 | Better process implementation (#491) | gdkchan |
| 2018-11-14 | Force cache to remove entries when memory usage exceeds a given threshold (#492) | gdkchan |
| 2018-10-17 | Improve texture tables (#457) | gdkchan |
| 2018-10-13 | Quads, QuadStrip, const attributes and half-float attributes support (#447) | gdkchan |
| 2018-09-19 | Implement DepthWriteMask and add R16G16 (#425) | ReinUsesLisp |
| 2018-09-18 | Allow "reinterpretation" of framebuffer/zeta formats (#418) | gdkchan |
| 2018-08-19 | Rendertarget attachments, texture and image changes (#358) | ReinUsesLisp |
| 2018-08-16 | Code style fixes and nits on the HLE project (#355) | gdkchan |
| 2018-08-10 | Low level graphics API prerequisites (#319) | ReinUsesLisp |
| 2018-08-03 | Fix for integer vertex attributes and iset bf flag (#323) | gdkchan |
| 2018-07-19 | Send data to OpenGL host without client-side copies (#285) | ReinUsesLisp |
| 2018-07-09 | Add locking methods to the ogl resource cache (#238) | gdkchan |
| 2018-07-08 | Implement GPU primitive restart (#221) | ReinUsesLisp |
| 2018-07-05 | Implement some GPU features (#209) | ReinUsesLisp |
| 2018-06-28 | Add support for vertex base on indexed draws, fix index buffer first (unteste... | gdkchan |
| 2018-06-28 | Somewhat better ClearBuffers implementation | gdkchan |
| 2018-06-27 | Fix vertex buffer size on the gpu when the draw vertex count is less than the... | gdkchan |
| 2018-06-23 | Small OpenGL Renderer refactoring (#177) | gdkchan |
| 2018-06-08 | Texture/Vertex/Index data cache (#132) | gdkchan |
| 2018-04-29 | Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, ... | gdkchan |
| 2018-04-25 | Some small sync primitive fixes, logging fixes, started to implement the 2D e... | gdkchan |
| 2018-04-08 | Merge shader branch, adding support for GLSL decompilation, a macro | gdkchan |