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authorgdkchan <gab.dark.100@gmail.com>2018-11-28 20:18:09 -0200
committerGitHub <noreply@github.com>2018-11-28 20:18:09 -0200
commit00579927e43bf55ee06ae02933c1e755fb4120eb (patch)
tree0fd06db7b28e0accf87b465ec6f4dc74691febab /Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs
parente7fe7d724778535f8eff390abef54274a343c0b7 (diff)
Better process implementation (#491)
* Initial implementation of KProcess * Some improvements to the memory manager, implement back guest stack trace printing * Better GetInfo implementation, improve checking in some places with information from process capabilities * Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary * Change long -> ulong for address/size on memory related methods to avoid unnecessary casts * Attempt at implementing ldr:ro with new KProcess * Allow BSS with size 0 on ldr:ro * Add checking for memory block slab heap usage, return errors if full, exit gracefully * Use KMemoryBlockSize const from KMemoryManager * Allow all methods to read from non-contiguous locations * Fix for TransactParcelAuto * Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort * Fix wrong check for source pages count from page list on MapPhysicalMemory * Fix some issues with UnloadNro on ldr:ro
Diffstat (limited to 'Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs')
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs16
1 files changed, 14 insertions, 2 deletions
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs
index cd6292f7..c4015d02 100644
--- a/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs
+++ b/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs
@@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
int Handle = GL.GenBuffer();
- VboCache.AddOrUpdate(Key, Handle, (uint)DataSize);
+ VboCache.AddOrUpdate(Key, Handle, DataSize);
IntPtr Length = new IntPtr(DataSize);
@@ -100,6 +100,18 @@ namespace Ryujinx.Graphics.Gal.OpenGL
GL.BufferData(BufferTarget.ArrayBuffer, Length, HostAddress, BufferUsageHint.StreamDraw);
}
+ public void CreateVbo(long Key, byte[] Data)
+ {
+ int Handle = GL.GenBuffer();
+
+ VboCache.AddOrUpdate(Key, Handle, Data.Length);
+
+ IntPtr Length = new IntPtr(Data.Length);
+
+ GL.BindBuffer(BufferTarget.ArrayBuffer, Handle);
+ GL.BufferData(BufferTarget.ArrayBuffer, Length, Data, BufferUsageHint.StreamDraw);
+ }
+
public void CreateIbo(long Key, int DataSize, IntPtr HostAddress)
{
int Handle = GL.GenBuffer();
@@ -116,7 +128,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
int Handle = GL.GenBuffer();
- IboCache.AddOrUpdate(Key, Handle, (uint)DataSize);
+ IboCache.AddOrUpdate(Key, Handle, DataSize);
IntPtr Length = new IntPtr(Buffer.Length);