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authorgdkchan <gab.dark.100@gmail.com>2018-09-18 01:30:35 -0300
committerGitHub <noreply@github.com>2018-09-18 01:30:35 -0300
commitd4187aaa9d7194aa26d04aee838edbc3a38f1862 (patch)
tree06fe725c1067b4aeca21749799b835d85e7d2787 /Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs
parentbec95cacc1061f91373a1e3a1411981af7fe2e4e (diff)
Allow "reinterpretation" of framebuffer/zeta formats (#418)
* (Re)Implement format reinterpretation, other changes * Implement writeback to guest memory, some refactoring * More refactoring, implement reinterpretation the old way again * Clean up * Some fixes on M2MF (old Dma engine), added partial support for P2MF, fix conditional ssy, add Z24S8 zeta format, other fixes * nit: Formatting * Address PR feedback
Diffstat (limited to 'Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs')
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs
index 45106692..ebfba63d 100644
--- a/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs
+++ b/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs
@@ -113,14 +113,14 @@ namespace Ryujinx.Graphics.Gal.OpenGL
IndexBuffer.ElemSizeLog2 = (int)Format;
}
- public void DrawArrays(int First, int PrimCount, GalPrimitiveType PrimType)
+ public void DrawArrays(int First, int Count, GalPrimitiveType PrimType)
{
- if (PrimCount == 0)
+ if (Count == 0)
{
return;
}
- GL.DrawArrays(OGLEnumConverter.GetPrimitiveType(PrimType), First, PrimCount);
+ GL.DrawArrays(OGLEnumConverter.GetPrimitiveType(PrimType), First, Count);
}
public void DrawElements(long IboKey, int First, int VertexBase, GalPrimitiveType PrimType)