| Age | Commit message (Expand) | Author |
| 2020-10-13 | Fix output component register on pixel shaders (#1613) | gdkchan |
| 2020-09-21 | Align register index between output targets on pixel shaders (#1559) | gdkchan |
| 2020-09-19 | Better viewport flipping and depth mode detection method (#1556) | gdkchan |
| 2020-07-30 | Refactor shader translator ShaderConfig and reduce the number of out args (#1... | gdkchan |
| 2020-07-29 | Fix shader regression on Intel iGPUs by reverting layout changes (#1425) | gdkchan |
| 2020-07-26 | Implement BGRA texture support (#1418) | gdkchan |
| 2020-07-07 | Implement Zero-Configuration Resolution Scaling (#1365) | riperiperi |
| 2020-07-04 | Implement shader LEA instruction and improve bindless image load/store (#1355) | gdkchan |
| 2020-05-28 | Fix wrong face culling once and for all (#1277) | gdkchan |
| 2020-05-27 | Support separate textures and samplers (#1216) | gdkchan |
| 2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan |
| 2020-04-22 | Implement SULD shader instruction (#1117) | gdkchan |
| 2020-04-03 | Better IPA shader instruction implementation (#1082) | gdkchan |
| 2020-04-02 | Remove output interpolation qualifier (#1070) | gdkchan |
| 2020-03-03 | Initial support for double precision shader instructions. (#963) | gdkchan |
| 2020-02-14 | Update bindless to indexed conversion code pattern match (#938) | gdkchan |
| 2020-02-11 | Support compute uniform buffers emulated with global memory (#924) | gdkchan |
| 2020-02-02 | Use correct shader local memory size instead of a hardcoded size (#914) | gdkchan |
| 2020-01-19 | Fix shader output color buffer index when non-sequential render targets are u... | gdkchan |
| 2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan |
| 2020-01-09 | Address PR feedback | gdkchan |
| 2020-01-09 | Address PR feedback | gdkchan |
| 2020-01-09 | Address PR feedback | gdkchan |
| 2020-01-09 | Remove more unused code | gdkchan |
| 2020-01-09 | Some code cleanup | gdkchan |
| 2020-01-09 | Support texture rectangle targets (non-normalized coords) | gdkchan |
| 2020-01-09 | Partial support for shader memory barriers | gdkchan |
| 2020-01-09 | Correct non-constant offset rewrite for texelFetch | gdkchan |
| 2020-01-09 | Support non-constant texture offsets on non-NVIDIA gpus | gdkchan |
| 2020-01-09 | Support shared color mask, implement more shader instructions | gdkchan |
| 2020-01-09 | Add a pass to turn global memory access into storage access, and do all stora... | gdk |
| 2020-01-09 | Partial support for branch with CC, and fix a edge case of branch out of loop... | gdk |
| 2020-01-09 | Simplified F2I shader instruction codegen | gdk |
| 2020-01-09 | Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests | gdk |
| 2020-01-09 | Remove TranslatorConfig struct | gdk |
| 2020-01-09 | Make the shader translator more error resilient (part 2) | gdk |
| 2020-01-09 | Make the shader translator more error resilient | gdk |
| 2020-01-09 | Add partial support for the BRX shader instruction | gdk |
| 2020-01-09 | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t... | gdk |
| 2020-01-09 | Remove some unused constants and other code | gdk |
| 2020-01-09 | Add partial support for array of samplers, and add pass to identify them from... | gdk |
| 2020-01-09 | Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc... | gdk |
| 2020-01-09 | Add shader support for the round mode on the F2F instruction, support mipmaps... | gdk |
| 2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
| 2020-01-09 | Initial work | gdk |