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authorgdkchan <gab.dark.100@gmail.com>2020-04-21 20:35:28 -0300
committerGitHub <noreply@github.com>2020-04-22 09:35:28 +1000
commit03711dd7b5d44e20fb45c728803ea6b9599dec87 (patch)
tree2930956a377d9f79df2750aa06ce1f1928cd30e6 /Ryujinx.Graphics.Shader/Translation
parent4738113f293ac2477a553225a24b6c489c6855f1 (diff)
Implement SULD shader instruction (#1117)
* Implement SULD shader instruction * Some nits
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation')
-rw-r--r--Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
index 60660847..3035ebf6 100644
--- a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
+++ b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
@@ -102,6 +102,8 @@ namespace Ryujinx.Graphics.Shader.Translation
return 16;
case QueryInfoName.SupportsNonConstantTextureOffset:
return Convert.ToInt32(true);
+ case QueryInfoName.TextureFormat:
+ return (int)TextureFormat.R8G8B8A8Unorm;
}
}