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A backup of the Ryujinx master git branch.
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Ryujinx.Graphics.Shader
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CodeGen
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Glsl
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GlslGenerator.cs
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Author
2021-10-18
Initial tessellation shader support (#2534)
gdkchan
2021-08-27
Initial support for shader attribute indexing (#2546)
gdkchan
2021-08-11
Make sure attributes used on subsequent shader stages are initialized (#2538)
gdkchan
2021-07-06
Allow shader language and target API to be specified on the shader translator...
gdkchan
2021-06-25
Fix default value for unwritten shader outputs (#2412)
gdkchan
2021-05-19
Move shader resource descriptor creation out of the backend (#2290)
gdkchan
2021-01-29
Implement geometry shader passthrough (#1961)
gdkchan
2020-10-25
Implement CAL and RET shader instructions (#1618)
gdkchan
2020-10-12
Add support for shader constant buffer slot indexing (#1608)
gdkchan
2020-07-29
Fix shader regression on Intel iGPUs by reverting layout changes (#1425)
gdkchan
2020-07-15
Initial transform feedback support (#1370)
gdkchan
2020-01-09
Some code cleanup
gdkchan
2020-01-09
Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc...
gdk
2020-01-09
Initial support for image stores, support texture sample on compute
gdk
2020-01-09
Initial work
gdk