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authorgdkchan <gab.dark.100@gmail.com>2021-08-26 20:44:47 -0300
committerGitHub <noreply@github.com>2021-08-27 01:44:47 +0200
commitee1038e54255797a94b89091f4d59b77daad1a7b (patch)
tree5ea62d8a2bae97004a4abe2ebf0a21c634b912dc /Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
parentec3e848d7998038ce22c41acdbf81032bf47991f (diff)
Initial support for shader attribute indexing (#2546)
* Initial support for shader attribute indexing * Support output indexing too, other improvements * Fix order * Address feedback
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
index 6ea700ac..2d6ede0a 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
@@ -128,7 +128,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
if (assignment.Destination is AstOperand operand && operand.Type == OperandType.Attribute)
{
- dest = OperandManager.GetOutAttributeName(operand, context.Config);
+ dest = OperandManager.GetOutAttributeName(operand.Value, context.Config);
}
else
{