aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.Graphics')
-rw-r--r--Ryujinx.Graphics/CdmaProcessor.cs99
-rw-r--r--Ryujinx.Graphics/ChClassId.cs20
-rw-r--r--Ryujinx.Graphics/ChCommandEntry.cs18
-rw-r--r--Ryujinx.Graphics/ChSubmissionMode.cs13
-rw-r--r--Ryujinx.Graphics/DepthCompareFunc.cs14
-rw-r--r--Ryujinx.Graphics/DmaPusher.cs190
-rw-r--r--Ryujinx.Graphics/Gal/EmbeddedResource.cs20
-rw-r--r--Ryujinx.Graphics/Gal/GalBlendEquation.cs17
-rw-r--r--Ryujinx.Graphics/Gal/GalBlendFactor.cs45
-rw-r--r--Ryujinx.Graphics/Gal/GalClearBufferFlags.cs15
-rw-r--r--Ryujinx.Graphics/Gal/GalColorF.cs22
-rw-r--r--Ryujinx.Graphics/Gal/GalComparisonOp.cs14
-rw-r--r--Ryujinx.Graphics/Gal/GalCullFace.cs9
-rw-r--r--Ryujinx.Graphics/Gal/GalFrontFace.cs8
-rw-r--r--Ryujinx.Graphics/Gal/GalImage.cs87
-rw-r--r--Ryujinx.Graphics/Gal/GalImageFormat.cs69
-rw-r--r--Ryujinx.Graphics/Gal/GalIndexFormat.cs9
-rw-r--r--Ryujinx.Graphics/Gal/GalMemoryLayout.cs8
-rw-r--r--Ryujinx.Graphics/Gal/GalPipelineState.cs130
-rw-r--r--Ryujinx.Graphics/Gal/GalPrimitiveType.cs21
-rw-r--r--Ryujinx.Graphics/Gal/GalShaderType.cs11
-rw-r--r--Ryujinx.Graphics/Gal/GalStencilOp.cs14
-rw-r--r--Ryujinx.Graphics/Gal/GalSurfaceFormat.cs68
-rw-r--r--Ryujinx.Graphics/Gal/GalTextureFilter.cs8
-rw-r--r--Ryujinx.Graphics/Gal/GalTextureFormat.cs46
-rw-r--r--Ryujinx.Graphics/Gal/GalTextureMipFilter.cs9
-rw-r--r--Ryujinx.Graphics/Gal/GalTextureSampler.cs41
-rw-r--r--Ryujinx.Graphics/Gal/GalTextureSource.cs13
-rw-r--r--Ryujinx.Graphics/Gal/GalTextureTarget.cs15
-rw-r--r--Ryujinx.Graphics/Gal/GalTextureType.cs13
-rw-r--r--Ryujinx.Graphics/Gal/GalTextureWrap.cs14
-rw-r--r--Ryujinx.Graphics/Gal/GalVertexAttrib.cs33
-rw-r--r--Ryujinx.Graphics/Gal/GalVertexAttribSize.cs20
-rw-r--r--Ryujinx.Graphics/Gal/GalVertexAttribType.cs13
-rw-r--r--Ryujinx.Graphics/Gal/GalVertexBinding.cs14
-rw-r--r--Ryujinx.Graphics/Gal/GalZetaFormat.cs16
-rw-r--r--Ryujinx.Graphics/Gal/IGalConstBuffer.cs17
-rw-r--r--Ryujinx.Graphics/Gal/IGalMemory.cs7
-rw-r--r--Ryujinx.Graphics/Gal/IGalPipeline.cs11
-rw-r--r--Ryujinx.Graphics/Gal/IGalRasterizer.cs36
-rw-r--r--Ryujinx.Graphics/Gal/IGalRenderTarget.cs45
-rw-r--r--Ryujinx.Graphics/Gal/IGalRenderer.cs23
-rw-r--r--Ryujinx.Graphics/Gal/IGalShader.cs21
-rw-r--r--Ryujinx.Graphics/Gal/IGalTexture.cs18
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/DeleteValueCallback.cs4
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/ImageHandler.cs27
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglCachedResource.cs191
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglConstBuffer.cs74
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglEnumConverter.cs427
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglExtension.cs70
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglLimit.cs12
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglPipeline.cs833
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglRasterizer.cs207
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglRenderTarget.cs549
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglRenderer.cs58
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglShader.cs291
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglShaderProgram.cs87
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglStreamBuffer.cs55
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglTexture.cs408
-rw-r--r--Ryujinx.Graphics/Gal/ShaderDumper.cs132
-rw-r--r--Ryujinx.Graphics/Gal/ShaderException.cs11
-rw-r--r--Ryujinx.Graphics/GpuMethodCall.cs24
-rw-r--r--Ryujinx.Graphics/GpuResourceManager.cs169
-rw-r--r--Ryujinx.Graphics/Graphics3d/INvGpuEngine.cs11
-rw-r--r--Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs416
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngine.cs11
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs263
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngine2dReg.cs41
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs1237
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngine3dReg.cs116
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs214
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs25
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mf.cs179
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mfReg.cs17
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuFifo.cs176
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuFifoMeth.cs11
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuMethod.cs6
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs1385
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/AstcPixel.cs138
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs121
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs186
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/ISwizzle.cs13
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs561
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/IntegerEncoded.cs269
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/LinearSwizzle.cs45
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/TextureFactory.cs166
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/TextureHelper.cs53
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/TextureSwizzle.cs11
-rw-r--r--Ryujinx.Graphics/GraphicsConfig.cs4
-rw-r--r--Ryujinx.Graphics/Memory/NvGpuBufferType.cs11
-rw-r--r--Ryujinx.Graphics/Memory/NvGpuVmm.cs399
-rw-r--r--Ryujinx.Graphics/Memory/NvGpuVmmCache.cs79
-rw-r--r--Ryujinx.Graphics/NvGpu.cs64
-rw-r--r--Ryujinx.Graphics/QuadHelper.cs81
-rw-r--r--Ryujinx.Graphics/Ryujinx.Graphics.csproj40
-rw-r--r--Ryujinx.Graphics/Shader/CBufferDescriptor.cs15
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/CodeGenContext.cs90
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/Declarations.cs206
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/DefaultNames.cs17
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/GlslGenerator.cs133
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/GlslProgram.cs20
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGen.cs110
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs170
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs244
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs45
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstInfo.cs18
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstType.cs27
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/NumberFormatter.cs104
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/OperandManager.cs249
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/TypeConversion.cs85
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/BitfieldExtensions.cs25
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/Block.cs117
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/Condition.cs45
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/ConditionalOperation.cs10
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/Decoder.cs406
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/DecoderHelper.cs58
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/FPHalfSwizzle.cs10
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/FPType.cs9
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/FmulScale.cs13
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IOpCode.cs16
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IOpCodeAlu.cs12
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IOpCodeCbuf.cs8
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IOpCodeFArith.cs12
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IOpCodeHfma.cs13
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IOpCodeImm.cs7
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IOpCodeImmF.cs7
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IOpCodeLop.cs10
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IOpCodeRa.cs7
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IOpCodeRc.cs7
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IOpCodeRd.cs7
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IOpCodeReg.cs7
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IOpCodeRegCbuf.cs8
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IntegerCondition.cs18
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IntegerHalfPart.cs9
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IntegerShift.cs9
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IntegerSize.cs12
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/IntegerType.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/LogicalOperation.cs10
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/MufuOperation.cs15
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCode.cs30
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeAlu.cs34
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeAluCbuf.cs16
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeAluImm.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeAluImm2x10.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeAluImm32.cs18
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeAluReg.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeAluRegCbuf.cs18
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeAttribute.cs16
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeBranch.cs19
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeExit.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeFArith.cs24
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeFArithCbuf.cs16
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeFArithImm.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeFArithImm32.cs30
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeFArithReg.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeFArithRegCbuf.cs16
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeFsetImm.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeHfma.cs22
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaCbuf.cs30
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaImm2x10.cs26
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaImm32.cs25
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaReg.cs29
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaRegCbuf.cs30
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeIpa.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeLdc.cs26
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeLop.cs28
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeLopCbuf.cs16
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeLopImm.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeLopImm32.cs22
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeLopReg.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodePsetp.cs20
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeSet.cs26
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeSetCbuf.cs16
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeSetImm.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeSetReg.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeSsy.cs20
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeSync.cs15
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeTable.cs216
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeTex.cs14
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeTexs.cs11
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeTexture.cs42
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeTextureScalar.cs62
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeTld.cs20
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeTld4.cs20
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeTld4s.cs20
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/OpCodeTlds.cs11
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/Register.cs36
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/RegisterConsts.cs13
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/RegisterType.cs9
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/RoundingMode.cs10
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/TexelLoadScalarType.cs15
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/TextureDimensions.cs10
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/TextureGatherOffset.cs9
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/TextureLodMode.cs12
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/TextureProperty.cs13
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/TextureScalarType.cs20
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/XmadCMode.cs11
-rw-r--r--Ryujinx.Graphics/Shader/Instructions/InstEmitAlu.cs684
-rw-r--r--Ryujinx.Graphics/Shader/Instructions/InstEmitAluHelper.cs88
-rw-r--r--Ryujinx.Graphics/Shader/Instructions/InstEmitConversion.cs213
-rw-r--r--Ryujinx.Graphics/Shader/Instructions/InstEmitFArith.cs370
-rw-r--r--Ryujinx.Graphics/Shader/Instructions/InstEmitFlow.cs107
-rw-r--r--Ryujinx.Graphics/Shader/Instructions/InstEmitHelper.cs267
-rw-r--r--Ryujinx.Graphics/Shader/Instructions/InstEmitMemory.cs138
-rw-r--r--Ryujinx.Graphics/Shader/Instructions/InstEmitMove.cs32
-rw-r--r--Ryujinx.Graphics/Shader/Instructions/InstEmitTexture.cs776
-rw-r--r--Ryujinx.Graphics/Shader/Instructions/InstEmitter.cs6
-rw-r--r--Ryujinx.Graphics/Shader/Instructions/Lop3Expression.cs149
-rw-r--r--Ryujinx.Graphics/Shader/IntermediateRepresentation/BasicBlock.cs61
-rw-r--r--Ryujinx.Graphics/Shader/IntermediateRepresentation/INode.cs13
-rw-r--r--Ryujinx.Graphics/Shader/IntermediateRepresentation/Instruction.cs87
-rw-r--r--Ryujinx.Graphics/Shader/IntermediateRepresentation/IrConsts.cs8
-rw-r--r--Ryujinx.Graphics/Shader/IntermediateRepresentation/Operand.cs79
-rw-r--r--Ryujinx.Graphics/Shader/IntermediateRepresentation/OperandHelper.cs62
-rw-r--r--Ryujinx.Graphics/Shader/IntermediateRepresentation/OperandType.cs15
-rw-r--r--Ryujinx.Graphics/Shader/IntermediateRepresentation/Operation.cs101
-rw-r--r--Ryujinx.Graphics/Shader/IntermediateRepresentation/PhiNode.cs94
-rw-r--r--Ryujinx.Graphics/Shader/IntermediateRepresentation/TextureFlags.cs17
-rw-r--r--Ryujinx.Graphics/Shader/IntermediateRepresentation/TextureOperation.cs24
-rw-r--r--Ryujinx.Graphics/Shader/IntermediateRepresentation/TextureType.cs35
-rw-r--r--Ryujinx.Graphics/Shader/ShaderConfig.cs23
-rw-r--r--Ryujinx.Graphics/Shader/ShaderHeader.cs166
-rw-r--r--Ryujinx.Graphics/Shader/ShaderProgram.cs15
-rw-r--r--Ryujinx.Graphics/Shader/ShaderProgramInfo.cs17
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/AstAssignment.cs35
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/AstBlock.cs116
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/AstBlockType.cs12
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/AstBlockVisitor.cs68
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/AstHelper.cs73
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/AstNode.cs11
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/AstOperand.cs49
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/AstOperation.cs49
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/AstOptimizer.cs149
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/AstTextureOperation.cs25
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/GotoElimination.cs459
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/GotoStatement.cs23
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/IAstNode.cs11
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/InstructionInfo.cs142
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/OperandInfo.cs34
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/PhiFunctions.cs74
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/StructuredProgram.cs254
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramContext.cs292
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramInfo.cs32
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/VariableType.cs13
-rw-r--r--Ryujinx.Graphics/Shader/TextureDescriptor.cs36
-rw-r--r--Ryujinx.Graphics/Shader/Translation/AttributeConsts.cs38
-rw-r--r--Ryujinx.Graphics/Shader/Translation/ControlFlowGraph.cs108
-rw-r--r--Ryujinx.Graphics/Shader/Translation/Dominance.cs127
-rw-r--r--Ryujinx.Graphics/Shader/Translation/EmitterContext.cs105
-rw-r--r--Ryujinx.Graphics/Shader/Translation/EmitterContextInsts.cs420
-rw-r--r--Ryujinx.Graphics/Shader/Translation/Optimizations/BranchElimination.cs64
-rw-r--r--Ryujinx.Graphics/Shader/Translation/Optimizations/ConstantFolding.cs323
-rw-r--r--Ryujinx.Graphics/Shader/Translation/Optimizations/HalfConversion.cs47
-rw-r--r--Ryujinx.Graphics/Shader/Translation/Optimizations/Optimizer.cs172
-rw-r--r--Ryujinx.Graphics/Shader/Translation/Optimizations/Simplification.cs147
-rw-r--r--Ryujinx.Graphics/Shader/Translation/Ssa.cs330
-rw-r--r--Ryujinx.Graphics/Shader/Translation/Translator.cs219
-rw-r--r--Ryujinx.Graphics/VDec/BitStreamWriter.cs75
-rw-r--r--Ryujinx.Graphics/VDec/DecoderHelper.cs17
-rw-r--r--Ryujinx.Graphics/VDec/FFmpeg.cs168
-rw-r--r--Ryujinx.Graphics/VDec/FFmpegFrame.cs14
-rw-r--r--Ryujinx.Graphics/VDec/H264BitStreamWriter.cs79
-rw-r--r--Ryujinx.Graphics/VDec/H264Decoder.cs238
-rw-r--r--Ryujinx.Graphics/VDec/H264Matrices.cs8
-rw-r--r--Ryujinx.Graphics/VDec/H264ParameterSets.cs34
-rw-r--r--Ryujinx.Graphics/VDec/VideoCodec.cs10
-rw-r--r--Ryujinx.Graphics/VDec/VideoDecoder.cs281
-rw-r--r--Ryujinx.Graphics/VDec/VideoDecoderMeth.cs19
-rw-r--r--Ryujinx.Graphics/VDec/Vp9Decoder.cs879
-rw-r--r--Ryujinx.Graphics/VDec/Vp9FrameHeader.cs79
-rw-r--r--Ryujinx.Graphics/VDec/Vp9FrameKeys.cs10
-rw-r--r--Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs31
-rw-r--r--Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs38
-rw-r--r--Ryujinx.Graphics/VDec/VpxRangeEncoder.cs134
-rw-r--r--Ryujinx.Graphics/Vic/StructUnpacker.cs69
-rw-r--r--Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs33
-rw-r--r--Ryujinx.Graphics/Vic/SurfacePixelFormat.cs8
-rw-r--r--Ryujinx.Graphics/Vic/VideoImageComposer.cs107
-rw-r--r--Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs12
279 files changed, 0 insertions, 25143 deletions
diff --git a/Ryujinx.Graphics/CdmaProcessor.cs b/Ryujinx.Graphics/CdmaProcessor.cs
deleted file mode 100644
index 4ff12fbf..00000000
--- a/Ryujinx.Graphics/CdmaProcessor.cs
+++ /dev/null
@@ -1,99 +0,0 @@
-using Ryujinx.Graphics.Memory;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics
-{
- public class CdmaProcessor
- {
- private const int MethSetMethod = 0x10;
- private const int MethSetData = 0x11;
-
- private NvGpu _gpu;
-
- public CdmaProcessor(NvGpu gpu)
- {
- _gpu = gpu;
- }
-
- public void PushCommands(NvGpuVmm vmm, int[] cmdBuffer)
- {
- List<ChCommand> commands = new List<ChCommand>();
-
- ChClassId currentClass = 0;
-
- for (int index = 0; index < cmdBuffer.Length; index++)
- {
- int cmd = cmdBuffer[index];
-
- int value = (cmd >> 0) & 0xffff;
- int methodOffset = (cmd >> 16) & 0xfff;
-
- ChSubmissionMode submissionMode = (ChSubmissionMode)((cmd >> 28) & 0xf);
-
- switch (submissionMode)
- {
- case ChSubmissionMode.SetClass: currentClass = (ChClassId)(value >> 6); break;
-
- case ChSubmissionMode.Incrementing:
- {
- int count = value;
-
- for (int argIdx = 0; argIdx < count; argIdx++)
- {
- int argument = cmdBuffer[++index];
-
- commands.Add(new ChCommand(currentClass, methodOffset + argIdx, argument));
- }
-
- break;
- }
-
- case ChSubmissionMode.NonIncrementing:
- {
- int count = value;
-
- int[] arguments = new int[count];
-
- for (int argIdx = 0; argIdx < count; argIdx++)
- {
- arguments[argIdx] = cmdBuffer[++index];
- }
-
- commands.Add(new ChCommand(currentClass, methodOffset, arguments));
-
- break;
- }
- }
- }
-
- ProcessCommands(vmm, commands.ToArray());
- }
-
- private void ProcessCommands(NvGpuVmm vmm, ChCommand[] commands)
- {
- int methodOffset = 0;
-
- foreach (ChCommand command in commands)
- {
- switch (command.MethodOffset)
- {
- case MethSetMethod: methodOffset = command.Arguments[0]; break;
-
- case MethSetData:
- {
- if (command.ClassId == ChClassId.NvDec)
- {
- _gpu.VideoDecoder.Process(vmm, methodOffset, command.Arguments);
- }
- else if (command.ClassId == ChClassId.GraphicsVic)
- {
- _gpu.VideoImageComposer.Process(vmm, methodOffset, command.Arguments);
- }
-
- break;
- }
- }
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/ChClassId.cs b/Ryujinx.Graphics/ChClassId.cs
deleted file mode 100644
index 115f0b89..00000000
--- a/Ryujinx.Graphics/ChClassId.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-namespace Ryujinx.Graphics
-{
- enum ChClassId
- {
- Host1X = 0x1,
- VideoEncodeMpeg = 0x20,
- VideoEncodeNvEnc = 0x21,
- VideoStreamingVi = 0x30,
- VideoStreamingIsp = 0x32,
- VideoStreamingIspB = 0x34,
- VideoStreamingViI2c = 0x36,
- GraphicsVic = 0x5d,
- Graphics3D = 0x60,
- GraphicsGpu = 0x61,
- Tsec = 0xe0,
- TsecB = 0xe1,
- NvJpg = 0xc0,
- NvDec = 0xf0
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/ChCommandEntry.cs b/Ryujinx.Graphics/ChCommandEntry.cs
deleted file mode 100644
index b01b77ed..00000000
--- a/Ryujinx.Graphics/ChCommandEntry.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-namespace Ryujinx.Graphics
-{
- struct ChCommand
- {
- public ChClassId ClassId { get; private set; }
-
- public int MethodOffset { get; private set; }
-
- public int[] Arguments { get; private set; }
-
- public ChCommand(ChClassId classId, int methodOffset, params int[] arguments)
- {
- ClassId = classId;
- MethodOffset = methodOffset;
- Arguments = arguments;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/ChSubmissionMode.cs b/Ryujinx.Graphics/ChSubmissionMode.cs
deleted file mode 100644
index 5c653019..00000000
--- a/Ryujinx.Graphics/ChSubmissionMode.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics
-{
- enum ChSubmissionMode
- {
- SetClass = 0,
- Incrementing = 1,
- NonIncrementing = 2,
- Mask = 3,
- Immediate = 4,
- Restart = 5,
- Gather = 6
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/DepthCompareFunc.cs b/Ryujinx.Graphics/DepthCompareFunc.cs
deleted file mode 100644
index 24c8854a..00000000
--- a/Ryujinx.Graphics/DepthCompareFunc.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-namespace Ryujinx.Graphics
-{
- public enum DepthCompareFunc
- {
- Never = 0,
- Less = 1,
- Equal = 2,
- LEqual = 3,
- Greater = 4,
- NotEqual = 5,
- GEqual = 6,
- Always = 7
- }
-}
diff --git a/Ryujinx.Graphics/DmaPusher.cs b/Ryujinx.Graphics/DmaPusher.cs
deleted file mode 100644
index 74a32a4a..00000000
--- a/Ryujinx.Graphics/DmaPusher.cs
+++ /dev/null
@@ -1,190 +0,0 @@
-using Ryujinx.Graphics.Memory;
-using System.Collections.Concurrent;
-using System.Threading;
-
-namespace Ryujinx.Graphics
-{
- public class DmaPusher
- {
- private ConcurrentQueue<(NvGpuVmm, long)> _ibBuffer;
-
- private long _dmaPut;
- private long _dmaGet;
-
- private struct DmaState
- {
- public int Method;
- public int SubChannel;
- public int MethodCount;
- public bool NonIncrementing;
- public bool IncrementOnce;
- public int LengthPending;
- }
-
- private DmaState _state;
-
- private bool _sliEnable;
- private bool _sliActive;
-
- private bool _ibEnable;
- private bool _nonMain;
-
- private long _dmaMGet;
-
- private NvGpuVmm _vmm;
-
- private NvGpu _gpu;
-
- private AutoResetEvent _event;
-
- public DmaPusher(NvGpu gpu)
- {
- _gpu = gpu;
-
- _ibBuffer = new ConcurrentQueue<(NvGpuVmm, long)>();
-
- _ibEnable = true;
-
- _event = new AutoResetEvent(false);
- }
-
- public void Push(NvGpuVmm vmm, long entry)
- {
- _ibBuffer.Enqueue((vmm, entry));
-
- _event.Set();
- }
-
- public bool WaitForCommands()
- {
- return _event.WaitOne(8);
- }
-
- public void DispatchCalls()
- {
- while (Step());
- }
-
- private bool Step()
- {
- if (_dmaGet != _dmaPut)
- {
- int word = _vmm.ReadInt32(_dmaGet);
-
- _dmaGet += 4;
-
- if (!_nonMain)
- {
- _dmaMGet = _dmaGet;
- }
-
- if (_state.LengthPending != 0)
- {
- _state.LengthPending = 0;
- _state.MethodCount = word & 0xffffff;
- }
- else if (_state.MethodCount != 0)
- {
- if (!_sliEnable || _sliActive)
- {
- CallMethod(word);
- }
-
- if (!_state.NonIncrementing)
- {
- _state.Method++;
- }
-
- if (_state.IncrementOnce)
- {
- _state.NonIncrementing = true;
- }
-
- _state.MethodCount--;
- }
- else
- {
- int submissionMode = (word >> 29) & 7;
-
- switch (submissionMode)
- {
- case 1:
- // Incrementing.
- SetNonImmediateState(word);
-
- _state.NonIncrementing = false;
- _state.IncrementOnce = false;
-
- break;
-
- case 3:
- // Non-incrementing.
- SetNonImmediateState(word);
-
- _state.NonIncrementing = true;
- _state.IncrementOnce = false;
-
- break;
-
- case 4:
- // Immediate.
- _state.Method = (word >> 0) & 0x1fff;
- _state.SubChannel = (word >> 13) & 7;
- _state.NonIncrementing = true;
- _state.IncrementOnce = false;
-
- CallMethod((word >> 16) & 0x1fff);
-
- break;
-
- case 5:
- // Increment-once.
- SetNonImmediateState(word);
-
- _state.NonIncrementing = false;
- _state.IncrementOnce = true;
-
- break;
- }
- }
- }
- else if (_ibEnable && _ibBuffer.TryDequeue(out (NvGpuVmm Vmm, long Entry) tuple))
- {
- _vmm = tuple.Vmm;
-
- long entry = tuple.Entry;
-
- int length = (int)(entry >> 42) & 0x1fffff;
-
- _dmaGet = entry & 0xfffffffffc;
- _dmaPut = _dmaGet + length * 4;
-
- _nonMain = (entry & (1L << 41)) != 0;
-
- _gpu.ResourceManager.ClearPbCache();
- }
- else
- {
- return false;
- }
-
- return true;
- }
-
- private void SetNonImmediateState(int word)
- {
- _state.Method = (word >> 0) & 0x1fff;
- _state.SubChannel = (word >> 13) & 7;
- _state.MethodCount = (word >> 16) & 0x1fff;
- }
-
- private void CallMethod(int argument)
- {
- _gpu.Fifo.CallMethod(_vmm, new GpuMethodCall(
- _state.Method,
- argument,
- _state.SubChannel,
- _state.MethodCount));
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/EmbeddedResource.cs b/Ryujinx.Graphics/Gal/EmbeddedResource.cs
deleted file mode 100644
index ba662499..00000000
--- a/Ryujinx.Graphics/Gal/EmbeddedResource.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using System.IO;
-using System.Reflection;
-
-namespace Ryujinx.Graphics.Gal
-{
- static class EmbeddedResource
- {
- public static string GetString(string name)
- {
- Assembly asm = typeof(EmbeddedResource).Assembly;
-
- using (Stream resStream = asm.GetManifestResourceStream(name))
- {
- StreamReader reader = new StreamReader(resStream);
-
- return reader.ReadToEnd();
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalBlendEquation.cs b/Ryujinx.Graphics/Gal/GalBlendEquation.cs
deleted file mode 100644
index 7757faae..00000000
--- a/Ryujinx.Graphics/Gal/GalBlendEquation.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalBlendEquation
- {
- FuncAdd = 1,
- FuncSubtract = 2,
- FuncReverseSubtract = 3,
- Min = 4,
- Max = 5,
-
- FuncAddGl = 0x8006,
- FuncSubtractGl = 0x8007,
- FuncReverseSubtractGl = 0x8008,
- MinGl = 0x800a,
- MaxGl = 0x800b
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalBlendFactor.cs b/Ryujinx.Graphics/Gal/GalBlendFactor.cs
deleted file mode 100644
index f70b0501..00000000
--- a/Ryujinx.Graphics/Gal/GalBlendFactor.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalBlendFactor
- {
- Zero = 0x1,
- One = 0x2,
- SrcColor = 0x3,
- OneMinusSrcColor = 0x4,
- SrcAlpha = 0x5,
- OneMinusSrcAlpha = 0x6,
- DstAlpha = 0x7,
- OneMinusDstAlpha = 0x8,
- DstColor = 0x9,
- OneMinusDstColor = 0xa,
- SrcAlphaSaturate = 0xb,
- Src1Color = 0x10,
- OneMinusSrc1Color = 0x11,
- Src1Alpha = 0x12,
- OneMinusSrc1Alpha = 0x13,
- ConstantColor = 0x61,
- OneMinusConstantColor = 0x62,
- ConstantAlpha = 0x63,
- OneMinusConstantAlpha = 0x64,
-
- ZeroGl = 0x4000,
- OneGl = 0x4001,
- SrcColorGl = 0x4300,
- OneMinusSrcColorGl = 0x4301,
- SrcAlphaGl = 0x4302,
- OneMinusSrcAlphaGl = 0x4303,
- DstAlphaGl = 0x4304,
- OneMinusDstAlphaGl = 0x4305,
- DstColorGl = 0x4306,
- OneMinusDstColorGl = 0x4307,
- SrcAlphaSaturateGl = 0x4308,
- ConstantColorGl = 0xc001,
- OneMinusConstantColorGl = 0xc002,
- ConstantAlphaGl = 0xc003,
- OneMinusConstantAlphaGl = 0xc004,
- Src1ColorGl = 0xc900,
- OneMinusSrc1ColorGl = 0xc901,
- Src1AlphaGl = 0xc902,
- OneMinusSrc1AlphaGl = 0xc903
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalClearBufferFlags.cs b/Ryujinx.Graphics/Gal/GalClearBufferFlags.cs
deleted file mode 100644
index 8565051c..00000000
--- a/Ryujinx.Graphics/Gal/GalClearBufferFlags.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Gal
-{
- [Flags]
- public enum GalClearBufferFlags
- {
- Depth = 1 << 0,
- Stencil = 1 << 1,
- ColorRed = 1 << 2,
- ColorGreen = 1 << 3,
- ColorBlue = 1 << 4,
- ColorAlpha = 1 << 5
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalColorF.cs b/Ryujinx.Graphics/Gal/GalColorF.cs
deleted file mode 100644
index e915870c..00000000
--- a/Ryujinx.Graphics/Gal/GalColorF.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public struct GalColorF
- {
- public float Red { get; private set; }
- public float Green { get; private set; }
- public float Blue { get; private set; }
- public float Alpha { get; private set; }
-
- public GalColorF(
- float red,
- float green,
- float blue,
- float alpha)
- {
- Red = red;
- Green = green;
- Blue = blue;
- Alpha = alpha;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalComparisonOp.cs b/Ryujinx.Graphics/Gal/GalComparisonOp.cs
deleted file mode 100644
index f26a7753..00000000
--- a/Ryujinx.Graphics/Gal/GalComparisonOp.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalComparisonOp
- {
- Never = 0x1,
- Less = 0x2,
- Equal = 0x3,
- Lequal = 0x4,
- Greater = 0x5,
- NotEqual = 0x6,
- Gequal = 0x7,
- Always = 0x8
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalCullFace.cs b/Ryujinx.Graphics/Gal/GalCullFace.cs
deleted file mode 100644
index 4ab3e174..00000000
--- a/Ryujinx.Graphics/Gal/GalCullFace.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalCullFace
- {
- Front = 0x404,
- Back = 0x405,
- FrontAndBack = 0x408
- }
-}
diff --git a/Ryujinx.Graphics/Gal/GalFrontFace.cs b/Ryujinx.Graphics/Gal/GalFrontFace.cs
deleted file mode 100644
index 6cc4a802..00000000
--- a/Ryujinx.Graphics/Gal/GalFrontFace.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalFrontFace
- {
- Cw = 0x900,
- Ccw = 0x901
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalImage.cs b/Ryujinx.Graphics/Gal/GalImage.cs
deleted file mode 100644
index 1345704d..00000000
--- a/Ryujinx.Graphics/Gal/GalImage.cs
+++ /dev/null
@@ -1,87 +0,0 @@
-using Ryujinx.Graphics.Texture;
-
-namespace Ryujinx.Graphics.Gal
-{
- public struct GalImage
- {
- public int Width;
- public int Height;
-
- // FIXME: separate layer and depth
- public int Depth;
- public int LayerCount;
- public int TileWidth;
- public int GobBlockHeight;
- public int GobBlockDepth;
- public int Pitch;
- public int MaxMipmapLevel;
-
- public GalImageFormat Format;
- public GalMemoryLayout Layout;
- public GalTextureSource XSource;
- public GalTextureSource YSource;
- public GalTextureSource ZSource;
- public GalTextureSource WSource;
- public GalTextureTarget TextureTarget;
-
- public GalImage(
- int width,
- int height,
- int depth,
- int layerCount,
- int tileWidth,
- int gobBlockHeight,
- int gobBlockDepth,
- GalMemoryLayout layout,
- GalImageFormat format,
- GalTextureTarget textureTarget,
- int maxMipmapLevel = 1,
- GalTextureSource xSource = GalTextureSource.Red,
- GalTextureSource ySource = GalTextureSource.Green,
- GalTextureSource zSource = GalTextureSource.Blue,
- GalTextureSource wSource = GalTextureSource.Alpha)
- {
- Width = width;
- Height = height;
- LayerCount = layerCount;
- Depth = depth;
- TileWidth = tileWidth;
- GobBlockHeight = gobBlockHeight;
- GobBlockDepth = gobBlockDepth;
- Layout = layout;
- Format = format;
- MaxMipmapLevel = maxMipmapLevel;
- XSource = xSource;
- YSource = ySource;
- ZSource = zSource;
- WSource = wSource;
- TextureTarget = textureTarget;
-
- Pitch = ImageUtils.GetPitch(format, width);
- }
-
- public bool SizeMatches(GalImage image, bool ignoreLayer = false)
- {
- if (ImageUtils.GetBytesPerPixel(Format) !=
- ImageUtils.GetBytesPerPixel(image.Format))
- {
- return false;
- }
-
- if (ImageUtils.GetAlignedWidth(this) !=
- ImageUtils.GetAlignedWidth(image))
- {
- return false;
- }
-
- bool result = Height == image.Height && Depth == image.Depth;
-
- if (!ignoreLayer)
- {
- result = result && LayerCount == image.LayerCount;
- }
-
- return result;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalImageFormat.cs b/Ryujinx.Graphics/Gal/GalImageFormat.cs
deleted file mode 100644
index 19ce6cfc..00000000
--- a/Ryujinx.Graphics/Gal/GalImageFormat.cs
+++ /dev/null
@@ -1,69 +0,0 @@
-// ReSharper disable InconsistentNaming
-using System;
-
-namespace Ryujinx.Graphics.Gal
-{
- [Flags]
- public enum GalImageFormat
- {
- Astc2DStart,
- Astc2D4x4,
- Astc2D5x4,
- Astc2D5x5,
- Astc2D6x5,
- Astc2D6x6,
- Astc2D8x5,
- Astc2D8x6,
- Astc2D8x8,
- Astc2D10x5,
- Astc2D10x6,
- Astc2D10x8,
- Astc2D10x10,
- Astc2D12x10,
- Astc2D12x12,
- Astc2DEnd,
-
- Rgba4,
- Rgb565,
- Bgr565,
- Bgr5A1,
- Rgb5A1,
- R8,
- Rg8,
- Rgbx8,
- Rgba8,
- Bgra8,
- Rgb10A2,
- R16,
- Rg16,
- Rgba16,
- R32,
- Rg32,
- Rgba32,
- R11G11B10,
- D16,
- D24,
- D32,
- D24S8,
- D32S8,
- BC1,
- BC2,
- BC3,
- BC4,
- BC5,
- BptcSfloat,
- BptcUfloat,
- BptcUnorm,
-
- Snorm = 1 << 26,
- Unorm = 1 << 27,
- Sint = 1 << 28,
- Uint = 1 << 39,
- Float = 1 << 30,
- Srgb = 1 << 31,
-
- TypeMask = Snorm | Unorm | Sint | Uint | Float | Srgb,
-
- FormatMask = ~TypeMask
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalIndexFormat.cs b/Ryujinx.Graphics/Gal/GalIndexFormat.cs
deleted file mode 100644
index 71a50cdb..00000000
--- a/Ryujinx.Graphics/Gal/GalIndexFormat.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalIndexFormat
- {
- Byte = 0,
- Int16 = 1,
- Int32 = 2
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalMemoryLayout.cs b/Ryujinx.Graphics/Gal/GalMemoryLayout.cs
deleted file mode 100644
index 73fabf8c..00000000
--- a/Ryujinx.Graphics/Gal/GalMemoryLayout.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalMemoryLayout
- {
- BlockLinear = 0,
- Pitch = 1
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalPipelineState.cs b/Ryujinx.Graphics/Gal/GalPipelineState.cs
deleted file mode 100644
index c044a55f..00000000
--- a/Ryujinx.Graphics/Gal/GalPipelineState.cs
+++ /dev/null
@@ -1,130 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public struct ColorMaskState
- {
- private static readonly ColorMaskState DefaultBackingField = new ColorMaskState()
- {
- Red = true,
- Green = true,
- Blue = true,
- Alpha = true
- };
-
- public static ColorMaskState Default => DefaultBackingField;
-
- public bool Red;
- public bool Green;
- public bool Blue;
- public bool Alpha;
- }
-
- public struct BlendState
- {
- private static readonly BlendState DefaultBackingField = new BlendState()
- {
- Enabled = false,
- SeparateAlpha = false,
- EquationRgb = GalBlendEquation.FuncAdd,
- FuncSrcRgb = GalBlendFactor.One,
- FuncDstRgb = GalBlendFactor.Zero,
- EquationAlpha = GalBlendEquation.FuncAdd,
- FuncSrcAlpha = GalBlendFactor.One,
- FuncDstAlpha = GalBlendFactor.Zero
- };
-
- public static BlendState Default => DefaultBackingField;
-
- public bool Enabled;
- public bool SeparateAlpha;
- public GalBlendEquation EquationRgb;
- public GalBlendFactor FuncSrcRgb;
- public GalBlendFactor FuncDstRgb;
- public GalBlendEquation EquationAlpha;
- public GalBlendFactor FuncSrcAlpha;
- public GalBlendFactor FuncDstAlpha;
- }
-
- public class GalPipelineState
- {
- public const int Stages = 5;
- public const int ConstBuffersPerStage = 18;
- public const int RenderTargetsCount = 8;
-
- public long[][] ConstBufferKeys;
-
- public GalVertexBinding[] VertexBindings;
-
- public bool FramebufferSrgb;
-
- public float FlipX;
- public float FlipY;
-
- public int Instance;
-
- public GalFrontFace FrontFace;
-
- public bool CullFaceEnabled;
- public GalCullFace CullFace;
-
- public bool DepthTestEnabled;
- public bool DepthWriteEnabled;
- public GalComparisonOp DepthFunc;
- public float DepthRangeNear;
- public float DepthRangeFar;
-
- public bool StencilTestEnabled;
- public bool StencilTwoSideEnabled;
-
- public GalComparisonOp StencilBackFuncFunc;
- public int StencilBackFuncRef;
- public uint StencilBackFuncMask;
- public GalStencilOp StencilBackOpFail;
- public GalStencilOp StencilBackOpZFail;
- public GalStencilOp StencilBackOpZPass;
- public uint StencilBackMask;
-
- public GalComparisonOp StencilFrontFuncFunc;
- public int StencilFrontFuncRef;
- public uint StencilFrontFuncMask;
- public GalStencilOp StencilFrontOpFail;
- public GalStencilOp StencilFrontOpZFail;
- public GalStencilOp StencilFrontOpZPass;
- public uint StencilFrontMask;
-
- public int ScissorTestCount;
- public bool[] ScissorTestEnabled;
- public int[] ScissorTestX;
- public int[] ScissorTestY;
- public int[] ScissorTestWidth;
- public int[] ScissorTestHeight;
-
- public bool BlendIndependent;
- public BlendState[] Blends;
-
- public bool ColorMaskCommon;
- public ColorMaskState[] ColorMasks;
-
- public bool PrimitiveRestartEnabled;
- public uint PrimitiveRestartIndex;
-
- public GalPipelineState()
- {
- ConstBufferKeys = new long[Stages][];
-
- for (int stage = 0; stage < Stages; stage++)
- {
- ConstBufferKeys[stage] = new long[ConstBuffersPerStage];
- }
-
- Blends = new BlendState[RenderTargetsCount];
-
- ScissorTestEnabled = new bool[RenderTargetsCount];
- ScissorTestY = new int[RenderTargetsCount];
- ScissorTestX = new int[RenderTargetsCount];
- ScissorTestWidth = new int[RenderTargetsCount];
- ScissorTestHeight = new int[RenderTargetsCount];
-
- ColorMasks = new ColorMaskState[RenderTargetsCount];
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalPrimitiveType.cs b/Ryujinx.Graphics/Gal/GalPrimitiveType.cs
deleted file mode 100644
index ce084149..00000000
--- a/Ryujinx.Graphics/Gal/GalPrimitiveType.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalPrimitiveType
- {
- Points = 0x0,
- Lines = 0x1,
- LineLoop = 0x2,
- LineStrip = 0x3,
- Triangles = 0x4,
- TriangleStrip = 0x5,
- TriangleFan = 0x6,
- Quads = 0x7,
- QuadStrip = 0x8,
- Polygon = 0x9,
- LinesAdjacency = 0xa,
- LineStripAdjacency = 0xb,
- TrianglesAdjacency = 0xc,
- TriangleStripAdjacency = 0xd,
- Patches = 0xe
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalShaderType.cs b/Ryujinx.Graphics/Gal/GalShaderType.cs
deleted file mode 100644
index eb5aaf88..00000000
--- a/Ryujinx.Graphics/Gal/GalShaderType.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalShaderType
- {
- Vertex = 0,
- TessControl = 1,
- TessEvaluation = 2,
- Geometry = 3,
- Fragment = 4
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalStencilOp.cs b/Ryujinx.Graphics/Gal/GalStencilOp.cs
deleted file mode 100644
index fc83ca5e..00000000
--- a/Ryujinx.Graphics/Gal/GalStencilOp.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalStencilOp
- {
- Keep = 0x1,
- Zero = 0x2,
- Replace = 0x3,
- Incr = 0x4,
- Decr = 0x5,
- Invert = 0x6,
- IncrWrap = 0x7,
- DecrWrap = 0x8
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalSurfaceFormat.cs b/Ryujinx.Graphics/Gal/GalSurfaceFormat.cs
deleted file mode 100644
index 9cebcc27..00000000
--- a/Ryujinx.Graphics/Gal/GalSurfaceFormat.cs
+++ /dev/null
@@ -1,68 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalSurfaceFormat
- {
- Bitmap = 0x1c,
- Unknown1D = 0x1d,
- Rgba32Float = 0xc0,
- Rgba32Sint = 0xc1,
- Rgba32Uint = 0xc2,
- Rgbx32Float = 0xc3,
- Rgbx32Sint = 0xc4,
- Rgbx32Uint = 0xc5,
- Rgba16Unorm = 0xc6,
- Rgba16Snorm = 0xc7,
- Rgba16Sint = 0xc8,
- Rgba16Uint = 0xc9,
- Rgba16Float = 0xca,
- Rg32Float = 0xcb,
- Rg32Sint = 0xcc,
- Rg32Uint = 0xcd,
- Rgbx16Float = 0xce,
- Bgra8Unorm = 0xcf,
- Bgra8Srgb = 0xd0,
- Rgb10A2Unorm = 0xd1,
- Rgb10A2Uint = 0xd2,
- Rgba8Unorm = 0xd5,
- Rgba8Srgb = 0xd6,
- Rgba8Snorm = 0xd7,
- Rgba8Sint = 0xd8,
- Rgba8Uint = 0xd9,
- Rg16Unorm = 0xda,
- Rg16Snorm = 0xdb,
- Rg16Sint = 0xdc,
- Rg16Uint = 0xdd,
- Rg16Float = 0xde,
- Bgr10A2Unorm = 0xdf,
- R11G11B10Float = 0xe0,
- R32Sint = 0xe3,
- R32Uint = 0xe4,
- R32Float = 0xe5,
- Bgrx8Unorm = 0xe6,
- Bgrx8Srgb = 0xe7,
- B5G6R5Unorm = 0xe8,
- Bgr5A1Unorm = 0xe9,
- Rg8Unorm = 0xea,
- Rg8Snorm = 0xeb,
- Rg8Sint = 0xec,
- Rg8Uint = 0xed,
- R16Unorm = 0xee,
- R16Snorm = 0xef,
- R16Sint = 0xf0,
- R16Uint = 0xf1,
- R16Float = 0xf2,
- R8Unorm = 0xf3,
- R8Snorm = 0xf4,
- R8Sint = 0xf5,
- R8Uint = 0xf6,
- A8Unorm = 0xf7,
- Bgr5x1Unorm = 0xf8,
- Rgbx8Unorm = 0xf9,
- Rgbx8Srgb = 0xfa,
- Bgr5x1UnormUnknownFB = 0xfb,
- Bgr5x1UnormUnknownFC = 0xfc,
- Bgrx8UnormUnknownFD = 0xfd,
- Bgrx8UnormUnknownFE = 0xfe,
- Y32UintUnknownFF = 0xff
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalTextureFilter.cs b/Ryujinx.Graphics/Gal/GalTextureFilter.cs
deleted file mode 100644
index 8e9669f0..00000000
--- a/Ryujinx.Graphics/Gal/GalTextureFilter.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalTextureFilter
- {
- Nearest = 1,
- Linear = 2
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalTextureFormat.cs b/Ryujinx.Graphics/Gal/GalTextureFormat.cs
deleted file mode 100644
index ed27180a..00000000
--- a/Ryujinx.Graphics/Gal/GalTextureFormat.cs
+++ /dev/null
@@ -1,46 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalTextureFormat
- {
- Rgba32 = 0x1,
- Rgba16 = 0x3,
- Rg32 = 0x4,
- Rgba8 = 0x8,
- Rgb10A2 = 0x9,
- Rg16 = 0xc,
- R32 = 0xf,
- BptcSfloat = 0x10,
- BptcUfloat = 0x11,
- Rgba4 = 0x12,
- Rgb5A1 = 0x14,
- Rgb565 = 0x15,
- BptcUnorm = 0x17,
- Rg8 = 0x18,
- R16 = 0x1b,
- R8 = 0x1d,
- R11G11B10F = 0x21,
- BC1 = 0x24,
- BC2 = 0x25,
- BC3 = 0x26,
- BC4 = 0x27,
- BC5 = 0x28,
- D24S8 = 0x29,
- D32F = 0x2f,
- D32Fx24S8 = 0x30,
- D16 = 0x3a,
- Astc2D4x4 = 0x40,
- Astc2D5x5 = 0x41,
- Astc2D6x6 = 0x42,
- Astc2D8x8 = 0x44,
- Astc2D10x10 = 0x45,
- Astc2D12x12 = 0x46,
- Astc2D5x4 = 0x50,
- Astc2D6x5 = 0x51,
- Astc2D8x6 = 0x52,
- Astc2D10x8 = 0x53,
- Astc2D12x10 = 0x54,
- Astc2D8x5 = 0x55,
- Astc2D10x5 = 0x56,
- Astc2D10x6 = 0x57
- }
-}
diff --git a/Ryujinx.Graphics/Gal/GalTextureMipFilter.cs b/Ryujinx.Graphics/Gal/GalTextureMipFilter.cs
deleted file mode 100644
index 2123ec7d..00000000
--- a/Ryujinx.Graphics/Gal/GalTextureMipFilter.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalTextureMipFilter
- {
- None = 1,
- Nearest = 2,
- Linear = 3
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalTextureSampler.cs b/Ryujinx.Graphics/Gal/GalTextureSampler.cs
deleted file mode 100644
index 2e57a130..00000000
--- a/Ryujinx.Graphics/Gal/GalTextureSampler.cs
+++ /dev/null
@@ -1,41 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public struct GalTextureSampler
- {
- public GalTextureWrap AddressU { get; private set; }
- public GalTextureWrap AddressV { get; private set; }
- public GalTextureWrap AddressP { get; private set; }
-
- public GalTextureFilter MinFilter { get; private set; }
- public GalTextureFilter MagFilter { get; private set; }
- public GalTextureMipFilter MipFilter { get; private set; }
-
- public GalColorF BorderColor { get; private set; }
-
- public bool DepthCompare { get; private set; }
- public DepthCompareFunc DepthCompareFunc { get; private set; }
-
- public GalTextureSampler(
- GalTextureWrap addressU,
- GalTextureWrap addressV,
- GalTextureWrap addressP,
- GalTextureFilter minFilter,
- GalTextureFilter magFilter,
- GalTextureMipFilter mipFilter,
- GalColorF borderColor,
- bool depthCompare,
- DepthCompareFunc depthCompareFunc)
- {
- AddressU = addressU;
- AddressV = addressV;
- AddressP = addressP;
- MinFilter = minFilter;
- MagFilter = magFilter;
- MipFilter = mipFilter;
- BorderColor = borderColor;
-
- DepthCompare = depthCompare;
- DepthCompareFunc = depthCompareFunc;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalTextureSource.cs b/Ryujinx.Graphics/Gal/GalTextureSource.cs
deleted file mode 100644
index 72dbec60..00000000
--- a/Ryujinx.Graphics/Gal/GalTextureSource.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalTextureSource
- {
- Zero = 0,
- Red = 2,
- Green = 3,
- Blue = 4,
- Alpha = 5,
- OneInt = 6,
- OneFloat = 7
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalTextureTarget.cs b/Ryujinx.Graphics/Gal/GalTextureTarget.cs
deleted file mode 100644
index bcc0c49a..00000000
--- a/Ryujinx.Graphics/Gal/GalTextureTarget.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalTextureTarget
- {
- OneD = 0,
- TwoD = 1,
- ThreeD = 2,
- CubeMap = 3,
- OneDArray = 4,
- TwoDArray = 5,
- OneDBuffer = 6,
- TwoDNoMipMap = 7,
- CubeArray = 8,
- }
-}
diff --git a/Ryujinx.Graphics/Gal/GalTextureType.cs b/Ryujinx.Graphics/Gal/GalTextureType.cs
deleted file mode 100644
index b02b8b37..00000000
--- a/Ryujinx.Graphics/Gal/GalTextureType.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalTextureType
- {
- Snorm = 1,
- Unorm = 2,
- Sint = 3,
- Uint = 4,
- SnormForceFp16 = 5,
- UnormForceFp16 = 6,
- Float = 7
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalTextureWrap.cs b/Ryujinx.Graphics/Gal/GalTextureWrap.cs
deleted file mode 100644
index 66e53154..00000000
--- a/Ryujinx.Graphics/Gal/GalTextureWrap.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalTextureWrap
- {
- Repeat = 0,
- MirroredRepeat = 1,
- ClampToEdge = 2,
- ClampToBorder = 3,
- Clamp = 4,
- MirrorClampToEdge = 5,
- MirrorClampToBorder = 6,
- MirrorClamp = 7
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalVertexAttrib.cs b/Ryujinx.Graphics/Gal/GalVertexAttrib.cs
deleted file mode 100644
index feca5aea..00000000
--- a/Ryujinx.Graphics/Gal/GalVertexAttrib.cs
+++ /dev/null
@@ -1,33 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public struct GalVertexAttrib
- {
- public int Index { get; private set; }
- public bool IsConst { get; private set; }
- public int Offset { get; private set; }
- public byte[] Data { get; private set; }
-
- public GalVertexAttribSize Size { get; private set; }
- public GalVertexAttribType Type { get; private set; }
-
- public bool IsBgra { get; private set; }
-
- public GalVertexAttrib(
- int index,
- bool isConst,
- int offset,
- byte[] data,
- GalVertexAttribSize size,
- GalVertexAttribType type,
- bool isBgra)
- {
- Index = index;
- IsConst = isConst;
- Data = data;
- Offset = offset;
- Size = size;
- Type = type;
- IsBgra = isBgra;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalVertexAttribSize.cs b/Ryujinx.Graphics/Gal/GalVertexAttribSize.cs
deleted file mode 100644
index d3ce60ac..00000000
--- a/Ryujinx.Graphics/Gal/GalVertexAttribSize.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalVertexAttribSize
- {
- _32_32_32_32 = 0x1,
- _32_32_32 = 0x2,
- _16_16_16_16 = 0x3,
- _32_32 = 0x4,
- _16_16_16 = 0x5,
- _8_8_8_8 = 0xa,
- _16_16 = 0xf,
- _32 = 0x12,
- _8_8_8 = 0x13,
- _8_8 = 0x18,
- _16 = 0x1b,
- _8 = 0x1d,
- _10_10_10_2 = 0x30,
- _11_11_10 = 0x31
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalVertexAttribType.cs b/Ryujinx.Graphics/Gal/GalVertexAttribType.cs
deleted file mode 100644
index 358836fd..00000000
--- a/Ryujinx.Graphics/Gal/GalVertexAttribType.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalVertexAttribType
- {
- Snorm = 1,
- Unorm = 2,
- Sint = 3,
- Uint = 4,
- Uscaled = 5,
- Sscaled = 6,
- Float = 7
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalVertexBinding.cs b/Ryujinx.Graphics/Gal/GalVertexBinding.cs
deleted file mode 100644
index 2337c2e3..00000000
--- a/Ryujinx.Graphics/Gal/GalVertexBinding.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public struct GalVertexBinding
- {
- // VboKey shouldn't be here, but ARB_vertex_attrib_binding is core since 4.3
-
- public bool Enabled;
- public int Stride;
- public long VboKey;
- public bool Instanced;
- public int Divisor;
- public GalVertexAttrib[] Attribs;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/GalZetaFormat.cs b/Ryujinx.Graphics/Gal/GalZetaFormat.cs
deleted file mode 100644
index 2429249e..00000000
--- a/Ryujinx.Graphics/Gal/GalZetaFormat.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public enum GalZetaFormat
- {
- D32Float = 0x0a,
- D16Unorm = 0x13,
- S8D24Unorm = 0x14,
- D24X8Unorm = 0x15,
- D24S8Unorm = 0x16,
- D24C8Unorm = 0x18,
- D32S8X24Float = 0x19,
- D24X8S8C8X16Unorm = 0x1d,
- D32X8C8X16Float = 0x1e,
- D32S8C8X16Float = 0x1f
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/IGalConstBuffer.cs b/Ryujinx.Graphics/Gal/IGalConstBuffer.cs
deleted file mode 100644
index 8c4e6d03..00000000
--- a/Ryujinx.Graphics/Gal/IGalConstBuffer.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Gal
-{
- public interface IGalConstBuffer
- {
- void LockCache();
- void UnlockCache();
-
- void Create(long key, long size);
-
- bool IsCached(long key, long size);
-
- void SetData(long key, long size, IntPtr hostAddress);
- void SetData(long key, byte[] data);
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/IGalMemory.cs b/Ryujinx.Graphics/Gal/IGalMemory.cs
deleted file mode 100644
index 78eb7154..00000000
--- a/Ryujinx.Graphics/Gal/IGalMemory.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public interface IGalMemory
- {
- int ReadInt32(long position);
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/IGalPipeline.cs b/Ryujinx.Graphics/Gal/IGalPipeline.cs
deleted file mode 100644
index 1ecb2602..00000000
--- a/Ryujinx.Graphics/Gal/IGalPipeline.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public interface IGalPipeline
- {
- void Bind(GalPipelineState state);
- void Unbind(GalPipelineState state);
-
- void ResetDepthMask();
- void ResetColorMask(int index);
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/IGalRasterizer.cs b/Ryujinx.Graphics/Gal/IGalRasterizer.cs
deleted file mode 100644
index 33bdeaad..00000000
--- a/Ryujinx.Graphics/Gal/IGalRasterizer.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Gal
-{
- public interface IGalRasterizer
- {
- void LockCaches();
- void UnlockCaches();
-
- void ClearBuffers(
- GalClearBufferFlags flags,
- int attachment,
- float red,
- float green,
- float blue,
- float alpha,
- float depth,
- int stencil);
-
- bool IsVboCached(long key, long dataSize);
-
- bool IsIboCached(long key, long dataSize);
-
- void CreateVbo(long key, int dataSize, IntPtr hostAddress);
- void CreateVbo(long key, byte[] data);
-
- void CreateIbo(long key, int dataSize, IntPtr hostAddress);
- void CreateIbo(long key, int dataSize, byte[] buffer);
-
- void SetIndexArray(int size, GalIndexFormat format);
-
- void DrawArrays(int first, int count, GalPrimitiveType primType);
-
- void DrawElements(long iboKey, int first, int vertexBase, GalPrimitiveType primType);
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/IGalRenderTarget.cs b/Ryujinx.Graphics/Gal/IGalRenderTarget.cs
deleted file mode 100644
index c281fe06..00000000
--- a/Ryujinx.Graphics/Gal/IGalRenderTarget.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public interface IGalRenderTarget
- {
- void Bind();
-
- void BindColor(long key, int attachment);
-
- void UnbindColor(int attachment);
-
- void BindZeta(long key);
-
- void UnbindZeta();
-
- void Present(long key);
-
- void SetMap(int[] map);
-
- void SetTransform(bool flipX, bool flipY, int top, int left, int right, int bottom);
-
- void SetWindowSize(int width, int height);
-
- void SetViewport(int attachment, int x, int y, int width, int height);
-
- void Render();
-
- void Copy(
- GalImage srcImage,
- GalImage dstImage,
- long srcKey,
- long dstKey,
- int srcLayer,
- int dstLayer,
- int srcX0,
- int srcY0,
- int srcX1,
- int srcY1,
- int dstX0,
- int dstY0,
- int dstX1,
- int dstY1);
-
- void Reinterpret(long key, GalImage newImage);
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/IGalRenderer.cs b/Ryujinx.Graphics/Gal/IGalRenderer.cs
deleted file mode 100644
index 1acc4d03..00000000
--- a/Ryujinx.Graphics/Gal/IGalRenderer.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Gal
-{
- public interface IGalRenderer
- {
- void QueueAction(Action actionMthd);
-
- void RunActions();
-
- IGalConstBuffer Buffer { get; }
-
- IGalRenderTarget RenderTarget { get; }
-
- IGalRasterizer Rasterizer { get; }
-
- IGalShader Shader { get; }
-
- IGalPipeline Pipeline { get; }
-
- IGalTexture Texture { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/IGalShader.cs b/Ryujinx.Graphics/Gal/IGalShader.cs
deleted file mode 100644
index 6a9abe75..00000000
--- a/Ryujinx.Graphics/Gal/IGalShader.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-using Ryujinx.Graphics.Shader;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Gal
-{
- public interface IGalShader
- {
- void Create(IGalMemory memory, long key, GalShaderType type);
-
- void Create(IGalMemory memory, long vpAPos, long key, GalShaderType type);
-
- IEnumerable<CBufferDescriptor> GetConstBufferUsage(long key);
- IEnumerable<TextureDescriptor> GetTextureUsage(long key);
-
- void Bind(long key);
-
- void Unbind(GalShaderType type);
-
- void BindProgram();
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/IGalTexture.cs b/Ryujinx.Graphics/Gal/IGalTexture.cs
deleted file mode 100644
index 23ce054a..00000000
--- a/Ryujinx.Graphics/Gal/IGalTexture.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-namespace Ryujinx.Graphics.Gal
-{
- public interface IGalTexture
- {
- void LockCache();
- void UnlockCache();
-
- void Create(long key, int size, GalImage image);
-
- void Create(long key, byte[] data, GalImage image);
-
- bool TryGetImage(long key, out GalImage image);
-
- void Bind(long key, int index, GalImage image);
-
- void SetSampler(GalImage image, GalTextureSampler sampler);
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/OpenGL/DeleteValueCallback.cs b/Ryujinx.Graphics/Gal/OpenGL/DeleteValueCallback.cs
deleted file mode 100644
index 63b626f1..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/DeleteValueCallback.cs
+++ /dev/null
@@ -1,4 +0,0 @@
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- delegate void DeleteValue<T>(T value);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/OpenGL/ImageHandler.cs b/Ryujinx.Graphics/Gal/OpenGL/ImageHandler.cs
deleted file mode 100644
index d7f6f004..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/ImageHandler.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-using Ryujinx.Graphics.Texture;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- class ImageHandler
- {
- public GalImage Image { get; private set; }
-
- public int Width => Image.Width;
- public int Height => Image.Height;
- public int Depth => Image.Depth;
-
- public GalImageFormat Format => Image.Format;
-
- public int Handle { get; private set; }
-
- public bool HasColor => ImageUtils.HasColor(Image.Format);
- public bool HasDepth => ImageUtils.HasDepth(Image.Format);
- public bool HasStencil => ImageUtils.HasStencil(Image.Format);
-
- public ImageHandler(int handle, GalImage image)
- {
- Handle = handle;
- Image = image;
- }
- }
-}
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglCachedResource.cs b/Ryujinx.Graphics/Gal/OpenGL/OglCachedResource.cs
deleted file mode 100644
index 91f0a7e1..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglCachedResource.cs
+++ /dev/null
@@ -1,191 +0,0 @@
-using Ryujinx.Common;
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- class OglCachedResource<T>
- {
- public delegate void DeleteValue(T value);
-
- private const int MinTimeDelta = 5 * 60000;
- private const int MaxRemovalsPerRun = 10;
-
- private struct CacheBucket
- {
- public T Value { get; private set; }
-
- public LinkedListNode<long> Node { get; private set; }
-
- public long DataSize { get; private set; }
-
- public long Timestamp { get; private set; }
-
- public CacheBucket(T value, long dataSize, LinkedListNode<long> node)
- {
- Value = value;
- DataSize = dataSize;
- Node = node;
-
- Timestamp = PerformanceCounter.ElapsedMilliseconds;
- }
- }
-
- private Dictionary<long, CacheBucket> _cache;
-
- private LinkedList<long> _sortedCache;
-
- private DeleteValue _deleteValueCallback;
-
- private Queue<T> _deletePending;
-
- private bool _locked;
-
- private long _maxSize;
- private long _totalSize;
-
- public OglCachedResource(DeleteValue deleteValueCallback, long maxSize)
- {
- _maxSize = maxSize;
-
- if (deleteValueCallback == null)
- {
- throw new ArgumentNullException(nameof(deleteValueCallback));
- }
-
- _deleteValueCallback = deleteValueCallback;
-
- _cache = new Dictionary<long, CacheBucket>();
-
- _sortedCache = new LinkedList<long>();
-
- _deletePending = new Queue<T>();
- }
-
- public void Lock()
- {
- _locked = true;
- }
-
- public void Unlock()
- {
- _locked = false;
-
- while (_deletePending.TryDequeue(out T value))
- {
- _deleteValueCallback(value);
- }
-
- ClearCacheIfNeeded();
- }
-
- public void AddOrUpdate(long key, T value, long size)
- {
- if (!_locked)
- {
- ClearCacheIfNeeded();
- }
-
- LinkedListNode<long> node = _sortedCache.AddLast(key);
-
- CacheBucket newBucket = new CacheBucket(value, size, node);
-
- if (_cache.TryGetValue(key, out CacheBucket bucket))
- {
- if (_locked)
- {
- _deletePending.Enqueue(bucket.Value);
- }
- else
- {
- _deleteValueCallback(bucket.Value);
- }
-
- _sortedCache.Remove(bucket.Node);
-
- _totalSize -= bucket.DataSize;
-
- _cache[key] = newBucket;
- }
- else
- {
- _cache.Add(key, newBucket);
- }
-
- _totalSize += size;
- }
-
- public bool TryGetValue(long key, out T value)
- {
- if (_cache.TryGetValue(key, out CacheBucket bucket))
- {
- value = bucket.Value;
-
- _sortedCache.Remove(bucket.Node);
-
- LinkedListNode<long> node = _sortedCache.AddLast(key);
-
- _cache[key] = new CacheBucket(value, bucket.DataSize, node);
-
- return true;
- }
-
- value = default(T);
-
- return false;
- }
-
- public bool TryGetSize(long key, out long size)
- {
- if (_cache.TryGetValue(key, out CacheBucket bucket))
- {
- size = bucket.DataSize;
-
- return true;
- }
-
- size = 0;
-
- return false;
- }
-
- private void ClearCacheIfNeeded()
- {
- long timestamp = PerformanceCounter.ElapsedMilliseconds;
-
- int count = 0;
-
- while (count++ < MaxRemovalsPerRun)
- {
- LinkedListNode<long> node = _sortedCache.First;
-
- if (node == null)
- {
- break;
- }
-
- CacheBucket bucket = _cache[node.Value];
-
- long timeDelta = timestamp - bucket.Timestamp;
-
- if (timeDelta <= MinTimeDelta && !UnderMemoryPressure())
- {
- break;
- }
-
- _sortedCache.Remove(node);
-
- _cache.Remove(node.Value);
-
- _deleteValueCallback(bucket.Value);
-
- _totalSize -= bucket.DataSize;
- }
- }
-
- private bool UnderMemoryPressure()
- {
- return _totalSize >= _maxSize;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglConstBuffer.cs b/Ryujinx.Graphics/Gal/OpenGL/OglConstBuffer.cs
deleted file mode 100644
index e076be33..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglConstBuffer.cs
+++ /dev/null
@@ -1,74 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using System;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- class OglConstBuffer : IGalConstBuffer
- {
- private const long MaxConstBufferCacheSize = 64 * 1024 * 1024;
-
- private OglCachedResource<OglStreamBuffer> _cache;
-
- public OglConstBuffer()
- {
- _cache = new OglCachedResource<OglStreamBuffer>(DeleteBuffer, MaxConstBufferCacheSize);
- }
-
- public void LockCache()
- {
- _cache.Lock();
- }
-
- public void UnlockCache()
- {
- _cache.Unlock();
- }
-
- public void Create(long key, long size)
- {
- OglStreamBuffer buffer = new OglStreamBuffer(BufferTarget.UniformBuffer, size);
-
- _cache.AddOrUpdate(key, buffer, size);
- }
-
- public bool IsCached(long key, long size)
- {
- return _cache.TryGetSize(key, out long cachedSize) && cachedSize == size;
- }
-
- public void SetData(long key, long size, IntPtr hostAddress)
- {
- if (_cache.TryGetValue(key, out OglStreamBuffer buffer))
- {
- buffer.SetData(size, hostAddress);
- }
- }
-
- public void SetData(long key, byte[] data)
- {
- if (_cache.TryGetValue(key, out OglStreamBuffer buffer))
- {
- buffer.SetData(data);
- }
- }
-
- public bool TryGetUbo(long key, out int uboHandle)
- {
- if (_cache.TryGetValue(key, out OglStreamBuffer buffer))
- {
- uboHandle = buffer.Handle;
-
- return true;
- }
-
- uboHandle = 0;
-
- return false;
- }
-
- private static void DeleteBuffer(OglStreamBuffer buffer)
- {
- buffer.Dispose();
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglEnumConverter.cs b/Ryujinx.Graphics/Gal/OpenGL/OglEnumConverter.cs
deleted file mode 100644
index c36d8bf9..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglEnumConverter.cs
+++ /dev/null
@@ -1,427 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using System;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- static class OglEnumConverter
- {
- public static FrontFaceDirection GetFrontFace(GalFrontFace frontFace)
- {
- switch (frontFace)
- {
- case GalFrontFace.Cw: return FrontFaceDirection.Cw;
- case GalFrontFace.Ccw: return FrontFaceDirection.Ccw;
- }
-
- throw new ArgumentException(nameof(frontFace) + " \"" + frontFace + "\" is not valid!");
- }
-
- public static CullFaceMode GetCullFace(GalCullFace cullFace)
- {
- switch (cullFace)
- {
- case GalCullFace.Front: return CullFaceMode.Front;
- case GalCullFace.Back: return CullFaceMode.Back;
- case GalCullFace.FrontAndBack: return CullFaceMode.FrontAndBack;
- }
-
- throw new ArgumentException(nameof(cullFace) + " \"" + cullFace + "\" is not valid!");
- }
-
- public static StencilOp GetStencilOp(GalStencilOp op)
- {
- switch (op)
- {
- case GalStencilOp.Keep: return StencilOp.Keep;
- case GalStencilOp.Zero: return StencilOp.Zero;
- case GalStencilOp.Replace: return StencilOp.Replace;
- case GalStencilOp.Incr: return StencilOp.Incr;
- case GalStencilOp.Decr: return StencilOp.Decr;
- case GalStencilOp.Invert: return StencilOp.Invert;
- case GalStencilOp.IncrWrap: return StencilOp.IncrWrap;
- case GalStencilOp.DecrWrap: return StencilOp.DecrWrap;
- }
-
- throw new ArgumentException(nameof(op) + " \"" + op + "\" is not valid!");
- }
-
- public static DepthFunction GetDepthFunc(GalComparisonOp func)
- {
- return (DepthFunction)GetFunc(func);
- }
-
- public static StencilFunction GetStencilFunc(GalComparisonOp func)
- {
- return (StencilFunction)GetFunc(func);
- }
-
- private static All GetFunc(GalComparisonOp func)
- {
- if ((int)func >= (int)All.Never &&
- (int)func <= (int)All.Always)
- {
- return (All)func;
- }
-
- switch (func)
- {
- case GalComparisonOp.Never: return All.Never;
- case GalComparisonOp.Less: return All.Less;
- case GalComparisonOp.Equal: return All.Equal;
- case GalComparisonOp.Lequal: return All.Lequal;
- case GalComparisonOp.Greater: return All.Greater;
- case GalComparisonOp.NotEqual: return All.Notequal;
- case GalComparisonOp.Gequal: return All.Gequal;
- case GalComparisonOp.Always: return All.Always;
- }
-
- throw new ArgumentException(nameof(func) + " \"" + func + "\" is not valid!");
- }
-
- public static DrawElementsType GetDrawElementsType(GalIndexFormat format)
- {
- switch (format)
- {
- case GalIndexFormat.Byte: return DrawElementsType.UnsignedByte;
- case GalIndexFormat.Int16: return DrawElementsType.UnsignedShort;
- case GalIndexFormat.Int32: return DrawElementsType.UnsignedInt;
- }
-
- throw new ArgumentException(nameof(format) + " \"" + format + "\" is not valid!");
- }
-
- public static PrimitiveType GetPrimitiveType(GalPrimitiveType type)
- {
- switch (type)
- {
- case GalPrimitiveType.Points: return PrimitiveType.Points;
- case GalPrimitiveType.Lines: return PrimitiveType.Lines;
- case GalPrimitiveType.LineLoop: return PrimitiveType.LineLoop;
- case GalPrimitiveType.LineStrip: return PrimitiveType.LineStrip;
- case GalPrimitiveType.Triangles: return PrimitiveType.Triangles;
- case GalPrimitiveType.TriangleStrip: return PrimitiveType.TriangleStrip;
- case GalPrimitiveType.TriangleFan: return PrimitiveType.TriangleFan;
- case GalPrimitiveType.Polygon: return PrimitiveType.Polygon;
- case GalPrimitiveType.LinesAdjacency: return PrimitiveType.LinesAdjacency;
- case GalPrimitiveType.LineStripAdjacency: return PrimitiveType.LineStripAdjacency;
- case GalPrimitiveType.TrianglesAdjacency: return PrimitiveType.TrianglesAdjacency;
- case GalPrimitiveType.TriangleStripAdjacency: return PrimitiveType.TriangleStripAdjacency;
- case GalPrimitiveType.Patches: return PrimitiveType.Patches;
- }
-
- throw new ArgumentException(nameof(type) + " \"" + type + "\" is not valid!");
- }
-
- public static ShaderType GetShaderType(GalShaderType type)
- {
- switch (type)
- {
- case GalShaderType.Vertex: return ShaderType.VertexShader;
- case GalShaderType.TessControl: return ShaderType.TessControlShader;
- case GalShaderType.TessEvaluation: return ShaderType.TessEvaluationShader;
- case GalShaderType.Geometry: return ShaderType.GeometryShader;
- case GalShaderType.Fragment: return ShaderType.FragmentShader;
- }
-
- throw new ArgumentException(nameof(type) + " \"" + type + "\" is not valid!");
- }
-
- public static (PixelInternalFormat, PixelFormat, PixelType) GetImageFormat(GalImageFormat format)
- {
- switch (format)
- {
- case GalImageFormat.Rgba32 | GalImageFormat.Float: return (PixelInternalFormat.Rgba32f, PixelFormat.Rgba, PixelType.Float);
- case GalImageFormat.Rgba32 | GalImageFormat.Sint: return (PixelInternalFormat.Rgba32i, PixelFormat.RgbaInteger, PixelType.Int);
- case GalImageFormat.Rgba32 | GalImageFormat.Uint: return (PixelInternalFormat.Rgba32ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt);
- case GalImageFormat.Rgba16 | GalImageFormat.Float: return (PixelInternalFormat.Rgba16f, PixelFormat.Rgba, PixelType.HalfFloat);
- case GalImageFormat.Rgba16 | GalImageFormat.Sint: return (PixelInternalFormat.Rgba16i, PixelFormat.RgbaInteger, PixelType.Short);
- case GalImageFormat.Rgba16 | GalImageFormat.Uint: return (PixelInternalFormat.Rgba16ui, PixelFormat.RgbaInteger, PixelType.UnsignedShort);
- case GalImageFormat.Rgba16 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba16, PixelFormat.Rgba, PixelType.UnsignedShort);
- case GalImageFormat.Rg32 | GalImageFormat.Float: return (PixelInternalFormat.Rg32f, PixelFormat.Rg, PixelType.Float);
- case GalImageFormat.Rg32 | GalImageFormat.Sint: return (PixelInternalFormat.Rg32i, PixelFormat.RgInteger, PixelType.Int);
- case GalImageFormat.Rg32 | GalImageFormat.Uint: return (PixelInternalFormat.Rg32ui, PixelFormat.RgInteger, PixelType.UnsignedInt);
- case GalImageFormat.Rgbx8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb8, PixelFormat.Rgba, PixelType.UnsignedByte);
- case GalImageFormat.Rgba8 | GalImageFormat.Snorm: return (PixelInternalFormat.Rgba8Snorm, PixelFormat.Rgba, PixelType.Byte);
- case GalImageFormat.Rgba8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte);
- case GalImageFormat.Rgba8 | GalImageFormat.Sint: return (PixelInternalFormat.Rgba8i, PixelFormat.RgbaInteger, PixelType.Byte);
- case GalImageFormat.Rgba8 | GalImageFormat.Uint: return (PixelInternalFormat.Rgba8ui, PixelFormat.RgbaInteger, PixelType.UnsignedByte);
- case GalImageFormat.Rgba8 | GalImageFormat.Srgb: return (PixelInternalFormat.Srgb8Alpha8, PixelFormat.Rgba, PixelType.UnsignedByte);
- case GalImageFormat.Bgra8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba8, PixelFormat.Bgra, PixelType.UnsignedByte);
- case GalImageFormat.Bgra8 | GalImageFormat.Srgb: return (PixelInternalFormat.Srgb8Alpha8, PixelFormat.Bgra, PixelType.UnsignedByte);
- case GalImageFormat.Rgba4 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba4, PixelFormat.Rgba, PixelType.UnsignedShort4444Reversed);
- case GalImageFormat.Rgb10A2 | GalImageFormat.Uint: return (PixelInternalFormat.Rgb10A2ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt2101010Reversed);
- case GalImageFormat.Rgb10A2 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb10A2, PixelFormat.Rgba, PixelType.UnsignedInt2101010Reversed);
- case GalImageFormat.R32 | GalImageFormat.Float: return (PixelInternalFormat.R32f, PixelFormat.Red, PixelType.Float);
- case GalImageFormat.R32 | GalImageFormat.Sint: return (PixelInternalFormat.R32i, PixelFormat.Red, PixelType.Int);
- case GalImageFormat.R32 | GalImageFormat.Uint: return (PixelInternalFormat.R32ui, PixelFormat.Red, PixelType.UnsignedInt);
- case GalImageFormat.Bgr5A1 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort5551);
- case GalImageFormat.Rgb5A1 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort1555Reversed);
- case GalImageFormat.Rgb565 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565Reversed);
- case GalImageFormat.Bgr565 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565);
- case GalImageFormat.Rg16 | GalImageFormat.Float: return (PixelInternalFormat.Rg16f, PixelFormat.Rg, PixelType.HalfFloat);
- case GalImageFormat.Rg16 | GalImageFormat.Sint: return (PixelInternalFormat.Rg16i, PixelFormat.RgInteger, PixelType.Short);
- case GalImageFormat.Rg16 | GalImageFormat.Snorm: return (PixelInternalFormat.Rg16Snorm, PixelFormat.Rg, PixelType.Short);
- case GalImageFormat.Rg16 | GalImageFormat.Uint: return (PixelInternalFormat.Rg16ui, PixelFormat.RgInteger, PixelType.UnsignedShort);
- case GalImageFormat.Rg16 | GalImageFormat.Unorm: return (PixelInternalFormat.Rg16, PixelFormat.Rg, PixelType.UnsignedShort);
- case GalImageFormat.Rg8 | GalImageFormat.Sint: return (PixelInternalFormat.Rg8i, PixelFormat.RgInteger, PixelType.Byte);
- case GalImageFormat.Rg8 | GalImageFormat.Snorm: return (PixelInternalFormat.Rg8Snorm, PixelFormat.Rg, PixelType.Byte);
- case GalImageFormat.Rg8 | GalImageFormat.Uint: return (PixelInternalFormat.Rg8ui, PixelFormat.RgInteger, PixelType.UnsignedByte);
- case GalImageFormat.Rg8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rg8, PixelFormat.Rg, PixelType.UnsignedByte);
- case GalImageFormat.R16 | GalImageFormat.Float: return (PixelInternalFormat.R16f, PixelFormat.Red, PixelType.HalfFloat);
- case GalImageFormat.R16 | GalImageFormat.Sint: return (PixelInternalFormat.R16i, PixelFormat.RedInteger, PixelType.Short);
- case GalImageFormat.R16 | GalImageFormat.Snorm: return (PixelInternalFormat.R16Snorm, PixelFormat.Red, PixelType.Short);
- case GalImageFormat.R16 | GalImageFormat.Uint: return (PixelInternalFormat.R16ui, PixelFormat.RedInteger, PixelType.UnsignedShort);
- case GalImageFormat.R16 | GalImageFormat.Unorm: return (PixelInternalFormat.R16, PixelFormat.Red, PixelType.UnsignedShort);
- case GalImageFormat.R8 | GalImageFormat.Sint: return (PixelInternalFormat.R8i, PixelFormat.RedInteger, PixelType.Byte);
- case GalImageFormat.R8 | GalImageFormat.Snorm: return (PixelInternalFormat.R8Snorm, PixelFormat.Red, PixelType.Byte);
- case GalImageFormat.R8 | GalImageFormat.Uint: return (PixelInternalFormat.R8ui, PixelFormat.RedInteger, PixelType.UnsignedByte);
- case GalImageFormat.R8 | GalImageFormat.Unorm: return (PixelInternalFormat.R8, PixelFormat.Red, PixelType.UnsignedByte);
- case GalImageFormat.R11G11B10 | GalImageFormat.Float: return (PixelInternalFormat.R11fG11fB10f, PixelFormat.Rgb, PixelType.UnsignedInt10F11F11FRev);
-
- case GalImageFormat.D16 | GalImageFormat.Unorm: return (PixelInternalFormat.DepthComponent16, PixelFormat.DepthComponent, PixelType.UnsignedShort);
- case GalImageFormat.D24 | GalImageFormat.Unorm: return (PixelInternalFormat.DepthComponent24, PixelFormat.DepthComponent, PixelType.UnsignedInt);
- case GalImageFormat.D24S8 | GalImageFormat.Uint: return (PixelInternalFormat.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248);
- case GalImageFormat.D24S8 | GalImageFormat.Unorm: return (PixelInternalFormat.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248);
- case GalImageFormat.D32 | GalImageFormat.Float: return (PixelInternalFormat.DepthComponent32f, PixelFormat.DepthComponent, PixelType.Float);
- case GalImageFormat.D32S8 | GalImageFormat.Float: return (PixelInternalFormat.Depth32fStencil8, PixelFormat.DepthStencil, PixelType.Float32UnsignedInt248Rev);
- }
-
- throw new NotImplementedException($"{format & GalImageFormat.FormatMask} {format & GalImageFormat.TypeMask}");
- }
-
- public static All GetDepthCompareFunc(DepthCompareFunc depthCompareFunc)
- {
- switch (depthCompareFunc)
- {
- case DepthCompareFunc.LEqual:
- return All.Lequal;
- case DepthCompareFunc.GEqual:
- return All.Gequal;
- case DepthCompareFunc.Less:
- return All.Less;
- case DepthCompareFunc.Greater:
- return All.Greater;
- case DepthCompareFunc.Equal:
- return All.Equal;
- case DepthCompareFunc.NotEqual:
- return All.Notequal;
- case DepthCompareFunc.Always:
- return All.Always;
- case DepthCompareFunc.Never:
- return All.Never;
- default:
- throw new ArgumentException(nameof(depthCompareFunc) + " \"" + depthCompareFunc + "\" is not valid!");
- }
- }
-
- public static InternalFormat GetCompressedImageFormat(GalImageFormat format)
- {
- switch (format)
- {
- case GalImageFormat.BptcSfloat | GalImageFormat.Float: return InternalFormat.CompressedRgbBptcSignedFloat;
- case GalImageFormat.BptcUfloat | GalImageFormat.Float: return InternalFormat.CompressedRgbBptcUnsignedFloat;
- case GalImageFormat.BptcUnorm | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaBptcUnorm;
- case GalImageFormat.BptcUnorm | GalImageFormat.Srgb: return InternalFormat.CompressedSrgbAlphaBptcUnorm;
- case GalImageFormat.BC1 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaS3tcDxt1Ext;
- case GalImageFormat.BC1 | GalImageFormat.Srgb: return InternalFormat.CompressedSrgbAlphaS3tcDxt1Ext;
- case GalImageFormat.BC2 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaS3tcDxt3Ext;
- case GalImageFormat.BC2 | GalImageFormat.Srgb: return InternalFormat.CompressedSrgbAlphaS3tcDxt3Ext;
- case GalImageFormat.BC3 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaS3tcDxt5Ext;
- case GalImageFormat.BC3 | GalImageFormat.Srgb: return InternalFormat.CompressedSrgbAlphaS3tcDxt5Ext;
- case GalImageFormat.BC4 | GalImageFormat.Snorm: return InternalFormat.CompressedSignedRedRgtc1;
- case GalImageFormat.BC4 | GalImageFormat.Unorm: return InternalFormat.CompressedRedRgtc1;
- case GalImageFormat.BC5 | GalImageFormat.Snorm: return InternalFormat.CompressedSignedRgRgtc2;
- case GalImageFormat.BC5 | GalImageFormat.Unorm: return InternalFormat.CompressedRgRgtc2;
- }
-
- throw new NotImplementedException($"{format & GalImageFormat.FormatMask} {format & GalImageFormat.TypeMask}");
- }
-
- public static All GetTextureSwizzle(GalTextureSource source)
- {
- switch (source)
- {
- case GalTextureSource.Zero: return All.Zero;
- case GalTextureSource.Red: return All.Red;
- case GalTextureSource.Green: return All.Green;
- case GalTextureSource.Blue: return All.Blue;
- case GalTextureSource.Alpha: return All.Alpha;
- case GalTextureSource.OneInt: return All.One;
- case GalTextureSource.OneFloat: return All.One;
- }
-
- throw new ArgumentException(nameof(source) + " \"" + source + "\" is not valid!");
- }
-
- public static TextureWrapMode GetTextureWrapMode(GalTextureWrap wrap)
- {
- switch (wrap)
- {
- case GalTextureWrap.Repeat: return TextureWrapMode.Repeat;
- case GalTextureWrap.MirroredRepeat: return TextureWrapMode.MirroredRepeat;
- case GalTextureWrap.ClampToEdge: return TextureWrapMode.ClampToEdge;
- case GalTextureWrap.ClampToBorder: return TextureWrapMode.ClampToBorder;
- case GalTextureWrap.Clamp: return TextureWrapMode.Clamp;
- }
-
- if (OglExtension.TextureMirrorClamp)
- {
- switch (wrap)
- {
- case GalTextureWrap.MirrorClampToEdge: return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampToEdgeExt;
- case GalTextureWrap.MirrorClampToBorder: return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampToBorderExt;
- case GalTextureWrap.MirrorClamp: return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampExt;
- }
- }
- else
- {
- // Fallback to non-mirrored clamps
- switch (wrap)
- {
- case GalTextureWrap.MirrorClampToEdge: return TextureWrapMode.ClampToEdge;
- case GalTextureWrap.MirrorClampToBorder: return TextureWrapMode.ClampToBorder;
- case GalTextureWrap.MirrorClamp: return TextureWrapMode.Clamp;
- }
- }
-
- throw new ArgumentException(nameof(wrap) + " \"" + wrap + "\" is not valid!");
- }
-
- public static TextureMinFilter GetTextureMinFilter(
- GalTextureFilter minFilter,
- GalTextureMipFilter mipFilter)
- {
- // TODO: Mip (needs mipmap support first).
- switch (minFilter)
- {
- case GalTextureFilter.Nearest: return TextureMinFilter.Nearest;
- case GalTextureFilter.Linear: return TextureMinFilter.Linear;
- }
-
- throw new ArgumentException(nameof(minFilter) + " \"" + minFilter + "\" is not valid!");
- }
-
- public static TextureMagFilter GetTextureMagFilter(GalTextureFilter filter)
- {
- switch (filter)
- {
- case GalTextureFilter.Nearest: return TextureMagFilter.Nearest;
- case GalTextureFilter.Linear: return TextureMagFilter.Linear;
- }
-
- throw new ArgumentException(nameof(filter) + " \"" + filter + "\" is not valid!");
- }
-
- public static BlendEquationMode GetBlendEquation(GalBlendEquation blendEquation)
- {
- switch (blendEquation)
- {
- case GalBlendEquation.FuncAdd:
- case GalBlendEquation.FuncAddGl:
- return BlendEquationMode.FuncAdd;
-
- case GalBlendEquation.FuncSubtract:
- case GalBlendEquation.FuncSubtractGl:
- return BlendEquationMode.FuncSubtract;
-
- case GalBlendEquation.FuncReverseSubtract:
- case GalBlendEquation.FuncReverseSubtractGl:
- return BlendEquationMode.FuncReverseSubtract;
-
- case GalBlendEquation.Min:
- case GalBlendEquation.MinGl:
- return BlendEquationMode.Min;
-
- case GalBlendEquation.Max:
- case GalBlendEquation.MaxGl:
- return BlendEquationMode.Max;
- }
-
- throw new ArgumentException(nameof(blendEquation) + " \"" + blendEquation + "\" is not valid!");
- }
-
- public static BlendingFactor GetBlendFactor(GalBlendFactor blendFactor)
- {
- switch (blendFactor)
- {
- case GalBlendFactor.Zero:
- case GalBlendFactor.ZeroGl:
- return BlendingFactor.Zero;
-
- case GalBlendFactor.One:
- case GalBlendFactor.OneGl:
- return BlendingFactor.One;
-
- case GalBlendFactor.SrcColor:
- case GalBlendFactor.SrcColorGl:
- return BlendingFactor.SrcColor;
-
- case GalBlendFactor.OneMinusSrcColor:
- case GalBlendFactor.OneMinusSrcColorGl:
- return BlendingFactor.OneMinusSrcColor;
-
- case GalBlendFactor.DstColor:
- case GalBlendFactor.DstColorGl:
- return BlendingFactor.DstColor;
-
- case GalBlendFactor.OneMinusDstColor:
- case GalBlendFactor.OneMinusDstColorGl:
- return BlendingFactor.OneMinusDstColor;
-
- case GalBlendFactor.SrcAlpha:
- case GalBlendFactor.SrcAlphaGl:
- return BlendingFactor.SrcAlpha;
-
- case GalBlendFactor.OneMinusSrcAlpha:
- case GalBlendFactor.OneMinusSrcAlphaGl:
- return BlendingFactor.OneMinusSrcAlpha;
-
- case GalBlendFactor.DstAlpha:
- case GalBlendFactor.DstAlphaGl:
- return BlendingFactor.DstAlpha;
-
- case GalBlendFactor.OneMinusDstAlpha:
- case GalBlendFactor.OneMinusDstAlphaGl:
- return BlendingFactor.OneMinusDstAlpha;
-
- case GalBlendFactor.OneMinusConstantColor:
- case GalBlendFactor.OneMinusConstantColorGl:
- return BlendingFactor.OneMinusConstantColor;
-
- case GalBlendFactor.ConstantAlpha:
- case GalBlendFactor.ConstantAlphaGl:
- return BlendingFactor.ConstantAlpha;
-
- case GalBlendFactor.OneMinusConstantAlpha:
- case GalBlendFactor.OneMinusConstantAlphaGl:
- return BlendingFactor.OneMinusConstantAlpha;
-
- case GalBlendFactor.SrcAlphaSaturate:
- case GalBlendFactor.SrcAlphaSaturateGl:
- return BlendingFactor.SrcAlphaSaturate;
-
- case GalBlendFactor.Src1Color:
- case GalBlendFactor.Src1ColorGl:
- return BlendingFactor.Src1Color;
-
- case GalBlendFactor.OneMinusSrc1Color:
- case GalBlendFactor.OneMinusSrc1ColorGl:
- return (BlendingFactor)BlendingFactorSrc.OneMinusSrc1Color;
-
- case GalBlendFactor.Src1Alpha:
- case GalBlendFactor.Src1AlphaGl:
- return BlendingFactor.Src1Alpha;
-
- case GalBlendFactor.OneMinusSrc1Alpha:
- case GalBlendFactor.OneMinusSrc1AlphaGl:
- return (BlendingFactor)BlendingFactorSrc.OneMinusSrc1Alpha;
-
- case GalBlendFactor.ConstantColor:
- case GalBlendFactor.ConstantColorGl:
- return BlendingFactor.ConstantColor;
- }
-
- throw new ArgumentException(nameof(blendFactor) + " \"" + blendFactor + "\" is not valid!");
- }
- }
-}
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglExtension.cs b/Ryujinx.Graphics/Gal/OpenGL/OglExtension.cs
deleted file mode 100644
index 8a1a0510..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglExtension.cs
+++ /dev/null
@@ -1,70 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using Ryujinx.Common.Logging;
-using System;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- static class OglExtension
- {
- // Private lazy backing variables
- private static Lazy<bool> _enhancedLayouts = new Lazy<bool>(() => HasExtension("GL_ARB_enhanced_layouts"));
- private static Lazy<bool> _textureMirrorClamp = new Lazy<bool>(() => HasExtension("GL_EXT_texture_mirror_clamp"));
- private static Lazy<bool> _viewportArray = new Lazy<bool>(() => HasExtension("GL_ARB_viewport_array"));
-
- private static Lazy<bool> _nvidiaDriver = new Lazy<bool>(() => IsNvidiaDriver());
-
- // Public accessors
- public static bool EnhancedLayouts => _enhancedLayouts.Value;
- public static bool TextureMirrorClamp => _textureMirrorClamp.Value;
- public static bool ViewportArray => _viewportArray.Value;
-
- public static bool NvidiaDriver => _nvidiaDriver.Value;
-
- private static bool HasExtension(string name)
- {
- int numExtensions = GL.GetInteger(GetPName.NumExtensions);
-
- for (int extension = 0; extension < numExtensions; extension++)
- {
- if (GL.GetString(StringNameIndexed.Extensions, extension) == name)
- {
- return true;
- }
- }
-
- Logger.PrintInfo(LogClass.Gpu, $"OpenGL extension {name} unavailable. You may experience some performance degradation");
-
- return false;
- }
-
- private static bool IsNvidiaDriver()
- {
- return GL.GetString(StringName.Vendor).Equals("NVIDIA Corporation");
- }
-
- public static class Required
- {
- // Public accessors
- public static bool EnhancedLayouts => _enhancedLayoutsRequired.Value;
- public static bool TextureMirrorClamp => _textureMirrorClampRequired.Value;
- public static bool ViewportArray => _viewportArrayRequired.Value;
-
- // Private lazy backing variables
- private static Lazy<bool> _enhancedLayoutsRequired = new Lazy<bool>(() => HasExtensionRequired(OglExtension.EnhancedLayouts, "GL_ARB_enhanced_layouts"));
- private static Lazy<bool> _textureMirrorClampRequired = new Lazy<bool>(() => HasExtensionRequired(OglExtension.TextureMirrorClamp, "GL_EXT_texture_mirror_clamp"));
- private static Lazy<bool> _viewportArrayRequired = new Lazy<bool>(() => HasExtensionRequired(OglExtension.ViewportArray, "GL_ARB_viewport_array"));
-
- private static bool HasExtensionRequired(bool value, string name)
- {
- if (value)
- {
- return true;
- }
-
- Logger.PrintWarning(LogClass.Gpu, $"Required OpenGL extension {name} unavailable. You may experience some rendering issues");
-
- return false;
- }
- }
- }
-}
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglLimit.cs b/Ryujinx.Graphics/Gal/OpenGL/OglLimit.cs
deleted file mode 100644
index 2a227a37..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglLimit.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using System;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- static class OglLimit
- {
- private static Lazy<int> _sMaxUboSize = new Lazy<int>(() => GL.GetInteger(GetPName.MaxUniformBlockSize));
-
- public static int MaxUboSize => _sMaxUboSize.Value;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglPipeline.cs b/Ryujinx.Graphics/Gal/OpenGL/OglPipeline.cs
deleted file mode 100644
index 8d886be4..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglPipeline.cs
+++ /dev/null
@@ -1,833 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using Ryujinx.Graphics.Shader;
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- class OglPipeline : IGalPipeline
- {
- private static Dictionary<GalVertexAttribSize, int> _attribElements =
- new Dictionary<GalVertexAttribSize, int>()
- {
- { GalVertexAttribSize._32_32_32_32, 4 },
- { GalVertexAttribSize._32_32_32, 3 },
- { GalVertexAttribSize._16_16_16_16, 4 },
- { GalVertexAttribSize._32_32, 2 },
- { GalVertexAttribSize._16_16_16, 3 },
- { GalVertexAttribSize._8_8_8_8, 4 },
- { GalVertexAttribSize._16_16, 2 },
- { GalVertexAttribSize._32, 1 },
- { GalVertexAttribSize._8_8_8, 3 },
- { GalVertexAttribSize._8_8, 2 },
- { GalVertexAttribSize._16, 1 },
- { GalVertexAttribSize._8, 1 },
- { GalVertexAttribSize._10_10_10_2, 4 },
- { GalVertexAttribSize._11_11_10, 3 }
- };
-
- private static Dictionary<GalVertexAttribSize, VertexAttribPointerType> _floatAttribTypes =
- new Dictionary<GalVertexAttribSize, VertexAttribPointerType>()
- {
- { GalVertexAttribSize._32_32_32_32, VertexAttribPointerType.Float },
- { GalVertexAttribSize._32_32_32, VertexAttribPointerType.Float },
- { GalVertexAttribSize._16_16_16_16, VertexAttribPointerType.HalfFloat },
- { GalVertexAttribSize._32_32, VertexAttribPointerType.Float },
- { GalVertexAttribSize._16_16_16, VertexAttribPointerType.HalfFloat },
- { GalVertexAttribSize._16_16, VertexAttribPointerType.HalfFloat },
- { GalVertexAttribSize._32, VertexAttribPointerType.Float },
- { GalVertexAttribSize._16, VertexAttribPointerType.HalfFloat }
- };
-
- private static Dictionary<GalVertexAttribSize, VertexAttribPointerType> _signedAttribTypes =
- new Dictionary<GalVertexAttribSize, VertexAttribPointerType>()
- {
- { GalVertexAttribSize._32_32_32_32, VertexAttribPointerType.Int },
- { GalVertexAttribSize._32_32_32, VertexAttribPointerType.Int },
- { GalVertexAttribSize._16_16_16_16, VertexAttribPointerType.Short },
- { GalVertexAttribSize._32_32, VertexAttribPointerType.Int },
- { GalVertexAttribSize._16_16_16, VertexAttribPointerType.Short },
- { GalVertexAttribSize._8_8_8_8, VertexAttribPointerType.Byte },
- { GalVertexAttribSize._16_16, VertexAttribPointerType.Short },
- { GalVertexAttribSize._32, VertexAttribPointerType.Int },
- { GalVertexAttribSize._8_8_8, VertexAttribPointerType.Byte },
- { GalVertexAttribSize._8_8, VertexAttribPointerType.Byte },
- { GalVertexAttribSize._16, VertexAttribPointerType.Short },
- { GalVertexAttribSize._8, VertexAttribPointerType.Byte },
- { GalVertexAttribSize._10_10_10_2, VertexAttribPointerType.Int2101010Rev }
- };
-
- private static Dictionary<GalVertexAttribSize, VertexAttribPointerType> _unsignedAttribTypes =
- new Dictionary<GalVertexAttribSize, VertexAttribPointerType>()
- {
- { GalVertexAttribSize._32_32_32_32, VertexAttribPointerType.UnsignedInt },
- { GalVertexAttribSize._32_32_32, VertexAttribPointerType.UnsignedInt },
- { GalVertexAttribSize._16_16_16_16, VertexAttribPointerType.UnsignedShort },
- { GalVertexAttribSize._32_32, VertexAttribPointerType.UnsignedInt },
- { GalVertexAttribSize._16_16_16, VertexAttribPointerType.UnsignedShort },
- { GalVertexAttribSize._8_8_8_8, VertexAttribPointerType.UnsignedByte },
- { GalVertexAttribSize._16_16, VertexAttribPointerType.UnsignedShort },
- { GalVertexAttribSize._32, VertexAttribPointerType.UnsignedInt },
- { GalVertexAttribSize._8_8_8, VertexAttribPointerType.UnsignedByte },
- { GalVertexAttribSize._8_8, VertexAttribPointerType.UnsignedByte },
- { GalVertexAttribSize._16, VertexAttribPointerType.UnsignedShort },
- { GalVertexAttribSize._8, VertexAttribPointerType.UnsignedByte },
- { GalVertexAttribSize._10_10_10_2, VertexAttribPointerType.UnsignedInt2101010Rev },
- { GalVertexAttribSize._11_11_10, VertexAttribPointerType.UnsignedInt10F11F11FRev }
- };
-
- private GalPipelineState _old;
-
- private OglConstBuffer _buffer;
- private OglRenderTarget _renderTarget;
- private OglRasterizer _rasterizer;
- private OglShader _shader;
-
- private int _vaoHandle;
-
- public OglPipeline(
- OglConstBuffer buffer,
- OglRenderTarget renderTarget,
- OglRasterizer rasterizer,
- OglShader shader)
- {
- _buffer = buffer;
- _renderTarget = renderTarget;
- _rasterizer = rasterizer;
- _shader = shader;
-
- // These values match OpenGL's defaults
- _old = new GalPipelineState
- {
- FrontFace = GalFrontFace.Ccw,
-
- CullFaceEnabled = false,
- CullFace = GalCullFace.Back,
-
- DepthTestEnabled = false,
- DepthWriteEnabled = true,
- DepthFunc = GalComparisonOp.Less,
- DepthRangeNear = 0,
- DepthRangeFar = 1,
-
- StencilTestEnabled = false,
-
- StencilBackFuncFunc = GalComparisonOp.Always,
- StencilBackFuncRef = 0,
- StencilBackFuncMask = UInt32.MaxValue,
- StencilBackOpFail = GalStencilOp.Keep,
- StencilBackOpZFail = GalStencilOp.Keep,
- StencilBackOpZPass = GalStencilOp.Keep,
- StencilBackMask = UInt32.MaxValue,
-
- StencilFrontFuncFunc = GalComparisonOp.Always,
- StencilFrontFuncRef = 0,
- StencilFrontFuncMask = UInt32.MaxValue,
- StencilFrontOpFail = GalStencilOp.Keep,
- StencilFrontOpZFail = GalStencilOp.Keep,
- StencilFrontOpZPass = GalStencilOp.Keep,
- StencilFrontMask = UInt32.MaxValue,
-
- BlendIndependent = false,
-
- PrimitiveRestartEnabled = false,
- PrimitiveRestartIndex = 0
- };
-
- for (int index = 0; index < GalPipelineState.RenderTargetsCount; index++)
- {
- _old.Blends[index] = BlendState.Default;
-
- _old.ColorMasks[index] = ColorMaskState.Default;
- }
- }
-
- public void Bind(GalPipelineState New)
- {
- BindConstBuffers(New);
-
- BindVertexLayout(New);
-
- if (New.FramebufferSrgb != _old.FramebufferSrgb)
- {
- Enable(EnableCap.FramebufferSrgb, New.FramebufferSrgb);
-
- _renderTarget.FramebufferSrgb = New.FramebufferSrgb;
- }
-
- if (New.FlipX != _old.FlipX || New.FlipY != _old.FlipY || New.Instance != _old.Instance)
- {
- _shader.SetExtraData(New.FlipX, New.FlipY, New.Instance);
- }
-
- if (New.FrontFace != _old.FrontFace)
- {
- GL.FrontFace(OglEnumConverter.GetFrontFace(New.FrontFace));
- }
-
- if (New.CullFaceEnabled != _old.CullFaceEnabled)
- {
- Enable(EnableCap.CullFace, New.CullFaceEnabled);
- }
-
- if (New.CullFaceEnabled)
- {
- if (New.CullFace != _old.CullFace)
- {
- GL.CullFace(OglEnumConverter.GetCullFace(New.CullFace));
- }
- }
-
- if (New.DepthTestEnabled != _old.DepthTestEnabled)
- {
- Enable(EnableCap.DepthTest, New.DepthTestEnabled);
- }
-
- if (New.DepthWriteEnabled != _old.DepthWriteEnabled)
- {
- GL.DepthMask(New.DepthWriteEnabled);
- }
-
- if (New.DepthTestEnabled)
- {
- if (New.DepthFunc != _old.DepthFunc)
- {
- GL.DepthFunc(OglEnumConverter.GetDepthFunc(New.DepthFunc));
- }
- }
-
- if (New.DepthRangeNear != _old.DepthRangeNear ||
- New.DepthRangeFar != _old.DepthRangeFar)
- {
- GL.DepthRange(New.DepthRangeNear, New.DepthRangeFar);
- }
-
- if (New.StencilTestEnabled != _old.StencilTestEnabled)
- {
- Enable(EnableCap.StencilTest, New.StencilTestEnabled);
- }
-
- if (New.StencilTwoSideEnabled != _old.StencilTwoSideEnabled)
- {
- Enable((EnableCap)All.StencilTestTwoSideExt, New.StencilTwoSideEnabled);
- }
-
- if (New.StencilTestEnabled)
- {
- if (New.StencilBackFuncFunc != _old.StencilBackFuncFunc ||
- New.StencilBackFuncRef != _old.StencilBackFuncRef ||
- New.StencilBackFuncMask != _old.StencilBackFuncMask)
- {
- GL.StencilFuncSeparate(
- StencilFace.Back,
- OglEnumConverter.GetStencilFunc(New.StencilBackFuncFunc),
- New.StencilBackFuncRef,
- New.StencilBackFuncMask);
- }
-
- if (New.StencilBackOpFail != _old.StencilBackOpFail ||
- New.StencilBackOpZFail != _old.StencilBackOpZFail ||
- New.StencilBackOpZPass != _old.StencilBackOpZPass)
- {
- GL.StencilOpSeparate(
- StencilFace.Back,
- OglEnumConverter.GetStencilOp(New.StencilBackOpFail),
- OglEnumConverter.GetStencilOp(New.StencilBackOpZFail),
- OglEnumConverter.GetStencilOp(New.StencilBackOpZPass));
- }
-
- if (New.StencilBackMask != _old.StencilBackMask)
- {
- GL.StencilMaskSeparate(StencilFace.Back, New.StencilBackMask);
- }
-
- if (New.StencilFrontFuncFunc != _old.StencilFrontFuncFunc ||
- New.StencilFrontFuncRef != _old.StencilFrontFuncRef ||
- New.StencilFrontFuncMask != _old.StencilFrontFuncMask)
- {
- GL.StencilFuncSeparate(
- StencilFace.Front,
- OglEnumConverter.GetStencilFunc(New.StencilFrontFuncFunc),
- New.StencilFrontFuncRef,
- New.StencilFrontFuncMask);
- }
-
- if (New.StencilFrontOpFail != _old.StencilFrontOpFail ||
- New.StencilFrontOpZFail != _old.StencilFrontOpZFail ||
- New.StencilFrontOpZPass != _old.StencilFrontOpZPass)
- {
- GL.StencilOpSeparate(
- StencilFace.Front,
- OglEnumConverter.GetStencilOp(New.StencilFrontOpFail),
- OglEnumConverter.GetStencilOp(New.StencilFrontOpZFail),
- OglEnumConverter.GetStencilOp(New.StencilFrontOpZPass));
- }
-
- if (New.StencilFrontMask != _old.StencilFrontMask)
- {
- GL.StencilMaskSeparate(StencilFace.Front, New.StencilFrontMask);
- }
- }
-
-
- // Scissor Test
- // All scissor test are disabled before drawing final framebuffer to screen so we don't need to handle disabling
- // Skip if there are no scissor tests to enable
- if (New.ScissorTestCount != 0)
- {
- int scissorsApplied = 0;
- bool applyToAll = false;
-
- for (int index = 0; index < GalPipelineState.RenderTargetsCount; index++)
- {
- if (New.ScissorTestEnabled[index])
- {
- // If viewport arrays are unavailable apply first scissor test to all or
- // there is only 1 scissor test and it's the first, the scissor test applies to all viewports
- if (!OglExtension.Required.ViewportArray || (index == 0 && New.ScissorTestCount == 1))
- {
- GL.Enable(EnableCap.ScissorTest);
- applyToAll = true;
- }
- else
- {
- GL.Enable(IndexedEnableCap.ScissorTest, index);
- }
-
- if (New.ScissorTestEnabled[index] != _old.ScissorTestEnabled[index] ||
- New.ScissorTestX[index] != _old.ScissorTestX[index] ||
- New.ScissorTestY[index] != _old.ScissorTestY[index] ||
- New.ScissorTestWidth[index] != _old.ScissorTestWidth[index] ||
- New.ScissorTestHeight[index] != _old.ScissorTestHeight[index])
- {
- if (applyToAll)
- {
- GL.Scissor(New.ScissorTestX[index], New.ScissorTestY[index],
- New.ScissorTestWidth[index], New.ScissorTestHeight[index]);
- }
- else
- {
- GL.ScissorIndexed(index, New.ScissorTestX[index], New.ScissorTestY[index],
- New.ScissorTestWidth[index], New.ScissorTestHeight[index]);
- }
- }
-
- // If all scissor tests have been applied, or viewport arrays are unavailable we can skip remaining iterations
- if (!OglExtension.Required.ViewportArray || ++scissorsApplied == New.ScissorTestCount)
- {
- break;
- }
- }
- }
- }
-
-
- if (New.BlendIndependent)
- {
- for (int index = 0; index < GalPipelineState.RenderTargetsCount; index++)
- {
- SetBlendState(index, New.Blends[index], _old.Blends[index]);
- }
- }
- else
- {
- if (New.BlendIndependent != _old.BlendIndependent)
- {
- SetAllBlendState(New.Blends[0]);
- }
- else
- {
- SetBlendState(New.Blends[0], _old.Blends[0]);
- }
- }
-
- if (New.ColorMaskCommon)
- {
- if (New.ColorMaskCommon != _old.ColorMaskCommon || !New.ColorMasks[0].Equals(_old.ColorMasks[0]))
- {
- GL.ColorMask(
- New.ColorMasks[0].Red,
- New.ColorMasks[0].Green,
- New.ColorMasks[0].Blue,
- New.ColorMasks[0].Alpha);
- }
- }
- else
- {
- for (int index = 0; index < GalPipelineState.RenderTargetsCount; index++)
- {
- if (!New.ColorMasks[index].Equals(_old.ColorMasks[index]))
- {
- GL.ColorMask(
- index,
- New.ColorMasks[index].Red,
- New.ColorMasks[index].Green,
- New.ColorMasks[index].Blue,
- New.ColorMasks[index].Alpha);
- }
- }
- }
-
- if (New.PrimitiveRestartEnabled != _old.PrimitiveRestartEnabled)
- {
- Enable(EnableCap.PrimitiveRestart, New.PrimitiveRestartEnabled);
- }
-
- if (New.PrimitiveRestartEnabled)
- {
- if (New.PrimitiveRestartIndex != _old.PrimitiveRestartIndex)
- {
- GL.PrimitiveRestartIndex(New.PrimitiveRestartIndex);
- }
- }
-
- _old = New;
- }
-
- public void Unbind(GalPipelineState state)
- {
- if (state.ScissorTestCount > 0)
- {
- GL.Disable(EnableCap.ScissorTest);
- }
- }
-
- private void SetAllBlendState(BlendState New)
- {
- Enable(EnableCap.Blend, New.Enabled);
-
- if (New.Enabled)
- {
- if (New.SeparateAlpha)
- {
- GL.BlendEquationSeparate(
- OglEnumConverter.GetBlendEquation(New.EquationRgb),
- OglEnumConverter.GetBlendEquation(New.EquationAlpha));
-
- GL.BlendFuncSeparate(
- (BlendingFactorSrc) OglEnumConverter.GetBlendFactor(New.FuncSrcRgb),
- (BlendingFactorDest)OglEnumConverter.GetBlendFactor(New.FuncDstRgb),
- (BlendingFactorSrc) OglEnumConverter.GetBlendFactor(New.FuncSrcAlpha),
- (BlendingFactorDest)OglEnumConverter.GetBlendFactor(New.FuncDstAlpha));
- }
- else
- {
- GL.BlendEquation(OglEnumConverter.GetBlendEquation(New.EquationRgb));
-
- GL.BlendFunc(
- OglEnumConverter.GetBlendFactor(New.FuncSrcRgb),
- OglEnumConverter.GetBlendFactor(New.FuncDstRgb));
- }
- }
- }
-
- private void SetBlendState(BlendState New, BlendState old)
- {
- if (New.Enabled != old.Enabled)
- {
- Enable(EnableCap.Blend, New.Enabled);
- }
-
- if (New.Enabled)
- {
- if (New.SeparateAlpha)
- {
- if (New.EquationRgb != old.EquationRgb ||
- New.EquationAlpha != old.EquationAlpha)
- {
- GL.BlendEquationSeparate(
- OglEnumConverter.GetBlendEquation(New.EquationRgb),
- OglEnumConverter.GetBlendEquation(New.EquationAlpha));
- }
-
- if (New.FuncSrcRgb != old.FuncSrcRgb ||
- New.FuncDstRgb != old.FuncDstRgb ||
- New.FuncSrcAlpha != old.FuncSrcAlpha ||
- New.FuncDstAlpha != old.FuncDstAlpha)
- {
- GL.BlendFuncSeparate(
- (BlendingFactorSrc) OglEnumConverter.GetBlendFactor(New.FuncSrcRgb),
- (BlendingFactorDest)OglEnumConverter.GetBlendFactor(New.FuncDstRgb),
- (BlendingFactorSrc) OglEnumConverter.GetBlendFactor(New.FuncSrcAlpha),
- (BlendingFactorDest)OglEnumConverter.GetBlendFactor(New.FuncDstAlpha));
- }
- }
- else
- {
- if (New.EquationRgb != old.EquationRgb)
- {
- GL.BlendEquation(OglEnumConverter.GetBlendEquation(New.EquationRgb));
- }
-
- if (New.FuncSrcRgb != old.FuncSrcRgb ||
- New.FuncDstRgb != old.FuncDstRgb)
- {
- GL.BlendFunc(
- OglEnumConverter.GetBlendFactor(New.FuncSrcRgb),
- OglEnumConverter.GetBlendFactor(New.FuncDstRgb));
- }
- }
- }
- }
-
- private void SetBlendState(int index, BlendState New, BlendState old)
- {
- if (New.Enabled != old.Enabled)
- {
- Enable(IndexedEnableCap.Blend, index, New.Enabled);
- }
-
- if (New.Enabled)
- {
- if (New.SeparateAlpha)
- {
- if (New.EquationRgb != old.EquationRgb ||
- New.EquationAlpha != old.EquationAlpha)
- {
- GL.BlendEquationSeparate(
- index,
- OglEnumConverter.GetBlendEquation(New.EquationRgb),
- OglEnumConverter.GetBlendEquation(New.EquationAlpha));
- }
-
- if (New.FuncSrcRgb != old.FuncSrcRgb ||
- New.FuncDstRgb != old.FuncDstRgb ||
- New.FuncSrcAlpha != old.FuncSrcAlpha ||
- New.FuncDstAlpha != old.FuncDstAlpha)
- {
- GL.BlendFuncSeparate(
- index,
- (BlendingFactorSrc) OglEnumConverter.GetBlendFactor(New.FuncSrcRgb),
- (BlendingFactorDest)OglEnumConverter.GetBlendFactor(New.FuncDstRgb),
- (BlendingFactorSrc) OglEnumConverter.GetBlendFactor(New.FuncSrcAlpha),
- (BlendingFactorDest)OglEnumConverter.GetBlendFactor(New.FuncDstAlpha));
- }
- }
- else
- {
- if (New.EquationRgb != old.EquationRgb)
- {
- GL.BlendEquation(index, OglEnumConverter.GetBlendEquation(New.EquationRgb));
- }
-
- if (New.FuncSrcRgb != old.FuncSrcRgb ||
- New.FuncDstRgb != old.FuncDstRgb)
- {
- GL.BlendFunc(
- index,
- (BlendingFactorSrc) OglEnumConverter.GetBlendFactor(New.FuncSrcRgb),
- (BlendingFactorDest)OglEnumConverter.GetBlendFactor(New.FuncDstRgb));
- }
- }
- }
- }
-
- private void BindConstBuffers(GalPipelineState New)
- {
- int freeBinding = OglShader.ReservedCbufCount;
-
- void BindIfNotNull(OglShaderStage stage)
- {
- if (stage != null)
- {
- foreach (CBufferDescriptor desc in stage.ConstBufferUsage)
- {
- long key = New.ConstBufferKeys[(int)stage.Type][desc.Slot];
-
- if (key != 0 && _buffer.TryGetUbo(key, out int uboHandle))
- {
- GL.BindBufferBase(BufferRangeTarget.UniformBuffer, freeBinding, uboHandle);
- }
-
- freeBinding++;
- }
- }
- }
-
- BindIfNotNull(_shader.Current.Vertex);
- BindIfNotNull(_shader.Current.TessControl);
- BindIfNotNull(_shader.Current.TessEvaluation);
- BindIfNotNull(_shader.Current.Geometry);
- BindIfNotNull(_shader.Current.Fragment);
- }
-
- private void BindVertexLayout(GalPipelineState New)
- {
- foreach (GalVertexBinding binding in New.VertexBindings)
- {
- if (!binding.Enabled || !_rasterizer.TryGetVbo(binding.VboKey, out int vboHandle))
- {
- continue;
- }
-
- if (_vaoHandle == 0)
- {
- _vaoHandle = GL.GenVertexArray();
-
- // Vertex arrays shouldn't be used anywhere else in OpenGL's backend
- // if you want to use it, move this line out of the if
- GL.BindVertexArray(_vaoHandle);
- }
-
- foreach (GalVertexAttrib attrib in binding.Attribs)
- {
- // Skip uninitialized attributes.
- if (attrib.Size == 0)
- {
- continue;
- }
-
- GL.BindBuffer(BufferTarget.ArrayBuffer, vboHandle);
-
- bool unsigned =
- attrib.Type == GalVertexAttribType.Unorm ||
- attrib.Type == GalVertexAttribType.Uint ||
- attrib.Type == GalVertexAttribType.Uscaled;
-
- bool normalize =
- attrib.Type == GalVertexAttribType.Snorm ||
- attrib.Type == GalVertexAttribType.Unorm;
-
- VertexAttribPointerType type = 0;
-
- if (attrib.Type == GalVertexAttribType.Float)
- {
- type = GetType(_floatAttribTypes, attrib);
- }
- else
- {
- if (unsigned)
- {
- type = GetType(_unsignedAttribTypes, attrib);
- }
- else
- {
- type = GetType(_signedAttribTypes, attrib);
- }
- }
-
- if (!_attribElements.TryGetValue(attrib.Size, out int size))
- {
- throw new InvalidOperationException("Invalid attribute size \"" + attrib.Size + "\"!");
- }
-
- int offset = attrib.Offset;
-
- if (binding.Stride != 0)
- {
- GL.EnableVertexAttribArray(attrib.Index);
-
- if (attrib.Type == GalVertexAttribType.Sint ||
- attrib.Type == GalVertexAttribType.Uint)
- {
- IntPtr pointer = new IntPtr(offset);
-
- VertexAttribIntegerType iType = (VertexAttribIntegerType)type;
-
- GL.VertexAttribIPointer(attrib.Index, size, iType, binding.Stride, pointer);
- }
- else
- {
- GL.VertexAttribPointer(attrib.Index, size, type, normalize, binding.Stride, offset);
- }
- }
- else
- {
- GL.DisableVertexAttribArray(attrib.Index);
-
- SetConstAttrib(attrib);
- }
-
- if (binding.Instanced && binding.Divisor != 0)
- {
- GL.VertexAttribDivisor(attrib.Index, 1);
- }
- else
- {
- GL.VertexAttribDivisor(attrib.Index, 0);
- }
- }
- }
- }
-
- private static VertexAttribPointerType GetType(Dictionary<GalVertexAttribSize, VertexAttribPointerType> dict, GalVertexAttrib attrib)
- {
- if (!dict.TryGetValue(attrib.Size, out VertexAttribPointerType type))
- {
- ThrowUnsupportedAttrib(attrib);
- }
-
- return type;
- }
-
- private static unsafe void SetConstAttrib(GalVertexAttrib attrib)
- {
- if (attrib.Size == GalVertexAttribSize._10_10_10_2 ||
- attrib.Size == GalVertexAttribSize._11_11_10)
- {
- ThrowUnsupportedAttrib(attrib);
- }
-
- fixed (byte* ptr = attrib.Data)
- {
- if (attrib.Type == GalVertexAttribType.Unorm)
- {
- switch (attrib.Size)
- {
- case GalVertexAttribSize._8:
- case GalVertexAttribSize._8_8:
- case GalVertexAttribSize._8_8_8:
- case GalVertexAttribSize._8_8_8_8:
- GL.VertexAttrib4N((uint)attrib.Index, ptr);
- break;
-
- case GalVertexAttribSize._16:
- case GalVertexAttribSize._16_16:
- case GalVertexAttribSize._16_16_16:
- case GalVertexAttribSize._16_16_16_16:
- GL.VertexAttrib4N((uint)attrib.Index, (ushort*)ptr);
- break;
-
- case GalVertexAttribSize._32:
- case GalVertexAttribSize._32_32:
- case GalVertexAttribSize._32_32_32:
- case GalVertexAttribSize._32_32_32_32:
- GL.VertexAttrib4N((uint)attrib.Index, (uint*)ptr);
- break;
- }
- }
- else if (attrib.Type == GalVertexAttribType.Snorm)
- {
- switch (attrib.Size)
- {
- case GalVertexAttribSize._8:
- case GalVertexAttribSize._8_8:
- case GalVertexAttribSize._8_8_8:
- case GalVertexAttribSize._8_8_8_8:
- GL.VertexAttrib4N((uint)attrib.Index, (sbyte*)ptr);
- break;
-
- case GalVertexAttribSize._16:
- case GalVertexAttribSize._16_16:
- case GalVertexAttribSize._16_16_16:
- case GalVertexAttribSize._16_16_16_16:
- GL.VertexAttrib4N((uint)attrib.Index, (short*)ptr);
- break;
-
- case GalVertexAttribSize._32:
- case GalVertexAttribSize._32_32:
- case GalVertexAttribSize._32_32_32:
- case GalVertexAttribSize._32_32_32_32:
- GL.VertexAttrib4N((uint)attrib.Index, (int*)ptr);
- break;
- }
- }
- else if (attrib.Type == GalVertexAttribType.Uint)
- {
- switch (attrib.Size)
- {
- case GalVertexAttribSize._8:
- case GalVertexAttribSize._8_8:
- case GalVertexAttribSize._8_8_8:
- case GalVertexAttribSize._8_8_8_8:
- GL.VertexAttribI4((uint)attrib.Index, ptr);
- break;
-
- case GalVertexAttribSize._16:
- case GalVertexAttribSize._16_16:
- case GalVertexAttribSize._16_16_16:
- case GalVertexAttribSize._16_16_16_16:
- GL.VertexAttribI4((uint)attrib.Index, (ushort*)ptr);
- break;
-
- case GalVertexAttribSize._32:
- case GalVertexAttribSize._32_32:
- case GalVertexAttribSize._32_32_32:
- case GalVertexAttribSize._32_32_32_32:
- GL.VertexAttribI4((uint)attrib.Index, (uint*)ptr);
- break;
- }
- }
- else if (attrib.Type == GalVertexAttribType.Sint)
- {
- switch (attrib.Size)
- {
- case GalVertexAttribSize._8:
- case GalVertexAttribSize._8_8:
- case GalVertexAttribSize._8_8_8:
- case GalVertexAttribSize._8_8_8_8:
- GL.VertexAttribI4((uint)attrib.Index, (sbyte*)ptr);
- break;
-
- case GalVertexAttribSize._16:
- case GalVertexAttribSize._16_16:
- case GalVertexAttribSize._16_16_16:
- case GalVertexAttribSize._16_16_16_16:
- GL.VertexAttribI4((uint)attrib.Index, (short*)ptr);
- break;
-
- case GalVertexAttribSize._32:
- case GalVertexAttribSize._32_32:
- case GalVertexAttribSize._32_32_32:
- case GalVertexAttribSize._32_32_32_32:
- GL.VertexAttribI4((uint)attrib.Index, (int*)ptr);
- break;
- }
- }
- else if (attrib.Type == GalVertexAttribType.Float)
- {
- switch (attrib.Size)
- {
- case GalVertexAttribSize._32:
- case GalVertexAttribSize._32_32:
- case GalVertexAttribSize._32_32_32:
- case GalVertexAttribSize._32_32_32_32:
- GL.VertexAttrib4(attrib.Index, (float*)ptr);
- break;
-
- default: ThrowUnsupportedAttrib(attrib); break;
- }
- }
- }
- }
-
- private static void ThrowUnsupportedAttrib(GalVertexAttrib attrib)
- {
- throw new NotImplementedException("Unsupported size \"" + attrib.Size + "\" on type \"" + attrib.Type + "\"!");
- }
-
- private void Enable(EnableCap cap, bool enabled)
- {
- if (enabled)
- {
- GL.Enable(cap);
- }
- else
- {
- GL.Disable(cap);
- }
- }
-
- private void Enable(IndexedEnableCap cap, int index, bool enabled)
- {
- if (enabled)
- {
- GL.Enable(cap, index);
- }
- else
- {
- GL.Disable(cap, index);
- }
- }
-
- public void ResetDepthMask()
- {
- _old.DepthWriteEnabled = true;
- }
-
- public void ResetColorMask(int index)
- {
- _old.ColorMasks[index] = ColorMaskState.Default;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglRasterizer.cs b/Ryujinx.Graphics/Gal/OpenGL/OglRasterizer.cs
deleted file mode 100644
index c19911c5..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglRasterizer.cs
+++ /dev/null
@@ -1,207 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using System;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- class OglRasterizer : IGalRasterizer
- {
- private const long MaxVertexBufferCacheSize = 128 * 1024 * 1024;
- private const long MaxIndexBufferCacheSize = 64 * 1024 * 1024;
-
- private int[] _vertexBuffers;
-
- private OglCachedResource<int> _vboCache;
- private OglCachedResource<int> _iboCache;
-
- private struct IbInfo
- {
- public int Count;
- public int ElemSizeLog2;
-
- public DrawElementsType Type;
- }
-
- private IbInfo _indexBuffer;
-
- public OglRasterizer()
- {
- _vertexBuffers = new int[32];
-
- _vboCache = new OglCachedResource<int>(GL.DeleteBuffer, MaxVertexBufferCacheSize);
- _iboCache = new OglCachedResource<int>(GL.DeleteBuffer, MaxIndexBufferCacheSize);
-
- _indexBuffer = new IbInfo();
- }
-
- public void LockCaches()
- {
- _vboCache.Lock();
- _iboCache.Lock();
- }
-
- public void UnlockCaches()
- {
- _vboCache.Unlock();
- _iboCache.Unlock();
- }
-
- public void ClearBuffers(
- GalClearBufferFlags flags,
- int attachment,
- float red,
- float green,
- float blue,
- float alpha,
- float depth,
- int stencil)
- {
- GL.ColorMask(
- attachment,
- flags.HasFlag(GalClearBufferFlags.ColorRed),
- flags.HasFlag(GalClearBufferFlags.ColorGreen),
- flags.HasFlag(GalClearBufferFlags.ColorBlue),
- flags.HasFlag(GalClearBufferFlags.ColorAlpha));
-
- GL.ClearBuffer(ClearBuffer.Color, attachment, new float[] { red, green, blue, alpha });
-
- GL.ColorMask(attachment, true, true, true, true);
- GL.DepthMask(true);
-
- if (flags.HasFlag(GalClearBufferFlags.Depth))
- {
- GL.ClearBuffer(ClearBuffer.Depth, 0, ref depth);
- }
-
- if (flags.HasFlag(GalClearBufferFlags.Stencil))
- {
- GL.ClearBuffer(ClearBuffer.Stencil, 0, ref stencil);
- }
- }
-
- public bool IsVboCached(long key, long dataSize)
- {
- return _vboCache.TryGetSize(key, out long size) && size == dataSize;
- }
-
- public bool IsIboCached(long key, long dataSize)
- {
- return _iboCache.TryGetSize(key, out long size) && size == dataSize;
- }
-
- public void CreateVbo(long key, int dataSize, IntPtr hostAddress)
- {
- int handle = GL.GenBuffer();
-
- _vboCache.AddOrUpdate(key, handle, dataSize);
-
- IntPtr length = new IntPtr(dataSize);
-
- GL.BindBuffer(BufferTarget.ArrayBuffer, handle);
- GL.BufferData(BufferTarget.ArrayBuffer, length, hostAddress, BufferUsageHint.StreamDraw);
- }
-
- public void CreateVbo(long key, byte[] data)
- {
- int handle = GL.GenBuffer();
-
- _vboCache.AddOrUpdate(key, handle, data.Length);
-
- IntPtr length = new IntPtr(data.Length);
-
- GL.BindBuffer(BufferTarget.ArrayBuffer, handle);
- GL.BufferData(BufferTarget.ArrayBuffer, length, data, BufferUsageHint.StreamDraw);
- }
-
- public void CreateIbo(long key, int dataSize, IntPtr hostAddress)
- {
- int handle = GL.GenBuffer();
-
- _iboCache.AddOrUpdate(key, handle, (uint)dataSize);
-
- IntPtr length = new IntPtr(dataSize);
-
- GL.BindBuffer(BufferTarget.ElementArrayBuffer, handle);
- GL.BufferData(BufferTarget.ElementArrayBuffer, length, hostAddress, BufferUsageHint.StreamDraw);
- }
-
- public void CreateIbo(long key, int dataSize, byte[] buffer)
- {
- int handle = GL.GenBuffer();
-
- _iboCache.AddOrUpdate(key, handle, dataSize);
-
- IntPtr length = new IntPtr(buffer.Length);
-
- GL.BindBuffer(BufferTarget.ElementArrayBuffer, handle);
- GL.BufferData(BufferTarget.ElementArrayBuffer, length, buffer, BufferUsageHint.StreamDraw);
- }
-
- public void SetIndexArray(int size, GalIndexFormat format)
- {
- _indexBuffer.Type = OglEnumConverter.GetDrawElementsType(format);
-
- _indexBuffer.Count = size >> (int)format;
-
- _indexBuffer.ElemSizeLog2 = (int)format;
- }
-
- public void DrawArrays(int first, int count, GalPrimitiveType primType)
- {
- if (count == 0)
- {
- return;
- }
-
- if (primType == GalPrimitiveType.Quads)
- {
- for (int offset = 0; offset < count; offset += 4)
- {
- GL.DrawArrays(PrimitiveType.TriangleFan, first + offset, 4);
- }
- }
- else if (primType == GalPrimitiveType.QuadStrip)
- {
- GL.DrawArrays(PrimitiveType.TriangleFan, first, 4);
-
- for (int offset = 2; offset < count; offset += 2)
- {
- GL.DrawArrays(PrimitiveType.TriangleFan, first + offset, 4);
- }
- }
- else
- {
- GL.DrawArrays(OglEnumConverter.GetPrimitiveType(primType), first, count);
- }
- }
-
- public void DrawElements(long iboKey, int first, int vertexBase, GalPrimitiveType primType)
- {
- if (!_iboCache.TryGetValue(iboKey, out int iboHandle))
- {
- return;
- }
-
- PrimitiveType mode = OglEnumConverter.GetPrimitiveType(primType);
-
- GL.BindBuffer(BufferTarget.ElementArrayBuffer, iboHandle);
-
- first <<= _indexBuffer.ElemSizeLog2;
-
- if (vertexBase != 0)
- {
- IntPtr indices = new IntPtr(first);
-
- GL.DrawElementsBaseVertex(mode, _indexBuffer.Count, _indexBuffer.Type, indices, vertexBase);
- }
- else
- {
- GL.DrawElements(mode, _indexBuffer.Count, _indexBuffer.Type, first);
- }
- }
-
- public bool TryGetVbo(long vboKey, out int vboHandle)
- {
- return _vboCache.TryGetValue(vboKey, out vboHandle);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglRenderTarget.cs b/Ryujinx.Graphics/Gal/OpenGL/OglRenderTarget.cs
deleted file mode 100644
index 11fc98cb..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglRenderTarget.cs
+++ /dev/null
@@ -1,549 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using Ryujinx.Graphics.Texture;
-using System;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- class OglRenderTarget : IGalRenderTarget
- {
- private const int NativeWidth = 1280;
- private const int NativeHeight = 720;
-
- private const int RenderTargetsCount = GalPipelineState.RenderTargetsCount;
-
- private struct Rect
- {
- public int X { get; private set; }
- public int Y { get; private set; }
- public int Width { get; private set; }
- public int Height { get; private set; }
-
- public Rect(int x, int y, int width, int height)
- {
- X = x;
- Y = y;
- Width = width;
- Height = height;
- }
- }
-
- private class FrameBufferAttachments
- {
- public int MapCount { get; set; }
-
- public DrawBuffersEnum[] Map { get; private set; }
-
- public long[] Colors { get; private set; }
-
- public long Zeta { get; set; }
-
- public FrameBufferAttachments()
- {
- Colors = new long[RenderTargetsCount];
-
- Map = new DrawBuffersEnum[RenderTargetsCount];
- }
-
- public void Update(FrameBufferAttachments source)
- {
- for (int index = 0; index < RenderTargetsCount; index++)
- {
- Map[index] = source.Map[index];
-
- Colors[index] = source.Colors[index];
- }
-
- MapCount = source.MapCount;
- Zeta = source.Zeta;
- }
- }
-
- private int[] _colorHandles;
- private int _zetaHandle;
-
- private OglTexture _texture;
-
- private ImageHandler _readTex;
-
- private Rect _window;
-
- private float[] _viewports;
-
- private bool _flipX;
- private bool _flipY;
-
- private int _cropTop;
- private int _cropLeft;
- private int _cropRight;
- private int _cropBottom;
-
- // This framebuffer is used to attach guest rendertargets,
- // think of it as a dummy OpenGL VAO
- private int _dummyFrameBuffer;
-
- // These framebuffers are used to blit images
- private int _srcFb;
- private int _dstFb;
-
- private FrameBufferAttachments _attachments;
- private FrameBufferAttachments _oldAttachments;
-
- private int _copyPbo;
-
- public bool FramebufferSrgb { get; set; }
-
- public OglRenderTarget(OglTexture texture)
- {
- _attachments = new FrameBufferAttachments();
-
- _oldAttachments = new FrameBufferAttachments();
-
- _colorHandles = new int[RenderTargetsCount];
-
- _viewports = new float[RenderTargetsCount * 4];
-
- _texture = texture;
-
- texture.TextureDeleted += TextureDeletionHandler;
- }
-
- private void TextureDeletionHandler(object sender, int handle)
- {
- // Texture was deleted, the handle is no longer valid, so
- // reset all uses of this handle on a render target.
- for (int attachment = 0; attachment < RenderTargetsCount; attachment++)
- {
- if (_colorHandles[attachment] == handle)
- {
- _colorHandles[attachment] = 0;
- }
- }
-
- if (_zetaHandle == handle)
- {
- _zetaHandle = 0;
- }
- }
-
- public void Bind()
- {
- if (_dummyFrameBuffer == 0)
- {
- _dummyFrameBuffer = GL.GenFramebuffer();
- }
-
- GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, _dummyFrameBuffer);
-
- ImageHandler cachedImage;
-
- for (int attachment = 0; attachment < RenderTargetsCount; attachment++)
- {
- long key = _attachments.Colors[attachment];
-
- int handle = 0;
-
- if (key != 0 && _texture.TryGetImageHandler(key, out cachedImage))
- {
- handle = cachedImage.Handle;
- }
-
- if (handle == _colorHandles[attachment])
- {
- continue;
- }
-
- GL.FramebufferTexture(
- FramebufferTarget.DrawFramebuffer,
- FramebufferAttachment.ColorAttachment0 + attachment,
- handle,
- 0);
-
- _colorHandles[attachment] = handle;
- }
-
- if (_attachments.Zeta != 0 && _texture.TryGetImageHandler(_attachments.Zeta, out cachedImage))
- {
- if (cachedImage.Handle != _zetaHandle)
- {
- if (cachedImage.HasDepth && cachedImage.HasStencil)
- {
- GL.FramebufferTexture(
- FramebufferTarget.DrawFramebuffer,
- FramebufferAttachment.DepthStencilAttachment,
- cachedImage.Handle,
- 0);
- }
- else if (cachedImage.HasDepth)
- {
- GL.FramebufferTexture(
- FramebufferTarget.DrawFramebuffer,
- FramebufferAttachment.DepthAttachment,
- cachedImage.Handle,
- 0);
-
- GL.FramebufferTexture(
- FramebufferTarget.DrawFramebuffer,
- FramebufferAttachment.StencilAttachment,
- 0,
- 0);
- }
- else
- {
- throw new InvalidOperationException("Invalid image format \"" + cachedImage.Format + "\" used as Zeta!");
- }
-
- _zetaHandle = cachedImage.Handle;
- }
- }
- else if (_zetaHandle != 0)
- {
- GL.FramebufferTexture(
- FramebufferTarget.DrawFramebuffer,
- FramebufferAttachment.DepthStencilAttachment,
- 0,
- 0);
-
- _zetaHandle = 0;
- }
-
- if (OglExtension.ViewportArray)
- {
- GL.ViewportArray(0, RenderTargetsCount, _viewports);
- }
- else
- {
- GL.Viewport(
- (int)_viewports[0],
- (int)_viewports[1],
- (int)_viewports[2],
- (int)_viewports[3]);
- }
-
- if (_attachments.MapCount > 1)
- {
- GL.DrawBuffers(_attachments.MapCount, _attachments.Map);
- }
- else if (_attachments.MapCount == 1)
- {
- GL.DrawBuffer((DrawBufferMode)_attachments.Map[0]);
- }
- else
- {
- GL.DrawBuffer(DrawBufferMode.None);
- }
-
- _oldAttachments.Update(_attachments);
- }
-
- public void BindColor(long key, int attachment)
- {
- _attachments.Colors[attachment] = key;
- }
-
- public void UnbindColor(int attachment)
- {
- _attachments.Colors[attachment] = 0;
- }
-
- public void BindZeta(long key)
- {
- _attachments.Zeta = key;
- }
-
- public void UnbindZeta()
- {
- _attachments.Zeta = 0;
- }
-
- public void Present(long key)
- {
- _texture.TryGetImageHandler(key, out _readTex);
- }
-
- public void SetMap(int[] map)
- {
- if (map != null)
- {
- _attachments.MapCount = map.Length;
-
- for (int attachment = 0; attachment < _attachments.MapCount; attachment++)
- {
- _attachments.Map[attachment] = DrawBuffersEnum.ColorAttachment0 + map[attachment];
- }
- }
- else
- {
- _attachments.MapCount = 0;
- }
- }
-
- public void SetTransform(bool flipX, bool flipY, int top, int left, int right, int bottom)
- {
- _flipX = flipX;
- _flipY = flipY;
-
- _cropTop = top;
- _cropLeft = left;
- _cropRight = right;
- _cropBottom = bottom;
- }
-
- public void SetWindowSize(int width, int height)
- {
- _window = new Rect(0, 0, width, height);
- }
-
- public void SetViewport(int attachment, int x, int y, int width, int height)
- {
- int offset = attachment * 4;
-
- _viewports[offset + 0] = x;
- _viewports[offset + 1] = y;
- _viewports[offset + 2] = width;
- _viewports[offset + 3] = height;
- }
-
- public void Render()
- {
- if (_readTex == null)
- {
- return;
- }
-
- int srcX0, srcX1, srcY0, srcY1;
-
- if (_cropLeft == 0 && _cropRight == 0)
- {
- srcX0 = 0;
- srcX1 = _readTex.Width;
- }
- else
- {
- srcX0 = _cropLeft;
- srcX1 = _cropRight;
- }
-
- if (_cropTop == 0 && _cropBottom == 0)
- {
- srcY0 = 0;
- srcY1 = _readTex.Height;
- }
- else
- {
- srcY0 = _cropTop;
- srcY1 = _cropBottom;
- }
-
- float ratioX = MathF.Min(1f, (_window.Height * (float)NativeWidth) / ((float)NativeHeight * _window.Width));
- float ratioY = MathF.Min(1f, (_window.Width * (float)NativeHeight) / ((float)NativeWidth * _window.Height));
-
- int dstWidth = (int)(_window.Width * ratioX);
- int dstHeight = (int)(_window.Height * ratioY);
-
- int dstPaddingX = (_window.Width - dstWidth) / 2;
- int dstPaddingY = (_window.Height - dstHeight) / 2;
-
- int dstX0 = _flipX ? _window.Width - dstPaddingX : dstPaddingX;
- int dstX1 = _flipX ? dstPaddingX : _window.Width - dstPaddingX;
-
- int dstY0 = _flipY ? dstPaddingY : _window.Height - dstPaddingY;
- int dstY1 = _flipY ? _window.Height - dstPaddingY : dstPaddingY;
-
- GL.Viewport(0, 0, _window.Width, _window.Height);
-
- if (_srcFb == 0)
- {
- _srcFb = GL.GenFramebuffer();
- }
-
- GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, _srcFb);
- GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, 0);
-
- GL.FramebufferTexture(FramebufferTarget.ReadFramebuffer, FramebufferAttachment.ColorAttachment0, _readTex.Handle, 0);
-
- GL.ReadBuffer(ReadBufferMode.ColorAttachment0);
-
- GL.Clear(ClearBufferMask.ColorBufferBit);
-
- GL.Disable(EnableCap.FramebufferSrgb);
-
- GL.BlitFramebuffer(
- srcX0,
- srcY0,
- srcX1,
- srcY1,
- dstX0,
- dstY0,
- dstX1,
- dstY1,
- ClearBufferMask.ColorBufferBit,
- BlitFramebufferFilter.Linear);
-
- if (FramebufferSrgb)
- {
- GL.Enable(EnableCap.FramebufferSrgb);
- }
- }
-
- public void Copy(
- GalImage srcImage,
- GalImage dstImage,
- long srcKey,
- long dstKey,
- int srcLayer,
- int dstLayer,
- int srcX0,
- int srcY0,
- int srcX1,
- int srcY1,
- int dstX0,
- int dstY0,
- int dstX1,
- int dstY1)
- {
- if (_texture.TryGetImageHandler(srcKey, out ImageHandler srcTex) &&
- _texture.TryGetImageHandler(dstKey, out ImageHandler dstTex))
- {
- if (srcTex.HasColor != dstTex.HasColor ||
- srcTex.HasDepth != dstTex.HasDepth ||
- srcTex.HasStencil != dstTex.HasStencil)
- {
- throw new NotImplementedException();
- }
-
- if (_srcFb == 0)
- {
- _srcFb = GL.GenFramebuffer();
- }
-
- if (_dstFb == 0)
- {
- _dstFb = GL.GenFramebuffer();
- }
-
- GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, _srcFb);
- GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, _dstFb);
-
- FramebufferAttachment attachment = GetAttachment(srcTex);
-
- if (ImageUtils.IsArray(srcImage.TextureTarget) && srcLayer > 0)
- {
- GL.FramebufferTextureLayer(FramebufferTarget.ReadFramebuffer, attachment, srcTex.Handle, 0, srcLayer);
- }
- else
- {
- GL.FramebufferTexture(FramebufferTarget.ReadFramebuffer, attachment, srcTex.Handle, 0);
- }
-
- if (ImageUtils.IsArray(dstImage.TextureTarget) && dstLayer > 0)
- {
- GL.FramebufferTextureLayer(FramebufferTarget.DrawFramebuffer, attachment, dstTex.Handle, 0, dstLayer);
- }
- else
- {
- GL.FramebufferTexture(FramebufferTarget.DrawFramebuffer, attachment, dstTex.Handle, 0);
- }
-
-
- BlitFramebufferFilter filter = BlitFramebufferFilter.Nearest;
-
- if (srcTex.HasColor)
- {
- GL.DrawBuffer(DrawBufferMode.ColorAttachment0);
-
- filter = BlitFramebufferFilter.Linear;
- }
-
- ClearBufferMask mask = GetClearMask(srcTex);
-
- GL.BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
- }
- }
-
- public void Reinterpret(long key, GalImage newImage)
- {
- if (!_texture.TryGetImage(key, out GalImage oldImage))
- {
- return;
- }
-
- if (newImage.Format == oldImage.Format &&
- newImage.Width == oldImage.Width &&
- newImage.Height == oldImage.Height &&
- newImage.Depth == oldImage.Depth &&
- newImage.LayerCount == oldImage.LayerCount &&
- newImage.TextureTarget == oldImage.TextureTarget)
- {
- return;
- }
-
- if (_copyPbo == 0)
- {
- _copyPbo = GL.GenBuffer();
- }
-
- GL.BindBuffer(BufferTarget.PixelPackBuffer, _copyPbo);
-
- // The buffer should be large enough to hold the largest texture.
- int bufferSize = Math.Max(ImageUtils.GetSize(oldImage),
- ImageUtils.GetSize(newImage));
-
- GL.BufferData(BufferTarget.PixelPackBuffer, bufferSize, IntPtr.Zero, BufferUsageHint.StreamCopy);
-
- if (!_texture.TryGetImageHandler(key, out ImageHandler cachedImage))
- {
- throw new InvalidOperationException();
- }
-
- (_, PixelFormat format, PixelType type) = OglEnumConverter.GetImageFormat(cachedImage.Format);
-
- TextureTarget target = ImageUtils.GetTextureTarget(newImage.TextureTarget);
-
- GL.BindTexture(target, cachedImage.Handle);
-
- GL.GetTexImage(target, 0, format, type, IntPtr.Zero);
-
- GL.BindBuffer(BufferTarget.PixelPackBuffer, 0);
- GL.BindBuffer(BufferTarget.PixelUnpackBuffer, _copyPbo);
-
- GL.PixelStore(PixelStoreParameter.UnpackRowLength, oldImage.Width);
-
- _texture.Create(key, ImageUtils.GetSize(newImage), newImage);
-
- GL.PixelStore(PixelStoreParameter.UnpackRowLength, 0);
-
- GL.BindBuffer(BufferTarget.PixelUnpackBuffer, 0);
- }
-
- private static FramebufferAttachment GetAttachment(ImageHandler cachedImage)
- {
- if (cachedImage.HasColor)
- {
- return FramebufferAttachment.ColorAttachment0;
- }
- else if (cachedImage.HasDepth && cachedImage.HasStencil)
- {
- return FramebufferAttachment.DepthStencilAttachment;
- }
- else if (cachedImage.HasDepth)
- {
- return FramebufferAttachment.DepthAttachment;
- }
- else if (cachedImage.HasStencil)
- {
- return FramebufferAttachment.StencilAttachment;
- }
- else
- {
- throw new InvalidOperationException();
- }
- }
-
- private static ClearBufferMask GetClearMask(ImageHandler cachedImage)
- {
- return (cachedImage.HasColor ? ClearBufferMask.ColorBufferBit : 0) |
- (cachedImage.HasDepth ? ClearBufferMask.DepthBufferBit : 0) |
- (cachedImage.HasStencil ? ClearBufferMask.StencilBufferBit : 0);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglRenderer.cs b/Ryujinx.Graphics/Gal/OpenGL/OglRenderer.cs
deleted file mode 100644
index 1ff8c7ad..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglRenderer.cs
+++ /dev/null
@@ -1,58 +0,0 @@
-using System;
-using System.Collections.Concurrent;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- public class OglRenderer : IGalRenderer
- {
- public IGalConstBuffer Buffer { get; private set; }
-
- public IGalRenderTarget RenderTarget { get; private set; }
-
- public IGalRasterizer Rasterizer { get; private set; }
-
- public IGalShader Shader { get; private set; }
-
- public IGalPipeline Pipeline { get; private set; }
-
- public IGalTexture Texture { get; private set; }
-
- private ConcurrentQueue<Action> _actionsQueue;
-
- public OglRenderer()
- {
- Buffer = new OglConstBuffer();
-
- Texture = new OglTexture();
-
- RenderTarget = new OglRenderTarget(Texture as OglTexture);
-
- Rasterizer = new OglRasterizer();
-
- Shader = new OglShader(Buffer as OglConstBuffer);
-
- Pipeline = new OglPipeline(
- Buffer as OglConstBuffer,
- RenderTarget as OglRenderTarget,
- Rasterizer as OglRasterizer,
- Shader as OglShader);
-
- _actionsQueue = new ConcurrentQueue<Action>();
- }
-
- public void QueueAction(Action actionMthd)
- {
- _actionsQueue.Enqueue(actionMthd);
- }
-
- public void RunActions()
- {
- int count = _actionsQueue.Count;
-
- while (count-- > 0 && _actionsQueue.TryDequeue(out Action renderAction))
- {
- renderAction();
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglShader.cs b/Ryujinx.Graphics/Gal/OpenGL/OglShader.cs
deleted file mode 100644
index 8da0104e..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglShader.cs
+++ /dev/null
@@ -1,291 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using Ryujinx.Graphics.Shader;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-using System.Collections.Concurrent;
-using System.Collections.Generic;
-using System.Linq;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- class OglShader : IGalShader
- {
- public const int ReservedCbufCount = 1;
-
- private const int ExtraDataSize = 4;
-
- public OglShaderProgram Current;
-
- private ConcurrentDictionary<long, OglShaderStage> _stages;
-
- private Dictionary<OglShaderProgram, int> _programs;
-
- public int CurrentProgramHandle { get; private set; }
-
- private OglConstBuffer _buffer;
-
- private int _extraUboHandle;
-
- public OglShader(OglConstBuffer buffer)
- {
- _buffer = buffer;
-
- _stages = new ConcurrentDictionary<long, OglShaderStage>();
-
- _programs = new Dictionary<OglShaderProgram, int>();
- }
-
- public void Create(IGalMemory memory, long key, GalShaderType type)
- {
- _stages.GetOrAdd(key, (stage) => ShaderStageFactory(memory, key, 0, false, type));
- }
-
- public void Create(IGalMemory memory, long vpAPos, long key, GalShaderType type)
- {
- _stages.GetOrAdd(key, (stage) => ShaderStageFactory(memory, vpAPos, key, true, type));
- }
-
- private OglShaderStage ShaderStageFactory(
- IGalMemory memory,
- long position,
- long positionB,
- bool isDualVp,
- GalShaderType type)
- {
- ShaderConfig config = new ShaderConfig(type, OglLimit.MaxUboSize);
-
- ShaderProgram program;
-
- if (isDualVp)
- {
- ShaderDumper.Dump(memory, position, type, "a");
- ShaderDumper.Dump(memory, positionB, type, "b");
-
- program = Translator.Translate(memory, (ulong)position, (ulong)positionB, config);
- }
- else
- {
- ShaderDumper.Dump(memory, position, type);
-
- program = Translator.Translate(memory, (ulong)position, config);
- }
-
- string code = program.Code;
-
- if (ShaderDumper.IsDumpEnabled())
- {
- int shaderDumpIndex = ShaderDumper.DumpIndex;
-
- code = "//Shader " + shaderDumpIndex + Environment.NewLine + code;
- }
-
- return new OglShaderStage(type, code, program.Info.CBuffers, program.Info.Textures);
- }
-
- public IEnumerable<CBufferDescriptor> GetConstBufferUsage(long key)
- {
- if (_stages.TryGetValue(key, out OglShaderStage stage))
- {
- return stage.ConstBufferUsage;
- }
-
- return Enumerable.Empty<CBufferDescriptor>();
- }
-
- public IEnumerable<TextureDescriptor> GetTextureUsage(long key)
- {
- if (_stages.TryGetValue(key, out OglShaderStage stage))
- {
- return stage.TextureUsage;
- }
-
- return Enumerable.Empty<TextureDescriptor>();
- }
-
- public unsafe void SetExtraData(float flipX, float flipY, int instance)
- {
- BindProgram();
-
- EnsureExtraBlock();
-
- GL.BindBuffer(BufferTarget.UniformBuffer, _extraUboHandle);
-
- float* data = stackalloc float[ExtraDataSize];
- data[0] = flipX;
- data[1] = flipY;
- data[2] = BitConverter.Int32BitsToSingle(instance);
-
- // Invalidate buffer
- GL.BufferData(BufferTarget.UniformBuffer, ExtraDataSize * sizeof(float), IntPtr.Zero, BufferUsageHint.StreamDraw);
-
- GL.BufferSubData(BufferTarget.UniformBuffer, IntPtr.Zero, ExtraDataSize * sizeof(float), (IntPtr)data);
- }
-
- public void Bind(long key)
- {
- if (_stages.TryGetValue(key, out OglShaderStage stage))
- {
- Bind(stage);
- }
- }
-
- private void Bind(OglShaderStage stage)
- {
- switch (stage.Type)
- {
- case GalShaderType.Vertex: Current.Vertex = stage; break;
- case GalShaderType.TessControl: Current.TessControl = stage; break;
- case GalShaderType.TessEvaluation: Current.TessEvaluation = stage; break;
- case GalShaderType.Geometry: Current.Geometry = stage; break;
- case GalShaderType.Fragment: Current.Fragment = stage; break;
- }
- }
-
- public void Unbind(GalShaderType type)
- {
- switch (type)
- {
- case GalShaderType.Vertex: Current.Vertex = null; break;
- case GalShaderType.TessControl: Current.TessControl = null; break;
- case GalShaderType.TessEvaluation: Current.TessEvaluation = null; break;
- case GalShaderType.Geometry: Current.Geometry = null; break;
- case GalShaderType.Fragment: Current.Fragment = null; break;
- }
- }
-
- public void BindProgram()
- {
- if (Current.Vertex == null ||
- Current.Fragment == null)
- {
- return;
- }
-
- if (!_programs.TryGetValue(Current, out int handle))
- {
- handle = GL.CreateProgram();
-
- AttachIfNotNull(handle, Current.Vertex);
- AttachIfNotNull(handle, Current.TessControl);
- AttachIfNotNull(handle, Current.TessEvaluation);
- AttachIfNotNull(handle, Current.Geometry);
- AttachIfNotNull(handle, Current.Fragment);
-
- GL.LinkProgram(handle);
-
- CheckProgramLink(handle);
-
- BindUniformBlocks(handle);
- BindTextureLocations(handle);
-
- _programs.Add(Current, handle);
- }
-
- GL.UseProgram(handle);
-
- CurrentProgramHandle = handle;
- }
-
- private void EnsureExtraBlock()
- {
- if (_extraUboHandle == 0)
- {
- _extraUboHandle = GL.GenBuffer();
-
- GL.BindBuffer(BufferTarget.UniformBuffer, _extraUboHandle);
-
- GL.BufferData(BufferTarget.UniformBuffer, ExtraDataSize * sizeof(float), IntPtr.Zero, BufferUsageHint.StreamDraw);
-
- GL.BindBufferBase(BufferRangeTarget.UniformBuffer, 0, _extraUboHandle);
- }
- }
-
- private void AttachIfNotNull(int programHandle, OglShaderStage stage)
- {
- if (stage != null)
- {
- stage.Compile();
-
- GL.AttachShader(programHandle, stage.Handle);
- }
- }
-
- private void BindUniformBlocks(int programHandle)
- {
- int extraBlockindex = GL.GetUniformBlockIndex(programHandle, "Extra");
-
- GL.UniformBlockBinding(programHandle, extraBlockindex, 0);
-
- int freeBinding = ReservedCbufCount;
-
- void BindUniformBlocksIfNotNull(OglShaderStage stage)
- {
- if (stage != null)
- {
- foreach (CBufferDescriptor desc in stage.ConstBufferUsage)
- {
- int blockIndex = GL.GetUniformBlockIndex(programHandle, desc.Name);
-
- if (blockIndex < 0)
- {
- // This may be fine, the compiler may optimize away unused uniform buffers,
- // and in this case the above call would return -1 as the buffer has been
- // optimized away.
- continue;
- }
-
- GL.UniformBlockBinding(programHandle, blockIndex, freeBinding);
-
- freeBinding++;
- }
- }
- }
-
- BindUniformBlocksIfNotNull(Current.Vertex);
- BindUniformBlocksIfNotNull(Current.TessControl);
- BindUniformBlocksIfNotNull(Current.TessEvaluation);
- BindUniformBlocksIfNotNull(Current.Geometry);
- BindUniformBlocksIfNotNull(Current.Fragment);
- }
-
- private void BindTextureLocations(int programHandle)
- {
- int index = 0;
-
- void BindTexturesIfNotNull(OglShaderStage stage)
- {
- if (stage != null)
- {
- foreach (TextureDescriptor desc in stage.TextureUsage)
- {
- int location = GL.GetUniformLocation(programHandle, desc.Name);
-
- GL.Uniform1(location, index);
-
- index++;
- }
- }
- }
-
- GL.UseProgram(programHandle);
-
- BindTexturesIfNotNull(Current.Vertex);
- BindTexturesIfNotNull(Current.TessControl);
- BindTexturesIfNotNull(Current.TessEvaluation);
- BindTexturesIfNotNull(Current.Geometry);
- BindTexturesIfNotNull(Current.Fragment);
- }
-
- private static void CheckProgramLink(int handle)
- {
- int status = 0;
-
- GL.GetProgram(handle, GetProgramParameterName.LinkStatus, out status);
-
- if (status == 0)
- {
- throw new ShaderException(GL.GetProgramInfoLog(handle));
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglShaderProgram.cs b/Ryujinx.Graphics/Gal/OpenGL/OglShaderProgram.cs
deleted file mode 100644
index 86126bca..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglShaderProgram.cs
+++ /dev/null
@@ -1,87 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using Ryujinx.Graphics.Shader;
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- struct OglShaderProgram
- {
- public OglShaderStage Vertex;
- public OglShaderStage TessControl;
- public OglShaderStage TessEvaluation;
- public OglShaderStage Geometry;
- public OglShaderStage Fragment;
- }
-
- class OglShaderStage : IDisposable
- {
- public int Handle { get; private set; }
-
- public bool IsCompiled { get; private set; }
-
- public GalShaderType Type { get; private set; }
-
- public string Code { get; private set; }
-
- public IEnumerable<CBufferDescriptor> ConstBufferUsage { get; private set; }
- public IEnumerable<TextureDescriptor> TextureUsage { get; private set; }
-
- public OglShaderStage(
- GalShaderType type,
- string code,
- IEnumerable<CBufferDescriptor> constBufferUsage,
- IEnumerable<TextureDescriptor> textureUsage)
- {
- Type = type;
- Code = code;
- ConstBufferUsage = constBufferUsage;
- TextureUsage = textureUsage;
- }
-
- public void Compile()
- {
- if (Handle == 0)
- {
- Handle = GL.CreateShader(OglEnumConverter.GetShaderType(Type));
-
- CompileAndCheck(Handle, Code);
- }
- }
-
- public void Dispose()
- {
- Dispose(true);
- }
-
- protected virtual void Dispose(bool disposing)
- {
- if (disposing && Handle != 0)
- {
- GL.DeleteShader(Handle);
-
- Handle = 0;
- }
- }
-
- public static void CompileAndCheck(int handle, string code)
- {
- GL.ShaderSource(handle, code);
- GL.CompileShader(handle);
-
- CheckCompilation(handle);
- }
-
- private static void CheckCompilation(int handle)
- {
- int status = 0;
-
- GL.GetShader(handle, ShaderParameter.CompileStatus, out status);
-
- if (status == 0)
- {
- throw new ShaderException(GL.GetShaderInfoLog(handle));
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglStreamBuffer.cs b/Ryujinx.Graphics/Gal/OpenGL/OglStreamBuffer.cs
deleted file mode 100644
index 58b3ace5..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglStreamBuffer.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using System;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- class OglStreamBuffer : IDisposable
- {
- public int Handle { get; protected set; }
-
- public long Size { get; protected set; }
-
- protected BufferTarget Target { get; private set; }
-
- public OglStreamBuffer(BufferTarget target, long size)
- {
- Target = target;
- Size = size;
-
- Handle = GL.GenBuffer();
-
- GL.BindBuffer(target, Handle);
-
- GL.BufferData(target, (IntPtr)size, IntPtr.Zero, BufferUsageHint.StreamDraw);
- }
-
- public void SetData(long size, IntPtr hostAddress)
- {
- GL.BindBuffer(Target, Handle);
-
- GL.BufferSubData(Target, IntPtr.Zero, (IntPtr)size, hostAddress);
- }
-
- public void SetData(byte[] data)
- {
- GL.BindBuffer(Target, Handle);
-
- GL.BufferSubData(Target, IntPtr.Zero, (IntPtr)data.Length, data);
- }
-
- public void Dispose()
- {
- Dispose(true);
- }
-
- protected virtual void Dispose(bool disposing)
- {
- if (disposing && Handle != 0)
- {
- GL.DeleteBuffer(Handle);
-
- Handle = 0;
- }
- }
- }
-}
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglTexture.cs b/Ryujinx.Graphics/Gal/OpenGL/OglTexture.cs
deleted file mode 100644
index b5ac6692..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglTexture.cs
+++ /dev/null
@@ -1,408 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using Ryujinx.Graphics.Texture;
-using System;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- class OglTexture : IGalTexture
- {
- private const long MaxTextureCacheSize = 768 * 1024 * 1024;
-
- private OglCachedResource<ImageHandler> _textureCache;
-
- public EventHandler<int> TextureDeleted { get; set; }
-
- public OglTexture()
- {
- _textureCache = new OglCachedResource<ImageHandler>(DeleteTexture, MaxTextureCacheSize);
- }
-
- public void LockCache()
- {
- _textureCache.Lock();
- }
-
- public void UnlockCache()
- {
- _textureCache.Unlock();
- }
-
- private void DeleteTexture(ImageHandler cachedImage)
- {
- TextureDeleted?.Invoke(this, cachedImage.Handle);
-
- GL.DeleteTexture(cachedImage.Handle);
- }
-
- public void Create(long key, int size, GalImage image)
- {
- int handle = GL.GenTexture();
-
- TextureTarget target = ImageUtils.GetTextureTarget(image.TextureTarget);
-
- GL.BindTexture(target, handle);
-
- const int level = 0; //TODO: Support mipmap textures.
- const int border = 0;
-
- _textureCache.AddOrUpdate(key, new ImageHandler(handle, image), (uint)size);
-
- if (ImageUtils.IsCompressed(image.Format))
- {
- throw new InvalidOperationException("Surfaces with compressed formats are not supported!");
- }
-
- (PixelInternalFormat internalFmt,
- PixelFormat format,
- PixelType type) = OglEnumConverter.GetImageFormat(image.Format);
-
- switch (target)
- {
- case TextureTarget.Texture1D:
- GL.TexImage1D(
- target,
- level,
- internalFmt,
- image.Width,
- border,
- format,
- type,
- IntPtr.Zero);
- break;
-
- case TextureTarget.Texture2D:
- GL.TexImage2D(
- target,
- level,
- internalFmt,
- image.Width,
- image.Height,
- border,
- format,
- type,
- IntPtr.Zero);
- break;
- case TextureTarget.Texture3D:
- GL.TexImage3D(
- target,
- level,
- internalFmt,
- image.Width,
- image.Height,
- image.Depth,
- border,
- format,
- type,
- IntPtr.Zero);
- break;
- // Cube map arrays are just 2D texture arrays with 6 entries
- // per cube map so we can handle them in the same way
- case TextureTarget.TextureCubeMapArray:
- case TextureTarget.Texture2DArray:
- GL.TexImage3D(
- target,
- level,
- internalFmt,
- image.Width,
- image.Height,
- image.LayerCount,
- border,
- format,
- type,
- IntPtr.Zero);
- break;
- default:
- throw new NotImplementedException($"Unsupported texture target type: {target}");
- }
- }
-
- public void Create(long key, byte[] data, GalImage image)
- {
- int handle = GL.GenTexture();
-
- TextureTarget target = ImageUtils.GetTextureTarget(image.TextureTarget);
-
- GL.BindTexture(target, handle);
-
- const int level = 0; //TODO: Support mipmap textures.
- const int border = 0;
-
- _textureCache.AddOrUpdate(key, new ImageHandler(handle, image), (uint)data.Length);
-
- if (ImageUtils.IsCompressed(image.Format) && !IsAstc(image.Format))
- {
- InternalFormat internalFmt = OglEnumConverter.GetCompressedImageFormat(image.Format);
-
- switch (target)
- {
- case TextureTarget.Texture1D:
- GL.CompressedTexImage1D(
- target,
- level,
- internalFmt,
- image.Width,
- border,
- data.Length,
- data);
- break;
- case TextureTarget.Texture2D:
- GL.CompressedTexImage2D(
- target,
- level,
- internalFmt,
- image.Width,
- image.Height,
- border,
- data.Length,
- data);
- break;
- case TextureTarget.Texture3D:
- GL.CompressedTexImage3D(
- target,
- level,
- internalFmt,
- image.Width,
- image.Height,
- image.Depth,
- border,
- data.Length,
- data);
- break;
- // Cube map arrays are just 2D texture arrays with 6 entries
- // per cube map so we can handle them in the same way
- case TextureTarget.TextureCubeMapArray:
- case TextureTarget.Texture2DArray:
- GL.CompressedTexImage3D(
- target,
- level,
- internalFmt,
- image.Width,
- image.Height,
- image.LayerCount,
- border,
- data.Length,
- data);
- break;
- case TextureTarget.TextureCubeMap:
- Span<byte> array = new Span<byte>(data);
-
- int faceSize = ImageUtils.GetSize(image) / 6;
-
- for (int Face = 0; Face < 6; Face++)
- {
- GL.CompressedTexImage2D(
- TextureTarget.TextureCubeMapPositiveX + Face,
- level,
- internalFmt,
- image.Width,
- image.Height,
- border,
- faceSize,
- array.Slice(Face * faceSize, faceSize).ToArray());
- }
- break;
- default:
- throw new NotImplementedException($"Unsupported texture target type: {target}");
- }
- }
- else
- {
- // TODO: Use KHR_texture_compression_astc_hdr when available
- if (IsAstc(image.Format))
- {
- int textureBlockWidth = ImageUtils.GetBlockWidth(image.Format);
- int textureBlockHeight = ImageUtils.GetBlockHeight(image.Format);
- int textureBlockDepth = ImageUtils.GetBlockDepth(image.Format);
-
- data = AstcDecoder.DecodeToRgba8888(
- data,
- textureBlockWidth,
- textureBlockHeight,
- textureBlockDepth,
- image.Width,
- image.Height,
- image.Depth);
-
- image.Format = GalImageFormat.Rgba8 | (image.Format & GalImageFormat.TypeMask);
- }
-
- (PixelInternalFormat internalFmt,
- PixelFormat format,
- PixelType type) = OglEnumConverter.GetImageFormat(image.Format);
-
-
- switch (target)
- {
- case TextureTarget.Texture1D:
- GL.TexImage1D(
- target,
- level,
- internalFmt,
- image.Width,
- border,
- format,
- type,
- data);
- break;
- case TextureTarget.Texture2D:
- GL.TexImage2D(
- target,
- level,
- internalFmt,
- image.Width,
- image.Height,
- border,
- format,
- type,
- data);
- break;
- case TextureTarget.Texture3D:
- GL.TexImage3D(
- target,
- level,
- internalFmt,
- image.Width,
- image.Height,
- image.Depth,
- border,
- format,
- type,
- data);
- break;
- // Cube map arrays are just 2D texture arrays with 6 entries
- // per cube map so we can handle them in the same way
- case TextureTarget.TextureCubeMapArray:
- case TextureTarget.Texture2DArray:
- GL.TexImage3D(
- target,
- level,
- internalFmt,
- image.Width,
- image.Height,
- image.LayerCount,
- border,
- format,
- type,
- data);
- break;
- case TextureTarget.TextureCubeMap:
- Span<byte> array = new Span<byte>(data);
-
- int faceSize = ImageUtils.GetSize(image) / 6;
-
- for (int face = 0; face < 6; face++)
- {
- GL.TexImage2D(
- TextureTarget.TextureCubeMapPositiveX + face,
- level,
- internalFmt,
- image.Width,
- image.Height,
- border,
- format,
- type,
- array.Slice(face * faceSize, faceSize).ToArray());
- }
- break;
- default:
- throw new NotImplementedException($"Unsupported texture target type: {target}");
- }
- }
- }
-
- private static bool IsAstc(GalImageFormat format)
- {
- format &= GalImageFormat.FormatMask;
-
- return format > GalImageFormat.Astc2DStart && format < GalImageFormat.Astc2DEnd;
- }
-
- public bool TryGetImage(long key, out GalImage image)
- {
- if (_textureCache.TryGetValue(key, out ImageHandler cachedImage))
- {
- image = cachedImage.Image;
-
- return true;
- }
-
- image = default(GalImage);
-
- return false;
- }
-
- public bool TryGetImageHandler(long key, out ImageHandler cachedImage)
- {
- if (_textureCache.TryGetValue(key, out cachedImage))
- {
- return true;
- }
-
- cachedImage = null;
-
- return false;
- }
-
- public void Bind(long key, int index, GalImage image)
- {
- if (_textureCache.TryGetValue(key, out ImageHandler cachedImage))
- {
- GL.ActiveTexture(TextureUnit.Texture0 + index);
-
- TextureTarget target = ImageUtils.GetTextureTarget(image.TextureTarget);
-
- GL.BindTexture(target, cachedImage.Handle);
-
- int[] swizzleRgba = new int[]
- {
- (int)OglEnumConverter.GetTextureSwizzle(image.XSource),
- (int)OglEnumConverter.GetTextureSwizzle(image.YSource),
- (int)OglEnumConverter.GetTextureSwizzle(image.ZSource),
- (int)OglEnumConverter.GetTextureSwizzle(image.WSource)
- };
-
- GL.TexParameter(target, TextureParameterName.TextureSwizzleRgba, swizzleRgba);
- }
- }
-
- public void SetSampler(GalImage image, GalTextureSampler sampler)
- {
- int wrapS = (int)OglEnumConverter.GetTextureWrapMode(sampler.AddressU);
- int wrapT = (int)OglEnumConverter.GetTextureWrapMode(sampler.AddressV);
- int wrapR = (int)OglEnumConverter.GetTextureWrapMode(sampler.AddressP);
-
- int minFilter = (int)OglEnumConverter.GetTextureMinFilter(sampler.MinFilter, sampler.MipFilter);
- int magFilter = (int)OglEnumConverter.GetTextureMagFilter(sampler.MagFilter);
-
- TextureTarget target = ImageUtils.GetTextureTarget(image.TextureTarget);
-
- GL.TexParameter(target, TextureParameterName.TextureWrapS, wrapS);
- GL.TexParameter(target, TextureParameterName.TextureWrapT, wrapT);
- GL.TexParameter(target, TextureParameterName.TextureWrapR, wrapR);
-
- GL.TexParameter(target, TextureParameterName.TextureMinFilter, minFilter);
- GL.TexParameter(target, TextureParameterName.TextureMagFilter, magFilter);
-
- float[] color = new float[]
- {
- sampler.BorderColor.Red,
- sampler.BorderColor.Green,
- sampler.BorderColor.Blue,
- sampler.BorderColor.Alpha
- };
-
- GL.TexParameter(target, TextureParameterName.TextureBorderColor, color);
-
- if (sampler.DepthCompare)
- {
- GL.TexParameter(target, TextureParameterName.TextureCompareMode, (int)All.CompareRToTexture);
- GL.TexParameter(target, TextureParameterName.TextureCompareFunc, (int)OglEnumConverter.GetDepthCompareFunc(sampler.DepthCompareFunc));
- }
- else
- {
- GL.TexParameter(target, TextureParameterName.TextureCompareMode, (int)All.None);
- GL.TexParameter(target, TextureParameterName.TextureCompareFunc, (int)All.Never);
- }
- }
- }
-}
diff --git a/Ryujinx.Graphics/Gal/ShaderDumper.cs b/Ryujinx.Graphics/Gal/ShaderDumper.cs
deleted file mode 100644
index e25127de..00000000
--- a/Ryujinx.Graphics/Gal/ShaderDumper.cs
+++ /dev/null
@@ -1,132 +0,0 @@
-using System;
-using System.IO;
-
-namespace Ryujinx.Graphics.Gal
-{
- static class ShaderDumper
- {
- private static string _runtimeDir;
-
- public static int DumpIndex { get; private set; } = 1;
-
- public static void Dump(IGalMemory memory, long position, GalShaderType type, string extSuffix = "")
- {
- if (!IsDumpEnabled())
- {
- return;
- }
-
- string fileName = "Shader" + DumpIndex.ToString("d4") + "." + ShaderExtension(type) + extSuffix + ".bin";
-
- string fullPath = Path.Combine(FullDir(), fileName);
- string codePath = Path.Combine(CodeDir(), fileName);
-
- DumpIndex++;
-
- using (FileStream fullFile = File.Create(fullPath))
- using (FileStream codeFile = File.Create(codePath))
- {
- BinaryWriter fullWriter = new BinaryWriter(fullFile);
- BinaryWriter codeWriter = new BinaryWriter(codeFile);
-
- for (long i = 0; i < 0x50; i += 4)
- {
- fullWriter.Write(memory.ReadInt32(position + i));
- }
-
- long offset = 0;
-
- ulong instruction = 0;
-
- // Dump until a NOP instruction is found
- while ((instruction >> 48 & 0xfff8) != 0x50b0)
- {
- uint word0 = (uint)memory.ReadInt32(position + 0x50 + offset + 0);
- uint word1 = (uint)memory.ReadInt32(position + 0x50 + offset + 4);
-
- instruction = word0 | (ulong)word1 << 32;
-
- // Zero instructions (other kind of NOP) stop immediately,
- // this is to avoid two rows of zeroes
- if (instruction == 0)
- {
- break;
- }
-
- fullWriter.Write(instruction);
- codeWriter.Write(instruction);
-
- offset += 8;
- }
-
- // Align to meet nvdisasm requirements
- while (offset % 0x20 != 0)
- {
- fullWriter.Write(0);
- codeWriter.Write(0);
-
- offset += 4;
- }
- }
- }
-
- public static bool IsDumpEnabled()
- {
- return !string.IsNullOrWhiteSpace(GraphicsConfig.ShadersDumpPath);
- }
-
- private static string FullDir()
- {
- return CreateAndReturn(Path.Combine(DumpDir(), "Full"));
- }
-
- private static string CodeDir()
- {
- return CreateAndReturn(Path.Combine(DumpDir(), "Code"));
- }
-
- private static string DumpDir()
- {
- if (string.IsNullOrEmpty(_runtimeDir))
- {
- int index = 1;
-
- do
- {
- _runtimeDir = Path.Combine(GraphicsConfig.ShadersDumpPath, "Dumps" + index.ToString("d2"));
-
- index++;
- }
- while (Directory.Exists(_runtimeDir));
-
- Directory.CreateDirectory(_runtimeDir);
- }
-
- return _runtimeDir;
- }
-
- private static string CreateAndReturn(string dir)
- {
- if (!Directory.Exists(dir))
- {
- Directory.CreateDirectory(dir);
- }
-
- return dir;
- }
-
- private static string ShaderExtension(GalShaderType type)
- {
- switch (type)
- {
- case GalShaderType.Vertex: return "vert";
- case GalShaderType.TessControl: return "tesc";
- case GalShaderType.TessEvaluation: return "tese";
- case GalShaderType.Geometry: return "geom";
- case GalShaderType.Fragment: return "frag";
-
- default: throw new ArgumentException(nameof(type));
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Gal/ShaderException.cs b/Ryujinx.Graphics/Gal/ShaderException.cs
deleted file mode 100644
index b0aff42b..00000000
--- a/Ryujinx.Graphics/Gal/ShaderException.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Gal
-{
- class ShaderException : Exception
- {
- public ShaderException() : base() { }
-
- public ShaderException(string message) : base(message) { }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/GpuMethodCall.cs b/Ryujinx.Graphics/GpuMethodCall.cs
deleted file mode 100644
index 4a310b07..00000000
--- a/Ryujinx.Graphics/GpuMethodCall.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-namespace Ryujinx.Graphics
-{
- struct GpuMethodCall
- {
- public int Method { get; private set; }
- public int Argument { get; private set; }
- public int SubChannel { get; private set; }
- public int MethodCount { get; private set; }
-
- public bool IsLastCall => MethodCount <= 1;
-
- public GpuMethodCall(
- int method,
- int argument,
- int subChannel = 0,
- int methodCount = 0)
- {
- Method = method;
- Argument = argument;
- SubChannel = subChannel;
- MethodCount = methodCount;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/GpuResourceManager.cs b/Ryujinx.Graphics/GpuResourceManager.cs
deleted file mode 100644
index 16e9f579..00000000
--- a/Ryujinx.Graphics/GpuResourceManager.cs
+++ /dev/null
@@ -1,169 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Memory;
-using Ryujinx.Graphics.Texture;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics
-{
- public class GpuResourceManager
- {
- private enum ImageType
- {
- None,
- Texture,
- TextureArrayLayer,
- ColorBuffer,
- ZetaBuffer
- }
-
- private NvGpu _gpu;
-
- private HashSet<long>[] _uploadedKeys;
-
- private Dictionary<long, ImageType> _imageTypes;
- private Dictionary<long, int> _mirroredTextures;
-
- public GpuResourceManager(NvGpu gpu)
- {
- _gpu = gpu;
-
- _uploadedKeys = new HashSet<long>[(int)NvGpuBufferType.Count];
-
- for (int index = 0; index < _uploadedKeys.Length; index++)
- {
- _uploadedKeys[index] = new HashSet<long>();
- }
-
- _imageTypes = new Dictionary<long, ImageType>();
- _mirroredTextures = new Dictionary<long, int>();
- }
-
- public void SendColorBuffer(NvGpuVmm vmm, long position, int attachment, GalImage newImage)
- {
- long size = (uint)ImageUtils.GetSize(newImage);
-
- _imageTypes[position] = ImageType.ColorBuffer;
-
- if (!TryReuse(vmm, position, newImage))
- {
- _gpu.Renderer.Texture.Create(position, (int)size, newImage);
- }
-
- _gpu.Renderer.RenderTarget.BindColor(position, attachment);
- }
-
- public void SendZetaBuffer(NvGpuVmm vmm, long position, GalImage newImage)
- {
- long size = (uint)ImageUtils.GetSize(newImage);
-
- _imageTypes[position] = ImageType.ZetaBuffer;
-
- if (!TryReuse(vmm, position, newImage))
- {
- _gpu.Renderer.Texture.Create(position, (int)size, newImage);
- }
-
- _gpu.Renderer.RenderTarget.BindZeta(position);
- }
-
- public void SendTexture(NvGpuVmm vmm, long position, GalImage newImage)
- {
- PrepareSendTexture(vmm, position, newImage);
-
- _imageTypes[position] = ImageType.Texture;
- }
-
- public bool TryGetTextureLayer(long position, out int layerIndex)
- {
- if (_mirroredTextures.TryGetValue(position, out layerIndex))
- {
- ImageType type = _imageTypes[position];
-
- // FIXME(thog): I'm actually unsure if we should deny all other image type, gpu testing needs to be done here.
- if (type != ImageType.Texture && type != ImageType.TextureArrayLayer)
- {
- layerIndex = -1;
- return false;
- }
-
- return true;
- }
-
- layerIndex = -1;
- return false;
- }
-
- public void SetTextureArrayLayer(long position, int layerIndex)
- {
- _imageTypes[position] = ImageType.TextureArrayLayer;
- _mirroredTextures[position] = layerIndex;
- }
-
- private void PrepareSendTexture(NvGpuVmm vmm, long position, GalImage newImage)
- {
- long size = ImageUtils.GetSize(newImage);
-
- bool skipCheck = false;
-
- if (_imageTypes.TryGetValue(position, out ImageType oldType))
- {
- if (oldType == ImageType.ColorBuffer || oldType == ImageType.ZetaBuffer)
- {
- // Avoid data destruction
- MemoryRegionModified(vmm, position, size, NvGpuBufferType.Texture);
-
- skipCheck = true;
- }
- }
-
- if (skipCheck || !MemoryRegionModified(vmm, position, size, NvGpuBufferType.Texture))
- {
- if (TryReuse(vmm, position, newImage))
- {
- return;
- }
- }
-
- byte[] data = ImageUtils.ReadTexture(vmm, newImage, position);
-
- _gpu.Renderer.Texture.Create(position, data, newImage);
- }
-
- private bool TryReuse(NvGpuVmm vmm, long position, GalImage newImage)
- {
- if (_gpu.Renderer.Texture.TryGetImage(position, out GalImage cachedImage) && cachedImage.TextureTarget == newImage.TextureTarget && cachedImage.SizeMatches(newImage))
- {
- _gpu.Renderer.RenderTarget.Reinterpret(position, newImage);
-
- return true;
- }
-
- return false;
- }
-
- public bool MemoryRegionModified(NvGpuVmm vmm, long position, long size, NvGpuBufferType type)
- {
- HashSet<long> uploaded = _uploadedKeys[(int)type];
-
- if (!uploaded.Add(position))
- {
- return false;
- }
-
- return vmm.IsRegionModified(position, size, type);
- }
-
- public void ClearPbCache()
- {
- for (int index = 0; index < _uploadedKeys.Length; index++)
- {
- _uploadedKeys[index].Clear();
- }
- }
-
- public void ClearPbCache(NvGpuBufferType type)
- {
- _uploadedKeys[(int)type].Clear();
- }
- }
-}
diff --git a/Ryujinx.Graphics/Graphics3d/INvGpuEngine.cs b/Ryujinx.Graphics/Graphics3d/INvGpuEngine.cs
deleted file mode 100644
index aa0db682..00000000
--- a/Ryujinx.Graphics/Graphics3d/INvGpuEngine.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-using Ryujinx.Graphics.Memory;
-
-namespace Ryujinx.Graphics.Graphics3d
-{
- interface INvGpuEngine
- {
- int[] Registers { get; }
-
- void CallMethod(NvGpuVmm vmm, GpuMethodCall methCall);
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs b/Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs
deleted file mode 100644
index 9a6206fa..00000000
--- a/Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs
+++ /dev/null
@@ -1,416 +0,0 @@
-using Ryujinx.Common.Logging;
-using Ryujinx.Graphics.Memory;
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Graphics3d
-{
- class MacroInterpreter
- {
- private enum AssignmentOperation
- {
- IgnoreAndFetch = 0,
- Move = 1,
- MoveAndSetMaddr = 2,
- FetchAndSend = 3,
- MoveAndSend = 4,
- FetchAndSetMaddr = 5,
- MoveAndSetMaddrThenFetchAndSend = 6,
- MoveAndSetMaddrThenSendHigh = 7
- }
-
- private enum AluOperation
- {
- AluReg = 0,
- AddImmediate = 1,
- BitfieldReplace = 2,
- BitfieldExtractLslImm = 3,
- BitfieldExtractLslReg = 4,
- ReadImmediate = 5
- }
-
- private enum AluRegOperation
- {
- Add = 0,
- AddWithCarry = 1,
- Subtract = 2,
- SubtractWithBorrow = 3,
- BitwiseExclusiveOr = 8,
- BitwiseOr = 9,
- BitwiseAnd = 10,
- BitwiseAndNot = 11,
- BitwiseNotAnd = 12
- }
-
- private NvGpuFifo _pFifo;
- private INvGpuEngine _engine;
-
- public Queue<int> Fifo { get; private set; }
-
- private int[] _gprs;
-
- private int _methAddr;
- private int _methIncr;
-
- private bool _carry;
-
- private int _opCode;
-
- private int _pipeOp;
-
- private int _pc;
-
- public MacroInterpreter(NvGpuFifo pFifo, INvGpuEngine engine)
- {
- _pFifo = pFifo;
- _engine = engine;
-
- Fifo = new Queue<int>();
-
- _gprs = new int[8];
- }
-
- public void Execute(NvGpuVmm vmm, int[] mme, int position, int param)
- {
- Reset();
-
- _gprs[1] = param;
-
- _pc = position;
-
- FetchOpCode(mme);
-
- while (Step(vmm, mme));
-
- // Due to the delay slot, we still need to execute
- // one more instruction before we actually exit.
- Step(vmm, mme);
- }
-
- private void Reset()
- {
- for (int index = 0; index < _gprs.Length; index++)
- {
- _gprs[index] = 0;
- }
-
- _methAddr = 0;
- _methIncr = 0;
-
- _carry = false;
- }
-
- private bool Step(NvGpuVmm vmm, int[] mme)
- {
- int baseAddr = _pc - 1;
-
- FetchOpCode(mme);
-
- if ((_opCode & 7) < 7)
- {
- // Operation produces a value.
- AssignmentOperation asgOp = (AssignmentOperation)((_opCode >> 4) & 7);
-
- int result = GetAluResult();
-
- switch (asgOp)
- {
- // Fetch parameter and ignore result.
- case AssignmentOperation.IgnoreAndFetch:
- {
- SetDstGpr(FetchParam());
-
- break;
- }
-
- // Move result.
- case AssignmentOperation.Move:
- {
- SetDstGpr(result);
-
- break;
- }
-
- // Move result and use as Method Address.
- case AssignmentOperation.MoveAndSetMaddr:
- {
- SetDstGpr(result);
-
- SetMethAddr(result);
-
- break;
- }
-
- // Fetch parameter and send result.
- case AssignmentOperation.FetchAndSend:
- {
- SetDstGpr(FetchParam());
-
- Send(vmm, result);
-
- break;
- }
-
- // Move and send result.
- case AssignmentOperation.MoveAndSend:
- {
- SetDstGpr(result);
-
- Send(vmm, result);
-
- break;
- }
-
- // Fetch parameter and use result as Method Address.
- case AssignmentOperation.FetchAndSetMaddr:
- {
- SetDstGpr(FetchParam());
-
- SetMethAddr(result);
-
- break;
- }
-
- // Move result and use as Method Address, then fetch and send parameter.
- case AssignmentOperation.MoveAndSetMaddrThenFetchAndSend:
- {
- SetDstGpr(result);
-
- SetMethAddr(result);
-
- Send(vmm, FetchParam());
-
- break;
- }
-
- // Move result and use as Method Address, then send bits 17:12 of result.
- case AssignmentOperation.MoveAndSetMaddrThenSendHigh:
- {
- SetDstGpr(result);
-
- SetMethAddr(result);
-
- Send(vmm, (result >> 12) & 0x3f);
-
- break;
- }
- }
- }
- else
- {
- // Branch.
- bool onNotZero = ((_opCode >> 4) & 1) != 0;
-
- bool taken = onNotZero
- ? GetGprA() != 0
- : GetGprA() == 0;
-
- if (taken)
- {
- _pc = baseAddr + GetImm();
-
- bool noDelays = (_opCode & 0x20) != 0;
-
- if (noDelays)
- {
- FetchOpCode(mme);
- }
-
- return true;
- }
- }
-
- bool exit = (_opCode & 0x80) != 0;
-
- return !exit;
- }
-
- private void FetchOpCode(int[] mme)
- {
- _opCode = _pipeOp;
-
- _pipeOp = mme[_pc++];
- }
-
- private int GetAluResult()
- {
- AluOperation op = (AluOperation)(_opCode & 7);
-
- switch (op)
- {
- case AluOperation.AluReg:
- {
- AluRegOperation aluOp = (AluRegOperation)((_opCode >> 17) & 0x1f);
-
- return GetAluResult(aluOp, GetGprA(), GetGprB());
- }
-
- case AluOperation.AddImmediate:
- {
- return GetGprA() + GetImm();
- }
-
- case AluOperation.BitfieldReplace:
- case AluOperation.BitfieldExtractLslImm:
- case AluOperation.BitfieldExtractLslReg:
- {
- int bfSrcBit = (_opCode >> 17) & 0x1f;
- int bfSize = (_opCode >> 22) & 0x1f;
- int bfDstBit = (_opCode >> 27) & 0x1f;
-
- int bfMask = (1 << bfSize) - 1;
-
- int dst = GetGprA();
- int src = GetGprB();
-
- switch (op)
- {
- case AluOperation.BitfieldReplace:
- {
- src = (int)((uint)src >> bfSrcBit) & bfMask;
-
- dst &= ~(bfMask << bfDstBit);
-
- dst |= src << bfDstBit;
-
- return dst;
- }
-
- case AluOperation.BitfieldExtractLslImm:
- {
- src = (int)((uint)src >> dst) & bfMask;
-
- return src << bfDstBit;
- }
-
- case AluOperation.BitfieldExtractLslReg:
- {
- src = (int)((uint)src >> bfSrcBit) & bfMask;
-
- return src << dst;
- }
- }
-
- break;
- }
-
- case AluOperation.ReadImmediate:
- {
- return Read(GetGprA() + GetImm());
- }
- }
-
- throw new ArgumentException(nameof(_opCode));
- }
-
- private int GetAluResult(AluRegOperation aluOp, int a, int b)
- {
- switch (aluOp)
- {
- case AluRegOperation.Add:
- {
- ulong result = (ulong)a + (ulong)b;
-
- _carry = result > 0xffffffff;
-
- return (int)result;
- }
-
- case AluRegOperation.AddWithCarry:
- {
- ulong result = (ulong)a + (ulong)b + (_carry ? 1UL : 0UL);
-
- _carry = result > 0xffffffff;
-
- return (int)result;
- }
-
- case AluRegOperation.Subtract:
- {
- ulong result = (ulong)a - (ulong)b;
-
- _carry = result < 0x100000000;
-
- return (int)result;
- }
-
- case AluRegOperation.SubtractWithBorrow:
- {
- ulong result = (ulong)a - (ulong)b - (_carry ? 0UL : 1UL);
-
- _carry = result < 0x100000000;
-
- return (int)result;
- }
-
- case AluRegOperation.BitwiseExclusiveOr: return a ^ b;
- case AluRegOperation.BitwiseOr: return a | b;
- case AluRegOperation.BitwiseAnd: return a & b;
- case AluRegOperation.BitwiseAndNot: return a & ~b;
- case AluRegOperation.BitwiseNotAnd: return ~(a & b);
- }
-
- throw new ArgumentOutOfRangeException(nameof(aluOp));
- }
-
- private int GetImm()
- {
- // Note: The immediate is signed, the sign-extension is intended here.
- return _opCode >> 14;
- }
-
- private void SetMethAddr(int value)
- {
- _methAddr = (value >> 0) & 0xfff;
- _methIncr = (value >> 12) & 0x3f;
- }
-
- private void SetDstGpr(int value)
- {
- _gprs[(_opCode >> 8) & 7] = value;
- }
-
- private int GetGprA()
- {
- return GetGprValue((_opCode >> 11) & 7);
- }
-
- private int GetGprB()
- {
- return GetGprValue((_opCode >> 14) & 7);
- }
-
- private int GetGprValue(int index)
- {
- return index != 0 ? _gprs[index] : 0;
- }
-
- private int FetchParam()
- {
- int value;
-
- if (!Fifo.TryDequeue(out value))
- {
- Logger.PrintWarning(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
-
- return 0;
- }
-
- return value;
- }
-
- private int Read(int reg)
- {
- return _engine.Registers[reg];
- }
-
- private void Send(NvGpuVmm vmm, int value)
- {
- GpuMethodCall methCall = new GpuMethodCall(_methAddr, value);
-
- _engine.CallMethod(vmm, methCall);
-
- _methAddr += _methIncr;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngine.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine.cs
deleted file mode 100644
index 20c36fda..00000000
--- a/Ryujinx.Graphics/Graphics3d/NvGpuEngine.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Graphics.Graphics3d
-{
- enum NvGpuEngine
- {
- _2d = 0x902d,
- _3d = 0xb197,
- Compute = 0xb1c0,
- P2mf = 0xa140,
- M2mf = 0xb0b5
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs
deleted file mode 100644
index b6dae2a3..00000000
--- a/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs
+++ /dev/null
@@ -1,263 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Memory;
-using Ryujinx.Graphics.Texture;
-using Ryujinx.Profiler;
-
-namespace Ryujinx.Graphics.Graphics3d
-{
- class NvGpuEngine2d : INvGpuEngine
- {
- private enum CopyOperation
- {
- SrcCopyAnd,
- RopAnd,
- Blend,
- SrcCopy,
- Rop,
- SrcCopyPremult,
- BlendPremult
- }
-
- public int[] Registers { get; private set; }
-
- private NvGpu _gpu;
-
- public NvGpuEngine2d(NvGpu gpu)
- {
- _gpu = gpu;
-
- Registers = new int[0x238];
- }
-
- public void CallMethod(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- WriteRegister(methCall);
-
- if ((NvGpuEngine2dReg)methCall.Method == NvGpuEngine2dReg.BlitSrcYInt)
- {
- TextureCopy(vmm);
- }
- }
-
- private void TextureCopy(NvGpuVmm vmm)
- {
- Profile.Begin(Profiles.GPU.Engine2d.TextureCopy);
-
- CopyOperation operation = (CopyOperation)ReadRegister(NvGpuEngine2dReg.CopyOperation);
-
- int dstFormat = ReadRegister(NvGpuEngine2dReg.DstFormat);
- bool dstLinear = ReadRegister(NvGpuEngine2dReg.DstLinear) != 0;
- int dstWidth = ReadRegister(NvGpuEngine2dReg.DstWidth);
- int dstHeight = ReadRegister(NvGpuEngine2dReg.DstHeight);
- int dstDepth = ReadRegister(NvGpuEngine2dReg.DstDepth);
- int dstLayer = ReadRegister(NvGpuEngine2dReg.DstLayer);
- int dstPitch = ReadRegister(NvGpuEngine2dReg.DstPitch);
- int dstBlkDim = ReadRegister(NvGpuEngine2dReg.DstBlockDimensions);
-
- int srcFormat = ReadRegister(NvGpuEngine2dReg.SrcFormat);
- bool srcLinear = ReadRegister(NvGpuEngine2dReg.SrcLinear) != 0;
- int srcWidth = ReadRegister(NvGpuEngine2dReg.SrcWidth);
- int srcHeight = ReadRegister(NvGpuEngine2dReg.SrcHeight);
- int srcDepth = ReadRegister(NvGpuEngine2dReg.SrcDepth);
- int srcLayer = ReadRegister(NvGpuEngine2dReg.SrcLayer);
- int srcPitch = ReadRegister(NvGpuEngine2dReg.SrcPitch);
- int srcBlkDim = ReadRegister(NvGpuEngine2dReg.SrcBlockDimensions);
-
- int dstBlitX = ReadRegister(NvGpuEngine2dReg.BlitDstX);
- int dstBlitY = ReadRegister(NvGpuEngine2dReg.BlitDstY);
- int dstBlitW = ReadRegister(NvGpuEngine2dReg.BlitDstW);
- int dstBlitH = ReadRegister(NvGpuEngine2dReg.BlitDstH);
-
- long blitDuDx = ReadRegisterFixed1_31_32(NvGpuEngine2dReg.BlitDuDxFract);
- long blitDvDy = ReadRegisterFixed1_31_32(NvGpuEngine2dReg.BlitDvDyFract);
-
- long srcBlitX = ReadRegisterFixed1_31_32(NvGpuEngine2dReg.BlitSrcXFract);
- long srcBlitY = ReadRegisterFixed1_31_32(NvGpuEngine2dReg.BlitSrcYFract);
-
- GalImageFormat srcImgFormat = ImageUtils.ConvertSurface((GalSurfaceFormat)srcFormat);
- GalImageFormat dstImgFormat = ImageUtils.ConvertSurface((GalSurfaceFormat)dstFormat);
-
- GalMemoryLayout srcLayout = GetLayout(srcLinear);
- GalMemoryLayout dstLayout = GetLayout(dstLinear);
-
- int srcBlockHeight = 1 << ((srcBlkDim >> 4) & 0xf);
- int dstBlockHeight = 1 << ((dstBlkDim >> 4) & 0xf);
-
- long srcAddress = MakeInt64From2xInt32(NvGpuEngine2dReg.SrcAddress);
- long dstAddress = MakeInt64From2xInt32(NvGpuEngine2dReg.DstAddress);
-
- long srcKey = vmm.GetPhysicalAddress(srcAddress);
- long dstKey = vmm.GetPhysicalAddress(dstAddress);
-
- bool isSrcLayered = false;
- bool isDstLayered = false;
-
- GalTextureTarget srcTarget = GalTextureTarget.TwoD;
-
- if (srcDepth != 0)
- {
- srcTarget = GalTextureTarget.TwoDArray;
- srcDepth++;
- isSrcLayered = true;
- }
- else
- {
- srcDepth = 1;
- }
-
- GalTextureTarget dstTarget = GalTextureTarget.TwoD;
-
- if (dstDepth != 0)
- {
- dstTarget = GalTextureTarget.TwoDArray;
- dstDepth++;
- isDstLayered = true;
- }
- else
- {
- dstDepth = 1;
- }
-
- GalImage srcTexture = new GalImage(
- srcWidth,
- srcHeight,
- 1, srcDepth, 1,
- srcBlockHeight, 1,
- srcLayout,
- srcImgFormat,
- srcTarget);
-
- GalImage dstTexture = new GalImage(
- dstWidth,
- dstHeight,
- 1, dstDepth, 1,
- dstBlockHeight, 1,
- dstLayout,
- dstImgFormat,
- dstTarget);
-
- srcTexture.Pitch = srcPitch;
- dstTexture.Pitch = dstPitch;
-
- long GetLayerOffset(GalImage image, int layer)
- {
- int targetMipLevel = image.MaxMipmapLevel <= 1 ? 1 : image.MaxMipmapLevel - 1;
- return ImageUtils.GetLayerOffset(image, targetMipLevel) * layer;
- }
-
- int srcLayerIndex = -1;
-
- if (isSrcLayered && _gpu.ResourceManager.TryGetTextureLayer(srcKey, out srcLayerIndex) && srcLayerIndex != 0)
- {
- srcKey = srcKey - GetLayerOffset(srcTexture, srcLayerIndex);
- }
-
- int dstLayerIndex = -1;
-
- if (isDstLayered && _gpu.ResourceManager.TryGetTextureLayer(dstKey, out dstLayerIndex) && dstLayerIndex != 0)
- {
- dstKey = dstKey - GetLayerOffset(dstTexture, dstLayerIndex);
- }
-
- _gpu.ResourceManager.SendTexture(vmm, srcKey, srcTexture);
- _gpu.ResourceManager.SendTexture(vmm, dstKey, dstTexture);
-
- if (isSrcLayered && srcLayerIndex == -1)
- {
- for (int layer = 0; layer < srcTexture.LayerCount; layer++)
- {
- _gpu.ResourceManager.SetTextureArrayLayer(srcKey + GetLayerOffset(srcTexture, layer), layer);
- }
-
- srcLayerIndex = 0;
- }
-
- if (isDstLayered && dstLayerIndex == -1)
- {
- for (int layer = 0; layer < dstTexture.LayerCount; layer++)
- {
- _gpu.ResourceManager.SetTextureArrayLayer(dstKey + GetLayerOffset(dstTexture, layer), layer);
- }
-
- dstLayerIndex = 0;
- }
-
- int srcBlitX1 = (int)(srcBlitX >> 32);
- int srcBlitY1 = (int)(srcBlitY >> 32);
-
- int srcBlitX2 = (int)(srcBlitX + dstBlitW * blitDuDx >> 32);
- int srcBlitY2 = (int)(srcBlitY + dstBlitH * blitDvDy >> 32);
-
- _gpu.Renderer.RenderTarget.Copy(
- srcTexture,
- dstTexture,
- srcKey,
- dstKey,
- srcLayerIndex,
- dstLayerIndex,
- srcBlitX1,
- srcBlitY1,
- srcBlitX2,
- srcBlitY2,
- dstBlitX,
- dstBlitY,
- dstBlitX + dstBlitW,
- dstBlitY + dstBlitH);
-
- // Do a guest side copy as well. This is necessary when
- // the texture is modified by the guest, however it doesn't
- // work when resources that the gpu can write to are copied,
- // like framebuffers.
-
- // FIXME: SUPPORT MULTILAYER CORRECTLY HERE (this will cause weird stuffs on the first layer)
- ImageUtils.CopyTexture(
- vmm,
- srcTexture,
- dstTexture,
- srcAddress,
- dstAddress,
- srcBlitX1,
- srcBlitY1,
- dstBlitX,
- dstBlitY,
- dstBlitW,
- dstBlitH);
-
- vmm.IsRegionModified(dstKey, ImageUtils.GetSize(dstTexture), NvGpuBufferType.Texture);
-
- Profile.End(Profiles.GPU.Engine2d.TextureCopy);
- }
-
- private static GalMemoryLayout GetLayout(bool linear)
- {
- return linear
- ? GalMemoryLayout.Pitch
- : GalMemoryLayout.BlockLinear;
- }
-
- private long MakeInt64From2xInt32(NvGpuEngine2dReg reg)
- {
- return
- (long)Registers[(int)reg + 0] << 32 |
- (uint)Registers[(int)reg + 1];
- }
-
- private void WriteRegister(GpuMethodCall methCall)
- {
- Registers[methCall.Method] = methCall.Argument;
- }
-
- private long ReadRegisterFixed1_31_32(NvGpuEngine2dReg reg)
- {
- long low = (uint)ReadRegister(reg + 0);
- long high = (uint)ReadRegister(reg + 1);
-
- return low | (high << 32);
- }
-
- private int ReadRegister(NvGpuEngine2dReg reg)
- {
- return Registers[(int)reg];
- }
- }
-}
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngine2dReg.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2dReg.cs
deleted file mode 100644
index 7747b5a3..00000000
--- a/Ryujinx.Graphics/Graphics3d/NvGpuEngine2dReg.cs
+++ /dev/null
@@ -1,41 +0,0 @@
-namespace Ryujinx.Graphics.Graphics3d
-{
- enum NvGpuEngine2dReg
- {
- DstFormat = 0x80,
- DstLinear = 0x81,
- DstBlockDimensions = 0x82,
- DstDepth = 0x83,
- DstLayer = 0x84,
- DstPitch = 0x85,
- DstWidth = 0x86,
- DstHeight = 0x87,
- DstAddress = 0x88,
- DstAddressLow = 0x89,
- SrcFormat = 0x8c,
- SrcLinear = 0x8d,
- SrcBlockDimensions = 0x8e,
- SrcDepth = 0x8f,
- SrcLayer = 0x90,
- SrcPitch = 0x91,
- SrcWidth = 0x92,
- SrcHeight = 0x93,
- SrcAddress = 0x94,
- SrcAddressLow = 0x95,
- ClipEnable = 0xa4,
- CopyOperation = 0xab,
- BlitControl = 0x223,
- BlitDstX = 0x22c,
- BlitDstY = 0x22d,
- BlitDstW = 0x22e,
- BlitDstH = 0x22f,
- BlitDuDxFract = 0x230,
- BlitDuDxInt = 0x231,
- BlitDvDyFract = 0x232,
- BlitDvDyInt = 0x233,
- BlitSrcXFract = 0x234,
- BlitSrcXInt = 0x235,
- BlitSrcYFract = 0x236,
- BlitSrcYInt = 0x237
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs
deleted file mode 100644
index e475a964..00000000
--- a/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs
+++ /dev/null
@@ -1,1237 +0,0 @@
-using Ryujinx.Common;
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Memory;
-using Ryujinx.Graphics.Shader;
-using Ryujinx.Graphics.Texture;
-using System;
-using System.Collections.Generic;
-using Ryujinx.Profiler;
-
-namespace Ryujinx.Graphics.Graphics3d
-{
- class NvGpuEngine3d : INvGpuEngine
- {
- public int[] Registers { get; private set; }
-
- private NvGpu _gpu;
-
- private Dictionary<int, NvGpuMethod> _methods;
-
- private struct ConstBuffer
- {
- public bool Enabled;
- public long Position;
- public int Size;
- }
-
- private ConstBuffer[][] _constBuffers;
-
- // Viewport dimensions kept for scissor test limits
- private int _viewportX0 = 0;
- private int _viewportY0 = 0;
- private int _viewportX1 = 0;
- private int _viewportY1 = 0;
- private int _viewportWidth = 0;
- private int _viewportHeight = 0;
-
- private int _currentInstance = 0;
-
- public NvGpuEngine3d(NvGpu gpu)
- {
- _gpu = gpu;
-
- Registers = new int[0xe00];
-
- _methods = new Dictionary<int, NvGpuMethod>();
-
- void AddMethod(int meth, int count, int stride, NvGpuMethod method)
- {
- while (count-- > 0)
- {
- _methods.Add(meth, method);
-
- meth += stride;
- }
- }
-
- AddMethod(0x585, 1, 1, VertexEndGl);
- AddMethod(0x674, 1, 1, ClearBuffers);
- AddMethod(0x6c3, 1, 1, QueryControl);
- AddMethod(0x8e4, 16, 1, CbData);
- AddMethod(0x904, 5, 8, CbBind);
-
- _constBuffers = new ConstBuffer[6][];
-
- for (int index = 0; index < _constBuffers.Length; index++)
- {
- _constBuffers[index] = new ConstBuffer[18];
- }
-
- // Ensure that all components are enabled by default.
- // FIXME: Is this correct?
- WriteRegister(NvGpuEngine3dReg.ColorMaskN, 0x1111);
-
- WriteRegister(NvGpuEngine3dReg.FrameBufferSrgb, 1);
-
- WriteRegister(NvGpuEngine3dReg.FrontFace, (int)GalFrontFace.Cw);
-
- for (int index = 0; index < GalPipelineState.RenderTargetsCount; index++)
- {
- WriteRegister(NvGpuEngine3dReg.IBlendNEquationRgb + index * 8, (int)GalBlendEquation.FuncAdd);
- WriteRegister(NvGpuEngine3dReg.IBlendNFuncSrcRgb + index * 8, (int)GalBlendFactor.One);
- WriteRegister(NvGpuEngine3dReg.IBlendNFuncDstRgb + index * 8, (int)GalBlendFactor.Zero);
- WriteRegister(NvGpuEngine3dReg.IBlendNEquationAlpha + index * 8, (int)GalBlendEquation.FuncAdd);
- WriteRegister(NvGpuEngine3dReg.IBlendNFuncSrcAlpha + index * 8, (int)GalBlendFactor.One);
- WriteRegister(NvGpuEngine3dReg.IBlendNFuncDstAlpha + index * 8, (int)GalBlendFactor.Zero);
- }
- }
-
- public void CallMethod(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- if (_methods.TryGetValue(methCall.Method, out NvGpuMethod method))
- {
- ProfileConfig profile = Profiles.GPU.Engine3d.CallMethod;
-
- profile.SessionItem = method.Method.Name;
-
- Profile.Begin(profile);
-
- method(vmm, methCall);
-
- Profile.End(profile);
- }
- else
- {
- WriteRegister(methCall);
- }
- }
-
- private void VertexEndGl(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- Profile.Begin(Profiles.GPU.Engine3d.VertexEnd);
-
- LockCaches();
-
- Profile.Begin(Profiles.GPU.Engine3d.ConfigureState);
-
- GalPipelineState state = new GalPipelineState();
-
- // Framebuffer must be run configured because viewport dimensions may be used in other methods
- SetFrameBuffer(state);
-
- Profile.End(Profiles.GPU.Engine3d.ConfigureState);
-
- for (int fbIndex = 0; fbIndex < 8; fbIndex++)
- {
- SetFrameBuffer(vmm, fbIndex);
- }
-
- SetFrontFace(state);
- SetCullFace(state);
- SetDepth(state);
- SetStencil(state);
- SetScissor(state);
- SetBlending(state);
- SetColorMask(state);
- SetPrimitiveRestart(state);
-
- SetZeta(vmm);
-
- SetRenderTargets();
-
- long[] keys = UploadShaders(vmm);
-
- _gpu.Renderer.Shader.BindProgram();
-
- UploadTextures(vmm, state, keys);
- UploadConstBuffers(vmm, state, keys);
- UploadVertexArrays(vmm, state);
-
- DispatchRender(vmm, state);
-
- UnlockCaches();
-
- Profile.End(Profiles.GPU.Engine3d.VertexEnd);
- }
-
- private void LockCaches()
- {
- _gpu.Renderer.Buffer.LockCache();
- _gpu.Renderer.Rasterizer.LockCaches();
- _gpu.Renderer.Texture.LockCache();
- }
-
- private void UnlockCaches()
- {
- _gpu.Renderer.Buffer.UnlockCache();
- _gpu.Renderer.Rasterizer.UnlockCaches();
- _gpu.Renderer.Texture.UnlockCache();
- }
-
- private void ClearBuffers(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- Profile.Begin(Profiles.GPU.Engine3d.ClearBuffers);
-
- int attachment = (methCall.Argument >> 6) & 0xf;
-
- GalClearBufferFlags flags = (GalClearBufferFlags)(methCall.Argument & 0x3f);
-
- float red = ReadRegisterFloat(NvGpuEngine3dReg.ClearNColor + 0);
- float green = ReadRegisterFloat(NvGpuEngine3dReg.ClearNColor + 1);
- float blue = ReadRegisterFloat(NvGpuEngine3dReg.ClearNColor + 2);
- float alpha = ReadRegisterFloat(NvGpuEngine3dReg.ClearNColor + 3);
-
- float depth = ReadRegisterFloat(NvGpuEngine3dReg.ClearDepth);
-
- int stencil = ReadRegister(NvGpuEngine3dReg.ClearStencil);
-
- SetFrameBuffer(vmm, attachment);
-
- SetZeta(vmm);
-
- SetRenderTargets();
-
- _gpu.Renderer.RenderTarget.Bind();
-
- _gpu.Renderer.Rasterizer.ClearBuffers(flags, attachment, red, green, blue, alpha, depth, stencil);
-
- _gpu.Renderer.Pipeline.ResetDepthMask();
- _gpu.Renderer.Pipeline.ResetColorMask(attachment);
-
- Profile.End(Profiles.GPU.Engine3d.ClearBuffers);
- }
-
- private void SetFrameBuffer(NvGpuVmm vmm, int fbIndex)
- {
- ProfileConfig profile = Profiles.GPU.Engine3d.SetFrameBuffer;
-
- profile.SessionItem = fbIndex.ToString();
-
- Profile.Begin(profile);
-
- long va = MakeInt64From2xInt32(NvGpuEngine3dReg.FrameBufferNAddress + fbIndex * 0x10);
-
- int surfFormat = ReadRegister(NvGpuEngine3dReg.FrameBufferNFormat + fbIndex * 0x10);
-
- if (va == 0 || surfFormat == 0)
- {
- _gpu.Renderer.RenderTarget.UnbindColor(fbIndex);
-
- Profile.End(profile);
-
- return;
- }
-
- long key = vmm.GetPhysicalAddress(va);
-
- int width = ReadRegister(NvGpuEngine3dReg.FrameBufferNWidth + fbIndex * 0x10);
- int height = ReadRegister(NvGpuEngine3dReg.FrameBufferNHeight + fbIndex * 0x10);
-
- int arrayMode = ReadRegister(NvGpuEngine3dReg.FrameBufferNArrayMode + fbIndex * 0x10);
- int layerCount = arrayMode & 0xFFFF;
- int layerStride = ReadRegister(NvGpuEngine3dReg.FrameBufferNLayerStride + fbIndex * 0x10);
- int baseLayer = ReadRegister(NvGpuEngine3dReg.FrameBufferNBaseLayer + fbIndex * 0x10);
- int blockDim = ReadRegister(NvGpuEngine3dReg.FrameBufferNBlockDim + fbIndex * 0x10);
-
- int gobBlockHeight = 1 << ((blockDim >> 4) & 7);
-
- GalMemoryLayout layout = (GalMemoryLayout)((blockDim >> 12) & 1);
-
- float tx = ReadRegisterFloat(NvGpuEngine3dReg.ViewportNTranslateX + fbIndex * 8);
- float ty = ReadRegisterFloat(NvGpuEngine3dReg.ViewportNTranslateY + fbIndex * 8);
-
- float sx = ReadRegisterFloat(NvGpuEngine3dReg.ViewportNScaleX + fbIndex * 8);
- float sy = ReadRegisterFloat(NvGpuEngine3dReg.ViewportNScaleY + fbIndex * 8);
-
- _viewportX0 = (int)MathF.Max(0, tx - MathF.Abs(sx));
- _viewportY0 = (int)MathF.Max(0, ty - MathF.Abs(sy));
-
- _viewportX1 = (int)(tx + MathF.Abs(sx));
- _viewportY1 = (int)(ty + MathF.Abs(sy));
-
- GalImageFormat format = ImageUtils.ConvertSurface((GalSurfaceFormat)surfFormat);
-
- GalImage image = new GalImage(width, height, 1, 1, 1, gobBlockHeight, 1, layout, format, GalTextureTarget.TwoD);
-
- _gpu.ResourceManager.SendColorBuffer(vmm, key, fbIndex, image);
-
- _gpu.Renderer.RenderTarget.SetViewport(fbIndex, _viewportX0, _viewportY0, _viewportX1 - _viewportX0, _viewportY1 - _viewportY0);
-
- Profile.End(profile);
- }
-
- private void SetFrameBuffer(GalPipelineState state)
- {
- state.FramebufferSrgb = ReadRegisterBool(NvGpuEngine3dReg.FrameBufferSrgb);
-
- state.FlipX = GetFlipSign(NvGpuEngine3dReg.ViewportNScaleX);
- state.FlipY = GetFlipSign(NvGpuEngine3dReg.ViewportNScaleY);
-
- int screenYControl = ReadRegister(NvGpuEngine3dReg.ScreenYControl);
-
- bool negateY = (screenYControl & 1) != 0;
-
- if (negateY)
- {
- state.FlipY = -state.FlipY;
- }
- }
-
- private void SetZeta(NvGpuVmm vmm)
- {
- Profile.Begin(Profiles.GPU.Engine3d.SetZeta);
-
- long va = MakeInt64From2xInt32(NvGpuEngine3dReg.ZetaAddress);
-
- int zetaFormat = ReadRegister(NvGpuEngine3dReg.ZetaFormat);
-
- int blockDim = ReadRegister(NvGpuEngine3dReg.ZetaBlockDimensions);
-
- int gobBlockHeight = 1 << ((blockDim >> 4) & 7);
-
- GalMemoryLayout layout = (GalMemoryLayout)((blockDim >> 12) & 1); //?
-
- bool zetaEnable = ReadRegisterBool(NvGpuEngine3dReg.ZetaEnable);
-
- if (va == 0 || zetaFormat == 0 || !zetaEnable)
- {
- _gpu.Renderer.RenderTarget.UnbindZeta();
-
- Profile.End(Profiles.GPU.Engine3d.SetZeta);
-
- return;
- }
-
- long key = vmm.GetPhysicalAddress(va);
-
- int width = ReadRegister(NvGpuEngine3dReg.ZetaHoriz);
- int height = ReadRegister(NvGpuEngine3dReg.ZetaVert);
-
- GalImageFormat format = ImageUtils.ConvertZeta((GalZetaFormat)zetaFormat);
-
- // TODO: Support non 2D?
- GalImage image = new GalImage(width, height, 1, 1, 1, gobBlockHeight, 1, layout, format, GalTextureTarget.TwoD);
-
- _gpu.ResourceManager.SendZetaBuffer(vmm, key, image);
-
- Profile.End(Profiles.GPU.Engine3d.SetZeta);
- }
-
- private long[] UploadShaders(NvGpuVmm vmm)
- {
- Profile.Begin(Profiles.GPU.Engine3d.UploadShaders);
-
- long[] keys = new long[5];
-
- long basePosition = MakeInt64From2xInt32(NvGpuEngine3dReg.ShaderAddress);
-
- int index = 1;
-
- int vpAControl = ReadRegister(NvGpuEngine3dReg.ShaderNControl);
-
- bool vpAEnable = (vpAControl & 1) != 0;
-
- if (vpAEnable)
- {
- // Note: The maxwell supports 2 vertex programs, usually
- // only VP B is used, but in some cases VP A is also used.
- // In this case, it seems to function as an extra vertex
- // shader stage.
- // The graphics abstraction layer has a special overload for this
- // case, which should merge the two shaders into one vertex shader.
- int vpAOffset = ReadRegister(NvGpuEngine3dReg.ShaderNOffset);
- int vpBOffset = ReadRegister(NvGpuEngine3dReg.ShaderNOffset + 0x10);
-
- long vpAPos = basePosition + (uint)vpAOffset;
- long vpBPos = basePosition + (uint)vpBOffset;
-
- keys[(int)GalShaderType.Vertex] = vpBPos;
-
- _gpu.Renderer.Shader.Create(vmm, vpAPos, vpBPos, GalShaderType.Vertex);
- _gpu.Renderer.Shader.Bind(vpBPos);
-
- index = 2;
- }
-
- for (; index < 6; index++)
- {
- GalShaderType type = GetTypeFromProgram(index);
-
- int control = ReadRegister(NvGpuEngine3dReg.ShaderNControl + index * 0x10);
- int offset = ReadRegister(NvGpuEngine3dReg.ShaderNOffset + index * 0x10);
-
- // Note: Vertex Program (B) is always enabled.
- bool enable = (control & 1) != 0 || index == 1;
-
- if (!enable)
- {
- _gpu.Renderer.Shader.Unbind(type);
-
- continue;
- }
-
- long key = basePosition + (uint)offset;
-
- keys[(int)type] = key;
-
- _gpu.Renderer.Shader.Create(vmm, key, type);
- _gpu.Renderer.Shader.Bind(key);
- }
-
- Profile.End(Profiles.GPU.Engine3d.UploadShaders);
-
- return keys;
- }
-
- private static GalShaderType GetTypeFromProgram(int program)
- {
- switch (program)
- {
- case 0:
- case 1: return GalShaderType.Vertex;
- case 2: return GalShaderType.TessControl;
- case 3: return GalShaderType.TessEvaluation;
- case 4: return GalShaderType.Geometry;
- case 5: return GalShaderType.Fragment;
- }
-
- throw new ArgumentOutOfRangeException(nameof(program));
- }
-
- private void SetFrontFace(GalPipelineState state)
- {
- float signX = GetFlipSign(NvGpuEngine3dReg.ViewportNScaleX);
- float signY = GetFlipSign(NvGpuEngine3dReg.ViewportNScaleY);
-
- GalFrontFace frontFace = (GalFrontFace)ReadRegister(NvGpuEngine3dReg.FrontFace);
-
- // Flipping breaks facing. Flipping front facing too fixes it
- if (signX != signY)
- {
- switch (frontFace)
- {
- case GalFrontFace.Cw: frontFace = GalFrontFace.Ccw; break;
- case GalFrontFace.Ccw: frontFace = GalFrontFace.Cw; break;
- }
- }
-
- state.FrontFace = frontFace;
- }
-
- private void SetCullFace(GalPipelineState state)
- {
- state.CullFaceEnabled = ReadRegisterBool(NvGpuEngine3dReg.CullFaceEnable);
-
- if (state.CullFaceEnabled)
- {
- state.CullFace = (GalCullFace)ReadRegister(NvGpuEngine3dReg.CullFace);
- }
- }
-
- private void SetDepth(GalPipelineState state)
- {
- state.DepthTestEnabled = ReadRegisterBool(NvGpuEngine3dReg.DepthTestEnable);
-
- state.DepthWriteEnabled = ReadRegisterBool(NvGpuEngine3dReg.DepthWriteEnable);
-
- if (state.DepthTestEnabled)
- {
- state.DepthFunc = (GalComparisonOp)ReadRegister(NvGpuEngine3dReg.DepthTestFunction);
- }
-
- state.DepthRangeNear = ReadRegisterFloat(NvGpuEngine3dReg.DepthRangeNNear);
- state.DepthRangeFar = ReadRegisterFloat(NvGpuEngine3dReg.DepthRangeNFar);
- }
-
- private void SetStencil(GalPipelineState state)
- {
- state.StencilTestEnabled = ReadRegisterBool(NvGpuEngine3dReg.StencilEnable);
-
- if (state.StencilTestEnabled)
- {
- state.StencilBackFuncFunc = (GalComparisonOp)ReadRegister(NvGpuEngine3dReg.StencilBackFuncFunc);
- state.StencilBackFuncRef = ReadRegister(NvGpuEngine3dReg.StencilBackFuncRef);
- state.StencilBackFuncMask = (uint)ReadRegister(NvGpuEngine3dReg.StencilBackFuncMask);
- state.StencilBackOpFail = (GalStencilOp)ReadRegister(NvGpuEngine3dReg.StencilBackOpFail);
- state.StencilBackOpZFail = (GalStencilOp)ReadRegister(NvGpuEngine3dReg.StencilBackOpZFail);
- state.StencilBackOpZPass = (GalStencilOp)ReadRegister(NvGpuEngine3dReg.StencilBackOpZPass);
- state.StencilBackMask = (uint)ReadRegister(NvGpuEngine3dReg.StencilBackMask);
-
- state.StencilFrontFuncFunc = (GalComparisonOp)ReadRegister(NvGpuEngine3dReg.StencilFrontFuncFunc);
- state.StencilFrontFuncRef = ReadRegister(NvGpuEngine3dReg.StencilFrontFuncRef);
- state.StencilFrontFuncMask = (uint)ReadRegister(NvGpuEngine3dReg.StencilFrontFuncMask);
- state.StencilFrontOpFail = (GalStencilOp)ReadRegister(NvGpuEngine3dReg.StencilFrontOpFail);
- state.StencilFrontOpZFail = (GalStencilOp)ReadRegister(NvGpuEngine3dReg.StencilFrontOpZFail);
- state.StencilFrontOpZPass = (GalStencilOp)ReadRegister(NvGpuEngine3dReg.StencilFrontOpZPass);
- state.StencilFrontMask = (uint)ReadRegister(NvGpuEngine3dReg.StencilFrontMask);
- }
- }
-
- private void SetScissor(GalPipelineState state)
- {
- int count = 0;
-
- for (int index = 0; index < GalPipelineState.RenderTargetsCount; index++)
- {
- state.ScissorTestEnabled[index] = ReadRegisterBool(NvGpuEngine3dReg.ScissorEnable + index * 4);
-
- if (state.ScissorTestEnabled[index])
- {
- uint scissorHorizontal = (uint)ReadRegister(NvGpuEngine3dReg.ScissorHorizontal + index * 4);
- uint scissorVertical = (uint)ReadRegister(NvGpuEngine3dReg.ScissorVertical + index * 4);
-
- int left = (int)(scissorHorizontal & 0xFFFF); // Left, lower 16 bits
- int right = (int)(scissorHorizontal >> 16); // Right, upper 16 bits
-
- int bottom = (int)(scissorVertical & 0xFFFF); // Bottom, lower 16 bits
- int top = (int)(scissorVertical >> 16); // Top, upper 16 bits
-
- int width = Math.Abs(right - left);
- int height = Math.Abs(top - bottom);
-
- // If the scissor test covers the whole possible viewport, i.e. uninitialized, disable scissor test
- if ((width > NvGpu.MaxViewportSize && height > NvGpu.MaxViewportSize) || width <= 0 || height <= 0)
- {
- state.ScissorTestEnabled[index] = false;
- continue;
- }
-
- // Keep track of how many scissor tests are active.
- // If only 1, and it's the first user should apply to all viewports
- count++;
-
- // Flip X
- if (state.FlipX == -1)
- {
- left = _viewportX1 - (left - _viewportX0);
- right = _viewportX1 - (right - _viewportX0);
- }
-
- // Ensure X is in the right order
- if (left > right)
- {
- int temp = left;
- left = right;
- right = temp;
- }
-
- // Flip Y
- if (state.FlipY == -1)
- {
- bottom = _viewportY1 - (bottom - _viewportY0);
- top = _viewportY1 - (top - _viewportY0);
- }
-
- // Ensure Y is in the right order
- if (bottom > top)
- {
- int temp = top;
- top = bottom;
- bottom = temp;
- }
-
- // Handle out of active viewport dimensions
- left = Math.Clamp(left, _viewportX0, _viewportX1);
- right = Math.Clamp(right, _viewportX0, _viewportX1);
- top = Math.Clamp(top, _viewportY0, _viewportY1);
- bottom = Math.Clamp(bottom, _viewportY0, _viewportY1);
-
- // Save values to state
- state.ScissorTestX[index] = left;
- state.ScissorTestY[index] = bottom;
-
- state.ScissorTestWidth[index] = right - left;
- state.ScissorTestHeight[index] = top - bottom;
- }
- }
-
- state.ScissorTestCount = count;
- }
-
- private void SetBlending(GalPipelineState state)
- {
- bool blendIndependent = ReadRegisterBool(NvGpuEngine3dReg.BlendIndependent);
-
- state.BlendIndependent = blendIndependent;
-
- for (int index = 0; index < GalPipelineState.RenderTargetsCount; index++)
- {
- if (blendIndependent)
- {
- state.Blends[index].Enabled = ReadRegisterBool(NvGpuEngine3dReg.IBlendNEnable + index);
-
- if (state.Blends[index].Enabled)
- {
- state.Blends[index].SeparateAlpha = ReadRegisterBool(NvGpuEngine3dReg.IBlendNSeparateAlpha + index * 8);
-
- state.Blends[index].EquationRgb = ReadBlendEquation(NvGpuEngine3dReg.IBlendNEquationRgb + index * 8);
- state.Blends[index].FuncSrcRgb = ReadBlendFactor (NvGpuEngine3dReg.IBlendNFuncSrcRgb + index * 8);
- state.Blends[index].FuncDstRgb = ReadBlendFactor (NvGpuEngine3dReg.IBlendNFuncDstRgb + index * 8);
- state.Blends[index].EquationAlpha = ReadBlendEquation(NvGpuEngine3dReg.IBlendNEquationAlpha + index * 8);
- state.Blends[index].FuncSrcAlpha = ReadBlendFactor (NvGpuEngine3dReg.IBlendNFuncSrcAlpha + index * 8);
- state.Blends[index].FuncDstAlpha = ReadBlendFactor (NvGpuEngine3dReg.IBlendNFuncDstAlpha + index * 8);
- }
- }
- else
- {
- // It seems that even when independent blend is disabled, the first IBlend enable
- // register is still set to indicate whenever blend is enabled or not (?).
- state.Blends[index].Enabled = ReadRegisterBool(NvGpuEngine3dReg.IBlendNEnable);
-
- if (state.Blends[index].Enabled)
- {
- state.Blends[index].SeparateAlpha = ReadRegisterBool(NvGpuEngine3dReg.BlendSeparateAlpha);
-
- state.Blends[index].EquationRgb = ReadBlendEquation(NvGpuEngine3dReg.BlendEquationRgb);
- state.Blends[index].FuncSrcRgb = ReadBlendFactor (NvGpuEngine3dReg.BlendFuncSrcRgb);
- state.Blends[index].FuncDstRgb = ReadBlendFactor (NvGpuEngine3dReg.BlendFuncDstRgb);
- state.Blends[index].EquationAlpha = ReadBlendEquation(NvGpuEngine3dReg.BlendEquationAlpha);
- state.Blends[index].FuncSrcAlpha = ReadBlendFactor (NvGpuEngine3dReg.BlendFuncSrcAlpha);
- state.Blends[index].FuncDstAlpha = ReadBlendFactor (NvGpuEngine3dReg.BlendFuncDstAlpha);
- }
- }
- }
- }
-
- private GalBlendEquation ReadBlendEquation(NvGpuEngine3dReg register)
- {
- return (GalBlendEquation)ReadRegister(register);
- }
-
- private GalBlendFactor ReadBlendFactor(NvGpuEngine3dReg register)
- {
- return (GalBlendFactor)ReadRegister(register);
- }
-
- private void SetColorMask(GalPipelineState state)
- {
- bool colorMaskCommon = ReadRegisterBool(NvGpuEngine3dReg.ColorMaskCommon);
-
- state.ColorMaskCommon = colorMaskCommon;
-
- for (int index = 0; index < GalPipelineState.RenderTargetsCount; index++)
- {
- int colorMask = ReadRegister(NvGpuEngine3dReg.ColorMaskN + (colorMaskCommon ? 0 : index));
-
- state.ColorMasks[index].Red = ((colorMask >> 0) & 0xf) != 0;
- state.ColorMasks[index].Green = ((colorMask >> 4) & 0xf) != 0;
- state.ColorMasks[index].Blue = ((colorMask >> 8) & 0xf) != 0;
- state.ColorMasks[index].Alpha = ((colorMask >> 12) & 0xf) != 0;
- }
- }
-
- private void SetPrimitiveRestart(GalPipelineState state)
- {
- state.PrimitiveRestartEnabled = ReadRegisterBool(NvGpuEngine3dReg.PrimRestartEnable);
-
- if (state.PrimitiveRestartEnabled)
- {
- state.PrimitiveRestartIndex = (uint)ReadRegister(NvGpuEngine3dReg.PrimRestartIndex);
- }
- }
-
- private void SetRenderTargets()
- {
- // Commercial games do not seem to
- // bool SeparateFragData = ReadRegisterBool(NvGpuEngine3dReg.RTSeparateFragData);
-
- uint control = (uint)(ReadRegister(NvGpuEngine3dReg.RtControl));
-
- uint count = control & 0xf;
-
- if (count > 0)
- {
- int[] map = new int[count];
-
- for (int index = 0; index < count; index++)
- {
- int shift = 4 + index * 3;
-
- map[index] = (int)((control >> shift) & 7);
- }
-
- _gpu.Renderer.RenderTarget.SetMap(map);
- }
- else
- {
- _gpu.Renderer.RenderTarget.SetMap(null);
- }
- }
-
- private void UploadTextures(NvGpuVmm vmm, GalPipelineState state, long[] keys)
- {
- Profile.Begin(Profiles.GPU.Engine3d.UploadTextures);
-
- long baseShPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.ShaderAddress);
-
- int textureCbIndex = ReadRegister(NvGpuEngine3dReg.TextureCbIndex);
-
- List<(long, GalImage, GalTextureSampler)> unboundTextures = new List<(long, GalImage, GalTextureSampler)>();
-
- for (int index = 0; index < keys.Length; index++)
- {
- foreach (TextureDescriptor desc in _gpu.Renderer.Shader.GetTextureUsage(keys[index]))
- {
- int textureHandle;
-
- if (desc.IsBindless)
- {
- long position = _constBuffers[index][desc.CbufSlot].Position;
-
- textureHandle = vmm.ReadInt32(position + desc.CbufOffset * 4);
- }
- else
- {
- long position = _constBuffers[index][textureCbIndex].Position;
-
- textureHandle = vmm.ReadInt32(position + desc.HandleIndex * 4);
- }
-
- unboundTextures.Add(UploadTexture(vmm, textureHandle));
- }
- }
-
- for (int index = 0; index < unboundTextures.Count; index++)
- {
- (long key, GalImage image, GalTextureSampler sampler) = unboundTextures[index];
-
- if (key == 0)
- {
- continue;
- }
-
- _gpu.Renderer.Texture.Bind(key, index, image);
- _gpu.Renderer.Texture.SetSampler(image, sampler);
- }
-
- Profile.End(Profiles.GPU.Engine3d.UploadTextures);
- }
-
- private (long, GalImage, GalTextureSampler) UploadTexture(NvGpuVmm vmm, int textureHandle)
- {
- if (textureHandle == 0)
- {
- // FIXME: Some games like puyo puyo will use handles with the value 0.
- // This is a bug, most likely caused by sync issues.
- return (0, default(GalImage), default(GalTextureSampler));
- }
-
- Profile.Begin(Profiles.GPU.Engine3d.UploadTexture);
-
- bool linkedTsc = ReadRegisterBool(NvGpuEngine3dReg.LinkedTsc);
-
- int ticIndex = (textureHandle >> 0) & 0xfffff;
-
- int tscIndex = linkedTsc ? ticIndex : (textureHandle >> 20) & 0xfff;
-
- long ticPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.TexHeaderPoolOffset);
- long tscPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.TexSamplerPoolOffset);
-
- ticPosition += ticIndex * 0x20;
- tscPosition += tscIndex * 0x20;
-
- GalImage image = TextureFactory.MakeTexture(vmm, ticPosition);
-
- GalTextureSampler sampler = TextureFactory.MakeSampler(_gpu, vmm, tscPosition);
-
- long key = vmm.ReadInt64(ticPosition + 4) & 0xffffffffffff;
-
- if (image.Layout == GalMemoryLayout.BlockLinear)
- {
- key &= ~0x1ffL;
- }
- else if (image.Layout == GalMemoryLayout.Pitch)
- {
- key &= ~0x1fL;
- }
-
- key = vmm.GetPhysicalAddress(key);
-
- if (key == -1)
- {
- Profile.End(Profiles.GPU.Engine3d.UploadTexture);
-
- // FIXME: Shouldn't ignore invalid addresses.
- return (0, default(GalImage), default(GalTextureSampler));
- }
-
- _gpu.ResourceManager.SendTexture(vmm, key, image);
-
- Profile.End(Profiles.GPU.Engine3d.UploadTexture);
-
- return (key, image, sampler);
- }
-
- private void UploadConstBuffers(NvGpuVmm vmm, GalPipelineState state, long[] keys)
- {
- Profile.Begin(Profiles.GPU.Engine3d.UploadConstBuffers);
-
- for (int stage = 0; stage < keys.Length; stage++)
- {
- foreach (CBufferDescriptor desc in _gpu.Renderer.Shader.GetConstBufferUsage(keys[stage]))
- {
- ConstBuffer cb = _constBuffers[stage][desc.Slot];
-
- if (!cb.Enabled)
- {
- continue;
- }
-
- long key = vmm.GetPhysicalAddress(cb.Position);
-
- if (_gpu.ResourceManager.MemoryRegionModified(vmm, key, cb.Size, NvGpuBufferType.ConstBuffer))
- {
- if (vmm.TryGetHostAddress(cb.Position, cb.Size, out IntPtr cbPtr))
- {
- _gpu.Renderer.Buffer.SetData(key, cb.Size, cbPtr);
- }
- else
- {
- _gpu.Renderer.Buffer.SetData(key, vmm.ReadBytes(cb.Position, cb.Size));
- }
- }
-
- state.ConstBufferKeys[stage][desc.Slot] = key;
- }
- }
-
- Profile.End(Profiles.GPU.Engine3d.UploadConstBuffers);
- }
-
- private void UploadVertexArrays(NvGpuVmm vmm, GalPipelineState state)
- {
- Profile.Begin(Profiles.GPU.Engine3d.UploadVertexArrays);
-
- long ibPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.IndexArrayAddress);
-
- long iboKey = vmm.GetPhysicalAddress(ibPosition);
-
- int indexEntryFmt = ReadRegister(NvGpuEngine3dReg.IndexArrayFormat);
- int indexCount = ReadRegister(NvGpuEngine3dReg.IndexBatchCount);
- int primCtrl = ReadRegister(NvGpuEngine3dReg.VertexBeginGl);
-
- GalPrimitiveType primType = (GalPrimitiveType)(primCtrl & 0xffff);
-
- GalIndexFormat indexFormat = (GalIndexFormat)indexEntryFmt;
-
- int indexEntrySize = 1 << indexEntryFmt;
-
- if (indexEntrySize > 4)
- {
- throw new InvalidOperationException("Invalid index entry size \"" + indexEntrySize + "\"!");
- }
-
- if (indexCount != 0)
- {
- int ibSize = indexCount * indexEntrySize;
-
- bool iboCached = _gpu.Renderer.Rasterizer.IsIboCached(iboKey, (uint)ibSize);
-
- bool usesLegacyQuads =
- primType == GalPrimitiveType.Quads ||
- primType == GalPrimitiveType.QuadStrip;
-
- if (!iboCached || _gpu.ResourceManager.MemoryRegionModified(vmm, iboKey, (uint)ibSize, NvGpuBufferType.Index))
- {
- if (!usesLegacyQuads)
- {
- if (vmm.TryGetHostAddress(ibPosition, ibSize, out IntPtr ibPtr))
- {
- _gpu.Renderer.Rasterizer.CreateIbo(iboKey, ibSize, ibPtr);
- }
- else
- {
- _gpu.Renderer.Rasterizer.CreateIbo(iboKey, ibSize, vmm.ReadBytes(ibPosition, ibSize));
- }
- }
- else
- {
- byte[] buffer = vmm.ReadBytes(ibPosition, ibSize);
-
- if (primType == GalPrimitiveType.Quads)
- {
- buffer = QuadHelper.ConvertQuadsToTris(buffer, indexEntrySize, indexCount);
- }
- else /* if (PrimType == GalPrimitiveType.QuadStrip) */
- {
- buffer = QuadHelper.ConvertQuadStripToTris(buffer, indexEntrySize, indexCount);
- }
-
- _gpu.Renderer.Rasterizer.CreateIbo(iboKey, ibSize, buffer);
- }
- }
-
- if (!usesLegacyQuads)
- {
- _gpu.Renderer.Rasterizer.SetIndexArray(ibSize, indexFormat);
- }
- else
- {
- if (primType == GalPrimitiveType.Quads)
- {
- _gpu.Renderer.Rasterizer.SetIndexArray(QuadHelper.ConvertSizeQuadsToTris(ibSize), indexFormat);
- }
- else /* if (PrimType == GalPrimitiveType.QuadStrip) */
- {
- _gpu.Renderer.Rasterizer.SetIndexArray(QuadHelper.ConvertSizeQuadStripToTris(ibSize), indexFormat);
- }
- }
- }
-
- List<GalVertexAttrib>[] attribs = new List<GalVertexAttrib>[32];
-
- for (int attr = 0; attr < 16; attr++)
- {
- int packed = ReadRegister(NvGpuEngine3dReg.VertexAttribNFormat + attr);
-
- int arrayIndex = packed & 0x1f;
-
- if (attribs[arrayIndex] == null)
- {
- attribs[arrayIndex] = new List<GalVertexAttrib>();
- }
-
- long vbPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.VertexArrayNAddress + arrayIndex * 4);
-
- if (vbPosition == 0)
- {
- continue;
- }
-
- bool isConst = ((packed >> 6) & 1) != 0;
-
- int offset = (packed >> 7) & 0x3fff;
-
- GalVertexAttribSize size = (GalVertexAttribSize)((packed >> 21) & 0x3f);
- GalVertexAttribType type = (GalVertexAttribType)((packed >> 27) & 0x7);
-
- bool isRgba = ((packed >> 31) & 1) != 0;
-
- // Check vertex array is enabled to avoid out of bounds exception when reading bytes
- bool enable = (ReadRegister(NvGpuEngine3dReg.VertexArrayNControl + arrayIndex * 4) & 0x1000) != 0;
-
- // Note: 16 is the maximum size of an attribute,
- // having a component size of 32-bits with 4 elements (a vec4).
- if (enable)
- {
- byte[] data = vmm.ReadBytes(vbPosition + offset, 16);
-
- attribs[arrayIndex].Add(new GalVertexAttrib(attr, isConst, offset, data, size, type, isRgba));
- }
- }
-
- state.VertexBindings = new GalVertexBinding[32];
-
- for (int index = 0; index < 32; index++)
- {
- if (attribs[index] == null)
- {
- continue;
- }
-
- int control = ReadRegister(NvGpuEngine3dReg.VertexArrayNControl + index * 4);
-
- bool enable = (control & 0x1000) != 0;
-
- if (!enable)
- {
- continue;
- }
-
- long vbPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.VertexArrayNAddress + index * 4);
- long vbEndPos = MakeInt64From2xInt32(NvGpuEngine3dReg.VertexArrayNEndAddr + index * 2);
-
- int vertexDivisor = ReadRegister(NvGpuEngine3dReg.VertexArrayNDivisor + index * 4);
-
- bool instanced = ReadRegisterBool(NvGpuEngine3dReg.VertexArrayNInstance + index);
-
- int stride = control & 0xfff;
-
- if (instanced && vertexDivisor != 0)
- {
- vbPosition += stride * (_currentInstance / vertexDivisor);
- }
-
- if (vbPosition > vbEndPos)
- {
- // Instance is invalid, ignore the draw call
- continue;
- }
-
- long vboKey = vmm.GetPhysicalAddress(vbPosition);
-
- long vbSize = (vbEndPos - vbPosition) + 1;
- int modifiedVbSize = (int)vbSize;
-
-
- // If quads convert size to triangle length
- if (stride == 0)
- {
- if (primType == GalPrimitiveType.Quads)
- {
- modifiedVbSize = QuadHelper.ConvertSizeQuadsToTris(modifiedVbSize);
- }
- else if (primType == GalPrimitiveType.QuadStrip)
- {
- modifiedVbSize = QuadHelper.ConvertSizeQuadStripToTris(modifiedVbSize);
- }
- }
-
- bool vboCached = _gpu.Renderer.Rasterizer.IsVboCached(vboKey, modifiedVbSize);
-
- if (!vboCached || _gpu.ResourceManager.MemoryRegionModified(vmm, vboKey, vbSize, NvGpuBufferType.Vertex))
- {
- if ((primType == GalPrimitiveType.Quads | primType == GalPrimitiveType.QuadStrip) && stride != 0)
- {
- // Convert quad buffer to triangles
- byte[] data = vmm.ReadBytes(vbPosition, vbSize);
-
- if (primType == GalPrimitiveType.Quads)
- {
- data = QuadHelper.ConvertQuadsToTris(data, stride, (int)(vbSize / stride));
- }
- else
- {
- data = QuadHelper.ConvertQuadStripToTris(data, stride, (int)(vbSize / stride));
- }
- _gpu.Renderer.Rasterizer.CreateVbo(vboKey, data);
- }
- else if (vmm.TryGetHostAddress(vbPosition, vbSize, out IntPtr vbPtr))
- {
- _gpu.Renderer.Rasterizer.CreateVbo(vboKey, (int)vbSize, vbPtr);
- }
- else
- {
- _gpu.Renderer.Rasterizer.CreateVbo(vboKey, vmm.ReadBytes(vbPosition, vbSize));
- }
- }
-
- state.VertexBindings[index].Enabled = true;
- state.VertexBindings[index].Stride = stride;
- state.VertexBindings[index].VboKey = vboKey;
- state.VertexBindings[index].Instanced = instanced;
- state.VertexBindings[index].Divisor = vertexDivisor;
- state.VertexBindings[index].Attribs = attribs[index].ToArray();
- }
-
- Profile.End(Profiles.GPU.Engine3d.UploadVertexArrays);
- }
-
- private void DispatchRender(NvGpuVmm vmm, GalPipelineState state)
- {
- int indexCount = ReadRegister(NvGpuEngine3dReg.IndexBatchCount);
- int primCtrl = ReadRegister(NvGpuEngine3dReg.VertexBeginGl);
-
- GalPrimitiveType primType = (GalPrimitiveType)(primCtrl & 0xffff);
-
- bool instanceNext = ((primCtrl >> 26) & 1) != 0;
- bool instanceCont = ((primCtrl >> 27) & 1) != 0;
-
- if (instanceNext && instanceCont)
- {
- throw new InvalidOperationException("GPU tried to increase and reset instance count at the same time");
- }
-
- if (instanceNext)
- {
- _currentInstance++;
- }
- else if (!instanceCont)
- {
- _currentInstance = 0;
- }
-
- state.Instance = _currentInstance;
-
- _gpu.Renderer.Pipeline.Bind(state);
-
- _gpu.Renderer.RenderTarget.Bind();
-
- if (indexCount != 0)
- {
- int indexEntryFmt = ReadRegister(NvGpuEngine3dReg.IndexArrayFormat);
- int indexFirst = ReadRegister(NvGpuEngine3dReg.IndexBatchFirst);
- int vertexBase = ReadRegister(NvGpuEngine3dReg.VertexArrayElemBase);
-
- long indexPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.IndexArrayAddress);
-
- long iboKey = vmm.GetPhysicalAddress(indexPosition);
-
- // Quad primitive types were deprecated on OpenGL 3.x,
- // they are converted to a triangles index buffer on IB creation,
- // so we should use the triangles type here too.
- if (primType == GalPrimitiveType.Quads || primType == GalPrimitiveType.QuadStrip)
- {
- // Note: We assume that index first points to the first
- // vertex of a quad, if it points to the middle of a
- // quad (First % 4 != 0 for Quads) then it will not work properly.
- if (primType == GalPrimitiveType.Quads)
- {
- indexFirst = QuadHelper.ConvertSizeQuadsToTris(indexFirst);
- }
- else // QuadStrip
- {
- indexFirst = QuadHelper.ConvertSizeQuadStripToTris(indexFirst);
- }
-
- primType = GalPrimitiveType.Triangles;
- }
-
- _gpu.Renderer.Rasterizer.DrawElements(iboKey, indexFirst, vertexBase, primType);
- }
- else
- {
- int vertexFirst = ReadRegister(NvGpuEngine3dReg.VertexArrayFirst);
- int vertexCount = ReadRegister(NvGpuEngine3dReg.VertexArrayCount);
-
- // Quad primitive types were deprecated on OpenGL 3.x,
- // they are converted to a triangles index buffer on IB creation,
- // so we should use the triangles type here too.
- if (primType == GalPrimitiveType.Quads || primType == GalPrimitiveType.QuadStrip)
- {
- // Note: We assume that index first points to the first
- // vertex of a quad, if it points to the middle of a
- // quad (First % 4 != 0 for Quads) then it will not work properly.
- if (primType == GalPrimitiveType.Quads)
- {
- vertexFirst = QuadHelper.ConvertSizeQuadsToTris(vertexFirst);
- }
- else // QuadStrip
- {
- vertexFirst = QuadHelper.ConvertSizeQuadStripToTris(vertexFirst);
- }
-
- primType = GalPrimitiveType.Triangles;
- vertexCount = QuadHelper.ConvertSizeQuadsToTris(vertexCount);
- }
-
- _gpu.Renderer.Rasterizer.DrawArrays(vertexFirst, vertexCount, primType);
- }
-
- // Reset pipeline for host OpenGL calls
- _gpu.Renderer.Pipeline.Unbind(state);
-
- // Is the GPU really clearing those registers after draw?
- WriteRegister(NvGpuEngine3dReg.IndexBatchFirst, 0);
- WriteRegister(NvGpuEngine3dReg.IndexBatchCount, 0);
- }
-
- private enum QueryMode
- {
- WriteSeq,
- Sync,
- WriteCounterAndTimestamp
- }
-
- private void QueryControl(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- WriteRegister(methCall);
-
- long position = MakeInt64From2xInt32(NvGpuEngine3dReg.QueryAddress);
-
- int seq = Registers[(int)NvGpuEngine3dReg.QuerySequence];
- int ctrl = Registers[(int)NvGpuEngine3dReg.QueryControl];
-
- QueryMode mode = (QueryMode)(ctrl & 3);
-
- switch (mode)
- {
- case QueryMode.WriteSeq: vmm.WriteInt32(position, seq); break;
-
- case QueryMode.WriteCounterAndTimestamp:
- {
- // TODO: Implement counters.
- long counter = 1;
-
- long timestamp = PerformanceCounter.ElapsedMilliseconds;
-
- vmm.WriteInt64(position + 0, counter);
- vmm.WriteInt64(position + 8, timestamp);
-
- break;
- }
- }
- }
-
- private void CbData(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- long position = MakeInt64From2xInt32(NvGpuEngine3dReg.ConstBufferAddress);
-
- int offset = ReadRegister(NvGpuEngine3dReg.ConstBufferOffset);
-
- vmm.WriteInt32(position + offset, methCall.Argument);
-
- WriteRegister(NvGpuEngine3dReg.ConstBufferOffset, offset + 4);
-
- _gpu.ResourceManager.ClearPbCache(NvGpuBufferType.ConstBuffer);
- }
-
- private void CbBind(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- int stage = (methCall.Method - 0x904) >> 3;
-
- int index = methCall.Argument;
-
- bool enabled = (index & 1) != 0;
-
- index = (index >> 4) & 0x1f;
-
- long position = MakeInt64From2xInt32(NvGpuEngine3dReg.ConstBufferAddress);
-
- long cbKey = vmm.GetPhysicalAddress(position);
-
- int size = ReadRegister(NvGpuEngine3dReg.ConstBufferSize);
-
- if (!_gpu.Renderer.Buffer.IsCached(cbKey, size))
- {
- _gpu.Renderer.Buffer.Create(cbKey, size);
- }
-
- ConstBuffer cb = _constBuffers[stage][index];
-
- if (cb.Position != position || cb.Enabled != enabled || cb.Size != size)
- {
- _constBuffers[stage][index].Position = position;
- _constBuffers[stage][index].Enabled = enabled;
- _constBuffers[stage][index].Size = size;
- }
- }
-
- private float GetFlipSign(NvGpuEngine3dReg reg)
- {
- return MathF.Sign(ReadRegisterFloat(reg));
- }
-
- private long MakeInt64From2xInt32(NvGpuEngine3dReg reg)
- {
- return
- (long)Registers[(int)reg + 0] << 32 |
- (uint)Registers[(int)reg + 1];
- }
-
- private void WriteRegister(GpuMethodCall methCall)
- {
- Registers[methCall.Method] = methCall.Argument;
- }
-
- private int ReadRegister(NvGpuEngine3dReg reg)
- {
- return Registers[(int)reg];
- }
-
- private float ReadRegisterFloat(NvGpuEngine3dReg reg)
- {
- return BitConverter.Int32BitsToSingle(ReadRegister(reg));
- }
-
- private bool ReadRegisterBool(NvGpuEngine3dReg reg)
- {
- return (ReadRegister(reg) & 1) != 0;
- }
-
- private void WriteRegister(NvGpuEngine3dReg reg, int value)
- {
- Registers[(int)reg] = value;
- }
- }
-}
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngine3dReg.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3dReg.cs
deleted file mode 100644
index c6596a30..00000000
--- a/Ryujinx.Graphics/Graphics3d/NvGpuEngine3dReg.cs
+++ /dev/null
@@ -1,116 +0,0 @@
-namespace Ryujinx.Graphics.Graphics3d
-{
- enum NvGpuEngine3dReg
- {
- FrameBufferNAddress = 0x200,
- FrameBufferNWidth = 0x202,
- FrameBufferNHeight = 0x203,
- FrameBufferNFormat = 0x204,
- FrameBufferNBlockDim = 0x205,
- FrameBufferNArrayMode = 0x206,
- FrameBufferNLayerStride = 0x207,
- FrameBufferNBaseLayer = 0x208,
- ViewportNScaleX = 0x280,
- ViewportNScaleY = 0x281,
- ViewportNScaleZ = 0x282,
- ViewportNTranslateX = 0x283,
- ViewportNTranslateY = 0x284,
- ViewportNTranslateZ = 0x285,
- ViewportNHoriz = 0x300,
- ViewportNVert = 0x301,
- DepthRangeNNear = 0x302,
- DepthRangeNFar = 0x303,
- VertexArrayFirst = 0x35d,
- VertexArrayCount = 0x35e,
- ClearNColor = 0x360,
- ClearDepth = 0x364,
- ClearStencil = 0x368,
- ScissorEnable = 0x380,
- ScissorHorizontal = 0x381,
- ScissorVertical = 0x382,
- StencilBackFuncRef = 0x3d5,
- StencilBackMask = 0x3d6,
- StencilBackFuncMask = 0x3d7,
- ColorMaskCommon = 0x3e4,
- RtSeparateFragData = 0x3eb,
- ZetaAddress = 0x3f8,
- ZetaFormat = 0x3fa,
- ZetaBlockDimensions = 0x3fb,
- ZetaLayerStride = 0x3fc,
- VertexAttribNFormat = 0x458,
- RtControl = 0x487,
- ZetaHoriz = 0x48a,
- ZetaVert = 0x48b,
- ZetaArrayMode = 0x48c,
- LinkedTsc = 0x48d,
- DepthTestEnable = 0x4b3,
- BlendIndependent = 0x4b9,
- DepthWriteEnable = 0x4ba,
- DepthTestFunction = 0x4c3,
- BlendSeparateAlpha = 0x4cf,
- BlendEquationRgb = 0x4d0,
- BlendFuncSrcRgb = 0x4d1,
- BlendFuncDstRgb = 0x4d2,
- BlendEquationAlpha = 0x4d3,
- BlendFuncSrcAlpha = 0x4d4,
- BlendFuncDstAlpha = 0x4d6,
- BlendEnable = 0x4d7,
- IBlendNEnable = 0x4d8,
- StencilEnable = 0x4e0,
- StencilFrontOpFail = 0x4e1,
- StencilFrontOpZFail = 0x4e2,
- StencilFrontOpZPass = 0x4e3,
- StencilFrontFuncFunc = 0x4e4,
- StencilFrontFuncRef = 0x4e5,
- StencilFrontFuncMask = 0x4e6,
- StencilFrontMask = 0x4e7,
- ScreenYControl = 0x4eb,
- VertexArrayElemBase = 0x50d,
- VertexArrayInstBase = 0x50e,
- ZetaEnable = 0x54e,
- TexHeaderPoolOffset = 0x55d,
- TexSamplerPoolOffset = 0x557,
- StencilTwoSideEnable = 0x565,
- StencilBackOpFail = 0x566,
- StencilBackOpZFail = 0x567,
- StencilBackOpZPass = 0x568,
- StencilBackFuncFunc = 0x569,
- FrameBufferSrgb = 0x56e,
- ShaderAddress = 0x582,
- VertexBeginGl = 0x586,
- PrimRestartEnable = 0x591,
- PrimRestartIndex = 0x592,
- IndexArrayAddress = 0x5f2,
- IndexArrayEndAddr = 0x5f4,
- IndexArrayFormat = 0x5f6,
- IndexBatchFirst = 0x5f7,
- IndexBatchCount = 0x5f8,
- VertexArrayNInstance = 0x620,
- CullFaceEnable = 0x646,
- FrontFace = 0x647,
- CullFace = 0x648,
- ColorMaskN = 0x680,
- QueryAddress = 0x6c0,
- QuerySequence = 0x6c2,
- QueryControl = 0x6c3,
- VertexArrayNControl = 0x700,
- VertexArrayNAddress = 0x701,
- VertexArrayNDivisor = 0x703,
- IBlendNSeparateAlpha = 0x780,
- IBlendNEquationRgb = 0x781,
- IBlendNFuncSrcRgb = 0x782,
- IBlendNFuncDstRgb = 0x783,
- IBlendNEquationAlpha = 0x784,
- IBlendNFuncSrcAlpha = 0x785,
- IBlendNFuncDstAlpha = 0x786,
- VertexArrayNEndAddr = 0x7c0,
- ShaderNControl = 0x800,
- ShaderNOffset = 0x801,
- ShaderNMaxGprs = 0x803,
- ShaderNType = 0x804,
- ConstBufferSize = 0x8e0,
- ConstBufferAddress = 0x8e1,
- ConstBufferOffset = 0x8e3,
- TextureCbIndex = 0x982
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs
deleted file mode 100644
index fca8ae22..00000000
--- a/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs
+++ /dev/null
@@ -1,214 +0,0 @@
-using Ryujinx.Graphics.Memory;
-using Ryujinx.Graphics.Texture;
-using System.Collections.Generic;
-using Ryujinx.Profiler;
-
-namespace Ryujinx.Graphics.Graphics3d
-{
- class NvGpuEngineM2mf : INvGpuEngine
- {
- public int[] Registers { get; private set; }
-
- private NvGpu _gpu;
-
- private Dictionary<int, NvGpuMethod> _methods;
-
- public NvGpuEngineM2mf(NvGpu gpu)
- {
- _gpu = gpu;
-
- Registers = new int[0x1d6];
-
- _methods = new Dictionary<int, NvGpuMethod>();
-
- void AddMethod(int meth, int count, int stride, NvGpuMethod method)
- {
- while (count-- > 0)
- {
- _methods.Add(meth, method);
-
- meth += stride;
- }
- }
-
- AddMethod(0xc0, 1, 1, Execute);
- }
-
- public void CallMethod(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- if (_methods.TryGetValue(methCall.Method, out NvGpuMethod method))
- {
- ProfileConfig profile = Profiles.GPU.EngineM2mf.CallMethod;
-
- profile.SessionItem = method.Method.Name;
-
- Profile.Begin(profile);
- method(vmm, methCall);
- Profile.End(profile);
- }
- else
- {
- WriteRegister(methCall);
- }
- }
-
- private void Execute(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- Profile.Begin(Profiles.GPU.EngineM2mf.Execute);
-
- // TODO: Some registers and copy modes are still not implemented.
- int control = methCall.Argument;
-
- bool srcLinear = ((control >> 7) & 1) != 0;
- bool dstLinear = ((control >> 8) & 1) != 0;
- bool copy2D = ((control >> 9) & 1) != 0;
-
- long srcAddress = MakeInt64From2xInt32(NvGpuEngineM2mfReg.SrcAddress);
- long dstAddress = MakeInt64From2xInt32(NvGpuEngineM2mfReg.DstAddress);
-
- int srcPitch = ReadRegister(NvGpuEngineM2mfReg.SrcPitch);
- int dstPitch = ReadRegister(NvGpuEngineM2mfReg.DstPitch);
-
- int xCount = ReadRegister(NvGpuEngineM2mfReg.XCount);
- int yCount = ReadRegister(NvGpuEngineM2mfReg.YCount);
-
- int swizzle = ReadRegister(NvGpuEngineM2mfReg.Swizzle);
-
- int dstBlkDim = ReadRegister(NvGpuEngineM2mfReg.DstBlkDim);
- int dstSizeX = ReadRegister(NvGpuEngineM2mfReg.DstSizeX);
- int dstSizeY = ReadRegister(NvGpuEngineM2mfReg.DstSizeY);
- int dstSizeZ = ReadRegister(NvGpuEngineM2mfReg.DstSizeZ);
- int dstPosXY = ReadRegister(NvGpuEngineM2mfReg.DstPosXY);
- int dstPosZ = ReadRegister(NvGpuEngineM2mfReg.DstPosZ);
-
- int srcBlkDim = ReadRegister(NvGpuEngineM2mfReg.SrcBlkDim);
- int srcSizeX = ReadRegister(NvGpuEngineM2mfReg.SrcSizeX);
- int srcSizeY = ReadRegister(NvGpuEngineM2mfReg.SrcSizeY);
- int srcSizeZ = ReadRegister(NvGpuEngineM2mfReg.SrcSizeZ);
- int srcPosXY = ReadRegister(NvGpuEngineM2mfReg.SrcPosXY);
- int srcPosZ = ReadRegister(NvGpuEngineM2mfReg.SrcPosZ);
-
- int srcCpp = ((swizzle >> 20) & 7) + 1;
- int dstCpp = ((swizzle >> 24) & 7) + 1;
-
- int dstPosX = (dstPosXY >> 0) & 0xffff;
- int dstPosY = (dstPosXY >> 16) & 0xffff;
-
- int srcPosX = (srcPosXY >> 0) & 0xffff;
- int srcPosY = (srcPosXY >> 16) & 0xffff;
-
- int srcBlockHeight = 1 << ((srcBlkDim >> 4) & 0xf);
- int dstBlockHeight = 1 << ((dstBlkDim >> 4) & 0xf);
-
- long srcPa = vmm.GetPhysicalAddress(srcAddress);
- long dstPa = vmm.GetPhysicalAddress(dstAddress);
-
- if (copy2D)
- {
- if (srcLinear)
- {
- srcPosX = srcPosY = srcPosZ = 0;
- }
-
- if (dstLinear)
- {
- dstPosX = dstPosY = dstPosZ = 0;
- }
-
- if (srcLinear && dstLinear)
- {
- for (int y = 0; y < yCount; y++)
- {
- int srcOffset = (srcPosY + y) * srcPitch + srcPosX * srcCpp;
- int dstOffset = (dstPosY + y) * dstPitch + dstPosX * dstCpp;
-
- long src = srcPa + (uint)srcOffset;
- long dst = dstPa + (uint)dstOffset;
-
- vmm.Memory.CopyBytes(src, dst, xCount * srcCpp);
- }
- }
- else
- {
- ISwizzle srcSwizzle;
-
- if (srcLinear)
- {
- srcSwizzle = new LinearSwizzle(srcPitch, srcCpp, srcSizeX, srcSizeY);
- }
- else
- {
- srcSwizzle = new BlockLinearSwizzle(
- srcSizeX,
- srcSizeY, 1,
- srcBlockHeight, 1,
- srcCpp);
- }
-
- ISwizzle dstSwizzle;
-
- if (dstLinear)
- {
- dstSwizzle = new LinearSwizzle(dstPitch, dstCpp, srcSizeX, srcSizeY);
- }
- else
- {
- dstSwizzle = new BlockLinearSwizzle(
- dstSizeX,
- dstSizeY, 1,
- dstBlockHeight, 1,
- dstCpp);
- }
-
- // Calculate the bits per pixel
- int bpp = srcPitch / xCount;
-
- // Copying all the bits at the same time corrupts the texture, unknown why but probably because the texture isn't linear
- // To avoid this we will simply loop more times to cover all the bits,
- // this allows up to recalculate the memory locations for each iteration around the loop
- xCount *= bpp / srcCpp;
-
- for (int y = 0; y < yCount; y++)
- for (int x = 0; x < xCount; x++)
- {
- int srcOffset = srcSwizzle.GetSwizzleOffset(srcPosX + x, srcPosY + y, 0);
- int dstOffset = dstSwizzle.GetSwizzleOffset(dstPosX + x, dstPosY + y, 0);
-
- long src = srcPa + (uint)srcOffset;
- long dst = dstPa + (uint)dstOffset;
-
- vmm.Memory.CopyBytes(src, dst, srcCpp);
- }
- }
- }
- else
- {
- vmm.Memory.CopyBytes(srcPa, dstPa, xCount);
- }
-
- Profile.End(Profiles.GPU.EngineM2mf.Execute);
- }
-
- private long MakeInt64From2xInt32(NvGpuEngineM2mfReg reg)
- {
- return
- (long)Registers[(int)reg + 0] << 32 |
- (uint)Registers[(int)reg + 1];
- }
-
- private void WriteRegister(GpuMethodCall methCall)
- {
- Registers[methCall.Method] = methCall.Argument;
- }
-
- private int ReadRegister(NvGpuEngineM2mfReg reg)
- {
- return Registers[(int)reg];
- }
-
- private void WriteRegister(NvGpuEngineM2mfReg reg, int value)
- {
- Registers[(int)reg] = value;
- }
- }
-}
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs
deleted file mode 100644
index 4bef8d9e..00000000
--- a/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-namespace Ryujinx.Graphics.Graphics3d
-{
- enum NvGpuEngineM2mfReg
- {
- SrcAddress = 0x100,
- DstAddress = 0x102,
- SrcPitch = 0x104,
- DstPitch = 0x105,
- XCount = 0x106,
- YCount = 0x107,
- Swizzle = 0x1c2,
- DstBlkDim = 0x1c3,
- DstSizeX = 0x1c4,
- DstSizeY = 0x1c5,
- DstSizeZ = 0x1c6,
- DstPosZ = 0x1c7,
- DstPosXY = 0x1c8,
- SrcBlkDim = 0x1ca,
- SrcSizeX = 0x1cb,
- SrcSizeY = 0x1cc,
- SrcSizeZ = 0x1cd,
- SrcPosZ = 0x1ce,
- SrcPosXY = 0x1cf
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mf.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mf.cs
deleted file mode 100644
index 2b2c7b5f..00000000
--- a/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mf.cs
+++ /dev/null
@@ -1,179 +0,0 @@
-using Ryujinx.Graphics.Memory;
-using Ryujinx.Graphics.Texture;
-using System.Collections.Generic;
-using Ryujinx.Profiler;
-
-namespace Ryujinx.Graphics.Graphics3d
-{
- class NvGpuEngineP2mf : INvGpuEngine
- {
- public int[] Registers { get; private set; }
-
- private NvGpu _gpu;
-
- private Dictionary<int, NvGpuMethod> _methods;
-
- private int _copyStartX;
- private int _copyStartY;
-
- private int _copyWidth;
- private int _copyHeight;
- private int _copyGobBlockHeight;
-
- private long _copyAddress;
-
- private int _copyOffset;
- private int _copySize;
-
- private bool _copyLinear;
-
- private byte[] _buffer;
-
- public NvGpuEngineP2mf(NvGpu gpu)
- {
- _gpu = gpu;
-
- Registers = new int[0x80];
-
- _methods = new Dictionary<int, NvGpuMethod>();
-
- void AddMethod(int meth, int count, int stride, NvGpuMethod method)
- {
- while (count-- > 0)
- {
- _methods.Add(meth, method);
-
- meth += stride;
- }
- }
-
- AddMethod(0x6c, 1, 1, Execute);
- AddMethod(0x6d, 1, 1, PushData);
- }
-
- public void CallMethod(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- if (_methods.TryGetValue(methCall.Method, out NvGpuMethod method))
- {
- ProfileConfig profile = Profiles.GPU.EngineP2mf.PushData;
-
- profile.SessionItem = method.Method.Name;
-
- Profile.Begin(profile);
- method(vmm, methCall);
- Profile.End(profile);
- }
- else
- {
- WriteRegister(methCall);
- }
- }
-
- private void Execute(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- Profile.Begin(Profiles.GPU.EngineP2mf.Execute);
-
- // TODO: Some registers and copy modes are still not implemented.
- int control = methCall.Argument;
-
- long dstAddress = MakeInt64From2xInt32(NvGpuEngineP2mfReg.DstAddress);
-
- int dstPitch = ReadRegister(NvGpuEngineP2mfReg.DstPitch);
- int dstBlkDim = ReadRegister(NvGpuEngineP2mfReg.DstBlockDim);
-
- int dstX = ReadRegister(NvGpuEngineP2mfReg.DstX);
- int dstY = ReadRegister(NvGpuEngineP2mfReg.DstY);
-
- int dstWidth = ReadRegister(NvGpuEngineP2mfReg.DstWidth);
- int dstHeight = ReadRegister(NvGpuEngineP2mfReg.DstHeight);
-
- int lineLengthIn = ReadRegister(NvGpuEngineP2mfReg.LineLengthIn);
- int lineCount = ReadRegister(NvGpuEngineP2mfReg.LineCount);
-
- _copyLinear = (control & 1) != 0;
-
- _copyGobBlockHeight = 1 << ((dstBlkDim >> 4) & 0xf);
-
- _copyStartX = dstX;
- _copyStartY = dstY;
-
- _copyWidth = dstWidth;
- _copyHeight = dstHeight;
-
- _copyAddress = dstAddress;
-
- _copyOffset = 0;
- _copySize = lineLengthIn * lineCount;
-
- _buffer = new byte[_copySize];
-
- Profile.End(Profiles.GPU.EngineP2mf.Execute);
- }
-
- private void PushData(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- if (_buffer == null)
- {
- return;
- }
-
- Profile.Begin(Profiles.GPU.EngineP2mf.PushData);
-
- for (int shift = 0; shift < 32 && _copyOffset < _copySize; shift += 8, _copyOffset++)
- {
- _buffer[_copyOffset] = (byte)(methCall.Argument >> shift);
- }
-
- if (methCall.IsLastCall)
- {
- if (_copyLinear)
- {
- vmm.WriteBytes(_copyAddress, _buffer);
- }
- else
- {
- BlockLinearSwizzle swizzle = new BlockLinearSwizzle(
- _copyWidth,
- _copyHeight, 1,
- _copyGobBlockHeight, 1, 1);
-
- int srcOffset = 0;
-
- for (int y = _copyStartY; y < _copyHeight && srcOffset < _copySize; y++)
- for (int x = _copyStartX; x < _copyWidth && srcOffset < _copySize; x++)
- {
- int dstOffset = swizzle.GetSwizzleOffset(x, y, 0);
-
- vmm.WriteByte(_copyAddress + dstOffset, _buffer[srcOffset++]);
- }
- }
-
- _buffer = null;
- }
-
- Profile.End(Profiles.GPU.EngineP2mf.PushData);
- }
-
- private long MakeInt64From2xInt32(NvGpuEngineP2mfReg reg)
- {
- return
- (long)Registers[(int)reg + 0] << 32 |
- (uint)Registers[(int)reg + 1];
- }
-
- private void WriteRegister(GpuMethodCall methCall)
- {
- Registers[methCall.Method] = methCall.Argument;
- }
-
- private int ReadRegister(NvGpuEngineP2mfReg reg)
- {
- return Registers[(int)reg];
- }
-
- private void WriteRegister(NvGpuEngineP2mfReg reg, int value)
- {
- Registers[(int)reg] = value;
- }
- }
-}
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mfReg.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mfReg.cs
deleted file mode 100644
index ab3a304d..00000000
--- a/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mfReg.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-namespace Ryujinx.Graphics.Graphics3d
-{
- enum NvGpuEngineP2mfReg
- {
- LineLengthIn = 0x60,
- LineCount = 0x61,
- DstAddress = 0x62,
- DstPitch = 0x64,
- DstBlockDim = 0x65,
- DstWidth = 0x66,
- DstHeight = 0x67,
- DstDepth = 0x68,
- DstZ = 0x69,
- DstX = 0x6a,
- DstY = 0x6b
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuFifo.cs b/Ryujinx.Graphics/Graphics3d/NvGpuFifo.cs
deleted file mode 100644
index 23bfd0b3..00000000
--- a/Ryujinx.Graphics/Graphics3d/NvGpuFifo.cs
+++ /dev/null
@@ -1,176 +0,0 @@
-using Ryujinx.Graphics.Memory;
-
-namespace Ryujinx.Graphics.Graphics3d
-{
- class NvGpuFifo
- {
- private const int MacrosCount = 0x80;
- private const int MacroIndexMask = MacrosCount - 1;
-
- // Note: The size of the macro memory is unknown, we just make
- // a guess here and use 256kb as the size. Increase if needed.
- private const int MmeWords = 256 * 256;
-
- private NvGpu _gpu;
-
- private NvGpuEngine[] _subChannels;
-
- private struct CachedMacro
- {
- public int Position { get; private set; }
-
- private bool _executionPending;
- private int _argument;
-
- private MacroInterpreter _interpreter;
-
- public CachedMacro(NvGpuFifo pFifo, INvGpuEngine engine, int position)
- {
- Position = position;
-
- _executionPending = false;
- _argument = 0;
-
- _interpreter = new MacroInterpreter(pFifo, engine);
- }
-
- public void StartExecution(int argument)
- {
- _argument = argument;
-
- _executionPending = true;
- }
-
- public void Execute(NvGpuVmm vmm, int[] mme)
- {
- if (_executionPending)
- {
- _executionPending = false;
-
- _interpreter?.Execute(vmm, mme, Position, _argument);
- }
- }
-
- public void PushArgument(int argument)
- {
- _interpreter?.Fifo.Enqueue(argument);
- }
- }
-
- private int _currMacroPosition;
- private int _currMacroBindIndex;
-
- private CachedMacro[] _macros;
-
- private int[] _mme;
-
- public NvGpuFifo(NvGpu gpu)
- {
- _gpu = gpu;
-
- _subChannels = new NvGpuEngine[8];
-
- _macros = new CachedMacro[MacrosCount];
-
- _mme = new int[MmeWords];
- }
-
- public void CallMethod(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- if ((NvGpuFifoMeth)methCall.Method == NvGpuFifoMeth.BindChannel)
- {
- NvGpuEngine engine = (NvGpuEngine)methCall.Argument;
-
- _subChannels[methCall.SubChannel] = engine;
- }
- else
- {
- switch (_subChannels[methCall.SubChannel])
- {
- case NvGpuEngine._2d: Call2dMethod (vmm, methCall); break;
- case NvGpuEngine._3d: Call3dMethod (vmm, methCall); break;
- case NvGpuEngine.P2mf: CallP2mfMethod(vmm, methCall); break;
- case NvGpuEngine.M2mf: CallM2mfMethod(vmm, methCall); break;
- }
- }
- }
-
- private void Call2dMethod(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- _gpu.Engine2d.CallMethod(vmm, methCall);
- }
-
- private void Call3dMethod(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- if (methCall.Method < 0x80)
- {
- switch ((NvGpuFifoMeth)methCall.Method)
- {
- case NvGpuFifoMeth.SetMacroUploadAddress:
- {
- _currMacroPosition = methCall.Argument;
-
- break;
- }
-
- case NvGpuFifoMeth.SendMacroCodeData:
- {
- _mme[_currMacroPosition++] = methCall.Argument;
-
- break;
- }
-
- case NvGpuFifoMeth.SetMacroBindingIndex:
- {
- _currMacroBindIndex = methCall.Argument;
-
- break;
- }
-
- case NvGpuFifoMeth.BindMacro:
- {
- int position = methCall.Argument;
-
- _macros[_currMacroBindIndex++] = new CachedMacro(this, _gpu.Engine3d, position);
-
- break;
- }
-
- default: CallP2mfMethod(vmm, methCall); break;
- }
- }
- else if (methCall.Method < 0xe00)
- {
- _gpu.Engine3d.CallMethod(vmm, methCall);
- }
- else
- {
- int macroIndex = (methCall.Method >> 1) & MacroIndexMask;
-
- if ((methCall.Method & 1) != 0)
- {
- _macros[macroIndex].PushArgument(methCall.Argument);
- }
- else
- {
- _macros[macroIndex].StartExecution(methCall.Argument);
- }
-
- if (methCall.IsLastCall)
- {
- _macros[macroIndex].Execute(vmm, _mme);
- }
- }
- }
-
- private void CallP2mfMethod(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- _gpu.EngineP2mf.CallMethod(vmm, methCall);
- }
-
- private void CallM2mfMethod(NvGpuVmm vmm, GpuMethodCall methCall)
- {
- _gpu.EngineM2mf.CallMethod(vmm, methCall);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuFifoMeth.cs b/Ryujinx.Graphics/Graphics3d/NvGpuFifoMeth.cs
deleted file mode 100644
index 9bf528b3..00000000
--- a/Ryujinx.Graphics/Graphics3d/NvGpuFifoMeth.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Graphics.Graphics3d
-{
- enum NvGpuFifoMeth
- {
- BindChannel = 0,
- SetMacroUploadAddress = 0x45,
- SendMacroCodeData = 0x46,
- SetMacroBindingIndex = 0x47,
- BindMacro = 0x48
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuMethod.cs b/Ryujinx.Graphics/Graphics3d/NvGpuMethod.cs
deleted file mode 100644
index 23185c81..00000000
--- a/Ryujinx.Graphics/Graphics3d/NvGpuMethod.cs
+++ /dev/null
@@ -1,6 +0,0 @@
-using Ryujinx.Graphics.Memory;
-
-namespace Ryujinx.Graphics.Graphics3d
-{
- delegate void NvGpuMethod(NvGpuVmm vmm, GpuMethodCall methCall);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs b/Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs
deleted file mode 100644
index 3e68be7d..00000000
--- a/Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs
+++ /dev/null
@@ -1,1385 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Diagnostics;
-using System.IO;
-
-namespace Ryujinx.Graphics.Texture
-{
- public class AstcDecoderException : Exception
- {
- public AstcDecoderException(string exMsg) : base(exMsg) { }
- }
-
- // https://github.com/GammaUNC/FasTC/blob/master/ASTCEncoder/src/Decompressor.cpp
- public static class AstcDecoder
- {
- struct TexelWeightParams
- {
- public int Width;
- public int Height;
- public bool DualPlane;
- public int MaxWeight;
- public bool Error;
- public bool VoidExtentLdr;
- public bool VoidExtentHdr;
-
- public int GetPackedBitSize()
- {
- // How many indices do we have?
- int indices = Height * Width;
-
- if (DualPlane)
- {
- indices *= 2;
- }
-
- IntegerEncoded intEncoded = IntegerEncoded.CreateEncoding(MaxWeight);
-
- return intEncoded.GetBitLength(indices);
- }
-
- public int GetNumWeightValues()
- {
- int ret = Width * Height;
-
- if (DualPlane)
- {
- ret *= 2;
- }
-
- return ret;
- }
- }
-
- public static byte[] DecodeToRgba8888(
- byte[] inputBuffer,
- int blockX,
- int blockY,
- int blockZ,
- int x,
- int y,
- int z)
- {
- using (MemoryStream inputStream = new MemoryStream(inputBuffer))
- {
- BinaryReader binReader = new BinaryReader(inputStream);
-
- if (blockX > 12 || blockY > 12)
- {
- throw new AstcDecoderException("Block size unsupported!");
- }
-
- if (blockZ != 1 || z != 1)
- {
- // TODO: Support 3D textures?
- throw new AstcDecoderException("3D compressed textures unsupported!");
- }
-
- using (MemoryStream outputStream = new MemoryStream())
- {
- int blockIndex = 0;
-
- for (int j = 0; j < y; j += blockY)
- {
- for (int i = 0; i < x; i += blockX)
- {
- int[] decompressedData = new int[144];
-
- DecompressBlock(binReader.ReadBytes(0x10), decompressedData, blockX, blockY);
-
- int decompressedWidth = Math.Min(blockX, x - i);
- int decompressedHeight = Math.Min(blockY, y - j);
- int baseOffsets = (j * x + i) * 4;
-
- for (int jj = 0; jj < decompressedHeight; jj++)
- {
- outputStream.Seek(baseOffsets + jj * x * 4, SeekOrigin.Begin);
-
- byte[] outputBuffer = new byte[decompressedData.Length * sizeof(int)];
- Buffer.BlockCopy(decompressedData, 0, outputBuffer, 0, outputBuffer.Length);
-
- outputStream.Write(outputBuffer, jj * blockX * 4, decompressedWidth * 4);
- }
-
- blockIndex++;
- }
- }
-
- return outputStream.ToArray();
- }
- }
- }
-
- public static bool DecompressBlock(
- byte[] inputBuffer,
- int[] outputBuffer,
- int blockWidth,
- int blockHeight)
- {
- BitArrayStream bitStream = new BitArrayStream(new BitArray(inputBuffer));
- TexelWeightParams texelParams = DecodeBlockInfo(bitStream);
-
- if (texelParams.Error)
- {
- throw new AstcDecoderException("Invalid block mode");
- }
-
- if (texelParams.VoidExtentLdr)
- {
- FillVoidExtentLdr(bitStream, outputBuffer, blockWidth, blockHeight);
-
- return true;
- }
-
- if (texelParams.VoidExtentHdr)
- {
- throw new AstcDecoderException("HDR void extent blocks are unsupported!");
- }
-
- if (texelParams.Width > blockWidth)
- {
- throw new AstcDecoderException("Texel weight grid width should be smaller than block width");
- }
-
- if (texelParams.Height > blockHeight)
- {
- throw new AstcDecoderException("Texel weight grid height should be smaller than block height");
- }
-
- // Read num partitions
- int numberPartitions = bitStream.ReadBits(2) + 1;
- Debug.Assert(numberPartitions <= 4);
-
- if (numberPartitions == 4 && texelParams.DualPlane)
- {
- throw new AstcDecoderException("Dual plane mode is incompatible with four partition blocks");
- }
-
- // Based on the number of partitions, read the color endpoint mode for
- // each partition.
-
- // Determine partitions, partition index, and color endpoint modes
- int planeIndices = -1;
- int partitionIndex;
- uint[] colorEndpointMode = { 0, 0, 0, 0 };
-
- BitArrayStream colorEndpointStream = new BitArrayStream(new BitArray(16 * 8));
-
- // Read extra config data...
- uint baseColorEndpointMode = 0;
-
- if (numberPartitions == 1)
- {
- colorEndpointMode[0] = (uint)bitStream.ReadBits(4);
- partitionIndex = 0;
- }
- else
- {
- partitionIndex = bitStream.ReadBits(10);
- baseColorEndpointMode = (uint)bitStream.ReadBits(6);
- }
-
- uint baseMode = (baseColorEndpointMode & 3);
-
- // Remaining bits are color endpoint data...
- int numberWeightBits = texelParams.GetPackedBitSize();
- int remainingBits = 128 - numberWeightBits - bitStream.Position;
-
- // Consider extra bits prior to texel data...
- uint extraColorEndpointModeBits = 0;
-
- if (baseMode != 0)
- {
- switch (numberPartitions)
- {
- case 2: extraColorEndpointModeBits += 2; break;
- case 3: extraColorEndpointModeBits += 5; break;
- case 4: extraColorEndpointModeBits += 8; break;
- default: Debug.Assert(false); break;
- }
- }
-
- remainingBits -= (int)extraColorEndpointModeBits;
-
- // Do we have a dual plane situation?
- int planeSelectorBits = 0;
-
- if (texelParams.DualPlane)
- {
- planeSelectorBits = 2;
- }
-
- remainingBits -= planeSelectorBits;
-
- // Read color data...
- int colorDataBits = remainingBits;
-
- while (remainingBits > 0)
- {
- int numberBits = Math.Min(remainingBits, 8);
- int bits = bitStream.ReadBits(numberBits);
- colorEndpointStream.WriteBits(bits, numberBits);
- remainingBits -= 8;
- }
-
- // Read the plane selection bits
- planeIndices = bitStream.ReadBits(planeSelectorBits);
-
- // Read the rest of the CEM
- if (baseMode != 0)
- {
- uint extraColorEndpointMode = (uint)bitStream.ReadBits((int)extraColorEndpointModeBits);
- uint tempColorEndpointMode = (extraColorEndpointMode << 6) | baseColorEndpointMode;
- tempColorEndpointMode >>= 2;
-
- bool[] c = new bool[4];
-
- for (int i = 0; i < numberPartitions; i++)
- {
- c[i] = (tempColorEndpointMode & 1) != 0;
- tempColorEndpointMode >>= 1;
- }
-
- byte[] m = new byte[4];
-
- for (int i = 0; i < numberPartitions; i++)
- {
- m[i] = (byte)(tempColorEndpointMode & 3);
- tempColorEndpointMode >>= 2;
- Debug.Assert(m[i] <= 3);
- }
-
- for (int i = 0; i < numberPartitions; i++)
- {
- colorEndpointMode[i] = baseMode;
- if (!(c[i])) colorEndpointMode[i] -= 1;
- colorEndpointMode[i] <<= 2;
- colorEndpointMode[i] |= m[i];
- }
- }
- else if (numberPartitions > 1)
- {
- uint tempColorEndpointMode = baseColorEndpointMode >> 2;
-
- for (uint i = 0; i < numberPartitions; i++)
- {
- colorEndpointMode[i] = tempColorEndpointMode;
- }
- }
-
- // Make sure everything up till here is sane.
- for (int i = 0; i < numberPartitions; i++)
- {
- Debug.Assert(colorEndpointMode[i] < 16);
- }
- Debug.Assert(bitStream.Position + texelParams.GetPackedBitSize() == 128);
-
- // Decode both color data and texel weight data
- int[] colorValues = new int[32]; // Four values * two endpoints * four maximum partitions
- DecodeColorValues(colorValues, colorEndpointStream.ToByteArray(), colorEndpointMode, numberPartitions, colorDataBits);
-
- AstcPixel[][] endPoints = new AstcPixel[4][];
- endPoints[0] = new AstcPixel[2];
- endPoints[1] = new AstcPixel[2];
- endPoints[2] = new AstcPixel[2];
- endPoints[3] = new AstcPixel[2];
-
- int colorValuesPosition = 0;
-
- for (int i = 0; i < numberPartitions; i++)
- {
- ComputeEndpoints(endPoints[i], colorValues, colorEndpointMode[i], ref colorValuesPosition);
- }
-
- // Read the texel weight data.
- byte[] texelWeightData = (byte[])inputBuffer.Clone();
-
- // Reverse everything
- for (int i = 0; i < 8; i++)
- {
- byte a = ReverseByte(texelWeightData[i]);
- byte b = ReverseByte(texelWeightData[15 - i]);
-
- texelWeightData[i] = b;
- texelWeightData[15 - i] = a;
- }
-
- // Make sure that higher non-texel bits are set to zero
- int clearByteStart = (texelParams.GetPackedBitSize() >> 3) + 1;
- texelWeightData[clearByteStart - 1] &= (byte)((1 << (texelParams.GetPackedBitSize() % 8)) - 1);
-
- int cLen = 16 - clearByteStart;
- for (int i = clearByteStart; i < clearByteStart + cLen; i++) texelWeightData[i] = 0;
-
- List<IntegerEncoded> texelWeightValues = new List<IntegerEncoded>();
- BitArrayStream weightBitStream = new BitArrayStream(new BitArray(texelWeightData));
-
- IntegerEncoded.DecodeIntegerSequence(texelWeightValues, weightBitStream, texelParams.MaxWeight, texelParams.GetNumWeightValues());
-
- // Blocks can be at most 12x12, so we can have as many as 144 weights
- int[][] weights = new int[2][];
- weights[0] = new int[144];
- weights[1] = new int[144];
-
- UnquantizeTexelWeights(weights, texelWeightValues, texelParams, blockWidth, blockHeight);
-
- // Now that we have endpoints and weights, we can interpolate and generate
- // the proper decoding...
- for (int j = 0; j < blockHeight; j++)
- {
- for (int i = 0; i < blockWidth; i++)
- {
- int partition = Select2dPartition(partitionIndex, i, j, numberPartitions, ((blockHeight * blockWidth) < 32));
- Debug.Assert(partition < numberPartitions);
-
- AstcPixel pixel = new AstcPixel(0, 0, 0, 0);
- for (int component = 0; component < 4; component++)
- {
- int component0 = endPoints[partition][0].GetComponent(component);
- component0 = BitArrayStream.Replicate(component0, 8, 16);
- int component1 = endPoints[partition][1].GetComponent(component);
- component1 = BitArrayStream.Replicate(component1, 8, 16);
-
- int plane = 0;
-
- if (texelParams.DualPlane && (((planeIndices + 1) & 3) == component))
- {
- plane = 1;
- }
-
- int weight = weights[plane][j * blockWidth + i];
- int finalComponent = (component0 * (64 - weight) + component1 * weight + 32) / 64;
-
- if (finalComponent == 65535)
- {
- pixel.SetComponent(component, 255);
- }
- else
- {
- double finalComponentFloat = finalComponent;
- pixel.SetComponent(component, (int)(255.0 * (finalComponentFloat / 65536.0) + 0.5));
- }
- }
-
- outputBuffer[j * blockWidth + i] = pixel.Pack();
- }
- }
-
- return true;
- }
-
- private static int Select2dPartition(int seed, int x, int y, int partitionCount, bool isSmallBlock)
- {
- return SelectPartition(seed, x, y, 0, partitionCount, isSmallBlock);
- }
-
- private static int SelectPartition(int seed, int x, int y, int z, int partitionCount, bool isSmallBlock)
- {
- if (partitionCount == 1)
- {
- return 0;
- }
-
- if (isSmallBlock)
- {
- x <<= 1;
- y <<= 1;
- z <<= 1;
- }
-
- seed += (partitionCount - 1) * 1024;
-
- int rightNum = Hash52((uint)seed);
- byte seed01 = (byte)(rightNum & 0xF);
- byte seed02 = (byte)((rightNum >> 4) & 0xF);
- byte seed03 = (byte)((rightNum >> 8) & 0xF);
- byte seed04 = (byte)((rightNum >> 12) & 0xF);
- byte seed05 = (byte)((rightNum >> 16) & 0xF);
- byte seed06 = (byte)((rightNum >> 20) & 0xF);
- byte seed07 = (byte)((rightNum >> 24) & 0xF);
- byte seed08 = (byte)((rightNum >> 28) & 0xF);
- byte seed09 = (byte)((rightNum >> 18) & 0xF);
- byte seed10 = (byte)((rightNum >> 22) & 0xF);
- byte seed11 = (byte)((rightNum >> 26) & 0xF);
- byte seed12 = (byte)(((rightNum >> 30) | (rightNum << 2)) & 0xF);
-
- seed01 *= seed01; seed02 *= seed02;
- seed03 *= seed03; seed04 *= seed04;
- seed05 *= seed05; seed06 *= seed06;
- seed07 *= seed07; seed08 *= seed08;
- seed09 *= seed09; seed10 *= seed10;
- seed11 *= seed11; seed12 *= seed12;
-
- int seedHash1, seedHash2, seedHash3;
-
- if ((seed & 1) != 0)
- {
- seedHash1 = (seed & 2) != 0 ? 4 : 5;
- seedHash2 = (partitionCount == 3) ? 6 : 5;
- }
- else
- {
- seedHash1 = (partitionCount == 3) ? 6 : 5;
- seedHash2 = (seed & 2) != 0 ? 4 : 5;
- }
-
- seedHash3 = (seed & 0x10) != 0 ? seedHash1 : seedHash2;
-
- seed01 >>= seedHash1; seed02 >>= seedHash2; seed03 >>= seedHash1; seed04 >>= seedHash2;
- seed05 >>= seedHash1; seed06 >>= seedHash2; seed07 >>= seedHash1; seed08 >>= seedHash2;
- seed09 >>= seedHash3; seed10 >>= seedHash3; seed11 >>= seedHash3; seed12 >>= seedHash3;
-
- int a = seed01 * x + seed02 * y + seed11 * z + (rightNum >> 14);
- int b = seed03 * x + seed04 * y + seed12 * z + (rightNum >> 10);
- int c = seed05 * x + seed06 * y + seed09 * z + (rightNum >> 6);
- int d = seed07 * x + seed08 * y + seed10 * z + (rightNum >> 2);
-
- a &= 0x3F; b &= 0x3F; c &= 0x3F; d &= 0x3F;
-
- if (partitionCount < 4) d = 0;
- if (partitionCount < 3) c = 0;
-
- if (a >= b && a >= c && a >= d) return 0;
- else if (b >= c && b >= d) return 1;
- else if (c >= d) return 2;
- return 3;
- }
-
- static int Hash52(uint val)
- {
- val ^= val >> 15; val -= val << 17; val += val << 7; val += val << 4;
- val ^= val >> 5; val += val << 16; val ^= val >> 7; val ^= val >> 3;
- val ^= val << 6; val ^= val >> 17;
-
- return (int)val;
- }
-
- static void UnquantizeTexelWeights(
- int[][] outputBuffer,
- List<IntegerEncoded> weights,
- TexelWeightParams texelParams,
- int blockWidth,
- int blockHeight)
- {
- int weightIndices = 0;
- int[][] unquantized = new int[2][];
- unquantized[0] = new int[144];
- unquantized[1] = new int[144];
-
- for (int i = 0; i < weights.Count; i++)
- {
- unquantized[0][weightIndices] = UnquantizeTexelWeight(weights[i]);
-
- if (texelParams.DualPlane)
- {
- i++;
- unquantized[1][weightIndices] = UnquantizeTexelWeight(weights[i]);
-
- if (i == weights.Count)
- {
- break;
- }
- }
-
- if (++weightIndices >= (texelParams.Width * texelParams.Height)) break;
- }
-
- // Do infill if necessary (Section C.2.18) ...
- int ds = (1024 + (blockWidth / 2)) / (blockWidth - 1);
- int dt = (1024 + (blockHeight / 2)) / (blockHeight - 1);
-
- int planeScale = texelParams.DualPlane ? 2 : 1;
-
- for (int plane = 0; plane < planeScale; plane++)
- {
- for (int t = 0; t < blockHeight; t++)
- {
- for (int s = 0; s < blockWidth; s++)
- {
- int cs = ds * s;
- int ct = dt * t;
-
- int gs = (cs * (texelParams.Width - 1) + 32) >> 6;
- int gt = (ct * (texelParams.Height - 1) + 32) >> 6;
-
- int js = gs >> 4;
- int fs = gs & 0xF;
-
- int jt = gt >> 4;
- int ft = gt & 0x0F;
-
- int w11 = (fs * ft + 8) >> 4;
- int w10 = ft - w11;
- int w01 = fs - w11;
- int w00 = 16 - fs - ft + w11;
-
- int v0 = js + jt * texelParams.Width;
-
- int p00 = 0;
- int p01 = 0;
- int p10 = 0;
- int p11 = 0;
-
- if (v0 < (texelParams.Width * texelParams.Height))
- {
- p00 = unquantized[plane][v0];
- }
-
- if (v0 + 1 < (texelParams.Width * texelParams.Height))
- {
- p01 = unquantized[plane][v0 + 1];
- }
-
- if (v0 + texelParams.Width < (texelParams.Width * texelParams.Height))
- {
- p10 = unquantized[plane][v0 + texelParams.Width];
- }
-
- if (v0 + texelParams.Width + 1 < (texelParams.Width * texelParams.Height))
- {
- p11 = unquantized[plane][v0 + texelParams.Width + 1];
- }
-
- outputBuffer[plane][t * blockWidth + s] = (p00 * w00 + p01 * w01 + p10 * w10 + p11 * w11 + 8) >> 4;
- }
- }
- }
- }
-
- static int UnquantizeTexelWeight(IntegerEncoded intEncoded)
- {
- int bitValue = intEncoded.BitValue;
- int bitLength = intEncoded.NumberBits;
-
- int a = BitArrayStream.Replicate(bitValue & 1, 1, 7);
- int b = 0, c = 0, d = 0;
-
- int result = 0;
-
- switch (intEncoded.GetEncoding())
- {
- case IntegerEncoded.EIntegerEncoding.JustBits:
- result = BitArrayStream.Replicate(bitValue, bitLength, 6);
- break;
-
- case IntegerEncoded.EIntegerEncoding.Trit:
- {
- d = intEncoded.TritValue;
- Debug.Assert(d < 3);
-
- switch (bitLength)
- {
- case 0:
- {
- int[] results = { 0, 32, 63 };
- result = results[d];
-
- break;
- }
-
- case 1:
- {
- c = 50;
- break;
- }
-
- case 2:
- {
- c = 23;
- int b2 = (bitValue >> 1) & 1;
- b = (b2 << 6) | (b2 << 2) | b2;
-
- break;
- }
-
- case 3:
- {
- c = 11;
- int cb = (bitValue >> 1) & 3;
- b = (cb << 5) | cb;
-
- break;
- }
-
- default:
- throw new AstcDecoderException("Invalid trit encoding for texel weight");
- }
-
- break;
- }
-
- case IntegerEncoded.EIntegerEncoding.Quint:
- {
- d = intEncoded.QuintValue;
- Debug.Assert(d < 5);
-
- switch (bitLength)
- {
- case 0:
- {
- int[] results = { 0, 16, 32, 47, 63 };
- result = results[d];
-
- break;
- }
-
- case 1:
- {
- c = 28;
-
- break;
- }
-
- case 2:
- {
- c = 13;
- int b2 = (bitValue >> 1) & 1;
- b = (b2 << 6) | (b2 << 1);
-
- break;
- }
-
- default:
- throw new AstcDecoderException("Invalid quint encoding for texel weight");
- }
-
- break;
- }
- }
-
- if (intEncoded.GetEncoding() != IntegerEncoded.EIntegerEncoding.JustBits && bitLength > 0)
- {
- // Decode the value...
- result = d * c + b;
- result ^= a;
- result = (a & 0x20) | (result >> 2);
- }
-
- Debug.Assert(result < 64);
-
- // Change from [0,63] to [0,64]
- if (result > 32)
- {
- result += 1;
- }
-
- return result;
- }
-
- static byte ReverseByte(byte b)
- {
- // Taken from http://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith64Bits
- return (byte)((((b) * 0x80200802L) & 0x0884422110L) * 0x0101010101L >> 32);
- }
-
- static uint[] ReadUintColorValues(int number, int[] colorValues, ref int colorValuesPosition)
- {
- uint[] ret = new uint[number];
-
- for (int i = 0; i < number; i++)
- {
- ret[i] = (uint)colorValues[colorValuesPosition++];
- }
-
- return ret;
- }
-
- static int[] ReadIntColorValues(int number, int[] colorValues, ref int colorValuesPosition)
- {
- int[] ret = new int[number];
-
- for (int i = 0; i < number; i++)
- {
- ret[i] = colorValues[colorValuesPosition++];
- }
-
- return ret;
- }
-
- static void ComputeEndpoints(
- AstcPixel[] endPoints,
- int[] colorValues,
- uint colorEndpointMode,
- ref int colorValuesPosition)
- {
- switch (colorEndpointMode)
- {
- case 0:
- {
- uint[] val = ReadUintColorValues(2, colorValues, ref colorValuesPosition);
-
- endPoints[0] = new AstcPixel(0xFF, (short)val[0], (short)val[0], (short)val[0]);
- endPoints[1] = new AstcPixel(0xFF, (short)val[1], (short)val[1], (short)val[1]);
-
- break;
- }
-
-
- case 1:
- {
- uint[] val = ReadUintColorValues(2, colorValues, ref colorValuesPosition);
- int l0 = (int)((val[0] >> 2) | (val[1] & 0xC0));
- int l1 = (int)Math.Max(l0 + (val[1] & 0x3F), 0xFFU);
-
- endPoints[0] = new AstcPixel(0xFF, (short)l0, (short)l0, (short)l0);
- endPoints[1] = new AstcPixel(0xFF, (short)l1, (short)l1, (short)l1);
-
- break;
- }
-
- case 4:
- {
- uint[] val = ReadUintColorValues(4, colorValues, ref colorValuesPosition);
-
- endPoints[0] = new AstcPixel((short)val[2], (short)val[0], (short)val[0], (short)val[0]);
- endPoints[1] = new AstcPixel((short)val[3], (short)val[1], (short)val[1], (short)val[1]);
-
- break;
- }
-
- case 5:
- {
- int[] val = ReadIntColorValues(4, colorValues, ref colorValuesPosition);
-
- BitArrayStream.BitTransferSigned(ref val[1], ref val[0]);
- BitArrayStream.BitTransferSigned(ref val[3], ref val[2]);
-
- endPoints[0] = new AstcPixel((short)val[2], (short)val[0], (short)val[0], (short)val[0]);
- endPoints[1] = new AstcPixel((short)(val[2] + val[3]), (short)(val[0] + val[1]), (short)(val[0] + val[1]), (short)(val[0] + val[1]));
-
- endPoints[0].ClampByte();
- endPoints[1].ClampByte();
-
- break;
- }
-
- case 6:
- {
- uint[] val = ReadUintColorValues(4, colorValues, ref colorValuesPosition);
-
- endPoints[0] = new AstcPixel(0xFF, (short)(val[0] * val[3] >> 8), (short)(val[1] * val[3] >> 8), (short)(val[2] * val[3] >> 8));
- endPoints[1] = new AstcPixel(0xFF, (short)val[0], (short)val[1], (short)val[2]);
-
- break;
- }
-
- case 8:
- {
- uint[] val = ReadUintColorValues(6, colorValues, ref colorValuesPosition);
-
- if (val[1] + val[3] + val[5] >= val[0] + val[2] + val[4])
- {
- endPoints[0] = new AstcPixel(0xFF, (short)val[0], (short)val[2], (short)val[4]);
- endPoints[1] = new AstcPixel(0xFF, (short)val[1], (short)val[3], (short)val[5]);
- }
- else
- {
- endPoints[0] = AstcPixel.BlueContract(0xFF, (short)val[1], (short)val[3], (short)val[5]);
- endPoints[1] = AstcPixel.BlueContract(0xFF, (short)val[0], (short)val[2], (short)val[4]);
- }
-
- break;
- }
-
- case 9:
- {
- int[] val = ReadIntColorValues(6, colorValues, ref colorValuesPosition);
-
- BitArrayStream.BitTransferSigned(ref val[1], ref val[0]);
- BitArrayStream.BitTransferSigned(ref val[3], ref val[2]);
- BitArrayStream.BitTransferSigned(ref val[5], ref val[4]);
-
- if (val[1] + val[3] + val[5] >= 0)
- {
- endPoints[0] = new AstcPixel(0xFF, (short)val[0], (short)val[2], (short)val[4]);
- endPoints[1] = new AstcPixel(0xFF, (short)(val[0] + val[1]), (short)(val[2] + val[3]), (short)(val[4] + val[5]));
- }
- else
- {
- endPoints[0] = AstcPixel.BlueContract(0xFF, val[0] + val[1], val[2] + val[3], val[4] + val[5]);
- endPoints[1] = AstcPixel.BlueContract(0xFF, val[0], val[2], val[4]);
- }
-
- endPoints[0].ClampByte();
- endPoints[1].ClampByte();
-
- break;
- }
-
- case 10:
- {
- uint[] val = ReadUintColorValues(6, colorValues, ref colorValuesPosition);
-
- endPoints[0] = new AstcPixel((short)val[4], (short)(val[0] * val[3] >> 8), (short)(val[1] * val[3] >> 8), (short)(val[2] * val[3] >> 8));
- endPoints[1] = new AstcPixel((short)val[5], (short)val[0], (short)val[1], (short)val[2]);
-
- break;
- }
-
- case 12:
- {
- uint[] val = ReadUintColorValues(8, colorValues, ref colorValuesPosition);
-
- if (val[1] + val[3] + val[5] >= val[0] + val[2] + val[4])
- {
- endPoints[0] = new AstcPixel((short)val[6], (short)val[0], (short)val[2], (short)val[4]);
- endPoints[1] = new AstcPixel((short)val[7], (short)val[1], (short)val[3], (short)val[5]);
- }
- else
- {
- endPoints[0] = AstcPixel.BlueContract((short)val[7], (short)val[1], (short)val[3], (short)val[5]);
- endPoints[1] = AstcPixel.BlueContract((short)val[6], (short)val[0], (short)val[2], (short)val[4]);
- }
-
- break;
- }
-
- case 13:
- {
- int[] val = ReadIntColorValues(8, colorValues, ref colorValuesPosition);
-
- BitArrayStream.BitTransferSigned(ref val[1], ref val[0]);
- BitArrayStream.BitTransferSigned(ref val[3], ref val[2]);
- BitArrayStream.BitTransferSigned(ref val[5], ref val[4]);
- BitArrayStream.BitTransferSigned(ref val[7], ref val[6]);
-
- if (val[1] + val[3] + val[5] >= 0)
- {
- endPoints[0] = new AstcPixel((short)val[6], (short)val[0], (short)val[2], (short)val[4]);
- endPoints[1] = new AstcPixel((short)(val[7] + val[6]), (short)(val[0] + val[1]), (short)(val[2] + val[3]), (short)(val[4] + val[5]));
- }
- else
- {
- endPoints[0] = AstcPixel.BlueContract(val[6] + val[7], val[0] + val[1], val[2] + val[3], val[4] + val[5]);
- endPoints[1] = AstcPixel.BlueContract(val[6], val[0], val[2], val[4]);
- }
-
- endPoints[0].ClampByte();
- endPoints[1].ClampByte();
-
- break;
- }
-
- default:
- throw new AstcDecoderException("Unsupported color endpoint mode (is it HDR?)");
- }
- }
-
- static void DecodeColorValues(
- int[] outputValues,
- byte[] inputData,
- uint[] modes,
- int numberPartitions,
- int numberBitsForColorData)
- {
- // First figure out how many color values we have
- int numberValues = 0;
-
- for (int i = 0; i < numberPartitions; i++)
- {
- numberValues += (int)((modes[i] >> 2) + 1) << 1;
- }
-
- // Then based on the number of values and the remaining number of bits,
- // figure out the max value for each of them...
- int range = 256;
-
- while (--range > 0)
- {
- IntegerEncoded intEncoded = IntegerEncoded.CreateEncoding(range);
- int bitLength = intEncoded.GetBitLength(numberValues);
-
- if (bitLength <= numberBitsForColorData)
- {
- // Find the smallest possible range that matches the given encoding
- while (--range > 0)
- {
- IntegerEncoded newIntEncoded = IntegerEncoded.CreateEncoding(range);
- if (!newIntEncoded.MatchesEncoding(intEncoded))
- {
- break;
- }
- }
-
- // Return to last matching range.
- range++;
- break;
- }
- }
-
- // We now have enough to decode our integer sequence.
- List<IntegerEncoded> integerEncodedSequence = new List<IntegerEncoded>();
- BitArrayStream colorBitStream = new BitArrayStream(new BitArray(inputData));
-
- IntegerEncoded.DecodeIntegerSequence(integerEncodedSequence, colorBitStream, range, numberValues);
-
- // Once we have the decoded values, we need to dequantize them to the 0-255 range
- // This procedure is outlined in ASTC spec C.2.13
- int outputIndices = 0;
-
- foreach (IntegerEncoded intEncoded in integerEncodedSequence)
- {
- int bitLength = intEncoded.NumberBits;
- int bitValue = intEncoded.BitValue;
-
- Debug.Assert(bitLength >= 1);
-
- int a = 0, b = 0, c = 0, d = 0;
- // A is just the lsb replicated 9 times.
- a = BitArrayStream.Replicate(bitValue & 1, 1, 9);
-
- switch (intEncoded.GetEncoding())
- {
- case IntegerEncoded.EIntegerEncoding.JustBits:
- {
- outputValues[outputIndices++] = BitArrayStream.Replicate(bitValue, bitLength, 8);
-
- break;
- }
-
- case IntegerEncoded.EIntegerEncoding.Trit:
- {
- d = intEncoded.TritValue;
-
- switch (bitLength)
- {
- case 1:
- {
- c = 204;
-
- break;
- }
-
- case 2:
- {
- c = 93;
- // B = b000b0bb0
- int b2 = (bitValue >> 1) & 1;
- b = (b2 << 8) | (b2 << 4) | (b2 << 2) | (b2 << 1);
-
- break;
- }
-
- case 3:
- {
- c = 44;
- // B = cb000cbcb
- int cb = (bitValue >> 1) & 3;
- b = (cb << 7) | (cb << 2) | cb;
-
- break;
- }
-
-
- case 4:
- {
- c = 22;
- // B = dcb000dcb
- int dcb = (bitValue >> 1) & 7;
- b = (dcb << 6) | dcb;
-
- break;
- }
-
- case 5:
- {
- c = 11;
- // B = edcb000ed
- int edcb = (bitValue >> 1) & 0xF;
- b = (edcb << 5) | (edcb >> 2);
-
- break;
- }
-
- case 6:
- {
- c = 5;
- // B = fedcb000f
- int fedcb = (bitValue >> 1) & 0x1F;
- b = (fedcb << 4) | (fedcb >> 4);
-
- break;
- }
-
- default:
- throw new AstcDecoderException("Unsupported trit encoding for color values!");
- }
-
- break;
- }
-
- case IntegerEncoded.EIntegerEncoding.Quint:
- {
- d = intEncoded.QuintValue;
-
- switch (bitLength)
- {
- case 1:
- {
- c = 113;
-
- break;
- }
-
- case 2:
- {
- c = 54;
- // B = b0000bb00
- int b2 = (bitValue >> 1) & 1;
- b = (b2 << 8) | (b2 << 3) | (b2 << 2);
-
- break;
- }
-
- case 3:
- {
- c = 26;
- // B = cb0000cbc
- int cb = (bitValue >> 1) & 3;
- b = (cb << 7) | (cb << 1) | (cb >> 1);
-
- break;
- }
-
- case 4:
- {
- c = 13;
- // B = dcb0000dc
- int dcb = (bitValue >> 1) & 7;
- b = (dcb << 6) | (dcb >> 1);
-
- break;
- }
-
- case 5:
- {
- c = 6;
- // B = edcb0000e
- int edcb = (bitValue >> 1) & 0xF;
- b = (edcb << 5) | (edcb >> 3);
-
- break;
- }
-
- default:
- throw new AstcDecoderException("Unsupported quint encoding for color values!");
- }
- break;
- }
- }
-
- if (intEncoded.GetEncoding() != IntegerEncoded.EIntegerEncoding.JustBits)
- {
- int T = d * c + b;
- T ^= a;
- T = (a & 0x80) | (T >> 2);
-
- outputValues[outputIndices++] = T;
- }
- }
-
- // Make sure that each of our values is in the proper range...
- for (int i = 0; i < numberValues; i++)
- {
- Debug.Assert(outputValues[i] <= 255);
- }
- }
-
- static void FillVoidExtentLdr(BitArrayStream bitStream, int[] outputBuffer, int blockWidth, int blockHeight)
- {
- // Don't actually care about the void extent, just read the bits...
- for (int i = 0; i < 4; ++i)
- {
- bitStream.ReadBits(13);
- }
-
- // Decode the RGBA components and renormalize them to the range [0, 255]
- ushort r = (ushort)bitStream.ReadBits(16);
- ushort g = (ushort)bitStream.ReadBits(16);
- ushort b = (ushort)bitStream.ReadBits(16);
- ushort a = (ushort)bitStream.ReadBits(16);
-
- int rgba = (r >> 8) | (g & 0xFF00) | ((b) & 0xFF00) << 8 | ((a) & 0xFF00) << 16;
-
- for (int j = 0; j < blockHeight; j++)
- {
- for (int i = 0; i < blockWidth; i++)
- {
- outputBuffer[j * blockWidth + i] = rgba;
- }
- }
- }
-
- static TexelWeightParams DecodeBlockInfo(BitArrayStream bitStream)
- {
- TexelWeightParams texelParams = new TexelWeightParams();
-
- // Read the entire block mode all at once
- ushort modeBits = (ushort)bitStream.ReadBits(11);
-
- // Does this match the void extent block mode?
- if ((modeBits & 0x01FF) == 0x1FC)
- {
- if ((modeBits & 0x200) != 0)
- {
- texelParams.VoidExtentHdr = true;
- }
- else
- {
- texelParams.VoidExtentLdr = true;
- }
-
- // Next two bits must be one.
- if ((modeBits & 0x400) == 0 || bitStream.ReadBits(1) == 0)
- {
- texelParams.Error = true;
- }
-
- return texelParams;
- }
-
- // First check if the last four bits are zero
- if ((modeBits & 0xF) == 0)
- {
- texelParams.Error = true;
- return texelParams;
- }
-
- // If the last two bits are zero, then if bits
- // [6-8] are all ones, this is also reserved.
- if ((modeBits & 0x3) == 0 && (modeBits & 0x1C0) == 0x1C0)
- {
- texelParams.Error = true;
-
- return texelParams;
- }
-
- // Otherwise, there is no error... Figure out the layout
- // of the block mode. Layout is determined by a number
- // between 0 and 9 corresponding to table C.2.8 of the
- // ASTC spec.
- int layout = 0;
-
- if ((modeBits & 0x1) != 0 || (modeBits & 0x2) != 0)
- {
- // layout is in [0-4]
- if ((modeBits & 0x8) != 0)
- {
- // layout is in [2-4]
- if ((modeBits & 0x4) != 0)
- {
- // layout is in [3-4]
- if ((modeBits & 0x100) != 0)
- {
- layout = 4;
- }
- else
- {
- layout = 3;
- }
- }
- else
- {
- layout = 2;
- }
- }
- else
- {
- // layout is in [0-1]
- if ((modeBits & 0x4) != 0)
- {
- layout = 1;
- }
- else
- {
- layout = 0;
- }
- }
- }
- else
- {
- // layout is in [5-9]
- if ((modeBits & 0x100) != 0)
- {
- // layout is in [7-9]
- if ((modeBits & 0x80) != 0)
- {
- // layout is in [7-8]
- Debug.Assert((modeBits & 0x40) == 0);
-
- if ((modeBits & 0x20) != 0)
- {
- layout = 8;
- }
- else
- {
- layout = 7;
- }
- }
- else
- {
- layout = 9;
- }
- }
- else
- {
- // layout is in [5-6]
- if ((modeBits & 0x80) != 0)
- {
- layout = 6;
- }
- else
- {
- layout = 5;
- }
- }
- }
-
- Debug.Assert(layout < 10);
-
- // Determine R
- int r = (modeBits >> 4) & 1;
- if (layout < 5)
- {
- r |= (modeBits & 0x3) << 1;
- }
- else
- {
- r |= (modeBits & 0xC) >> 1;
- }
-
- Debug.Assert(2 <= r && r <= 7);
-
- // Determine width & height
- switch (layout)
- {
- case 0:
- {
- int a = (modeBits >> 5) & 0x3;
- int b = (modeBits >> 7) & 0x3;
-
- texelParams.Width = b + 4;
- texelParams.Height = a + 2;
-
- break;
- }
-
- case 1:
- {
- int a = (modeBits >> 5) & 0x3;
- int b = (modeBits >> 7) & 0x3;
-
- texelParams.Width = b + 8;
- texelParams.Height = a + 2;
-
- break;
- }
-
- case 2:
- {
- int a = (modeBits >> 5) & 0x3;
- int b = (modeBits >> 7) & 0x3;
-
- texelParams.Width = a + 2;
- texelParams.Height = b + 8;
-
- break;
- }
-
- case 3:
- {
- int a = (modeBits >> 5) & 0x3;
- int b = (modeBits >> 7) & 0x1;
-
- texelParams.Width = a + 2;
- texelParams.Height = b + 6;
-
- break;
- }
-
- case 4:
- {
- int a = (modeBits >> 5) & 0x3;
- int b = (modeBits >> 7) & 0x1;
-
- texelParams.Width = b + 2;
- texelParams.Height = a + 2;
-
- break;
- }
-
- case 5:
- {
- int a = (modeBits >> 5) & 0x3;
-
- texelParams.Width = 12;
- texelParams.Height = a + 2;
-
- break;
- }
-
- case 6:
- {
- int a = (modeBits >> 5) & 0x3;
-
- texelParams.Width = a + 2;
- texelParams.Height = 12;
-
- break;
- }
-
- case 7:
- {
- texelParams.Width = 6;
- texelParams.Height = 10;
-
- break;
- }
-
- case 8:
- {
- texelParams.Width = 10;
- texelParams.Height = 6;
- break;
- }
-
- case 9:
- {
- int a = (modeBits >> 5) & 0x3;
- int b = (modeBits >> 9) & 0x3;
-
- texelParams.Width = a + 6;
- texelParams.Height = b + 6;
-
- break;
- }
-
- default:
- // Don't know this layout...
- texelParams.Error = true;
- break;
- }
-
- // Determine whether or not we're using dual planes
- // and/or high precision layouts.
- bool d = ((layout != 9) && ((modeBits & 0x400) != 0));
- bool h = (layout != 9) && ((modeBits & 0x200) != 0);
-
- if (h)
- {
- int[] maxWeights = { 9, 11, 15, 19, 23, 31 };
- texelParams.MaxWeight = maxWeights[r - 2];
- }
- else
- {
- int[] maxWeights = { 1, 2, 3, 4, 5, 7 };
- texelParams.MaxWeight = maxWeights[r - 2];
- }
-
- texelParams.DualPlane = d;
-
- return texelParams;
- }
- }
-}
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/AstcPixel.cs b/Ryujinx.Graphics/Graphics3d/Texture/AstcPixel.cs
deleted file mode 100644
index 2f73c62b..00000000
--- a/Ryujinx.Graphics/Graphics3d/Texture/AstcPixel.cs
+++ /dev/null
@@ -1,138 +0,0 @@
-using System;
-using System.Diagnostics;
-
-namespace Ryujinx.Graphics.Texture
-{
- class AstcPixel
- {
- public short R { get; set; }
- public short G { get; set; }
- public short B { get; set; }
- public short A { get; set; }
-
- byte[] _bitDepth = new byte[4];
-
- public AstcPixel(short a, short r, short g, short b)
- {
- A = a;
- R = r;
- G = g;
- B = b;
-
- for (int i = 0; i < 4; i++)
- _bitDepth[i] = 8;
- }
-
- public void ClampByte()
- {
- R = Math.Min(Math.Max(R, (short)0), (short)255);
- G = Math.Min(Math.Max(G, (short)0), (short)255);
- B = Math.Min(Math.Max(B, (short)0), (short)255);
- A = Math.Min(Math.Max(A, (short)0), (short)255);
- }
-
- public short GetComponent(int index)
- {
- switch(index)
- {
- case 0: return A;
- case 1: return R;
- case 2: return G;
- case 3: return B;
- }
-
- return 0;
- }
-
- public void SetComponent(int index, int value)
- {
- switch (index)
- {
- case 0:
- A = (short)value;
- break;
- case 1:
- R = (short)value;
- break;
- case 2:
- G = (short)value;
- break;
- case 3:
- B = (short)value;
- break;
- }
- }
-
- public void ChangeBitDepth(byte[] depth)
- {
- for (int i = 0; i< 4; i++)
- {
- int value = ChangeBitDepth(GetComponent(i), _bitDepth[i], depth[i]);
-
- SetComponent(i, value);
- _bitDepth[i] = depth[i];
- }
- }
-
- short ChangeBitDepth(short value, byte oldDepth, byte newDepth)
- {
- Debug.Assert(newDepth <= 8);
- Debug.Assert(oldDepth <= 8);
-
- if (oldDepth == newDepth)
- {
- // Do nothing
- return value;
- }
- else if (oldDepth == 0 && newDepth != 0)
- {
- return (short)((1 << newDepth) - 1);
- }
- else if (newDepth > oldDepth)
- {
- return (short)BitArrayStream.Replicate(value, oldDepth, newDepth);
- }
- else
- {
- // oldDepth > newDepth
- if (newDepth == 0)
- {
- return 0xFF;
- }
- else
- {
- byte bitsWasted = (byte)(oldDepth - newDepth);
- short tempValue = value;
-
- tempValue = (short)((tempValue + (1 << (bitsWasted - 1))) >> bitsWasted);
- tempValue = Math.Min(Math.Max((short)0, tempValue), (short)((1 << newDepth) - 1));
-
- return (byte)(tempValue);
- }
- }
- }
-
- public int Pack()
- {
- AstcPixel newPixel = new AstcPixel(A, R, G, B);
- byte[] eightBitDepth = { 8, 8, 8, 8 };
-
- newPixel.ChangeBitDepth(eightBitDepth);
-
- return (byte)newPixel.A << 24 |
- (byte)newPixel.B << 16 |
- (byte)newPixel.G << 8 |
- (byte)newPixel.R << 0;
- }
-
- // Adds more precision to the blue channel as described
- // in C.2.14
- public static AstcPixel BlueContract(int a, int r, int g, int b)
- {
- return new AstcPixel((short)(a),
- (short)((r + b) >> 1),
- (short)((g + b) >> 1),
- (short)(b));
- }
- }
-}
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs b/Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs
deleted file mode 100644
index 24069d72..00000000
--- a/Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs
+++ /dev/null
@@ -1,121 +0,0 @@
-using System;
-using System.Collections;
-
-namespace Ryujinx.Graphics.Texture
-{
- public class BitArrayStream
- {
- public BitArray BitsArray;
-
- public int Position { get; private set; }
-
- public BitArrayStream(BitArray bitArray)
- {
- BitsArray = bitArray;
- Position = 0;
- }
-
- public short ReadBits(int length)
- {
- int retValue = 0;
- for (int i = Position; i < Position + length; i++)
- {
- if (BitsArray[i])
- {
- retValue |= 1 << (i - Position);
- }
- }
-
- Position += length;
- return (short)retValue;
- }
-
- public int ReadBits(int start, int end)
- {
- int retValue = 0;
- for (int i = start; i <= end; i++)
- {
- if (BitsArray[i])
- {
- retValue |= 1 << (i - start);
- }
- }
-
- return retValue;
- }
-
- public int ReadBit(int index)
- {
- return Convert.ToInt32(BitsArray[index]);
- }
-
- public void WriteBits(int value, int length)
- {
- for (int i = Position; i < Position + length; i++)
- {
- BitsArray[i] = ((value >> (i - Position)) & 1) != 0;
- }
-
- Position += length;
- }
-
- public byte[] ToByteArray()
- {
- byte[] retArray = new byte[(BitsArray.Length + 7) / 8];
- BitsArray.CopyTo(retArray, 0);
- return retArray;
- }
-
- public static int Replicate(int value, int numberBits, int toBit)
- {
- if (numberBits == 0) return 0;
- if (toBit == 0) return 0;
-
- int tempValue = value & ((1 << numberBits) - 1);
- int retValue = tempValue;
- int resLength = numberBits;
-
- while (resLength < toBit)
- {
- int comp = 0;
- if (numberBits > toBit - resLength)
- {
- int newShift = toBit - resLength;
- comp = numberBits - newShift;
- numberBits = newShift;
- }
- retValue <<= numberBits;
- retValue |= tempValue >> comp;
- resLength += numberBits;
- }
- return retValue;
- }
-
- public static int PopCnt(int number)
- {
- int counter;
- for (counter = 0; number != 0; counter++)
- {
- number &= number - 1;
- }
- return counter;
- }
-
- public static void Swap<T>(ref T lhs, ref T rhs)
- {
- T temp = lhs;
- lhs = rhs;
- rhs = temp;
- }
-
- // Transfers a bit as described in C.2.14
- public static void BitTransferSigned(ref int a, ref int b)
- {
- b >>= 1;
- b |= a & 0x80;
- a >>= 1;
- a &= 0x3F;
- if ((a & 0x20) != 0) a -= 0x40;
- }
- }
-}
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs
deleted file mode 100644
index 682f7d67..00000000
--- a/Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs
+++ /dev/null
@@ -1,186 +0,0 @@
-using Ryujinx.Common;
-using System;
-
-namespace Ryujinx.Graphics.Texture
-{
- class BlockLinearSwizzle : ISwizzle
- {
- private const int GobWidth = 64;
- private const int GobHeight = 8;
-
- private const int GobSize = GobWidth * GobHeight;
-
- private int _texWidth;
- private int _texHeight;
- private int _texDepth;
- private int _texGobBlockHeight;
- private int _texGobBlockDepth;
- private int _texBpp;
-
- private int _bhMask;
- private int _bdMask;
-
- private int _bhShift;
- private int _bdShift;
- private int _bppShift;
-
- private int _xShift;
-
- private int _robSize;
- private int _sliceSize;
-
- private int _baseOffset;
-
- public BlockLinearSwizzle(
- int width,
- int height,
- int depth,
- int gobBlockHeight,
- int gobBlockDepth,
- int bpp)
- {
- _texWidth = width;
- _texHeight = height;
- _texDepth = depth;
- _texGobBlockHeight = gobBlockHeight;
- _texGobBlockDepth = gobBlockDepth;
- _texBpp = bpp;
-
- _bppShift = BitUtils.CountTrailingZeros32(bpp);
-
- SetMipLevel(0);
- }
-
- public void SetMipLevel(int level)
- {
- _baseOffset = GetMipOffset(level);
-
- int width = Math.Max(1, _texWidth >> level);
- int height = Math.Max(1, _texHeight >> level);
- int depth = Math.Max(1, _texDepth >> level);
-
- GobBlockSizes gbSizes = AdjustGobBlockSizes(height, depth);
-
- _bhMask = gbSizes.Height - 1;
- _bdMask = gbSizes.Depth - 1;
-
- _bhShift = BitUtils.CountTrailingZeros32(gbSizes.Height);
- _bdShift = BitUtils.CountTrailingZeros32(gbSizes.Depth);
-
- _xShift = BitUtils.CountTrailingZeros32(GobSize * gbSizes.Height * gbSizes.Depth);
-
- RobAndSliceSizes gsSizes = GetRobAndSliceSizes(width, height, gbSizes);
-
- _robSize = gsSizes.RobSize;
- _sliceSize = gsSizes.SliceSize;
- }
-
- public int GetImageSize(int mipsCount)
- {
- int size = GetMipOffset(mipsCount);
-
- size = (size + 0x1fff) & ~0x1fff;
-
- return size;
- }
-
- public int GetMipOffset(int level)
- {
- int totalSize = 0;
-
- for (int index = 0; index < level; index++)
- {
- int width = Math.Max(1, _texWidth >> index);
- int height = Math.Max(1, _texHeight >> index);
- int depth = Math.Max(1, _texDepth >> index);
-
- GobBlockSizes gbSizes = AdjustGobBlockSizes(height, depth);
-
- RobAndSliceSizes rsSizes = GetRobAndSliceSizes(width, height, gbSizes);
-
- totalSize += BitUtils.DivRoundUp(depth, gbSizes.Depth) * rsSizes.SliceSize;
- }
-
- return totalSize;
- }
-
- private struct GobBlockSizes
- {
- public int Height;
- public int Depth;
-
- public GobBlockSizes(int gobBlockHeight, int gobBlockDepth)
- {
- Height = gobBlockHeight;
- Depth = gobBlockDepth;
- }
- }
-
- private GobBlockSizes AdjustGobBlockSizes(int height, int depth)
- {
- int gobBlockHeight = _texGobBlockHeight;
- int gobBlockDepth = _texGobBlockDepth;
-
- int pow2Height = BitUtils.Pow2RoundUp(height);
- int pow2Depth = BitUtils.Pow2RoundUp(depth);
-
- while (gobBlockHeight * GobHeight > pow2Height && gobBlockHeight > 1)
- {
- gobBlockHeight >>= 1;
- }
-
- while (gobBlockDepth > pow2Depth && gobBlockDepth > 1)
- {
- gobBlockDepth >>= 1;
- }
-
- return new GobBlockSizes(gobBlockHeight, gobBlockDepth);
- }
-
- private struct RobAndSliceSizes
- {
- public int RobSize;
- public int SliceSize;
-
- public RobAndSliceSizes(int robSize, int sliceSize)
- {
- RobSize = robSize;
- SliceSize = sliceSize;
- }
- }
-
- private RobAndSliceSizes GetRobAndSliceSizes(int width, int height, GobBlockSizes gbSizes)
- {
- int widthInGobs = BitUtils.DivRoundUp(width * _texBpp, GobWidth);
-
- int robSize = GobSize * gbSizes.Height * gbSizes.Depth * widthInGobs;
-
- int sliceSize = BitUtils.DivRoundUp(height, gbSizes.Height * GobHeight) * robSize;
-
- return new RobAndSliceSizes(robSize, sliceSize);
- }
-
- public int GetSwizzleOffset(int x, int y, int z)
- {
- x <<= _bppShift;
-
- int yh = y / GobHeight;
-
- int position = (z >> _bdShift) * _sliceSize + (yh >> _bhShift) * _robSize;
-
- position += (x / GobWidth) << _xShift;
-
- position += (yh & _bhMask) * GobSize;
-
- position += ((z & _bdMask) * GobSize) << _bhShift;
-
- position += ((x & 0x3f) >> 5) << 8;
- position += ((y & 0x07) >> 1) << 6;
- position += ((x & 0x1f) >> 4) << 5;
- position += ((y & 0x01) >> 0) << 4;
- position += ((x & 0x0f) >> 0) << 0;
-
- return _baseOffset + position;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/ISwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/ISwizzle.cs
deleted file mode 100644
index fae3eada..00000000
--- a/Ryujinx.Graphics/Graphics3d/Texture/ISwizzle.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics.Texture
-{
- interface ISwizzle
- {
- int GetSwizzleOffset(int x, int y, int z);
-
- void SetMipLevel(int level);
-
- int GetMipOffset(int level);
-
- int GetImageSize(int mipsCount);
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs b/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs
deleted file mode 100644
index 10c36fe1..00000000
--- a/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs
+++ /dev/null
@@ -1,561 +0,0 @@
-using ARMeilleure.Memory;
-using OpenTK.Graphics.OpenGL;
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Memory;
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Texture
-{
- public static class ImageUtils
- {
- [Flags]
- private enum TargetBuffer
- {
- Color = 1 << 0,
- Depth = 1 << 1,
- Stencil = 1 << 2,
-
- DepthStencil = Depth | Stencil
- }
-
- private struct ImageDescriptor
- {
- public int BytesPerPixel { get; private set; }
- public int BlockWidth { get; private set; }
- public int BlockHeight { get; private set; }
- public int BlockDepth { get; private set; }
-
- public TargetBuffer Target { get; private set; }
-
- public ImageDescriptor(int bytesPerPixel, int blockWidth, int blockHeight, int blockDepth, TargetBuffer target)
- {
- BytesPerPixel = bytesPerPixel;
- BlockWidth = blockWidth;
- BlockHeight = blockHeight;
- BlockDepth = blockDepth;
- Target = target;
- }
- }
-
- private const GalImageFormat Snorm = GalImageFormat.Snorm;
- private const GalImageFormat Unorm = GalImageFormat.Unorm;
- private const GalImageFormat Sint = GalImageFormat.Sint;
- private const GalImageFormat Uint = GalImageFormat.Uint;
- private const GalImageFormat Float = GalImageFormat.Float;
- private const GalImageFormat Srgb = GalImageFormat.Srgb;
-
- private static readonly Dictionary<GalTextureFormat, GalImageFormat> TextureTable =
- new Dictionary<GalTextureFormat, GalImageFormat>()
- {
- { GalTextureFormat.Rgba32, GalImageFormat.Rgba32 | Sint | Uint | Float },
- { GalTextureFormat.Rgba16, GalImageFormat.Rgba16 | Snorm | Unorm | Sint | Uint | Float },
- { GalTextureFormat.Rg32, GalImageFormat.Rg32 | Sint | Uint | Float },
- { GalTextureFormat.Rgba8, GalImageFormat.Rgba8 | Snorm | Unorm | Sint | Uint | Srgb },
- { GalTextureFormat.Rgb10A2, GalImageFormat.Rgb10A2 | Snorm | Unorm | Sint | Uint },
- { GalTextureFormat.Rg8, GalImageFormat.Rg8 | Snorm | Unorm | Sint | Uint },
- { GalTextureFormat.R16, GalImageFormat.R16 | Snorm | Unorm | Sint | Uint | Float },
- { GalTextureFormat.R8, GalImageFormat.R8 | Snorm | Unorm | Sint | Uint },
- { GalTextureFormat.Rg16, GalImageFormat.Rg16 | Snorm | Unorm | Sint | Float },
- { GalTextureFormat.R32, GalImageFormat.R32 | Sint | Uint | Float },
- { GalTextureFormat.Rgba4, GalImageFormat.Rgba4 | Unorm },
- { GalTextureFormat.Rgb5A1, GalImageFormat.Rgb5A1 | Unorm },
- { GalTextureFormat.Rgb565, GalImageFormat.Rgb565 | Unorm },
- { GalTextureFormat.R11G11B10F, GalImageFormat.R11G11B10 | Float },
- { GalTextureFormat.D24S8, GalImageFormat.D24S8 | Unorm | Uint },
- { GalTextureFormat.D32F, GalImageFormat.D32 | Float },
- { GalTextureFormat.D32Fx24S8, GalImageFormat.D32S8 | Float },
- { GalTextureFormat.D16, GalImageFormat.D16 | Unorm },
-
- // Compressed formats
- { GalTextureFormat.BptcSfloat, GalImageFormat.BptcSfloat | Float },
- { GalTextureFormat.BptcUfloat, GalImageFormat.BptcUfloat | Float },
- { GalTextureFormat.BptcUnorm, GalImageFormat.BptcUnorm | Unorm | Srgb },
- { GalTextureFormat.BC1, GalImageFormat.BC1 | Unorm | Srgb },
- { GalTextureFormat.BC2, GalImageFormat.BC2 | Unorm | Srgb },
- { GalTextureFormat.BC3, GalImageFormat.BC3 | Unorm | Srgb },
- { GalTextureFormat.BC4, GalImageFormat.BC4 | Unorm | Snorm },
- { GalTextureFormat.BC5, GalImageFormat.BC5 | Unorm | Snorm },
- { GalTextureFormat.Astc2D4x4, GalImageFormat.Astc2D4x4 | Unorm | Srgb },
- { GalTextureFormat.Astc2D5x5, GalImageFormat.Astc2D5x5 | Unorm | Srgb },
- { GalTextureFormat.Astc2D6x6, GalImageFormat.Astc2D6x6 | Unorm | Srgb },
- { GalTextureFormat.Astc2D8x8, GalImageFormat.Astc2D8x8 | Unorm | Srgb },
- { GalTextureFormat.Astc2D10x10, GalImageFormat.Astc2D10x10 | Unorm | Srgb },
- { GalTextureFormat.Astc2D12x12, GalImageFormat.Astc2D12x12 | Unorm | Srgb },
- { GalTextureFormat.Astc2D5x4, GalImageFormat.Astc2D5x4 | Unorm | Srgb },
- { GalTextureFormat.Astc2D6x5, GalImageFormat.Astc2D6x5 | Unorm | Srgb },
- { GalTextureFormat.Astc2D8x6, GalImageFormat.Astc2D8x6 | Unorm | Srgb },
- { GalTextureFormat.Astc2D10x8, GalImageFormat.Astc2D10x8 | Unorm | Srgb },
- { GalTextureFormat.Astc2D12x10, GalImageFormat.Astc2D12x10 | Unorm | Srgb },
- { GalTextureFormat.Astc2D8x5, GalImageFormat.Astc2D8x5 | Unorm | Srgb },
- { GalTextureFormat.Astc2D10x5, GalImageFormat.Astc2D10x5 | Unorm | Srgb },
- { GalTextureFormat.Astc2D10x6, GalImageFormat.Astc2D10x6 | Unorm | Srgb }
- };
-
- private static readonly Dictionary<GalImageFormat, ImageDescriptor> ImageTable =
- new Dictionary<GalImageFormat, ImageDescriptor>()
- {
- { GalImageFormat.Rgba32, new ImageDescriptor(16, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgba16, new ImageDescriptor(8, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rg32, new ImageDescriptor(8, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgbx8, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgba8, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Bgra8, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgb10A2, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.R32, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgba4, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.BptcSfloat, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.BptcUfloat, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.Bgr5A1, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgb5A1, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgb565, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Bgr565, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.BptcUnorm, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.Rg16, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rg8, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.R16, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.R8, new ImageDescriptor(1, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.R11G11B10, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.BC1, new ImageDescriptor(8, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.BC2, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.BC3, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.BC4, new ImageDescriptor(8, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.BC5, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D4x4, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D5x5, new ImageDescriptor(16, 5, 5, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D6x6, new ImageDescriptor(16, 6, 6, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D8x8, new ImageDescriptor(16, 8, 8, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D10x10, new ImageDescriptor(16, 10, 10, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D12x12, new ImageDescriptor(16, 12, 12, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D5x4, new ImageDescriptor(16, 5, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D6x5, new ImageDescriptor(16, 6, 5, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D8x6, new ImageDescriptor(16, 8, 6, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D10x8, new ImageDescriptor(16, 10, 8, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D12x10, new ImageDescriptor(16, 12, 10, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D8x5, new ImageDescriptor(16, 8, 5, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D10x5, new ImageDescriptor(16, 10, 5, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D10x6, new ImageDescriptor(16, 10, 6, 1, TargetBuffer.Color) },
-
- { GalImageFormat.D16, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Depth) },
- { GalImageFormat.D24, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Depth) },
- { GalImageFormat.D24S8, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.DepthStencil) },
- { GalImageFormat.D32, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Depth) },
- { GalImageFormat.D32S8, new ImageDescriptor(8, 1, 1, 1, TargetBuffer.DepthStencil) }
- };
-
- public static GalImageFormat ConvertTexture(
- GalTextureFormat format,
- GalTextureType rType,
- GalTextureType gType,
- GalTextureType bType,
- GalTextureType aType,
- bool convSrgb)
- {
- if (!TextureTable.TryGetValue(format, out GalImageFormat imageFormat))
- {
- throw new NotImplementedException($"Format 0x{((int)format):x} not implemented!");
- }
-
- if (!HasDepth(imageFormat) && (rType != gType || rType != bType || rType != aType))
- {
- throw new NotImplementedException("Per component types are not implemented!");
- }
-
- GalImageFormat formatType = convSrgb ? Srgb : GetFormatType(rType);
-
- GalImageFormat combinedFormat = (imageFormat & GalImageFormat.FormatMask) | formatType;
-
- if (!imageFormat.HasFlag(formatType))
- {
- throw new NotImplementedException($"Format \"{combinedFormat}\" not implemented!");
- }
-
- return combinedFormat;
- }
-
- public static GalImageFormat ConvertSurface(GalSurfaceFormat format)
- {
- switch (format)
- {
- case GalSurfaceFormat.Rgba32Float: return GalImageFormat.Rgba32 | Float;
- case GalSurfaceFormat.Rgba32Uint: return GalImageFormat.Rgba32 | Uint;
- case GalSurfaceFormat.Rgba16Float: return GalImageFormat.Rgba16 | Float;
- case GalSurfaceFormat.Rgba16Uint: return GalImageFormat.Rgba16 | Uint;
- case GalSurfaceFormat.Rgba16Unorm: return GalImageFormat.Rgba16 | Unorm;
- case GalSurfaceFormat.Rg32Float: return GalImageFormat.Rg32 | Float;
- case GalSurfaceFormat.Rg32Sint: return GalImageFormat.Rg32 | Sint;
- case GalSurfaceFormat.Rg32Uint: return GalImageFormat.Rg32 | Uint;
- case GalSurfaceFormat.Bgra8Unorm: return GalImageFormat.Bgra8 | Unorm;
- case GalSurfaceFormat.Bgra8Srgb: return GalImageFormat.Bgra8 | Srgb;
- case GalSurfaceFormat.Rgb10A2Unorm: return GalImageFormat.Rgb10A2 | Unorm;
- case GalSurfaceFormat.Rgba8Unorm: return GalImageFormat.Rgba8 | Unorm;
- case GalSurfaceFormat.Rgba8Srgb: return GalImageFormat.Rgba8 | Srgb;
- case GalSurfaceFormat.Rgba8Snorm: return GalImageFormat.Rgba8 | Snorm;
- case GalSurfaceFormat.Rg16Snorm: return GalImageFormat.Rg16 | Snorm;
- case GalSurfaceFormat.Rg16Unorm: return GalImageFormat.Rg16 | Unorm;
- case GalSurfaceFormat.Rg16Sint: return GalImageFormat.Rg16 | Sint;
- case GalSurfaceFormat.Rg16Float: return GalImageFormat.Rg16 | Float;
- case GalSurfaceFormat.R11G11B10Float: return GalImageFormat.R11G11B10 | Float;
- case GalSurfaceFormat.R32Float: return GalImageFormat.R32 | Float;
- case GalSurfaceFormat.R32Uint: return GalImageFormat.R32 | Uint;
- case GalSurfaceFormat.Rg8Unorm: return GalImageFormat.Rg8 | Unorm;
- case GalSurfaceFormat.Rg8Snorm: return GalImageFormat.Rg8 | Snorm;
- case GalSurfaceFormat.R16Float: return GalImageFormat.R16 | Float;
- case GalSurfaceFormat.R16Unorm: return GalImageFormat.R16 | Unorm;
- case GalSurfaceFormat.R16Uint: return GalImageFormat.R16 | Uint;
- case GalSurfaceFormat.R8Unorm: return GalImageFormat.R8 | Unorm;
- case GalSurfaceFormat.R8Uint: return GalImageFormat.R8 | Uint;
- case GalSurfaceFormat.B5G6R5Unorm: return GalImageFormat.Rgb565 | Unorm;
- case GalSurfaceFormat.Bgr5A1Unorm: return GalImageFormat.Bgr5A1 | Unorm;
- case GalSurfaceFormat.Rgbx8Unorm: return GalImageFormat.Rgbx8 | Unorm;
- }
-
- throw new NotImplementedException(format.ToString());
- }
-
- public static GalImageFormat ConvertZeta(GalZetaFormat format)
- {
- switch (format)
- {
- case GalZetaFormat.D32Float: return GalImageFormat.D32 | Float;
- case GalZetaFormat.S8D24Unorm: return GalImageFormat.D24S8 | Unorm;
- case GalZetaFormat.D16Unorm: return GalImageFormat.D16 | Unorm;
- case GalZetaFormat.D24X8Unorm: return GalImageFormat.D24 | Unorm;
- case GalZetaFormat.D24S8Unorm: return GalImageFormat.D24S8 | Unorm;
- case GalZetaFormat.D32S8X24Float: return GalImageFormat.D32S8 | Float;
- }
-
- throw new NotImplementedException(format.ToString());
- }
-
- public static byte[] ReadTexture(IMemory memory, GalImage image, long position)
- {
- MemoryManager cpuMemory;
-
- if (memory is NvGpuVmm vmm)
- {
- cpuMemory = vmm.Memory;
- }
- else
- {
- cpuMemory = (MemoryManager)memory;
- }
-
- ISwizzle swizzle = TextureHelper.GetSwizzle(image);
-
- ImageDescriptor desc = GetImageDescriptor(image.Format);
-
- (int width, int height, int depth) = GetImageSizeInBlocks(image);
-
- int bytesPerPixel = desc.BytesPerPixel;
-
- // Note: Each row of the texture needs to be aligned to 4 bytes.
- int pitch = (width * bytesPerPixel + 3) & ~3;
-
- int dataLayerSize = height * pitch * depth;
- byte[] data = new byte[dataLayerSize * image.LayerCount];
-
- int targetMipLevel = image.MaxMipmapLevel <= 1 ? 1 : image.MaxMipmapLevel - 1;
- int layerOffset = GetLayerOffset(image, targetMipLevel);
-
- for (int layer = 0; layer < image.LayerCount; layer++)
- {
- for (int z = 0; z < depth; z++)
- {
- for (int y = 0; y < height; y++)
- {
- int outOffs = (dataLayerSize * layer) + y * pitch + (z * width * height * bytesPerPixel);
-
- for (int x = 0; x < width; x++)
- {
- long offset = (uint)swizzle.GetSwizzleOffset(x, y, z);
-
- cpuMemory.ReadBytes(position + (layerOffset * layer) + offset, data, outOffs, bytesPerPixel);
-
- outOffs += bytesPerPixel;
- }
- }
- }
- }
-
- return data;
- }
-
- public static void WriteTexture(NvGpuVmm vmm, GalImage image, long position, byte[] data)
- {
- ISwizzle swizzle = TextureHelper.GetSwizzle(image);
-
- ImageDescriptor desc = GetImageDescriptor(image.Format);
-
- (int width, int height, int depth) = GetImageSizeInBlocks(image);
-
- int bytesPerPixel = desc.BytesPerPixel;
-
- int inOffs = 0;
-
- for (int z = 0; z < depth; z++)
- for (int y = 0; y < height; y++)
- for (int x = 0; x < width; x++)
- {
- long offset = (uint)swizzle.GetSwizzleOffset(x, y, z);
-
- vmm.Memory.WriteBytes(position + offset, data, inOffs, bytesPerPixel);
-
- inOffs += bytesPerPixel;
- }
- }
-
- // TODO: Support non 2D
- public static bool CopyTexture(
- NvGpuVmm vmm,
- GalImage srcImage,
- GalImage dstImage,
- long srcAddress,
- long dstAddress,
- int srcX,
- int srcY,
- int dstX,
- int dstY,
- int width,
- int height)
- {
- ISwizzle srcSwizzle = TextureHelper.GetSwizzle(srcImage);
- ISwizzle dstSwizzle = TextureHelper.GetSwizzle(dstImage);
-
- ImageDescriptor desc = GetImageDescriptor(srcImage.Format);
-
- if (GetImageDescriptor(dstImage.Format).BytesPerPixel != desc.BytesPerPixel)
- {
- return false;
- }
-
- int bytesPerPixel = desc.BytesPerPixel;
-
- for (int y = 0; y < height; y++)
- for (int x = 0; x < width; x++)
- {
- long srcOffset = (uint)srcSwizzle.GetSwizzleOffset(srcX + x, srcY + y, 0);
- long dstOffset = (uint)dstSwizzle.GetSwizzleOffset(dstX + x, dstY + y, 0);
-
- byte[] texel = vmm.ReadBytes(srcAddress + srcOffset, bytesPerPixel);
-
- vmm.WriteBytes(dstAddress + dstOffset, texel);
- }
-
- return true;
- }
-
- public static int GetSize(GalImage image)
- {
- ImageDescriptor desc = GetImageDescriptor(image.Format);
-
- int componentCount = GetCoordsCountTextureTarget(image.TextureTarget);
-
- if (IsArray(image.TextureTarget))
- componentCount--;
-
- int width = DivRoundUp(image.Width, desc.BlockWidth);
- int height = DivRoundUp(image.Height, desc.BlockHeight);
- int depth = DivRoundUp(image.Depth, desc.BlockDepth);
-
- switch (componentCount)
- {
- case 1:
- return desc.BytesPerPixel * width * image.LayerCount;
- case 2:
- return desc.BytesPerPixel * width * height * image.LayerCount;
- case 3:
- return desc.BytesPerPixel * width * height * depth * image.LayerCount;
- default:
- throw new InvalidOperationException($"Invalid component count: {componentCount}");
- }
- }
-
- public static int GetGpuSize(GalImage image, bool forcePitch = false)
- {
- return TextureHelper.GetSwizzle(image).GetImageSize(image.MaxMipmapLevel) * image.LayerCount;
- }
-
- public static int GetLayerOffset(GalImage image, int mipLevel)
- {
- if (mipLevel <= 0)
- {
- mipLevel = 1;
- }
-
- return TextureHelper.GetSwizzle(image).GetMipOffset(mipLevel);
- }
-
- public static int GetPitch(GalImageFormat format, int width)
- {
- ImageDescriptor desc = GetImageDescriptor(format);
-
- int pitch = desc.BytesPerPixel * DivRoundUp(width, desc.BlockWidth);
-
- pitch = (pitch + 0x1f) & ~0x1f;
-
- return pitch;
- }
-
- public static int GetBlockWidth(GalImageFormat format)
- {
- return GetImageDescriptor(format).BlockWidth;
- }
-
- public static int GetBlockHeight(GalImageFormat format)
- {
- return GetImageDescriptor(format).BlockHeight;
- }
-
- public static int GetBlockDepth(GalImageFormat format)
- {
- return GetImageDescriptor(format).BlockDepth;
- }
-
- public static int GetAlignedWidth(GalImage image)
- {
- ImageDescriptor desc = GetImageDescriptor(image.Format);
-
- int alignMask;
-
- if (image.Layout == GalMemoryLayout.BlockLinear)
- {
- alignMask = image.TileWidth * (64 / desc.BytesPerPixel) - 1;
- }
- else
- {
- alignMask = (32 / desc.BytesPerPixel) - 1;
- }
-
- return (image.Width + alignMask) & ~alignMask;
- }
-
- public static (int Width, int Height, int Depth) GetImageSizeInBlocks(GalImage image)
- {
- ImageDescriptor desc = GetImageDescriptor(image.Format);
-
- return (DivRoundUp(image.Width, desc.BlockWidth),
- DivRoundUp(image.Height, desc.BlockHeight),
- DivRoundUp(image.Depth, desc.BlockDepth));
- }
-
- public static int GetBytesPerPixel(GalImageFormat format)
- {
- return GetImageDescriptor(format).BytesPerPixel;
- }
-
- private static int DivRoundUp(int lhs, int rhs)
- {
- return (lhs + (rhs - 1)) / rhs;
- }
-
- public static bool HasColor(GalImageFormat format)
- {
- return (GetImageDescriptor(format).Target & TargetBuffer.Color) != 0;
- }
-
- public static bool HasDepth(GalImageFormat format)
- {
- return (GetImageDescriptor(format).Target & TargetBuffer.Depth) != 0;
- }
-
- public static bool HasStencil(GalImageFormat format)
- {
- return (GetImageDescriptor(format).Target & TargetBuffer.Stencil) != 0;
- }
-
- public static bool IsCompressed(GalImageFormat format)
- {
- ImageDescriptor desc = GetImageDescriptor(format);
-
- return (desc.BlockWidth | desc.BlockHeight) != 1;
- }
-
- private static ImageDescriptor GetImageDescriptor(GalImageFormat format)
- {
- GalImageFormat pixelFormat = format & GalImageFormat.FormatMask;
-
- if (ImageTable.TryGetValue(pixelFormat, out ImageDescriptor descriptor))
- {
- return descriptor;
- }
-
- throw new NotImplementedException($"Format \"{pixelFormat}\" not implemented!");
- }
-
- private static GalImageFormat GetFormatType(GalTextureType type)
- {
- switch (type)
- {
- case GalTextureType.Snorm: return Snorm;
- case GalTextureType.Unorm: return Unorm;
- case GalTextureType.Sint: return Sint;
- case GalTextureType.Uint: return Uint;
- case GalTextureType.Float: return Float;
-
- default: throw new NotImplementedException(((int)type).ToString());
- }
- }
-
- public static TextureTarget GetTextureTarget(GalTextureTarget galTextureTarget)
- {
- switch (galTextureTarget)
- {
- case GalTextureTarget.OneD:
- return TextureTarget.Texture1D;
- case GalTextureTarget.TwoD:
- case GalTextureTarget.TwoDNoMipMap:
- return TextureTarget.Texture2D;
- case GalTextureTarget.ThreeD:
- return TextureTarget.Texture3D;
- case GalTextureTarget.OneDArray:
- return TextureTarget.Texture1DArray;
- case GalTextureTarget.OneDBuffer:
- return TextureTarget.TextureBuffer;
- case GalTextureTarget.TwoDArray:
- return TextureTarget.Texture2DArray;
- case GalTextureTarget.CubeMap:
- return TextureTarget.TextureCubeMap;
- case GalTextureTarget.CubeArray:
- return TextureTarget.TextureCubeMapArray;
- default:
- throw new NotSupportedException($"Texture target {galTextureTarget} currently not supported!");
- }
- }
-
- public static bool IsArray(GalTextureTarget textureTarget)
- {
- switch (textureTarget)
- {
- case GalTextureTarget.OneDArray:
- case GalTextureTarget.TwoDArray:
- case GalTextureTarget.CubeArray:
- return true;
- default:
- return false;
- }
- }
-
- public static int GetCoordsCountTextureTarget(GalTextureTarget textureTarget)
- {
- switch (textureTarget)
- {
- case GalTextureTarget.OneD:
- return 1;
- case GalTextureTarget.OneDArray:
- case GalTextureTarget.OneDBuffer:
- case GalTextureTarget.TwoD:
- case GalTextureTarget.TwoDNoMipMap:
- return 2;
- case GalTextureTarget.ThreeD:
- case GalTextureTarget.TwoDArray:
- case GalTextureTarget.CubeMap:
- return 3;
- case GalTextureTarget.CubeArray:
- return 4;
- default:
- throw new NotImplementedException($"TextureTarget.{textureTarget} not implemented yet.");
- }
- }
- }
-}
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/IntegerEncoded.cs b/Ryujinx.Graphics/Graphics3d/Texture/IntegerEncoded.cs
deleted file mode 100644
index e6d67058..00000000
--- a/Ryujinx.Graphics/Graphics3d/Texture/IntegerEncoded.cs
+++ /dev/null
@@ -1,269 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Texture
-{
- public struct IntegerEncoded
- {
- public enum EIntegerEncoding
- {
- JustBits,
- Quint,
- Trit
- }
-
- EIntegerEncoding _encoding;
- public int NumberBits { get; private set; }
- public int BitValue { get; private set; }
- public int TritValue { get; private set; }
- public int QuintValue { get; private set; }
-
- public IntegerEncoded(EIntegerEncoding encoding, int numBits)
- {
- _encoding = encoding;
- NumberBits = numBits;
- BitValue = 0;
- TritValue = 0;
- QuintValue = 0;
- }
-
- public bool MatchesEncoding(IntegerEncoded other)
- {
- return _encoding == other._encoding && NumberBits == other.NumberBits;
- }
-
- public EIntegerEncoding GetEncoding()
- {
- return _encoding;
- }
-
- public int GetBitLength(int numberVals)
- {
- int totalBits = NumberBits * numberVals;
- if (_encoding == EIntegerEncoding.Trit)
- {
- totalBits += (numberVals * 8 + 4) / 5;
- }
- else if (_encoding == EIntegerEncoding.Quint)
- {
- totalBits += (numberVals * 7 + 2) / 3;
- }
- return totalBits;
- }
-
- public static IntegerEncoded CreateEncoding(int maxVal)
- {
- while (maxVal > 0)
- {
- int check = maxVal + 1;
-
- // Is maxVal a power of two?
- if ((check & (check - 1)) == 0)
- {
- return new IntegerEncoded(EIntegerEncoding.JustBits, BitArrayStream.PopCnt(maxVal));
- }
-
- // Is maxVal of the type 3*2^n - 1?
- if ((check % 3 == 0) && ((check / 3) & ((check / 3) - 1)) == 0)
- {
- return new IntegerEncoded(EIntegerEncoding.Trit, BitArrayStream.PopCnt(check / 3 - 1));
- }
-
- // Is maxVal of the type 5*2^n - 1?
- if ((check % 5 == 0) && ((check / 5) & ((check / 5) - 1)) == 0)
- {
- return new IntegerEncoded(EIntegerEncoding.Quint, BitArrayStream.PopCnt(check / 5 - 1));
- }
-
- // Apparently it can't be represented with a bounded integer sequence...
- // just iterate.
- maxVal--;
- }
-
- return new IntegerEncoded(EIntegerEncoding.JustBits, 0);
- }
-
- public static void DecodeTritBlock(
- BitArrayStream bitStream,
- List<IntegerEncoded> listIntegerEncoded,
- int numberBitsPerValue)
- {
- // Implement the algorithm in section C.2.12
- int[] m = new int[5];
- int[] t = new int[5];
- int T;
-
- // Read the trit encoded block according to
- // table C.2.14
- m[0] = bitStream.ReadBits(numberBitsPerValue);
- T = bitStream.ReadBits(2);
- m[1] = bitStream.ReadBits(numberBitsPerValue);
- T |= bitStream.ReadBits(2) << 2;
- m[2] = bitStream.ReadBits(numberBitsPerValue);
- T |= bitStream.ReadBits(1) << 4;
- m[3] = bitStream.ReadBits(numberBitsPerValue);
- T |= bitStream.ReadBits(2) << 5;
- m[4] = bitStream.ReadBits(numberBitsPerValue);
- T |= bitStream.ReadBits(1) << 7;
-
- int c = 0;
-
- BitArrayStream tb = new BitArrayStream(new BitArray(new int[] { T }));
- if (tb.ReadBits(2, 4) == 7)
- {
- c = (tb.ReadBits(5, 7) << 2) | tb.ReadBits(0, 1);
- t[4] = t[3] = 2;
- }
- else
- {
- c = tb.ReadBits(0, 4);
- if (tb.ReadBits(5, 6) == 3)
- {
- t[4] = 2;
- t[3] = tb.ReadBit(7);
- }
- else
- {
- t[4] = tb.ReadBit(7);
- t[3] = tb.ReadBits(5, 6);
- }
- }
-
- BitArrayStream cb = new BitArrayStream(new BitArray(new int[] { c }));
- if (cb.ReadBits(0, 1) == 3)
- {
- t[2] = 2;
- t[1] = cb.ReadBit(4);
- t[0] = (cb.ReadBit(3) << 1) | (cb.ReadBit(2) & ~cb.ReadBit(3));
- }
- else if (cb.ReadBits(2, 3) == 3)
- {
- t[2] = 2;
- t[1] = 2;
- t[0] = cb.ReadBits(0, 1);
- }
- else
- {
- t[2] = cb.ReadBit(4);
- t[1] = cb.ReadBits(2, 3);
- t[0] = (cb.ReadBit(1) << 1) | (cb.ReadBit(0) & ~cb.ReadBit(1));
- }
-
- for (int i = 0; i < 5; i++)
- {
- IntegerEncoded intEncoded = new IntegerEncoded(EIntegerEncoding.Trit, numberBitsPerValue)
- {
- BitValue = m[i],
- TritValue = t[i]
- };
- listIntegerEncoded.Add(intEncoded);
- }
- }
-
- public static void DecodeQuintBlock(
- BitArrayStream bitStream,
- List<IntegerEncoded> listIntegerEncoded,
- int numberBitsPerValue)
- {
- // Implement the algorithm in section C.2.12
- int[] m = new int[3];
- int[] qa = new int[3];
- int q;
-
- // Read the trit encoded block according to
- // table C.2.15
- m[0] = bitStream.ReadBits(numberBitsPerValue);
- q = bitStream.ReadBits(3);
- m[1] = bitStream.ReadBits(numberBitsPerValue);
- q |= bitStream.ReadBits(2) << 3;
- m[2] = bitStream.ReadBits(numberBitsPerValue);
- q |= bitStream.ReadBits(2) << 5;
-
- BitArrayStream qb = new BitArrayStream(new BitArray(new int[] { q }));
- if (qb.ReadBits(1, 2) == 3 && qb.ReadBits(5, 6) == 0)
- {
- qa[0] = qa[1] = 4;
- qa[2] = (qb.ReadBit(0) << 2) | ((qb.ReadBit(4) & ~qb.ReadBit(0)) << 1) | (qb.ReadBit(3) & ~qb.ReadBit(0));
- }
- else
- {
- int c = 0;
- if (qb.ReadBits(1, 2) == 3)
- {
- qa[2] = 4;
- c = (qb.ReadBits(3, 4) << 3) | ((~qb.ReadBits(5, 6) & 3) << 1) | qb.ReadBit(0);
- }
- else
- {
- qa[2] = qb.ReadBits(5, 6);
- c = qb.ReadBits(0, 4);
- }
-
- BitArrayStream cb = new BitArrayStream(new BitArray(new int[] { c }));
- if (cb.ReadBits(0, 2) == 5)
- {
- qa[1] = 4;
- qa[0] = cb.ReadBits(3, 4);
- }
- else
- {
- qa[1] = cb.ReadBits(3, 4);
- qa[0] = cb.ReadBits(0, 2);
- }
- }
-
- for (int i = 0; i < 3; i++)
- {
- IntegerEncoded intEncoded = new IntegerEncoded(EIntegerEncoding.Quint, numberBitsPerValue)
- {
- BitValue = m[i],
- QuintValue = qa[i]
- };
- listIntegerEncoded.Add(intEncoded);
- }
- }
-
- public static void DecodeIntegerSequence(
- List<IntegerEncoded> decodeIntegerSequence,
- BitArrayStream bitStream,
- int maxRange,
- int numberValues)
- {
- // Determine encoding parameters
- IntegerEncoded intEncoded = CreateEncoding(maxRange);
-
- // Start decoding
- int numberValuesDecoded = 0;
- while (numberValuesDecoded < numberValues)
- {
- switch (intEncoded.GetEncoding())
- {
- case EIntegerEncoding.Quint:
- {
- DecodeQuintBlock(bitStream, decodeIntegerSequence, intEncoded.NumberBits);
- numberValuesDecoded += 3;
-
- break;
- }
-
- case EIntegerEncoding.Trit:
- {
- DecodeTritBlock(bitStream, decodeIntegerSequence, intEncoded.NumberBits);
- numberValuesDecoded += 5;
-
- break;
- }
-
- case EIntegerEncoding.JustBits:
- {
- intEncoded.BitValue = bitStream.ReadBits(intEncoded.NumberBits);
- decodeIntegerSequence.Add(intEncoded);
- numberValuesDecoded++;
-
- break;
- }
- }
- }
- }
- }
-}
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/LinearSwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/LinearSwizzle.cs
deleted file mode 100644
index fb1bd098..00000000
--- a/Ryujinx.Graphics/Graphics3d/Texture/LinearSwizzle.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Texture
-{
- class LinearSwizzle : ISwizzle
- {
- private int _pitch;
- private int _bpp;
-
- private int _sliceSize;
-
- public LinearSwizzle(int pitch, int bpp, int width, int height)
- {
- _pitch = pitch;
- _bpp = bpp;
- _sliceSize = width * height * bpp;
- }
-
- public void SetMipLevel(int level)
- {
- throw new NotImplementedException();
- }
-
- public int GetMipOffset(int level)
- {
- if (level == 1)
- return _sliceSize;
- throw new NotImplementedException();
- }
-
- public int GetImageSize(int mipsCount)
- {
- int size = GetMipOffset(mipsCount);
-
- size = (size + 0x1fff) & ~0x1fff;
-
- return size;
- }
-
- public int GetSwizzleOffset(int x, int y, int z)
- {
- return z * _sliceSize + x * _bpp + y * _pitch;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/TextureFactory.cs b/Ryujinx.Graphics/Graphics3d/Texture/TextureFactory.cs
deleted file mode 100644
index 28c90502..00000000
--- a/Ryujinx.Graphics/Graphics3d/Texture/TextureFactory.cs
+++ /dev/null
@@ -1,166 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Memory;
-using System;
-
-namespace Ryujinx.Graphics.Texture
-{
- static class TextureFactory
- {
- public static GalImage MakeTexture(NvGpuVmm vmm, long ticPosition)
- {
- int[] tic = ReadWords(vmm, ticPosition, 8);
-
- GalImageFormat format = GetImageFormat(tic);
-
- GalTextureTarget textureTarget = (GalTextureTarget)((tic[4] >> 23) & 0xF);
-
- GalTextureSource xSource = (GalTextureSource)((tic[0] >> 19) & 7);
- GalTextureSource ySource = (GalTextureSource)((tic[0] >> 22) & 7);
- GalTextureSource zSource = (GalTextureSource)((tic[0] >> 25) & 7);
- GalTextureSource wSource = (GalTextureSource)((tic[0] >> 28) & 7);
-
- TextureSwizzle swizzle = (TextureSwizzle)((tic[2] >> 21) & 7);
-
- int maxMipmapLevel = (tic[3] >> 28) & 0xF + 1;
-
- GalMemoryLayout layout;
-
- if (swizzle == TextureSwizzle.BlockLinear ||
- swizzle == TextureSwizzle.BlockLinearColorKey)
- {
- layout = GalMemoryLayout.BlockLinear;
- }
- else
- {
- layout = GalMemoryLayout.Pitch;
- }
-
- int gobBlockHeightLog2 = (tic[3] >> 3) & 7;
- int gobBlockDepthLog2 = (tic[3] >> 6) & 7;
- int tileWidthLog2 = (tic[3] >> 10) & 7;
-
- int gobBlockHeight = 1 << gobBlockHeightLog2;
- int gobBlockDepth = 1 << gobBlockDepthLog2;
- int tileWidth = 1 << tileWidthLog2;
-
- int width = ((tic[4] >> 0) & 0xffff) + 1;
- int height = ((tic[5] >> 0) & 0xffff) + 1;
- int depth = ((tic[5] >> 16) & 0x3fff) + 1;
-
- int layoutCount = 1;
-
- // TODO: check this
- if (ImageUtils.IsArray(textureTarget))
- {
- layoutCount = depth;
- depth = 1;
- }
-
- if (textureTarget == GalTextureTarget.OneD)
- {
- height = 1;
- }
-
- if (textureTarget == GalTextureTarget.TwoD || textureTarget == GalTextureTarget.OneD)
- {
- depth = 1;
- }
- else if (textureTarget == GalTextureTarget.CubeMap)
- {
- // FIXME: This is a bit hacky but I guess it's fine for now
- layoutCount = 6;
- depth = 1;
- }
- else if (textureTarget == GalTextureTarget.CubeArray)
- {
- // FIXME: This is a really really hacky but I guess it's fine for now
- layoutCount *= 6;
- depth = 1;
- }
-
- GalImage image = new GalImage(
- width,
- height,
- depth,
- layoutCount,
- tileWidth,
- gobBlockHeight,
- gobBlockDepth,
- layout,
- format,
- textureTarget,
- maxMipmapLevel,
- xSource,
- ySource,
- zSource,
- wSource);
-
- if (layout == GalMemoryLayout.Pitch)
- {
- image.Pitch = (tic[3] & 0xffff) << 5;
- }
-
- return image;
- }
-
- public static GalTextureSampler MakeSampler(NvGpu gpu, NvGpuVmm vmm, long tscPosition)
- {
- int[] tsc = ReadWords(vmm, tscPosition, 8);
-
- GalTextureWrap addressU = (GalTextureWrap)((tsc[0] >> 0) & 7);
- GalTextureWrap addressV = (GalTextureWrap)((tsc[0] >> 3) & 7);
- GalTextureWrap addressP = (GalTextureWrap)((tsc[0] >> 6) & 7);
-
- bool depthCompare = ((tsc[0] >> 9) & 1) == 1;
-
- DepthCompareFunc depthCompareFunc = (DepthCompareFunc)((tsc[0] >> 10) & 7);
-
- GalTextureFilter magFilter = (GalTextureFilter) ((tsc[1] >> 0) & 3);
- GalTextureFilter minFilter = (GalTextureFilter) ((tsc[1] >> 4) & 3);
- GalTextureMipFilter mipFilter = (GalTextureMipFilter)((tsc[1] >> 6) & 3);
-
- GalColorF borderColor = new GalColorF(
- BitConverter.Int32BitsToSingle(tsc[4]),
- BitConverter.Int32BitsToSingle(tsc[5]),
- BitConverter.Int32BitsToSingle(tsc[6]),
- BitConverter.Int32BitsToSingle(tsc[7]));
-
- return new GalTextureSampler(
- addressU,
- addressV,
- addressP,
- minFilter,
- magFilter,
- mipFilter,
- borderColor,
- depthCompare,
- depthCompareFunc);
- }
-
- private static GalImageFormat GetImageFormat(int[] tic)
- {
- GalTextureType rType = (GalTextureType)((tic[0] >> 7) & 7);
- GalTextureType gType = (GalTextureType)((tic[0] >> 10) & 7);
- GalTextureType bType = (GalTextureType)((tic[0] >> 13) & 7);
- GalTextureType aType = (GalTextureType)((tic[0] >> 16) & 7);
-
- GalTextureFormat format = (GalTextureFormat)(tic[0] & 0x7f);
-
- bool convSrgb = ((tic[4] >> 22) & 1) != 0;
-
- return ImageUtils.ConvertTexture(format, rType, gType, bType, aType, convSrgb);
- }
-
- private static int[] ReadWords(NvGpuVmm vmm, long position, int count)
- {
- int[] words = new int[count];
-
- for (int index = 0; index < count; index++, position += 4)
- {
- words[index] = vmm.ReadInt32(position);
- }
-
- return words;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/TextureHelper.cs b/Ryujinx.Graphics/Graphics3d/Texture/TextureHelper.cs
deleted file mode 100644
index e07eb037..00000000
--- a/Ryujinx.Graphics/Graphics3d/Texture/TextureHelper.cs
+++ /dev/null
@@ -1,53 +0,0 @@
-using ARMeilleure.Memory;
-using Ryujinx.Common;
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Memory;
-
-namespace Ryujinx.Graphics.Texture
-{
- static class TextureHelper
- {
- public static ISwizzle GetSwizzle(GalImage image)
- {
- int blockWidth = ImageUtils.GetBlockWidth (image.Format);
- int blockHeight = ImageUtils.GetBlockHeight (image.Format);
- int blockDepth = ImageUtils.GetBlockDepth (image.Format);
- int bytesPerPixel = ImageUtils.GetBytesPerPixel(image.Format);
-
- int width = BitUtils.DivRoundUp(image.Width, blockWidth);
- int height = BitUtils.DivRoundUp(image.Height, blockHeight);
- int depth = BitUtils.DivRoundUp(image.Depth, blockDepth);
-
- if (image.Layout == GalMemoryLayout.BlockLinear)
- {
- int alignMask = image.TileWidth * (64 / bytesPerPixel) - 1;
-
- width = (width + alignMask) & ~alignMask;
-
- return new BlockLinearSwizzle(
- width,
- height,
- depth,
- image.GobBlockHeight,
- image.GobBlockDepth,
- bytesPerPixel);
- }
- else
- {
- return new LinearSwizzle(image.Pitch, bytesPerPixel, width, height);
- }
- }
-
- public static (MemoryManager Memory, long Position) GetMemoryAndPosition(
- IMemory memory,
- long position)
- {
- if (memory is NvGpuVmm vmm)
- {
- return (vmm.Memory, vmm.GetPhysicalAddress(position));
- }
-
- return ((MemoryManager)memory, position);
- }
- }
-}
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/TextureSwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/TextureSwizzle.cs
deleted file mode 100644
index 2cc426ab..00000000
--- a/Ryujinx.Graphics/Graphics3d/Texture/TextureSwizzle.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Graphics.Texture
-{
- public enum TextureSwizzle
- {
- _1DBuffer = 0,
- PitchColorKey = 1,
- Pitch = 2,
- BlockLinear = 3,
- BlockLinearColorKey = 4
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/GraphicsConfig.cs b/Ryujinx.Graphics/GraphicsConfig.cs
deleted file mode 100644
index 3e3ef4ff..00000000
--- a/Ryujinx.Graphics/GraphicsConfig.cs
+++ /dev/null
@@ -1,4 +0,0 @@
-public static class GraphicsConfig
-{
- public static string ShadersDumpPath;
-}
diff --git a/Ryujinx.Graphics/Memory/NvGpuBufferType.cs b/Ryujinx.Graphics/Memory/NvGpuBufferType.cs
deleted file mode 100644
index 6f0d2571..00000000
--- a/Ryujinx.Graphics/Memory/NvGpuBufferType.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Graphics.Memory
-{
- public enum NvGpuBufferType
- {
- Index,
- Vertex,
- Texture,
- ConstBuffer,
- Count
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Memory/NvGpuVmm.cs b/Ryujinx.Graphics/Memory/NvGpuVmm.cs
deleted file mode 100644
index c72b82e3..00000000
--- a/Ryujinx.Graphics/Memory/NvGpuVmm.cs
+++ /dev/null
@@ -1,399 +0,0 @@
-using ARMeilleure.Memory;
-using Ryujinx.Graphics.Gal;
-using System;
-
-namespace Ryujinx.Graphics.Memory
-{
- public class NvGpuVmm : IMemory, IGalMemory
- {
- public const long AddrSize = 1L << 40;
-
- private const int PtLvl0Bits = 14;
- private const int PtLvl1Bits = 14;
- private const int PtPageBits = 12;
-
- private const int PtLvl0Size = 1 << PtLvl0Bits;
- private const int PtLvl1Size = 1 << PtLvl1Bits;
- public const int PageSize = 1 << PtPageBits;
-
- private const int PtLvl0Mask = PtLvl0Size - 1;
- private const int PtLvl1Mask = PtLvl1Size - 1;
- public const int PageMask = PageSize - 1;
-
- private const int PtLvl0Bit = PtPageBits + PtLvl1Bits;
- private const int PtLvl1Bit = PtPageBits;
-
- public MemoryManager Memory { get; private set; }
-
- private NvGpuVmmCache _cache;
-
- private const long PteUnmapped = -1;
- private const long PteReserved = -2;
-
- private long[][] _pageTable;
-
- public NvGpuVmm(MemoryManager memory)
- {
- Memory = memory;
-
- _cache = new NvGpuVmmCache(memory);
-
- _pageTable = new long[PtLvl0Size][];
- }
-
- public long Map(long pa, long va, long size)
- {
- lock (_pageTable)
- {
- for (long offset = 0; offset < size; offset += PageSize)
- {
- SetPte(va + offset, pa + offset);
- }
- }
-
- return va;
- }
-
- public long Map(long pa, long size)
- {
- lock (_pageTable)
- {
- long va = GetFreePosition(size);
-
- if (va != -1)
- {
- for (long offset = 0; offset < size; offset += PageSize)
- {
- SetPte(va + offset, pa + offset);
- }
- }
-
- return va;
- }
- }
-
- public long MapLow(long pa, long size)
- {
- lock (_pageTable)
- {
- long va = GetFreePosition(size, 1, PageSize);
-
- if (va != -1 && (ulong)va <= uint.MaxValue && (ulong)(va + size) <= uint.MaxValue)
- {
- for (long offset = 0; offset < size; offset += PageSize)
- {
- SetPte(va + offset, pa + offset);
- }
- }
- else
- {
- va = -1;
- }
-
- return va;
- }
- }
-
- public long ReserveFixed(long va, long size)
- {
- lock (_pageTable)
- {
- for (long offset = 0; offset < size; offset += PageSize)
- {
- if (IsPageInUse(va + offset))
- {
- return -1;
- }
- }
-
- for (long offset = 0; offset < size; offset += PageSize)
- {
- SetPte(va + offset, PteReserved);
- }
- }
-
- return va;
- }
-
- public long Reserve(long size, long align)
- {
- lock (_pageTable)
- {
- long position = GetFreePosition(size, align);
-
- if (position != -1)
- {
- for (long offset = 0; offset < size; offset += PageSize)
- {
- SetPte(position + offset, PteReserved);
- }
- }
-
- return position;
- }
- }
-
- public void Free(long va, long size)
- {
- lock (_pageTable)
- {
- for (long offset = 0; offset < size; offset += PageSize)
- {
- SetPte(va + offset, PteUnmapped);
- }
- }
- }
-
- private long GetFreePosition(long size, long align = 1, long start = 1L << 32)
- {
- // Note: Address 0 is not considered valid by the driver,
- // when 0 is returned it's considered a mapping error.
- long position = start;
- long freeSize = 0;
-
- if (align < 1)
- {
- align = 1;
- }
-
- align = (align + PageMask) & ~PageMask;
-
- while (position + freeSize < AddrSize)
- {
- if (!IsPageInUse(position + freeSize))
- {
- freeSize += PageSize;
-
- if (freeSize >= size)
- {
- return position;
- }
- }
- else
- {
- position += freeSize + PageSize;
- freeSize = 0;
-
- long remainder = position % align;
-
- if (remainder != 0)
- {
- position = (position - remainder) + align;
- }
- }
- }
-
- return -1;
- }
-
- public long GetPhysicalAddress(long va)
- {
- long basePos = GetPte(va);
-
- if (basePos < 0)
- {
- return -1;
- }
-
- return basePos + (va & PageMask);
- }
-
- public bool IsRegionFree(long va, long size)
- {
- for (long offset = 0; offset < size; offset += PageSize)
- {
- if (IsPageInUse(va + offset))
- {
- return false;
- }
- }
-
- return true;
- }
-
- private bool IsPageInUse(long va)
- {
- if (va >> PtLvl0Bits + PtLvl1Bits + PtPageBits != 0)
- {
- return false;
- }
-
- long l0 = (va >> PtLvl0Bit) & PtLvl0Mask;
- long l1 = (va >> PtLvl1Bit) & PtLvl1Mask;
-
- if (_pageTable[l0] == null)
- {
- return false;
- }
-
- return _pageTable[l0][l1] != PteUnmapped;
- }
-
- private long GetPte(long position)
- {
- long l0 = (position >> PtLvl0Bit) & PtLvl0Mask;
- long l1 = (position >> PtLvl1Bit) & PtLvl1Mask;
-
- if (_pageTable[l0] == null)
- {
- return -1;
- }
-
- return _pageTable[l0][l1];
- }
-
- private void SetPte(long position, long tgtAddr)
- {
- long l0 = (position >> PtLvl0Bit) & PtLvl0Mask;
- long l1 = (position >> PtLvl1Bit) & PtLvl1Mask;
-
- if (_pageTable[l0] == null)
- {
- _pageTable[l0] = new long[PtLvl1Size];
-
- for (int index = 0; index < PtLvl1Size; index++)
- {
- _pageTable[l0][index] = PteUnmapped;
- }
- }
-
- _pageTable[l0][l1] = tgtAddr;
- }
-
- public bool IsRegionModified(long pa, long size, NvGpuBufferType bufferType)
- {
- return _cache.IsRegionModified(pa, size, bufferType);
- }
-
- public bool TryGetHostAddress(long position, long size, out IntPtr ptr)
- {
- return Memory.TryGetHostAddress(GetPhysicalAddress(position), size, out ptr);
- }
-
- public byte ReadByte(long position)
- {
- position = GetPhysicalAddress(position);
-
- return Memory.ReadByte(position);
- }
-
- public ushort ReadUInt16(long position)
- {
- position = GetPhysicalAddress(position);
-
- return Memory.ReadUInt16(position);
- }
-
- public uint ReadUInt32(long position)
- {
- position = GetPhysicalAddress(position);
-
- return Memory.ReadUInt32(position);
- }
-
- public ulong ReadUInt64(long position)
- {
- position = GetPhysicalAddress(position);
-
- return Memory.ReadUInt64(position);
- }
-
- public sbyte ReadSByte(long position)
- {
- position = GetPhysicalAddress(position);
-
- return Memory.ReadSByte(position);
- }
-
- public short ReadInt16(long position)
- {
- position = GetPhysicalAddress(position);
-
- return Memory.ReadInt16(position);
- }
-
- public int ReadInt32(long position)
- {
- position = GetPhysicalAddress(position);
-
- return Memory.ReadInt32(position);
- }
-
- public long ReadInt64(long position)
- {
- position = GetPhysicalAddress(position);
-
- return Memory.ReadInt64(position);
- }
-
- public byte[] ReadBytes(long position, long size)
- {
- position = GetPhysicalAddress(position);
-
- return Memory.ReadBytes(position, size);
- }
-
- public void WriteByte(long position, byte value)
- {
- position = GetPhysicalAddress(position);
-
- Memory.WriteByte(position, value);
- }
-
- public void WriteUInt16(long position, ushort value)
- {
- position = GetPhysicalAddress(position);
-
- Memory.WriteUInt16(position, value);
- }
-
- public void WriteUInt32(long position, uint value)
- {
- position = GetPhysicalAddress(position);
-
- Memory.WriteUInt32(position, value);
- }
-
- public void WriteUInt64(long position, ulong value)
- {
- position = GetPhysicalAddress(position);
-
- Memory.WriteUInt64(position, value);
- }
-
- public void WriteSByte(long position, sbyte value)
- {
- position = GetPhysicalAddress(position);
-
- Memory.WriteSByte(position, value);
- }
-
- public void WriteInt16(long position, short value)
- {
- position = GetPhysicalAddress(position);
-
- Memory.WriteInt16(position, value);
- }
-
- public void WriteInt32(long position, int value)
- {
- position = GetPhysicalAddress(position);
-
- Memory.WriteInt32(position, value);
- }
-
- public void WriteInt64(long position, long value)
- {
- position = GetPhysicalAddress(position);
-
- Memory.WriteInt64(position, value);
- }
-
- public void WriteBytes(long position, byte[] data)
- {
- position = GetPhysicalAddress(position);
-
- Memory.WriteBytes(position, data);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Memory/NvGpuVmmCache.cs b/Ryujinx.Graphics/Memory/NvGpuVmmCache.cs
deleted file mode 100644
index 2a505443..00000000
--- a/Ryujinx.Graphics/Memory/NvGpuVmmCache.cs
+++ /dev/null
@@ -1,79 +0,0 @@
-using ARMeilleure.Memory;
-using System.Collections.Concurrent;
-
-namespace Ryujinx.Graphics.Memory
-{
- class NvGpuVmmCache
- {
- private const int PageBits = MemoryManager.PageBits;
-
- private const long PageSize = MemoryManager.PageSize;
- private const long PageMask = MemoryManager.PageMask;
-
- private ConcurrentDictionary<long, int>[] _cachedPages;
-
- private MemoryManager _memory;
-
- public NvGpuVmmCache(MemoryManager memory)
- {
- _memory = memory;
-
- _cachedPages = new ConcurrentDictionary<long, int>[1 << 20];
- }
-
- public bool IsRegionModified(long position, long size, NvGpuBufferType bufferType)
- {
- long va = position;
-
- long pa = _memory.GetPhysicalAddress(va);
-
- long endAddr = (va + size + PageMask) & ~PageMask;
-
- long addrTruncated = va & ~PageMask;
-
- bool modified = _memory.IsRegionModified(addrTruncated, endAddr - addrTruncated);
-
- int newBuffMask = 1 << (int)bufferType;
-
- long cachedPagesCount = 0;
-
- while (va < endAddr)
- {
- long page = _memory.GetPhysicalAddress(va) >> PageBits;
-
- ConcurrentDictionary<long, int> dictionary = _cachedPages[page];
-
- if (dictionary == null)
- {
- dictionary = new ConcurrentDictionary<long, int>();
-
- _cachedPages[page] = dictionary;
- }
- else if (modified)
- {
- _cachedPages[page].Clear();
- }
-
- if (dictionary.TryGetValue(pa, out int currBuffMask))
- {
- if ((currBuffMask & newBuffMask) != 0)
- {
- cachedPagesCount++;
- }
- else
- {
- dictionary[pa] |= newBuffMask;
- }
- }
- else
- {
- dictionary[pa] = newBuffMask;
- }
-
- va += PageSize;
- }
-
- return cachedPagesCount != (endAddr - addrTruncated) >> PageBits;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/NvGpu.cs b/Ryujinx.Graphics/NvGpu.cs
deleted file mode 100644
index baac0b2d..00000000
--- a/Ryujinx.Graphics/NvGpu.cs
+++ /dev/null
@@ -1,64 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Graphics3d;
-using Ryujinx.Graphics.Memory;
-using Ryujinx.Graphics.VDec;
-using Ryujinx.Graphics.Vic;
-
-namespace Ryujinx.Graphics
-{
- public class NvGpu
- {
- public const int MaxViewportSize = 0x3FFF;
-
- public IGalRenderer Renderer { get; private set; }
-
- public GpuResourceManager ResourceManager { get; private set; }
-
- public DmaPusher Pusher { get; private set; }
-
- internal NvGpuFifo Fifo { get; private set; }
- internal NvGpuEngine2d Engine2d { get; private set; }
- internal NvGpuEngine3d Engine3d { get; private set; }
- internal NvGpuEngineM2mf EngineM2mf { get; private set; }
- internal NvGpuEngineP2mf EngineP2mf { get; private set; }
-
- private CdmaProcessor _cdmaProcessor;
- internal VideoDecoder VideoDecoder { get; private set; }
- internal VideoImageComposer VideoImageComposer { get; private set; }
-
- public NvGpu(IGalRenderer renderer)
- {
- Renderer = renderer;
-
- ResourceManager = new GpuResourceManager(this);
-
- Pusher = new DmaPusher(this);
-
- Fifo = new NvGpuFifo(this);
- Engine2d = new NvGpuEngine2d(this);
- Engine3d = new NvGpuEngine3d(this);
- EngineM2mf = new NvGpuEngineM2mf(this);
- EngineP2mf = new NvGpuEngineP2mf(this);
-
- _cdmaProcessor = new CdmaProcessor(this);
- VideoDecoder = new VideoDecoder(this);
- VideoImageComposer = new VideoImageComposer(this);
- }
-
- public void PushCommandBuffer(NvGpuVmm vmm, int[] cmdBuffer)
- {
- lock (_cdmaProcessor)
- {
- _cdmaProcessor.PushCommands(vmm, cmdBuffer);
- }
- }
-
- public void UninitializeVideoDecoder()
- {
- lock (_cdmaProcessor)
- {
- FFmpegWrapper.Uninitialize();
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/QuadHelper.cs b/Ryujinx.Graphics/QuadHelper.cs
deleted file mode 100644
index 643084ba..00000000
--- a/Ryujinx.Graphics/QuadHelper.cs
+++ /dev/null
@@ -1,81 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics
-{
- static class QuadHelper
- {
- public static int ConvertSizeQuadsToTris(int size)
- {
- return size <= 0 ? 0 : (size / 4) * 6;
- }
-
- public static int ConvertSizeQuadStripToTris(int size)
- {
- return size <= 1 ? 0 : ((size - 2) / 2) * 6;
- }
-
- public static byte[] ConvertQuadsToTris(byte[] data, int entrySize, int count)
- {
- int primitivesCount = count / 4;
-
- int quadPrimSize = 4 * entrySize;
- int trisPrimSize = 6 * entrySize;
-
- byte[] output = new byte[primitivesCount * 6 * entrySize];
-
- for (int prim = 0; prim < primitivesCount; prim++)
- {
- void AssignIndex(int src, int dst, int copyCount = 1)
- {
- src = prim * quadPrimSize + src * entrySize;
- dst = prim * trisPrimSize + dst * entrySize;
-
- Buffer.BlockCopy(data, src, output, dst, copyCount * entrySize);
- }
-
- // 0 1 2 -> 0 1 2.
- AssignIndex(0, 0, 3);
-
- // 2 3 -> 3 4.
- AssignIndex(2, 3, 2);
-
- // 0 -> 5.
- AssignIndex(0, 5);
- }
-
- return output;
- }
-
- public static byte[] ConvertQuadStripToTris(byte[] data, int entrySize, int count)
- {
- int primitivesCount = (count - 2) / 2;
-
- int quadPrimSize = 2 * entrySize;
- int trisPrimSize = 6 * entrySize;
-
- byte[] output = new byte[primitivesCount * 6 * entrySize];
-
- for (int prim = 0; prim < primitivesCount; prim++)
- {
- void AssignIndex(int src, int dst, int copyCount = 1)
- {
- src = prim * quadPrimSize + src * entrySize + 2 * entrySize;
- dst = prim * trisPrimSize + dst * entrySize;
-
- Buffer.BlockCopy(data, src, output, dst, copyCount * entrySize);
- }
-
- // -2 -1 0 -> 0 1 2.
- AssignIndex(-2, 0, 3);
-
- // 0 1 -> 3 4.
- AssignIndex(0, 3, 2);
-
- // -2 -> 5.
- AssignIndex(-2, 5);
- }
-
- return output;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Ryujinx.Graphics.csproj b/Ryujinx.Graphics/Ryujinx.Graphics.csproj
deleted file mode 100644
index 4467fcdd..00000000
--- a/Ryujinx.Graphics/Ryujinx.Graphics.csproj
+++ /dev/null
@@ -1,40 +0,0 @@
-<Project Sdk="Microsoft.NET.Sdk">
-
- <PropertyGroup>
- <TargetFramework>netcoreapp3.0</TargetFramework>
- <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
- <Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
- </PropertyGroup>
-
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
- <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
- </PropertyGroup>
-
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
- <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
- <DefineConstants>TRACE;USE_PROFILING</DefineConstants>
- <Optimize>false</Optimize>
- </PropertyGroup>
-
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
- <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
- </PropertyGroup>
-
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
- <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
- <DefineConstants>TRACE;USE_PROFILING</DefineConstants>
- <Optimize>true</Optimize>
- </PropertyGroup>
-
- <ItemGroup>
- <PackageReference Include="FFmpeg.AutoGen" Version="4.2.0" />
- <PackageReference Include="OpenTK.NetStandard" Version="1.0.4" />
- </ItemGroup>
-
- <ItemGroup>
- <ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
- <ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
- <ProjectReference Include="..\Ryujinx.Profiler\Ryujinx.Profiler.csproj" />
- </ItemGroup>
-
-</Project>
diff --git a/Ryujinx.Graphics/Shader/CBufferDescriptor.cs b/Ryujinx.Graphics/Shader/CBufferDescriptor.cs
deleted file mode 100644
index f99665e1..00000000
--- a/Ryujinx.Graphics/Shader/CBufferDescriptor.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-namespace Ryujinx.Graphics.Shader
-{
- public struct CBufferDescriptor
- {
- public string Name { get; }
-
- public int Slot { get; }
-
- public CBufferDescriptor(string name, int slot)
- {
- Name = name;
- Slot = slot;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/CodeGenContext.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/CodeGenContext.cs
deleted file mode 100644
index dcbdc309..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/CodeGenContext.cs
+++ /dev/null
@@ -1,90 +0,0 @@
-using System.Collections.Generic;
-using System.Text;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- class CodeGenContext
- {
- private const string Tab = " ";
-
- public ShaderConfig Config { get; }
-
- public List<CBufferDescriptor> CBufferDescriptors { get; }
- public List<TextureDescriptor> TextureDescriptors { get; }
-
- public OperandManager OperandManager { get; }
-
- private StringBuilder _sb;
-
- private int _level;
-
- private string _indentation;
-
- public CodeGenContext(ShaderConfig config)
- {
- Config = config;
-
- CBufferDescriptors = new List<CBufferDescriptor>();
- TextureDescriptors = new List<TextureDescriptor>();
-
- OperandManager = new OperandManager();
-
- _sb = new StringBuilder();
- }
-
- public void AppendLine()
- {
- _sb.AppendLine();
- }
-
- public void AppendLine(string str)
- {
- _sb.AppendLine(_indentation + str);
- }
-
- public string GetCode()
- {
- return _sb.ToString();
- }
-
- public void EnterScope()
- {
- AppendLine("{");
-
- _level++;
-
- UpdateIndentation();
- }
-
- public void LeaveScope(string suffix = "")
- {
- if (_level == 0)
- {
- return;
- }
-
- _level--;
-
- UpdateIndentation();
-
- AppendLine("}" + suffix);
- }
-
- private void UpdateIndentation()
- {
- _indentation = GetIndentation(_level);
- }
-
- private static string GetIndentation(int level)
- {
- string indentation = string.Empty;
-
- for (int index = 0; index < level; index++)
- {
- indentation += Tab;
- }
-
- return indentation;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Declarations.cs
deleted file mode 100644
index 5412d872..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Declarations.cs
+++ /dev/null
@@ -1,206 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using System;
-using System.Collections.Generic;
-using System.Linq;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class Declarations
- {
- public static void Declare(CodeGenContext context, StructuredProgramInfo info)
- {
- context.AppendLine("#version 420 core");
-
- context.AppendLine();
-
- context.AppendLine($"const int {DefaultNames.UndefinedName} = 0;");
-
- context.AppendLine();
-
- if (context.Config.Type == GalShaderType.Geometry)
- {
- context.AppendLine("layout (points) in;");
- context.AppendLine("layout (triangle_strip, max_vertices = 4) out;");
-
- context.AppendLine();
- }
-
- context.AppendLine("layout (std140) uniform Extra");
-
- context.EnterScope();
-
- context.AppendLine("vec2 flip;");
- context.AppendLine("int instance;");
-
- context.LeaveScope(";");
-
- context.AppendLine();
-
- if (info.CBuffers.Count != 0)
- {
- DeclareUniforms(context, info);
-
- context.AppendLine();
- }
-
- if (info.Samplers.Count != 0)
- {
- DeclareSamplers(context, info);
-
- context.AppendLine();
- }
-
- if (info.IAttributes.Count != 0)
- {
- DeclareInputAttributes(context, info);
-
- context.AppendLine();
- }
-
- if (info.OAttributes.Count != 0)
- {
- DeclareOutputAttributes(context, info);
-
- context.AppendLine();
- }
- }
-
- public static void DeclareLocals(CodeGenContext context, StructuredProgramInfo info)
- {
- foreach (AstOperand decl in info.Locals)
- {
- string name = context.OperandManager.DeclareLocal(decl);
-
- context.AppendLine(GetVarTypeName(decl.VarType) + " " + name + ";");
- }
- }
-
- private static string GetVarTypeName(VariableType type)
- {
- switch (type)
- {
- case VariableType.Bool: return "bool";
- case VariableType.F32: return "float";
- case VariableType.S32: return "int";
- case VariableType.U32: return "uint";
- }
-
- throw new ArgumentException($"Invalid variable type \"{type}\".");
- }
-
- private static void DeclareUniforms(CodeGenContext context, StructuredProgramInfo info)
- {
- foreach (int cbufSlot in info.CBuffers.OrderBy(x => x))
- {
- string ubName = OperandManager.GetShaderStagePrefix(context.Config.Type);
-
- ubName += "_" + DefaultNames.UniformNamePrefix + cbufSlot;
-
- context.CBufferDescriptors.Add(new CBufferDescriptor(ubName, cbufSlot));
-
- context.AppendLine("layout (std140) uniform " + ubName);
-
- context.EnterScope();
-
- string ubSize = "[" + NumberFormatter.FormatInt(context.Config.MaxCBufferSize / 16) + "]";
-
- context.AppendLine("vec4 " + OperandManager.GetUbName(context.Config.Type, cbufSlot) + ubSize + ";");
-
- context.LeaveScope(";");
- }
- }
-
- private static void DeclareSamplers(CodeGenContext context, StructuredProgramInfo info)
- {
- Dictionary<string, AstTextureOperation> samplers = new Dictionary<string, AstTextureOperation>();
-
- foreach (AstTextureOperation texOp in info.Samplers.OrderBy(x => x.Handle))
- {
- string samplerName = OperandManager.GetSamplerName(context.Config.Type, texOp);
-
- if (!samplers.TryAdd(samplerName, texOp))
- {
- continue;
- }
-
- string samplerTypeName = GetSamplerTypeName(texOp.Type);
-
- context.AppendLine("uniform " + samplerTypeName + " " + samplerName + ";");
- }
-
- foreach (KeyValuePair<string, AstTextureOperation> kv in samplers)
- {
- string samplerName = kv.Key;
-
- AstTextureOperation texOp = kv.Value;
-
- TextureDescriptor desc;
-
- if ((texOp.Flags & TextureFlags.Bindless) != 0)
- {
- AstOperand operand = texOp.GetSource(0) as AstOperand;
-
- desc = new TextureDescriptor(samplerName, operand.CbufSlot, operand.CbufOffset);
- }
- else
- {
- desc = new TextureDescriptor(samplerName, texOp.Handle);
- }
-
- context.TextureDescriptors.Add(desc);
- }
- }
-
- private static void DeclareInputAttributes(CodeGenContext context, StructuredProgramInfo info)
- {
- string suffix = context.Config.Type == GalShaderType.Geometry ? "[]" : string.Empty;
-
- foreach (int attr in info.IAttributes.OrderBy(x => x))
- {
- context.AppendLine($"layout (location = {attr}) in vec4 {DefaultNames.IAttributePrefix}{attr}{suffix};");
- }
- }
-
- private static void DeclareOutputAttributes(CodeGenContext context, StructuredProgramInfo info)
- {
- foreach (int attr in info.OAttributes.OrderBy(x => x))
- {
- context.AppendLine($"layout (location = {attr}) out vec4 {DefaultNames.OAttributePrefix}{attr};");
- }
- }
-
- private static string GetSamplerTypeName(TextureType type)
- {
- string typeName;
-
- switch (type & TextureType.Mask)
- {
- case TextureType.Texture1D: typeName = "sampler1D"; break;
- case TextureType.Texture2D: typeName = "sampler2D"; break;
- case TextureType.Texture3D: typeName = "sampler3D"; break;
- case TextureType.TextureCube: typeName = "samplerCube"; break;
-
- default: throw new ArgumentException($"Invalid sampler type \"{type}\".");
- }
-
- if ((type & TextureType.Multisample) != 0)
- {
- typeName += "MS";
- }
-
- if ((type & TextureType.Array) != 0)
- {
- typeName += "Array";
- }
-
- if ((type & TextureType.Shadow) != 0)
- {
- typeName += "Shadow";
- }
-
- return typeName;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/DefaultNames.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/DefaultNames.cs
deleted file mode 100644
index 1d3939fb..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/DefaultNames.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class DefaultNames
- {
- public const string LocalNamePrefix = "temp";
-
- public const string SamplerNamePrefix = "tex";
-
- public const string IAttributePrefix = "in_attr";
- public const string OAttributePrefix = "out_attr";
-
- public const string UniformNamePrefix = "c";
- public const string UniformNameSuffix = "data";
-
- public const string UndefinedName = "undef";
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/GlslGenerator.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/GlslGenerator.cs
deleted file mode 100644
index 4edbda8b..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/GlslGenerator.cs
+++ /dev/null
@@ -1,133 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using System;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.TypeConversion;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class GlslGenerator
- {
- public static GlslProgram Generate(StructuredProgramInfo info, ShaderConfig config)
- {
- CodeGenContext context = new CodeGenContext(config);
-
- Declarations.Declare(context, info);
-
- PrintMainBlock(context, info);
-
- return new GlslProgram(
- context.CBufferDescriptors.ToArray(),
- context.TextureDescriptors.ToArray(),
- context.GetCode());
- }
-
- private static void PrintMainBlock(CodeGenContext context, StructuredProgramInfo info)
- {
- context.AppendLine("void main()");
-
- context.EnterScope();
-
- Declarations.DeclareLocals(context, info);
-
- PrintBlock(context, info.MainBlock);
-
- context.LeaveScope();
- }
-
- private static void PrintBlock(CodeGenContext context, AstBlock block)
- {
- AstBlockVisitor visitor = new AstBlockVisitor(block);
-
- visitor.BlockEntered += (sender, e) =>
- {
- switch (e.Block.Type)
- {
- case AstBlockType.DoWhile:
- context.AppendLine("do");
- break;
-
- case AstBlockType.Else:
- context.AppendLine("else");
- break;
-
- case AstBlockType.ElseIf:
- context.AppendLine($"else if ({GetCondExpr(context, e.Block.Condition)})");
- break;
-
- case AstBlockType.If:
- context.AppendLine($"if ({GetCondExpr(context, e.Block.Condition)})");
- break;
-
- default: throw new InvalidOperationException($"Found unexpected block type \"{e.Block.Type}\".");
- }
-
- context.EnterScope();
- };
-
- visitor.BlockLeft += (sender, e) =>
- {
- context.LeaveScope();
-
- if (e.Block.Type == AstBlockType.DoWhile)
- {
- context.AppendLine($"while ({GetCondExpr(context, e.Block.Condition)});");
- }
- };
-
- foreach (IAstNode node in visitor.Visit())
- {
- if (node is AstOperation operation)
- {
- if (operation.Inst == Instruction.Return)
- {
- PrepareForReturn(context);
- }
-
- context.AppendLine(InstGen.GetExpression(context, operation) + ";");
- }
- else if (node is AstAssignment assignment)
- {
- VariableType srcType = OperandManager.GetNodeDestType(assignment.Source);
- VariableType dstType = OperandManager.GetNodeDestType(assignment.Destination);
-
- string dest;
-
- if (assignment.Destination is AstOperand operand && operand.Type == OperandType.Attribute)
- {
- dest = OperandManager.GetOutAttributeName(operand, context.Config.Type);
- }
- else
- {
- dest = InstGen.GetExpression(context, assignment.Destination);
- }
-
- string src = ReinterpretCast(context, assignment.Source, srcType, dstType);
-
- context.AppendLine(dest + " = " + src + ";");
- }
- else
- {
- throw new InvalidOperationException($"Found unexpected node type \"{node?.GetType().Name ?? "null"}\".");
- }
- }
- }
-
- private static string GetCondExpr(CodeGenContext context, IAstNode cond)
- {
- VariableType srcType = OperandManager.GetNodeDestType(cond);
-
- return ReinterpretCast(context, cond, srcType, VariableType.Bool);
- }
-
- private static void PrepareForReturn(CodeGenContext context)
- {
- if (context.Config.Type == GalShaderType.Vertex)
- {
- context.AppendLine("gl_Position.xy *= flip;");
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/GlslProgram.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/GlslProgram.cs
deleted file mode 100644
index e616aa1f..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/GlslProgram.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- class GlslProgram
- {
- public CBufferDescriptor[] CBufferDescriptors { get; }
- public TextureDescriptor[] TextureDescriptors { get; }
-
- public string Code { get; }
-
- public GlslProgram(
- CBufferDescriptor[] cBufferDescs,
- TextureDescriptor[] textureDescs,
- string code)
- {
- CBufferDescriptors = cBufferDescs;
- TextureDescriptors = textureDescs;
- Code = code;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGen.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGen.cs
deleted file mode 100644
index b0b2ec1a..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGen.cs
+++ /dev/null
@@ -1,110 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using System;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGen
- {
- public static string GetExpression(CodeGenContext context, IAstNode node)
- {
- if (node is AstOperation operation)
- {
- return GetExpression(context, operation);
- }
- else if (node is AstOperand operand)
- {
- return context.OperandManager.GetExpression(operand, context.Config.Type);
- }
-
- throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\".");
- }
-
- private static string GetExpression(CodeGenContext context, AstOperation operation)
- {
- Instruction inst = operation.Inst;
-
- InstInfo info = GetInstructionInfo(inst);
-
- if ((info.Type & InstType.Call) != 0)
- {
- int arity = (int)(info.Type & InstType.ArityMask);
-
- string args = string.Empty;
-
- for (int argIndex = 0; argIndex < arity; argIndex++)
- {
- if (argIndex != 0)
- {
- args += ", ";
- }
-
- VariableType dstType = GetSrcVarType(inst, argIndex);
-
- args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
- }
-
- return info.OpName + "(" + args + ")";
- }
- else if ((info.Type & InstType.Op) != 0)
- {
- string op = info.OpName;
-
- int arity = (int)(info.Type & InstType.ArityMask);
-
- string[] expr = new string[arity];
-
- for (int index = 0; index < arity; index++)
- {
- IAstNode src = operation.GetSource(index);
-
- string srcExpr = GetSoureExpr(context, src, GetSrcVarType(inst, index));
-
- bool isLhs = arity == 2 && index == 0;
-
- expr[index] = Enclose(srcExpr, src, inst, info, isLhs);
- }
-
- switch (arity)
- {
- case 0:
- return op;
-
- case 1:
- return op + expr[0];
-
- case 2:
- return $"{expr[0]} {op} {expr[1]}";
-
- case 3:
- return $"{expr[0]} {op[0]} {expr[1]} {op[1]} {expr[2]}";
- }
- }
- else if ((info.Type & InstType.Special) != 0)
- {
- switch (inst)
- {
- case Instruction.LoadConstant:
- return InstGenMemory.LoadConstant(context, operation);
-
- case Instruction.PackHalf2x16:
- return InstGenPacking.PackHalf2x16(context, operation);
-
- case Instruction.TextureSample:
- return InstGenMemory.TextureSample(context, operation);
-
- case Instruction.TextureSize:
- return InstGenMemory.TextureSize(context, operation);
-
- case Instruction.UnpackHalf2x16:
- return InstGenPacking.UnpackHalf2x16(context, operation);
- }
- }
-
- throw new InvalidOperationException($"Unexpected instruction type \"{info.Type}\".");
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
deleted file mode 100644
index 9855cd91..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
+++ /dev/null
@@ -1,170 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.TypeConversion;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenHelper
- {
- private static InstInfo[] _infoTbl;
-
- static InstGenHelper()
- {
- _infoTbl = new InstInfo[(int)Instruction.Count];
-
- Add(Instruction.Absolute, InstType.CallUnary, "abs");
- Add(Instruction.Add, InstType.OpBinaryCom, "+", 2);
- Add(Instruction.BitfieldExtractS32, InstType.CallTernary, "bitfieldExtract");
- Add(Instruction.BitfieldExtractU32, InstType.CallTernary, "bitfieldExtract");
- Add(Instruction.BitfieldInsert, InstType.CallQuaternary, "bitfieldInsert");
- Add(Instruction.BitfieldReverse, InstType.CallUnary, "bitfieldReverse");
- Add(Instruction.BitwiseAnd, InstType.OpBinaryCom, "&", 6);
- Add(Instruction.BitwiseExclusiveOr, InstType.OpBinaryCom, "^", 7);
- Add(Instruction.BitwiseNot, InstType.OpUnary, "~", 0);
- Add(Instruction.BitwiseOr, InstType.OpBinaryCom, "|", 8);
- Add(Instruction.Ceiling, InstType.CallUnary, "ceil");
- Add(Instruction.Clamp, InstType.CallTernary, "clamp");
- Add(Instruction.ClampU32, InstType.CallTernary, "clamp");
- Add(Instruction.CompareEqual, InstType.OpBinaryCom, "==", 5);
- Add(Instruction.CompareGreater, InstType.OpBinary, ">", 4);
- Add(Instruction.CompareGreaterOrEqual, InstType.OpBinary, ">=", 4);
- Add(Instruction.CompareGreaterOrEqualU32, InstType.OpBinary, ">=", 4);
- Add(Instruction.CompareGreaterU32, InstType.OpBinary, ">", 4);
- Add(Instruction.CompareLess, InstType.OpBinary, "<", 4);
- Add(Instruction.CompareLessOrEqual, InstType.OpBinary, "<=", 4);
- Add(Instruction.CompareLessOrEqualU32, InstType.OpBinary, "<=", 4);
- Add(Instruction.CompareLessU32, InstType.OpBinary, "<", 4);
- Add(Instruction.CompareNotEqual, InstType.OpBinaryCom, "!=", 5);
- Add(Instruction.ConditionalSelect, InstType.OpTernary, "?:", 12);
- Add(Instruction.ConvertFPToS32, InstType.CallUnary, "int");
- Add(Instruction.ConvertS32ToFP, InstType.CallUnary, "float");
- Add(Instruction.ConvertU32ToFP, InstType.CallUnary, "float");
- Add(Instruction.Cosine, InstType.CallUnary, "cos");
- Add(Instruction.Discard, InstType.OpNullary, "discard");
- Add(Instruction.Divide, InstType.OpBinary, "/", 1);
- Add(Instruction.EmitVertex, InstType.CallNullary, "EmitVertex");
- Add(Instruction.EndPrimitive, InstType.CallNullary, "EndPrimitive");
- Add(Instruction.ExponentB2, InstType.CallUnary, "exp2");
- Add(Instruction.Floor, InstType.CallUnary, "floor");
- Add(Instruction.FusedMultiplyAdd, InstType.CallTernary, "fma");
- Add(Instruction.IsNan, InstType.CallUnary, "isnan");
- Add(Instruction.LoadConstant, InstType.Special);
- Add(Instruction.LogarithmB2, InstType.CallUnary, "log2");
- Add(Instruction.LogicalAnd, InstType.OpBinaryCom, "&&", 9);
- Add(Instruction.LogicalExclusiveOr, InstType.OpBinaryCom, "^^", 10);
- Add(Instruction.LogicalNot, InstType.OpUnary, "!", 0);
- Add(Instruction.LogicalOr, InstType.OpBinaryCom, "||", 11);
- Add(Instruction.LoopBreak, InstType.OpNullary, "break");
- Add(Instruction.LoopContinue, InstType.OpNullary, "continue");
- Add(Instruction.PackHalf2x16, InstType.Special);
- Add(Instruction.ShiftLeft, InstType.OpBinary, "<<", 3);
- Add(Instruction.ShiftRightS32, InstType.OpBinary, ">>", 3);
- Add(Instruction.ShiftRightU32, InstType.OpBinary, ">>", 3);
- Add(Instruction.Maximum, InstType.CallBinary, "max");
- Add(Instruction.MaximumU32, InstType.CallBinary, "max");
- Add(Instruction.Minimum, InstType.CallBinary, "min");
- Add(Instruction.MinimumU32, InstType.CallBinary, "min");
- Add(Instruction.Multiply, InstType.OpBinaryCom, "*", 1);
- Add(Instruction.Negate, InstType.OpUnary, "-", 0);
- Add(Instruction.ReciprocalSquareRoot, InstType.CallUnary, "inversesqrt");
- Add(Instruction.Return, InstType.OpNullary, "return");
- Add(Instruction.Sine, InstType.CallUnary, "sin");
- Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
- Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
- Add(Instruction.TextureSample, InstType.Special);
- Add(Instruction.TextureSize, InstType.Special);
- Add(Instruction.Truncate, InstType.CallUnary, "trunc");
- Add(Instruction.UnpackHalf2x16, InstType.Special);
- }
-
- private static void Add(Instruction inst, InstType flags, string opName = null, int precedence = 0)
- {
- _infoTbl[(int)inst] = new InstInfo(flags, opName, precedence);
- }
-
- public static InstInfo GetInstructionInfo(Instruction inst)
- {
- return _infoTbl[(int)(inst & Instruction.Mask)];
- }
-
- public static string GetSoureExpr(CodeGenContext context, IAstNode node, VariableType dstType)
- {
- return ReinterpretCast(context, node, OperandManager.GetNodeDestType(node), dstType);
- }
-
- public static string Enclose(string expr, IAstNode node, Instruction pInst, bool isLhs)
- {
- InstInfo pInfo = GetInstructionInfo(pInst);
-
- return Enclose(expr, node, pInst, pInfo, isLhs);
- }
-
- public static string Enclose(string expr, IAstNode node, Instruction pInst, InstInfo pInfo, bool isLhs = false)
- {
- if (NeedsParenthesis(node, pInst, pInfo, isLhs))
- {
- expr = "(" + expr + ")";
- }
-
- return expr;
- }
-
- public static bool NeedsParenthesis(IAstNode node, Instruction pInst, InstInfo pInfo, bool isLhs)
- {
- // If the node isn't a operation, then it can only be a operand,
- // and those never needs to be surrounded in parenthesis.
- if (!(node is AstOperation operation))
- {
- // This is sort of a special case, if this is a negative constant,
- // and it is consumed by a unary operation, we need to put on the parenthesis,
- // as in GLSL a sequence like --2 or ~-1 is not valid.
- if (IsNegativeConst(node) && pInfo.Type == InstType.OpUnary)
- {
- return true;
- }
-
- return false;
- }
-
- if ((pInfo.Type & (InstType.Call | InstType.Special)) != 0)
- {
- return false;
- }
-
- InstInfo info = _infoTbl[(int)(operation.Inst & Instruction.Mask)];
-
- if ((info.Type & (InstType.Call | InstType.Special)) != 0)
- {
- return false;
- }
-
- if (info.Precedence < pInfo.Precedence)
- {
- return false;
- }
-
- if (info.Precedence == pInfo.Precedence && isLhs)
- {
- return false;
- }
-
- if (pInst == operation.Inst && info.Type == InstType.OpBinaryCom)
- {
- return false;
- }
-
- return true;
- }
-
- private static bool IsNegativeConst(IAstNode node)
- {
- if (!(node is AstOperand operand))
- {
- return false;
- }
-
- return operand.Type == OperandType.Constant && operand.Value < 0;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
deleted file mode 100644
index 8b5257fc..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
+++ /dev/null
@@ -1,244 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenMemory
- {
- public static string LoadConstant(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(1);
-
- string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 1));
-
- offsetExpr = Enclose(offsetExpr, src1, Instruction.ShiftRightS32, isLhs: true);
-
- return OperandManager.GetConstantBufferName(operation.GetSource(0), offsetExpr, context.Config.Type);
- }
-
- public static string TextureSample(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
- bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
- bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
- bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
- bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
- bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
- bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
- bool isArray = (texOp.Type & TextureType.Array) != 0;
- bool isMultisample = (texOp.Type & TextureType.Multisample) != 0;
- bool isShadow = (texOp.Type & TextureType.Shadow) != 0;
-
- string texCall = intCoords ? "texelFetch" : "texture";
-
- if (isGather)
- {
- texCall += "Gather";
- }
- else if (hasLodLevel && !intCoords)
- {
- texCall += "Lod";
- }
-
- if (hasOffset)
- {
- texCall += "Offset";
- }
- else if (hasOffsets)
- {
- texCall += "Offsets";
- }
-
- string samplerName = OperandManager.GetSamplerName(context.Config.Type, texOp);
-
- texCall += "(" + samplerName;
-
- int coordsCount = texOp.Type.GetCoordsCount();
-
- int pCount = coordsCount;
-
- int arrayIndexElem = -1;
-
- if (isArray)
- {
- arrayIndexElem = pCount++;
- }
-
- // The sampler 1D shadow overload expects a
- // dummy value on the middle of the vector, who knows why...
- bool hasDummy1DShadowElem = texOp.Type == (TextureType.Texture1D | TextureType.Shadow);
-
- if (hasDummy1DShadowElem)
- {
- pCount++;
- }
-
- if (isShadow && !isGather)
- {
- pCount++;
- }
-
- // On textureGather*, the comparison value is
- // always specified as an extra argument.
- bool hasExtraCompareArg = isShadow && isGather;
-
- if (pCount == 5)
- {
- pCount = 4;
-
- hasExtraCompareArg = true;
- }
-
- int srcIndex = isBindless ? 1 : 0;
-
- string Src(VariableType type)
- {
- return GetSoureExpr(context, texOp.GetSource(srcIndex++), type);
- }
-
- void Append(string str)
- {
- texCall += ", " + str;
- }
-
- VariableType coordType = intCoords ? VariableType.S32 : VariableType.F32;
-
- string AssemblePVector(int count)
- {
- if (count > 1)
- {
- string[] elems = new string[count];
-
- for (int index = 0; index < count; index++)
- {
- if (arrayIndexElem == index)
- {
- elems[index] = Src(VariableType.S32);
-
- if (!intCoords)
- {
- elems[index] = "float(" + elems[index] + ")";
- }
- }
- else if (index == 1 && hasDummy1DShadowElem)
- {
- elems[index] = NumberFormatter.FormatFloat(0);
- }
- else
- {
- elems[index] = Src(coordType);
- }
- }
-
- string prefix = intCoords ? "i" : string.Empty;
-
- return prefix + "vec" + count + "(" + string.Join(", ", elems) + ")";
- }
- else
- {
- return Src(coordType);
- }
- }
-
- Append(AssemblePVector(pCount));
-
- if (hasExtraCompareArg)
- {
- Append(Src(VariableType.F32));
- }
-
- if (isMultisample)
- {
- Append(Src(VariableType.S32));
- }
- else if (hasLodLevel)
- {
- Append(Src(coordType));
- }
-
- string AssembleOffsetVector(int count)
- {
- if (count > 1)
- {
- string[] elems = new string[count];
-
- for (int index = 0; index < count; index++)
- {
- elems[index] = Src(VariableType.S32);
- }
-
- return "ivec" + count + "(" + string.Join(", ", elems) + ")";
- }
- else
- {
- return Src(VariableType.S32);
- }
- }
-
- if (hasOffset)
- {
- Append(AssembleOffsetVector(coordsCount));
- }
- else if (hasOffsets)
- {
- texCall += $", ivec{coordsCount}[4](";
-
- texCall += AssembleOffsetVector(coordsCount) + ", ";
- texCall += AssembleOffsetVector(coordsCount) + ", ";
- texCall += AssembleOffsetVector(coordsCount) + ", ";
- texCall += AssembleOffsetVector(coordsCount) + ")";
- }
-
- if (hasLodBias)
- {
- Append(Src(VariableType.F32));
- }
-
- // textureGather* optional extra component index,
- // not needed for shadow samplers.
- if (isGather && !isShadow)
- {
- Append(Src(VariableType.S32));
- }
-
- texCall += ")" + (isGather || !isShadow ? GetMask(texOp.ComponentMask) : "");
-
- return texCall;
- }
-
- public static string TextureSize(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
-
- string samplerName = OperandManager.GetSamplerName(context.Config.Type, texOp);
-
- IAstNode src0 = operation.GetSource(isBindless ? 1 : 0);
-
- string src0Expr = GetSoureExpr(context, src0, GetSrcVarType(operation.Inst, 0));
-
- return $"textureSize({samplerName}, {src0Expr}){GetMask(texOp.ComponentMask)}";
- }
-
- private static string GetMask(int compMask)
- {
- string mask = ".";
-
- for (int index = 0; index < 4; index++)
- {
- if ((compMask & (1 << index)) != 0)
- {
- mask += "rgba".Substring(index, 1);
- }
- }
-
- return mask;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs
deleted file mode 100644
index 4a40032c..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-using Ryujinx.Graphics.Shader.StructuredIr;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenPacking
- {
- public static string PackHalf2x16(CodeGenContext context, AstOperation operation)
- {
- IAstNode src0 = operation.GetSource(0);
- IAstNode src1 = operation.GetSource(1);
-
- string src0Expr = GetSoureExpr(context, src0, GetSrcVarType(operation.Inst, 0));
- string src1Expr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 1));
-
- return $"packHalf2x16(vec2({src0Expr}, {src1Expr}))";
- }
-
- public static string UnpackHalf2x16(CodeGenContext context, AstOperation operation)
- {
- IAstNode src = operation.GetSource(0);
-
- string srcExpr = GetSoureExpr(context, src, GetSrcVarType(operation.Inst, 0));
-
- return $"unpackHalf2x16({srcExpr}){GetMask(operation.ComponentMask)}";
- }
-
- private static string GetMask(int compMask)
- {
- string mask = ".";
-
- for (int index = 0; index < 2; index++)
- {
- if ((compMask & (1 << index)) != 0)
- {
- mask += "xy".Substring(index, 1);
- }
- }
-
- return mask;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstInfo.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstInfo.cs
deleted file mode 100644
index fc9aef7e..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstInfo.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- struct InstInfo
- {
- public InstType Type { get; }
-
- public string OpName { get; }
-
- public int Precedence { get; }
-
- public InstInfo(InstType type, string opName, int precedence)
- {
- Type = type;
- OpName = opName;
- Precedence = precedence;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstType.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstType.cs
deleted file mode 100644
index 121cd079..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstType.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- [Flags]
- enum InstType
- {
- OpNullary = Op | 0,
- OpUnary = Op | 1,
- OpBinary = Op | 2,
- OpTernary = Op | 3,
- OpBinaryCom = OpBinary | Commutative,
-
- CallNullary = Call | 0,
- CallUnary = Call | 1,
- CallBinary = Call | 2,
- CallTernary = Call | 3,
- CallQuaternary = Call | 4,
-
- Commutative = 1 << 8,
- Op = 1 << 9,
- Call = 1 << 10,
- Special = 1 << 11,
-
- ArityMask = 0xff
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/NumberFormatter.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/NumberFormatter.cs
deleted file mode 100644
index 2ec44277..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/NumberFormatter.cs
+++ /dev/null
@@ -1,104 +0,0 @@
-using Ryujinx.Graphics.Shader.StructuredIr;
-using System;
-using System.Globalization;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class NumberFormatter
- {
- private const int MaxDecimal = 256;
-
- public static bool TryFormat(int value, VariableType dstType, out string formatted)
- {
- if (dstType == VariableType.F32)
- {
- return TryFormatFloat(BitConverter.Int32BitsToSingle(value), out formatted);
- }
- else if (dstType == VariableType.S32)
- {
- formatted = FormatInt(value);
- }
- else if (dstType == VariableType.U32)
- {
- formatted = FormatUint((uint)value);
- }
- else if (dstType == VariableType.Bool)
- {
- formatted = value != 0 ? "true" : "false";
- }
- else
- {
- throw new ArgumentException($"Invalid variable type \"{dstType}\".");
- }
-
- return true;
- }
-
- public static string FormatFloat(float value)
- {
- if (!TryFormatFloat(value, out string formatted))
- {
- throw new ArgumentException("Failed to convert float value to string.");
- }
-
- return formatted;
- }
-
- public static bool TryFormatFloat(float value, out string formatted)
- {
- if (float.IsNaN(value) || float.IsInfinity(value))
- {
- formatted = null;
-
- return false;
- }
-
- formatted = value.ToString("G9", CultureInfo.InvariantCulture);
-
- if (!(formatted.Contains('.') ||
- formatted.Contains('e') ||
- formatted.Contains('E')))
- {
- formatted += ".0";
- }
-
- return true;
- }
-
- public static string FormatInt(int value, VariableType dstType)
- {
- if (dstType == VariableType.S32)
- {
- return FormatInt(value);
- }
- else if (dstType == VariableType.U32)
- {
- return FormatUint((uint)value);
- }
- else
- {
- throw new ArgumentException($"Invalid variable type \"{dstType}\".");
- }
- }
-
- public static string FormatInt(int value)
- {
- if (value <= MaxDecimal && value >= -MaxDecimal)
- {
- return value.ToString(CultureInfo.InvariantCulture);
- }
-
- return "0x" + value.ToString("X", CultureInfo.InvariantCulture);
- }
-
- public static string FormatUint(uint value)
- {
- if (value <= MaxDecimal && value >= 0)
- {
- return value.ToString(CultureInfo.InvariantCulture) + "u";
- }
-
- return "0x" + value.ToString("X", CultureInfo.InvariantCulture) + "u";
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/OperandManager.cs
deleted file mode 100644
index 19f7185e..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/OperandManager.cs
+++ /dev/null
@@ -1,249 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using System;
-using System.Collections.Generic;
-
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- class OperandManager
- {
- private static string[] _stagePrefixes = new string[] { "vp", "tcp", "tep", "gp", "fp" };
-
- private struct BuiltInAttribute
- {
- public string Name { get; }
-
- public VariableType Type { get; }
-
- public BuiltInAttribute(string name, VariableType type)
- {
- Name = name;
- Type = type;
- }
- }
-
- private static Dictionary<int, BuiltInAttribute> _builtInAttributes =
- new Dictionary<int, BuiltInAttribute>()
- {
- { AttributeConsts.Layer, new BuiltInAttribute("gl_Layer", VariableType.S32) },
- { AttributeConsts.PointSize, new BuiltInAttribute("gl_PointSize", VariableType.F32) },
- { AttributeConsts.PositionX, new BuiltInAttribute("gl_Position.x", VariableType.F32) },
- { AttributeConsts.PositionY, new BuiltInAttribute("gl_Position.y", VariableType.F32) },
- { AttributeConsts.PositionZ, new BuiltInAttribute("gl_Position.z", VariableType.F32) },
- { AttributeConsts.PositionW, new BuiltInAttribute("gl_Position.w", VariableType.F32) },
- { AttributeConsts.ClipDistance0, new BuiltInAttribute("gl_ClipDistance[0]", VariableType.F32) },
- { AttributeConsts.ClipDistance1, new BuiltInAttribute("gl_ClipDistance[1]", VariableType.F32) },
- { AttributeConsts.ClipDistance2, new BuiltInAttribute("gl_ClipDistance[2]", VariableType.F32) },
- { AttributeConsts.ClipDistance3, new BuiltInAttribute("gl_ClipDistance[3]", VariableType.F32) },
- { AttributeConsts.ClipDistance4, new BuiltInAttribute("gl_ClipDistance[4]", VariableType.F32) },
- { AttributeConsts.ClipDistance5, new BuiltInAttribute("gl_ClipDistance[5]", VariableType.F32) },
- { AttributeConsts.ClipDistance6, new BuiltInAttribute("gl_ClipDistance[6]", VariableType.F32) },
- { AttributeConsts.ClipDistance7, new BuiltInAttribute("gl_ClipDistance[7]", VariableType.F32) },
- { AttributeConsts.PointCoordX, new BuiltInAttribute("gl_PointCoord.x", VariableType.F32) },
- { AttributeConsts.PointCoordY, new BuiltInAttribute("gl_PointCoord.y", VariableType.F32) },
- { AttributeConsts.TessCoordX, new BuiltInAttribute("gl_TessCoord.x", VariableType.F32) },
- { AttributeConsts.TessCoordY, new BuiltInAttribute("gl_TessCoord.y", VariableType.F32) },
- { AttributeConsts.InstanceId, new BuiltInAttribute("instance", VariableType.S32) },
- { AttributeConsts.VertexId, new BuiltInAttribute("gl_VertexID", VariableType.S32) },
- { AttributeConsts.FrontFacing, new BuiltInAttribute("gl_FrontFacing", VariableType.Bool) },
- { AttributeConsts.FragmentOutputDepth, new BuiltInAttribute("gl_FragDepth", VariableType.F32) }
- };
-
- private Dictionary<AstOperand, string> _locals;
-
- public OperandManager()
- {
- _locals = new Dictionary<AstOperand, string>();
- }
-
- public string DeclareLocal(AstOperand operand)
- {
- string name = $"{DefaultNames.LocalNamePrefix}_{_locals.Count}";
-
- _locals.Add(operand, name);
-
- return name;
- }
-
- public string GetExpression(AstOperand operand, GalShaderType shaderType)
- {
- switch (operand.Type)
- {
- case OperandType.Attribute:
- return GetAttributeName(operand, shaderType);
-
- case OperandType.Constant:
- return NumberFormatter.FormatInt(operand.Value);
-
- case OperandType.ConstantBuffer:
- return GetConstantBufferName(operand, shaderType);
-
- case OperandType.LocalVariable:
- return _locals[operand];
-
- case OperandType.Undefined:
- return DefaultNames.UndefinedName;
- }
-
- throw new ArgumentException($"Invalid operand type \"{operand.Type}\".");
- }
-
- public static string GetConstantBufferName(AstOperand cbuf, GalShaderType shaderType)
- {
- string ubName = GetUbName(shaderType, cbuf.CbufSlot);
-
- ubName += "[" + (cbuf.CbufOffset >> 2) + "]";
-
- return ubName + "." + GetSwizzleMask(cbuf.CbufOffset & 3);
- }
-
- public static string GetConstantBufferName(IAstNode slot, string offsetExpr, GalShaderType shaderType)
- {
- // Non-constant slots are not supported.
- // It is expected that upstream stages are never going to generate non-constant
- // slot access.
- AstOperand operand = (AstOperand)slot;
-
- string ubName = GetUbName(shaderType, operand.Value);
-
- string index0 = "[" + offsetExpr + " >> 4]";
- string index1 = "[" + offsetExpr + " >> 2 & 3]";
-
- return ubName + index0 + index1;
- }
-
- public static string GetOutAttributeName(AstOperand attr, GalShaderType shaderType)
- {
- return GetAttributeName(attr, shaderType, isOutAttr: true);
- }
-
- private static string GetAttributeName(AstOperand attr, GalShaderType shaderType, bool isOutAttr = false)
- {
- int value = attr.Value;
-
- string swzMask = GetSwizzleMask((value >> 2) & 3);
-
- if (value >= AttributeConsts.UserAttributeBase &&
- value < AttributeConsts.UserAttributeEnd)
- {
- value -= AttributeConsts.UserAttributeBase;
-
- string prefix = isOutAttr
- ? DefaultNames.OAttributePrefix
- : DefaultNames.IAttributePrefix;
-
- string name = $"{prefix}{(value >> 4)}";
-
- if (shaderType == GalShaderType.Geometry && !isOutAttr)
- {
- name += "[0]";
- }
-
- name += "." + swzMask;
-
- return name;
- }
- else
- {
- if (value >= AttributeConsts.FragmentOutputColorBase &&
- value < AttributeConsts.FragmentOutputColorEnd)
- {
- value -= AttributeConsts.FragmentOutputColorBase;
-
- return $"{DefaultNames.OAttributePrefix}{(value >> 4)}.{swzMask}";
- }
- else if (_builtInAttributes.TryGetValue(value & ~3, out BuiltInAttribute builtInAttr))
- {
- // TODO: There must be a better way to handle this...
- if (shaderType == GalShaderType.Fragment)
- {
- switch (value & ~3)
- {
- case AttributeConsts.PositionX: return "gl_FragCoord.x";
- case AttributeConsts.PositionY: return "gl_FragCoord.y";
- case AttributeConsts.PositionZ: return "gl_FragCoord.z";
- case AttributeConsts.PositionW: return "1.0";
- }
- }
-
- string name = builtInAttr.Name;
-
- if (shaderType == GalShaderType.Geometry && !isOutAttr)
- {
- name = "gl_in[0]." + name;
- }
-
- return name;
- }
- }
-
- // TODO: Warn about unknown built-in attribute.
-
- return isOutAttr ? "// bad_attr0x" + value.ToString("X") : "0.0";
- }
-
- public static string GetUbName(GalShaderType shaderType, int slot)
- {
- string ubName = GetShaderStagePrefix(shaderType);
-
- ubName += "_" + DefaultNames.UniformNamePrefix + slot;
-
- return ubName + "_" + DefaultNames.UniformNameSuffix;
- }
-
- public static string GetSamplerName(GalShaderType shaderType, AstTextureOperation texOp)
- {
- string suffix;
-
- if ((texOp.Flags & TextureFlags.Bindless) != 0)
- {
- AstOperand operand = texOp.GetSource(0) as AstOperand;
-
- suffix = "_cb" + operand.CbufSlot + "_" + operand.CbufOffset;
- }
- else
- {
- suffix = (texOp.Handle - 8).ToString();
- }
-
- return GetShaderStagePrefix(shaderType) + "_" + DefaultNames.SamplerNamePrefix + suffix;
- }
-
- public static string GetShaderStagePrefix(GalShaderType shaderType)
- {
- return _stagePrefixes[(int)shaderType];
- }
-
- private static string GetSwizzleMask(int value)
- {
- return "xyzw".Substring(value, 1);
- }
-
- public static VariableType GetNodeDestType(IAstNode node)
- {
- if (node is AstOperation operation)
- {
- return GetDestVarType(operation.Inst);
- }
- else if (node is AstOperand operand)
- {
- if (operand.Type == OperandType.Attribute)
- {
- if (_builtInAttributes.TryGetValue(operand.Value & ~3, out BuiltInAttribute builtInAttr))
- {
- return builtInAttr.Type;
- }
- }
-
- return OperandInfo.GetVarType(operand);
- }
- else
- {
- throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\".");
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/TypeConversion.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/TypeConversion.cs
deleted file mode 100644
index 7adc5ad3..00000000
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/TypeConversion.cs
+++ /dev/null
@@ -1,85 +0,0 @@
-using Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using System;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class TypeConversion
- {
- public static string ReinterpretCast(
- CodeGenContext context,
- IAstNode node,
- VariableType srcType,
- VariableType dstType)
- {
- if (node is AstOperand operand && operand.Type == OperandType.Constant)
- {
- if (NumberFormatter.TryFormat(operand.Value, dstType, out string formatted))
- {
- return formatted;
- }
- }
-
- string expr = InstGen.GetExpression(context, node);
-
- return ReinterpretCast(expr, node, srcType, dstType);
- }
-
- private static string ReinterpretCast(string expr, IAstNode node, VariableType srcType, VariableType dstType)
- {
- if (srcType == dstType)
- {
- return expr;
- }
-
- if (srcType == VariableType.F32)
- {
- switch (dstType)
- {
- case VariableType.S32: return $"floatBitsToInt({expr})";
- case VariableType.U32: return $"floatBitsToUint({expr})";
- }
- }
- else if (dstType == VariableType.F32)
- {
- switch (srcType)
- {
- case VariableType.Bool: return $"intBitsToFloat({ReinterpretBoolToInt(expr, node, VariableType.S32)})";
- case VariableType.S32: return $"intBitsToFloat({expr})";
- case VariableType.U32: return $"uintBitsToFloat({expr})";
- }
- }
- else if (srcType == VariableType.Bool)
- {
- return ReinterpretBoolToInt(expr, node, dstType);
- }
- else if (dstType == VariableType.Bool)
- {
- expr = InstGenHelper.Enclose(expr, node, Instruction.CompareNotEqual, isLhs: true);
-
- return $"({expr} != 0)";
- }
- else if (dstType == VariableType.S32)
- {
- return $"int({expr})";
- }
- else if (dstType == VariableType.U32)
- {
- return $"uint({expr})";
- }
-
- throw new ArgumentException($"Invalid reinterpret cast from \"{srcType}\" to \"{dstType}\".");
- }
-
- private static string ReinterpretBoolToInt(string expr, IAstNode node, VariableType dstType)
- {
- string trueExpr = NumberFormatter.FormatInt(IrConsts.True, dstType);
- string falseExpr = NumberFormatter.FormatInt(IrConsts.False, dstType);
-
- expr = InstGenHelper.Enclose(expr, node, Instruction.ConditionalSelect, isLhs: false);
-
- return $"({expr} ? {trueExpr} : {falseExpr})";
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/BitfieldExtensions.cs b/Ryujinx.Graphics/Shader/Decoders/BitfieldExtensions.cs
deleted file mode 100644
index 3bb9bc1f..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/BitfieldExtensions.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- static class BitfieldExtensions
- {
- public static bool Extract(this int value, int lsb)
- {
- return ((int)(value >> lsb) & 1) != 0;
- }
-
- public static int Extract(this int value, int lsb, int length)
- {
- return (int)(value >> lsb) & (int)(uint.MaxValue >> (32 - length));
- }
-
- public static bool Extract(this long value, int lsb)
- {
- return ((int)(value >> lsb) & 1) != 0;
- }
-
- public static int Extract(this long value, int lsb, int length)
- {
- return (int)(value >> lsb) & (int)(uint.MaxValue >> (32 - length));
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/Block.cs b/Ryujinx.Graphics/Shader/Decoders/Block.cs
deleted file mode 100644
index b5e610d7..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/Block.cs
+++ /dev/null
@@ -1,117 +0,0 @@
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class Block
- {
- public ulong Address { get; set; }
- public ulong EndAddress { get; set; }
-
- public Block Next { get; set; }
- public Block Branch { get; set; }
-
- public List<OpCode> OpCodes { get; }
- public List<OpCodeSsy> SsyOpCodes { get; }
-
- public Block(ulong address)
- {
- Address = address;
-
- OpCodes = new List<OpCode>();
- SsyOpCodes = new List<OpCodeSsy>();
- }
-
- public void Split(Block rightBlock)
- {
- int splitIndex = BinarySearch(OpCodes, rightBlock.Address);
-
- if (OpCodes[splitIndex].Address < rightBlock.Address)
- {
- splitIndex++;
- }
-
- int splitCount = OpCodes.Count - splitIndex;
-
- if (splitCount <= 0)
- {
- throw new ArgumentException("Can't split at right block address.");
- }
-
- rightBlock.EndAddress = EndAddress;
-
- rightBlock.Next = Next;
- rightBlock.Branch = Branch;
-
- rightBlock.OpCodes.AddRange(OpCodes.GetRange(splitIndex, splitCount));
-
- rightBlock.UpdateSsyOpCodes();
-
- EndAddress = rightBlock.Address;
-
- Next = rightBlock;
- Branch = null;
-
- OpCodes.RemoveRange(splitIndex, splitCount);
-
- UpdateSsyOpCodes();
- }
-
- private static int BinarySearch(List<OpCode> opCodes, ulong address)
- {
- int left = 0;
- int middle = 0;
- int right = opCodes.Count - 1;
-
- while (left <= right)
- {
- int size = right - left;
-
- middle = left + (size >> 1);
-
- OpCode opCode = opCodes[middle];
-
- if (address == opCode.Address)
- {
- break;
- }
-
- if (address < opCode.Address)
- {
- right = middle - 1;
- }
- else
- {
- left = middle + 1;
- }
- }
-
- return middle;
- }
-
- public OpCode GetLastOp()
- {
- if (OpCodes.Count != 0)
- {
- return OpCodes[OpCodes.Count - 1];
- }
-
- return null;
- }
-
- public void UpdateSsyOpCodes()
- {
- SsyOpCodes.Clear();
-
- for (int index = 0; index < OpCodes.Count; index++)
- {
- if (!(OpCodes[index] is OpCodeSsy op))
- {
- continue;
- }
-
- SsyOpCodes.Add(op);
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/Condition.cs b/Ryujinx.Graphics/Shader/Decoders/Condition.cs
deleted file mode 100644
index 10400f94..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/Condition.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum Condition
- {
- Less = 1 << 0,
- Equal = 1 << 1,
- Greater = 1 << 2,
- Nan = 1 << 3,
- Unsigned = 1 << 4,
-
- Never = 0,
-
- LessOrEqual = Less | Equal,
- NotEqual = Less | Greater,
- GreaterOrEqual = Greater | Equal,
- Number = Greater | Equal | Less,
-
- LessUnordered = Less | Nan,
- EqualUnordered = Equal | Nan,
- LessOrEqualUnordered = LessOrEqual | Nan,
- GreaterUnordered = Greater | Nan,
- NotEqualUnordered = NotEqual | Nan,
- GreaterOrEqualUnordered = GreaterOrEqual | Nan,
-
- Always = 0xf,
-
- Off = Unsigned | Never,
- Lower = Unsigned | Less,
- Sff = Unsigned | Equal,
- LowerOrSame = Unsigned | LessOrEqual,
- Higher = Unsigned | Greater,
- Sft = Unsigned | NotEqual,
- HigherOrSame = Unsigned | GreaterOrEqual,
- Oft = Unsigned | Always,
-
- CsmTa = 0x18,
- CsmTr = 0x19,
- CsmMx = 0x1a,
- FcsmTa = 0x1b,
- FcsmTr = 0x1c,
- FcsmMx = 0x1d,
- Rle = 0x1e,
- Rgt = 0x1f
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/ConditionalOperation.cs b/Ryujinx.Graphics/Shader/Decoders/ConditionalOperation.cs
deleted file mode 100644
index 4fc31e84..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/ConditionalOperation.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum ConditionalOperation
- {
- False = 0,
- True = 1,
- Zero = 2,
- NotZero = 3
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/Decoder.cs b/Ryujinx.Graphics/Shader/Decoders/Decoder.cs
deleted file mode 100644
index 754e0388..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/Decoder.cs
+++ /dev/null
@@ -1,406 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Shader.Instructions;
-using System;
-using System.Collections.Concurrent;
-using System.Collections.Generic;
-using System.Linq;
-using System.Reflection.Emit;
-
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- static class Decoder
- {
- private const long HeaderSize = 0x50;
-
- private delegate object OpActivator(InstEmitter emitter, ulong address, long opCode);
-
- private static ConcurrentDictionary<Type, OpActivator> _opActivators;
-
- static Decoder()
- {
- _opActivators = new ConcurrentDictionary<Type, OpActivator>();
- }
-
- public static Block[] Decode(IGalMemory memory, ulong address)
- {
- List<Block> blocks = new List<Block>();
-
- Queue<Block> workQueue = new Queue<Block>();
-
- Dictionary<ulong, Block> visited = new Dictionary<ulong, Block>();
-
- Block GetBlock(ulong blkAddress)
- {
- if (!visited.TryGetValue(blkAddress, out Block block))
- {
- block = new Block(blkAddress);
-
- workQueue.Enqueue(block);
-
- visited.Add(blkAddress, block);
- }
-
- return block;
- }
-
- ulong startAddress = address + HeaderSize;
-
- GetBlock(startAddress);
-
- while (workQueue.TryDequeue(out Block currBlock))
- {
- // Check if the current block is inside another block.
- if (BinarySearch(blocks, currBlock.Address, out int nBlkIndex))
- {
- Block nBlock = blocks[nBlkIndex];
-
- if (nBlock.Address == currBlock.Address)
- {
- throw new InvalidOperationException("Found duplicate block address on the list.");
- }
-
- nBlock.Split(currBlock);
-
- blocks.Insert(nBlkIndex + 1, currBlock);
-
- continue;
- }
-
- // If we have a block after the current one, set the limit address.
- ulong limitAddress = ulong.MaxValue;
-
- if (nBlkIndex != blocks.Count)
- {
- Block nBlock = blocks[nBlkIndex];
-
- int nextIndex = nBlkIndex + 1;
-
- if (nBlock.Address < currBlock.Address && nextIndex < blocks.Count)
- {
- limitAddress = blocks[nextIndex].Address;
- }
- else if (nBlock.Address > currBlock.Address)
- {
- limitAddress = blocks[nBlkIndex].Address;
- }
- }
-
- FillBlock(memory, currBlock, limitAddress, startAddress);
-
- if (currBlock.OpCodes.Count != 0)
- {
- foreach (OpCodeSsy ssyOp in currBlock.SsyOpCodes)
- {
- GetBlock(ssyOp.GetAbsoluteAddress());
- }
-
- // Set child blocks. "Branch" is the block the branch instruction
- // points to (when taken), "Next" is the block at the next address,
- // executed when the branch is not taken. For Unconditional Branches
- // or end of program, Next is null.
- OpCode lastOp = currBlock.GetLastOp();
-
- if (lastOp is OpCodeBranch op)
- {
- currBlock.Branch = GetBlock(op.GetAbsoluteAddress());
- }
-
- if (!IsUnconditionalBranch(lastOp))
- {
- currBlock.Next = GetBlock(currBlock.EndAddress);
- }
- }
-
- // Insert the new block on the list (sorted by address).
- if (blocks.Count != 0)
- {
- Block nBlock = blocks[nBlkIndex];
-
- blocks.Insert(nBlkIndex + (nBlock.Address < currBlock.Address ? 1 : 0), currBlock);
- }
- else
- {
- blocks.Add(currBlock);
- }
- }
-
- foreach (Block ssyBlock in blocks.Where(x => x.SsyOpCodes.Count != 0))
- {
- for (int ssyIndex = 0; ssyIndex < ssyBlock.SsyOpCodes.Count; ssyIndex++)
- {
- PropagateSsy(visited, ssyBlock, ssyIndex);
- }
- }
-
- return blocks.ToArray();
- }
-
- private static bool BinarySearch(List<Block> blocks, ulong address, out int index)
- {
- index = 0;
-
- int left = 0;
- int right = blocks.Count - 1;
-
- while (left <= right)
- {
- int size = right - left;
-
- int middle = left + (size >> 1);
-
- Block block = blocks[middle];
-
- index = middle;
-
- if (address >= block.Address && address < block.EndAddress)
- {
- return true;
- }
-
- if (address < block.Address)
- {
- right = middle - 1;
- }
- else
- {
- left = middle + 1;
- }
- }
-
- return false;
- }
-
- private static void FillBlock(
- IGalMemory memory,
- Block block,
- ulong limitAddress,
- ulong startAddress)
- {
- ulong address = block.Address;
-
- do
- {
- if (address >= limitAddress)
- {
- break;
- }
-
- // Ignore scheduling instructions, which are written every 32 bytes.
- if (((address - startAddress) & 0x1f) == 0)
- {
- address += 8;
-
- continue;
- }
-
- uint word0 = (uint)memory.ReadInt32((long)(address + 0));
- uint word1 = (uint)memory.ReadInt32((long)(address + 4));
-
- ulong opAddress = address;
-
- address += 8;
-
- long opCode = word0 | (long)word1 << 32;
-
- (InstEmitter emitter, Type opCodeType) = OpCodeTable.GetEmitter(opCode);
-
- if (emitter == null)
- {
- // TODO: Warning, illegal encoding.
- continue;
- }
-
- OpCode op = MakeOpCode(opCodeType, emitter, opAddress, opCode);
-
- block.OpCodes.Add(op);
- }
- while (!IsBranch(block.GetLastOp()));
-
- block.EndAddress = address;
-
- block.UpdateSsyOpCodes();
- }
-
- private static bool IsUnconditionalBranch(OpCode opCode)
- {
- return IsUnconditional(opCode) && IsBranch(opCode);
- }
-
- private static bool IsUnconditional(OpCode opCode)
- {
- if (opCode is OpCodeExit op && op.Condition != Condition.Always)
- {
- return false;
- }
-
- return opCode.Predicate.Index == RegisterConsts.PredicateTrueIndex && !opCode.InvertPredicate;
- }
-
- private static bool IsBranch(OpCode opCode)
- {
- return (opCode is OpCodeBranch && opCode.Emitter != InstEmit.Ssy) ||
- opCode is OpCodeSync ||
- opCode is OpCodeExit;
- }
-
- private static OpCode MakeOpCode(Type type, InstEmitter emitter, ulong address, long opCode)
- {
- if (type == null)
- {
- throw new ArgumentNullException(nameof(type));
- }
-
- OpActivator createInstance = _opActivators.GetOrAdd(type, CacheOpActivator);
-
- return (OpCode)createInstance(emitter, address, opCode);
- }
-
- private static OpActivator CacheOpActivator(Type type)
- {
- Type[] argTypes = new Type[] { typeof(InstEmitter), typeof(ulong), typeof(long) };
-
- DynamicMethod mthd = new DynamicMethod($"Make{type.Name}", type, argTypes);
-
- ILGenerator generator = mthd.GetILGenerator();
-
- generator.Emit(OpCodes.Ldarg_0);
- generator.Emit(OpCodes.Ldarg_1);
- generator.Emit(OpCodes.Ldarg_2);
- generator.Emit(OpCodes.Newobj, type.GetConstructor(argTypes));
- generator.Emit(OpCodes.Ret);
-
- return (OpActivator)mthd.CreateDelegate(typeof(OpActivator));
- }
-
- private struct PathBlockState
- {
- public Block Block { get; }
-
- private enum RestoreType
- {
- None,
- PopSsy,
- PushSync
- }
-
- private RestoreType _restoreType;
-
- private ulong _restoreValue;
-
- public bool ReturningFromVisit => _restoreType != RestoreType.None;
-
- public PathBlockState(Block block)
- {
- Block = block;
- _restoreType = RestoreType.None;
- _restoreValue = 0;
- }
-
- public PathBlockState(int oldSsyStackSize)
- {
- Block = null;
- _restoreType = RestoreType.PopSsy;
- _restoreValue = (ulong)oldSsyStackSize;
- }
-
- public PathBlockState(ulong syncAddress)
- {
- Block = null;
- _restoreType = RestoreType.PushSync;
- _restoreValue = syncAddress;
- }
-
- public void RestoreStackState(Stack<ulong> ssyStack)
- {
- if (_restoreType == RestoreType.PushSync)
- {
- ssyStack.Push(_restoreValue);
- }
- else if (_restoreType == RestoreType.PopSsy)
- {
- while (ssyStack.Count > (uint)_restoreValue)
- {
- ssyStack.Pop();
- }
- }
- }
- }
-
- private static void PropagateSsy(Dictionary<ulong, Block> blocks, Block ssyBlock, int ssyIndex)
- {
- OpCodeSsy ssyOp = ssyBlock.SsyOpCodes[ssyIndex];
-
- Stack<PathBlockState> workQueue = new Stack<PathBlockState>();
-
- HashSet<Block> visited = new HashSet<Block>();
-
- Stack<ulong> ssyStack = new Stack<ulong>();
-
- void Push(PathBlockState pbs)
- {
- if (pbs.Block == null || visited.Add(pbs.Block))
- {
- workQueue.Push(pbs);
- }
- }
-
- Push(new PathBlockState(ssyBlock));
-
- while (workQueue.TryPop(out PathBlockState pbs))
- {
- if (pbs.ReturningFromVisit)
- {
- pbs.RestoreStackState(ssyStack);
-
- continue;
- }
-
- Block current = pbs.Block;
-
- int ssyOpCodesCount = current.SsyOpCodes.Count;
-
- if (ssyOpCodesCount != 0)
- {
- Push(new PathBlockState(ssyStack.Count));
-
- for (int index = ssyIndex; index < ssyOpCodesCount; index++)
- {
- ssyStack.Push(current.SsyOpCodes[index].GetAbsoluteAddress());
- }
- }
-
- ssyIndex = 0;
-
- if (current.Next != null)
- {
- Push(new PathBlockState(current.Next));
- }
-
- if (current.Branch != null)
- {
- Push(new PathBlockState(current.Branch));
- }
- else if (current.GetLastOp() is OpCodeSync op)
- {
- ulong syncAddress = ssyStack.Pop();
-
- if (ssyStack.Count == 0)
- {
- ssyStack.Push(syncAddress);
-
- op.Targets.Add(ssyOp, op.Targets.Count);
-
- ssyOp.Syncs.TryAdd(op, Local());
- }
- else
- {
- Push(new PathBlockState(syncAddress));
- Push(new PathBlockState(blocks[syncAddress]));
- }
- }
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/DecoderHelper.cs b/Ryujinx.Graphics/Shader/Decoders/DecoderHelper.cs
deleted file mode 100644
index fd0a45e8..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/DecoderHelper.cs
+++ /dev/null
@@ -1,58 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- static class DecoderHelper
- {
- public static int DecodeS20Immediate(long opCode)
- {
- int imm = opCode.Extract(20, 19);
-
- bool negate = opCode.Extract(56);
-
- if (negate)
- {
- imm = -imm;
- }
-
- return imm;
- }
-
- public static int Decode2xF10Immediate(long opCode)
- {
- int immH0 = opCode.Extract(20, 9);
- int immH1 = opCode.Extract(30, 9);
-
- bool negateH0 = opCode.Extract(29);
- bool negateH1 = opCode.Extract(56);
-
- if (negateH0)
- {
- immH0 |= 1 << 9;
- }
-
- if (negateH1)
- {
- immH1 |= 1 << 9;
- }
-
- return immH1 << 22 | immH0 << 6;
- }
-
- public static float DecodeF20Immediate(long opCode)
- {
- int imm = opCode.Extract(20, 19);
-
- bool negate = opCode.Extract(56);
-
- imm <<= 12;
-
- if (negate)
- {
- imm |= 1 << 31;
- }
-
- return BitConverter.Int32BitsToSingle(imm);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/FPHalfSwizzle.cs b/Ryujinx.Graphics/Shader/Decoders/FPHalfSwizzle.cs
deleted file mode 100644
index 3ddf17cf..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/FPHalfSwizzle.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum FPHalfSwizzle
- {
- FP16 = 0,
- FP32 = 1,
- DupH0 = 2,
- DupH1 = 3
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/FPType.cs b/Ryujinx.Graphics/Shader/Decoders/FPType.cs
deleted file mode 100644
index e602ad45..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/FPType.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum FPType
- {
- FP16 = 1,
- FP32 = 2,
- FP64 = 3
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/FmulScale.cs b/Ryujinx.Graphics/Shader/Decoders/FmulScale.cs
deleted file mode 100644
index c35c6e48..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/FmulScale.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum FmulScale
- {
- None = 0,
- Divide2 = 1,
- Divide4 = 2,
- Divide8 = 3,
- Multiply8 = 4,
- Multiply4 = 5,
- Multiply2 = 6
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IOpCode.cs b/Ryujinx.Graphics/Shader/Decoders/IOpCode.cs
deleted file mode 100644
index dd6ad79a..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IOpCode.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCode
- {
- InstEmitter Emitter { get; }
-
- ulong Address { get; }
- long RawOpCode { get; }
-
- Register Predicate { get; }
-
- bool InvertPredicate { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IOpCodeAlu.cs b/Ryujinx.Graphics/Shader/Decoders/IOpCodeAlu.cs
deleted file mode 100644
index d840d49d..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IOpCodeAlu.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeAlu : IOpCodeRd, IOpCodeRa
- {
- Register Predicate39 { get; }
-
- bool InvertP { get; }
- bool Extended { get; }
- bool SetCondCode { get; }
- bool Saturate { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IOpCodeCbuf.cs b/Ryujinx.Graphics/Shader/Decoders/IOpCodeCbuf.cs
deleted file mode 100644
index 42a17451..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IOpCodeCbuf.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeCbuf : IOpCode
- {
- int Offset { get; }
- int Slot { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IOpCodeFArith.cs b/Ryujinx.Graphics/Shader/Decoders/IOpCodeFArith.cs
deleted file mode 100644
index d68ccf59..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IOpCodeFArith.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeFArith : IOpCodeAlu
- {
- RoundingMode RoundingMode { get; }
-
- FmulScale Scale { get; }
-
- bool FlushToZero { get; }
- bool AbsoluteA { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IOpCodeHfma.cs b/Ryujinx.Graphics/Shader/Decoders/IOpCodeHfma.cs
deleted file mode 100644
index 4638f660..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IOpCodeHfma.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeHfma : IOpCode
- {
- bool NegateB { get; }
- bool NegateC { get; }
- bool Saturate { get; }
-
- FPHalfSwizzle SwizzleA { get; }
- FPHalfSwizzle SwizzleB { get; }
- FPHalfSwizzle SwizzleC { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IOpCodeImm.cs b/Ryujinx.Graphics/Shader/Decoders/IOpCodeImm.cs
deleted file mode 100644
index 9cfcd69b..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IOpCodeImm.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeImm : IOpCode
- {
- int Immediate { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IOpCodeImmF.cs b/Ryujinx.Graphics/Shader/Decoders/IOpCodeImmF.cs
deleted file mode 100644
index 629eff79..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IOpCodeImmF.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeImmF : IOpCode
- {
- float Immediate { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IOpCodeLop.cs b/Ryujinx.Graphics/Shader/Decoders/IOpCodeLop.cs
deleted file mode 100644
index 62c87bf4..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IOpCodeLop.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeLop : IOpCodeAlu
- {
- LogicalOperation LogicalOp { get; }
-
- bool InvertA { get; }
- bool InvertB { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IOpCodeRa.cs b/Ryujinx.Graphics/Shader/Decoders/IOpCodeRa.cs
deleted file mode 100644
index e5902110..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IOpCodeRa.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeRa : IOpCode
- {
- Register Ra { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IOpCodeRc.cs b/Ryujinx.Graphics/Shader/Decoders/IOpCodeRc.cs
deleted file mode 100644
index bb806b95..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IOpCodeRc.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeRc : IOpCode
- {
- Register Rc { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IOpCodeRd.cs b/Ryujinx.Graphics/Shader/Decoders/IOpCodeRd.cs
deleted file mode 100644
index 099c4061..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IOpCodeRd.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeRd : IOpCode
- {
- Register Rd { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IOpCodeReg.cs b/Ryujinx.Graphics/Shader/Decoders/IOpCodeReg.cs
deleted file mode 100644
index 3ed157e8..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IOpCodeReg.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeReg : IOpCode
- {
- Register Rb { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IOpCodeRegCbuf.cs b/Ryujinx.Graphics/Shader/Decoders/IOpCodeRegCbuf.cs
deleted file mode 100644
index 429f01bb..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IOpCodeRegCbuf.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- interface IOpCodeRegCbuf : IOpCodeRc
- {
- int Offset { get; }
- int Slot { get; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IntegerCondition.cs b/Ryujinx.Graphics/Shader/Decoders/IntegerCondition.cs
deleted file mode 100644
index a1937c2f..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IntegerCondition.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum IntegerCondition
- {
- Less = 1 << 0,
- Equal = 1 << 1,
- Greater = 1 << 2,
-
- Never = 0,
-
- LessOrEqual = Less | Equal,
- NotEqual = Less | Greater,
- GreaterOrEqual = Greater | Equal,
- Number = Greater | Equal | Less,
-
- Always = 7
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IntegerHalfPart.cs b/Ryujinx.Graphics/Shader/Decoders/IntegerHalfPart.cs
deleted file mode 100644
index b779f44d..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IntegerHalfPart.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum IntegerHalfPart
- {
- B32 = 0,
- H0 = 1,
- H1 = 2
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IntegerShift.cs b/Ryujinx.Graphics/Shader/Decoders/IntegerShift.cs
deleted file mode 100644
index ce4d9f3b..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IntegerShift.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum IntegerShift
- {
- NoShift = 0,
- ShiftRight = 1,
- ShiftLeft = 2
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IntegerSize.cs b/Ryujinx.Graphics/Shader/Decoders/IntegerSize.cs
deleted file mode 100644
index 70fdfc3d..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IntegerSize.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum IntegerSize
- {
- U8 = 0,
- S8 = 1,
- U16 = 2,
- S16 = 3,
- B32 = 4,
- B64 = 5
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/IntegerType.cs b/Ryujinx.Graphics/Shader/Decoders/IntegerType.cs
deleted file mode 100644
index 46734dbe..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/IntegerType.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum IntegerType
- {
- U8 = 0,
- U16 = 1,
- U32 = 2,
- U64 = 3,
- S8 = 4,
- S16 = 5,
- S32 = 6,
- S64 = 7
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/LogicalOperation.cs b/Ryujinx.Graphics/Shader/Decoders/LogicalOperation.cs
deleted file mode 100644
index 52214425..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/LogicalOperation.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum LogicalOperation
- {
- And = 0,
- Or = 1,
- ExclusiveOr = 2,
- Passthrough = 3
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/MufuOperation.cs b/Ryujinx.Graphics/Shader/Decoders/MufuOperation.cs
deleted file mode 100644
index 88bd1f5c..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/MufuOperation.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum MufuOperation
- {
- Cosine = 0,
- Sine = 1,
- ExponentB2 = 2,
- LogarithmB2 = 3,
- Reciprocal = 4,
- ReciprocalSquareRoot = 5,
- Reciprocal64H = 6,
- ReciprocalSquareRoot64H = 7,
- SquareRoot = 8
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCode.cs b/Ryujinx.Graphics/Shader/Decoders/OpCode.cs
deleted file mode 100644
index 94af49e0..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCode.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCode
- {
- public InstEmitter Emitter { get; }
-
- public ulong Address { get; }
- public long RawOpCode { get; }
-
- public Register Predicate { get; protected set; }
-
- public bool InvertPredicate { get; protected set; }
-
- // When inverted, the always true predicate == always false.
- public bool NeverExecute => Predicate.Index == RegisterConsts.PredicateTrueIndex && InvertPredicate;
-
- public OpCode(InstEmitter emitter, ulong address, long opCode)
- {
- Emitter = emitter;
- Address = address;
- RawOpCode = opCode;
-
- Predicate = new Register(opCode.Extract(16, 3), RegisterType.Predicate);
-
- InvertPredicate = opCode.Extract(19);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeAlu.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeAlu.cs
deleted file mode 100644
index 15fbb9af..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeAlu.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAlu : OpCode, IOpCodeAlu, IOpCodeRc
- {
- public Register Rd { get; }
- public Register Ra { get; }
- public Register Rc { get; }
- public Register Predicate39 { get; }
-
- public int ByteSelection { get; }
-
- public bool InvertP { get; }
- public bool Extended { get; protected set; }
- public bool SetCondCode { get; protected set; }
- public bool Saturate { get; protected set; }
-
- public OpCodeAlu(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rc = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
- Predicate39 = new Register(opCode.Extract(39, 3), RegisterType.Predicate);
-
- ByteSelection = opCode.Extract(41, 2);
-
- InvertP = opCode.Extract(42);
- Extended = opCode.Extract(43);
- SetCondCode = opCode.Extract(47);
- Saturate = opCode.Extract(50);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeAluCbuf.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeAluCbuf.cs
deleted file mode 100644
index 9c127989..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeAluCbuf.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAluCbuf : OpCodeAlu, IOpCodeCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public OpCodeAluCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeAluImm.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeAluImm.cs
deleted file mode 100644
index a407fc6b..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeAluImm.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAluImm : OpCodeAlu, IOpCodeImm
- {
- public int Immediate { get; }
-
- public OpCodeAluImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.DecodeS20Immediate(opCode);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeAluImm2x10.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeAluImm2x10.cs
deleted file mode 100644
index 9aeb32bd..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeAluImm2x10.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAluImm2x10 : OpCodeAlu, IOpCodeImm
- {
- public int Immediate { get; }
-
- public OpCodeAluImm2x10(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.Decode2xF10Immediate(opCode);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeAluImm32.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeAluImm32.cs
deleted file mode 100644
index 5941e0b9..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeAluImm32.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAluImm32 : OpCodeAlu, IOpCodeImm
- {
- public int Immediate { get; }
-
- public OpCodeAluImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = opCode.Extract(20, 32);
-
- SetCondCode = opCode.Extract(52);
- Extended = opCode.Extract(53);
- Saturate = opCode.Extract(54);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeAluReg.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeAluReg.cs
deleted file mode 100644
index 13b96a3a..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeAluReg.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAluReg : OpCodeAlu, IOpCodeReg
- {
- public Register Rb { get; protected set; }
-
- public OpCodeAluReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeAluRegCbuf.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeAluRegCbuf.cs
deleted file mode 100644
index 6cf6bd2e..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeAluRegCbuf.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAluRegCbuf : OpCodeAluReg, IOpCodeRegCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public OpCodeAluRegCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
-
- Rb = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeAttribute.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeAttribute.cs
deleted file mode 100644
index fd8e63fc..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeAttribute.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeAttribute : OpCodeAluReg
- {
- public int AttributeOffset { get; }
- public int Count { get; }
-
- public OpCodeAttribute(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- AttributeOffset = opCode.Extract(20, 10);
- Count = opCode.Extract(47, 2) + 1;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeBranch.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeBranch.cs
deleted file mode 100644
index 25941b39..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeBranch.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeBranch : OpCode
- {
- public int Offset { get; }
-
- public OpCodeBranch(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = ((int)(opCode >> 20) << 8) >> 8;
- }
-
- public ulong GetAbsoluteAddress()
- {
- return (ulong)((long)Address + (long)Offset + 8);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeExit.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeExit.cs
deleted file mode 100644
index d50903eb..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeExit.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeExit : OpCode
- {
- public Condition Condition { get; }
-
- public OpCodeExit(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Condition = (Condition)opCode.Extract(0, 5);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeFArith.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeFArith.cs
deleted file mode 100644
index c88f7f0e..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeFArith.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFArith : OpCodeAlu, IOpCodeFArith
- {
- public RoundingMode RoundingMode { get; }
-
- public FmulScale Scale { get; }
-
- public bool FlushToZero { get; }
- public bool AbsoluteA { get; }
-
- public OpCodeFArith(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- RoundingMode = (RoundingMode)opCode.Extract(39, 2);
-
- Scale = (FmulScale)opCode.Extract(41, 3);
-
- FlushToZero = opCode.Extract(44);
- AbsoluteA = opCode.Extract(46);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithCbuf.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithCbuf.cs
deleted file mode 100644
index 5486bb0b..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithCbuf.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFArithCbuf : OpCodeFArith, IOpCodeCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public OpCodeFArithCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithImm.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithImm.cs
deleted file mode 100644
index 1bb6f425..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithImm.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFArithImm : OpCodeFArith, IOpCodeImmF
- {
- public float Immediate { get; }
-
- public OpCodeFArithImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.DecodeF20Immediate(opCode);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithImm32.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithImm32.cs
deleted file mode 100644
index ec9da6f3..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithImm32.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-using System;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFArithImm32 : OpCodeAlu, IOpCodeFArith, IOpCodeImmF
- {
- public RoundingMode RoundingMode => RoundingMode.ToNearest;
-
- public FmulScale Scale => FmulScale.None;
-
- public bool FlushToZero { get; }
- public bool AbsoluteA { get; }
-
- public float Immediate { get; }
-
- public OpCodeFArithImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- int imm = opCode.Extract(20, 32);
-
- Immediate = BitConverter.Int32BitsToSingle(imm);
-
- SetCondCode = opCode.Extract(52);
- AbsoluteA = opCode.Extract(54);
- FlushToZero = opCode.Extract(55);
-
- Saturate = false;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithReg.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithReg.cs
deleted file mode 100644
index 55cf4485..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithReg.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFArithReg : OpCodeFArith, IOpCodeReg
- {
- public Register Rb { get; protected set; }
-
- public OpCodeFArithReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithRegCbuf.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithRegCbuf.cs
deleted file mode 100644
index 315c2c8b..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeFArithRegCbuf.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFArithRegCbuf : OpCodeFArith, IOpCodeRegCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public OpCodeFArithRegCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeFsetImm.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeFsetImm.cs
deleted file mode 100644
index cb5f155e..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeFsetImm.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeFsetImm : OpCodeSet, IOpCodeImmF
- {
- public float Immediate { get; }
-
- public OpCodeFsetImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.DecodeF20Immediate(opCode);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeHfma.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeHfma.cs
deleted file mode 100644
index 32f3cd7a..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeHfma.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeHfma : OpCode, IOpCodeRd, IOpCodeRa, IOpCodeRc
- {
- public Register Rd { get; }
- public Register Ra { get; }
- public Register Rc { get; protected set; }
-
- public FPHalfSwizzle SwizzleA { get; }
-
- public OpCodeHfma(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rc = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
-
- SwizzleA = (FPHalfSwizzle)opCode.Extract(47, 2);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaCbuf.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaCbuf.cs
deleted file mode 100644
index 33768c7d..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaCbuf.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeHfmaCbuf : OpCodeHfma, IOpCodeHfma, IOpCodeCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public bool NegateB { get; }
- public bool NegateC { get; }
- public bool Saturate { get; }
-
- public FPHalfSwizzle SwizzleB => FPHalfSwizzle.FP32;
- public FPHalfSwizzle SwizzleC { get; }
-
- public OpCodeHfmaCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
-
- NegateC = opCode.Extract(51);
- Saturate = opCode.Extract(52);
-
- SwizzleC = (FPHalfSwizzle)opCode.Extract(53, 2);
-
- NegateB = opCode.Extract(56);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaImm2x10.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaImm2x10.cs
deleted file mode 100644
index 80a5a140..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaImm2x10.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeHfmaImm2x10 : OpCodeHfma, IOpCodeHfma, IOpCodeImm
- {
- public int Immediate { get; }
-
- public bool NegateB => false;
- public bool NegateC { get; }
- public bool Saturate { get; }
-
- public FPHalfSwizzle SwizzleB => FPHalfSwizzle.FP16;
- public FPHalfSwizzle SwizzleC { get; }
-
- public OpCodeHfmaImm2x10(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.Decode2xF10Immediate(opCode);
-
- NegateC = opCode.Extract(51);
- Saturate = opCode.Extract(52);
-
- SwizzleC = (FPHalfSwizzle)opCode.Extract(53, 2);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaImm32.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaImm32.cs
deleted file mode 100644
index 05eb9ffe..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaImm32.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeHfmaImm32 : OpCodeHfma, IOpCodeHfma, IOpCodeImm
- {
- public int Immediate { get; }
-
- public bool NegateB => false;
- public bool NegateC { get; }
- public bool Saturate => false;
-
- public FPHalfSwizzle SwizzleB => FPHalfSwizzle.FP16;
- public FPHalfSwizzle SwizzleC => FPHalfSwizzle.FP16;
-
- public OpCodeHfmaImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = opCode.Extract(20, 32);
-
- NegateC = opCode.Extract(52);
-
- Rc = Rd;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaReg.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaReg.cs
deleted file mode 100644
index 714c89de..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaReg.cs
+++ /dev/null
@@ -1,29 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeHfmaReg : OpCodeHfma, IOpCodeHfma, IOpCodeReg
- {
- public Register Rb { get; }
-
- public bool NegateB { get; }
- public bool NegateC { get; }
- public bool Saturate { get; }
-
- public FPHalfSwizzle SwizzleB { get; }
- public FPHalfSwizzle SwizzleC { get; }
-
- public OpCodeHfmaReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
-
- SwizzleB = (FPHalfSwizzle)opCode.Extract(28, 2);
-
- NegateC = opCode.Extract(30);
- NegateB = opCode.Extract(31);
- Saturate = opCode.Extract(32);
-
- SwizzleC = (FPHalfSwizzle)opCode.Extract(35, 2);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaRegCbuf.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaRegCbuf.cs
deleted file mode 100644
index c0001908..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeHfmaRegCbuf.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeHfmaRegCbuf : OpCodeHfma, IOpCodeHfma, IOpCodeRegCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public bool NegateB { get; }
- public bool NegateC { get; }
- public bool Saturate { get; }
-
- public FPHalfSwizzle SwizzleB { get; }
- public FPHalfSwizzle SwizzleC => FPHalfSwizzle.FP32;
-
- public OpCodeHfmaRegCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
-
- NegateC = opCode.Extract(51);
- Saturate = opCode.Extract(52);
-
- SwizzleB = (FPHalfSwizzle)opCode.Extract(53, 2);
-
- NegateB = opCode.Extract(56);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeIpa.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeIpa.cs
deleted file mode 100644
index e21095a3..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeIpa.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeIpa : OpCodeAluReg
- {
- public int AttributeOffset { get; }
-
- public OpCodeIpa(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- AttributeOffset = opCode.Extract(28, 10);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeLdc.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeLdc.cs
deleted file mode 100644
index cc9f0658..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeLdc.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeLdc : OpCode, IOpCodeRd, IOpCodeRa, IOpCodeCbuf
- {
- public Register Rd { get; }
- public Register Ra { get; }
-
- public int Offset { get; }
- public int Slot { get; }
-
- public IntegerSize Size { get; }
-
- public OpCodeLdc(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
-
- Offset = opCode.Extract(22, 14);
- Slot = opCode.Extract(36, 5);
-
- Size = (IntegerSize)opCode.Extract(48, 3);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeLop.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeLop.cs
deleted file mode 100644
index c5f90345..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeLop.cs
+++ /dev/null
@@ -1,28 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeLop : OpCodeAlu, IOpCodeLop
- {
- public bool InvertA { get; protected set; }
- public bool InvertB { get; protected set; }
-
- public LogicalOperation LogicalOp { get; }
-
- public ConditionalOperation CondOp { get; }
-
- public Register Predicate48 { get; }
-
- public OpCodeLop(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- InvertA = opCode.Extract(39);
- InvertB = opCode.Extract(40);
-
- LogicalOp = (LogicalOperation)opCode.Extract(41, 2);
-
- CondOp = (ConditionalOperation)opCode.Extract(44, 2);
-
- Predicate48 = new Register(opCode.Extract(48, 3), RegisterType.Predicate);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeLopCbuf.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeLopCbuf.cs
deleted file mode 100644
index f174733c..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeLopCbuf.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeLopCbuf : OpCodeLop, IOpCodeCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public OpCodeLopCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeLopImm.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeLopImm.cs
deleted file mode 100644
index a2f091a2..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeLopImm.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeLopImm : OpCodeLop, IOpCodeImm
- {
- public int Immediate { get; }
-
- public OpCodeLopImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.DecodeS20Immediate(opCode);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeLopImm32.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeLopImm32.cs
deleted file mode 100644
index cb48f3a6..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeLopImm32.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeLopImm32 : OpCodeAluImm32, IOpCodeLop, IOpCodeImm
- {
- public LogicalOperation LogicalOp { get; }
-
- public bool InvertA { get; }
- public bool InvertB { get; }
-
- public OpCodeLopImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- LogicalOp = (LogicalOperation)opCode.Extract(53, 2);
-
- InvertA = opCode.Extract(55);
- InvertB = opCode.Extract(56);
-
- Extended = opCode.Extract(57);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeLopReg.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeLopReg.cs
deleted file mode 100644
index 5f43db72..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeLopReg.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeLopReg : OpCodeLop, IOpCodeReg
- {
- public Register Rb { get; }
-
- public OpCodeLopReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodePsetp.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodePsetp.cs
deleted file mode 100644
index 729e3207..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodePsetp.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodePsetp : OpCodeSet
- {
- public Register Predicate12 { get; }
- public Register Predicate29 { get; }
-
- public LogicalOperation LogicalOpAB { get; }
-
- public OpCodePsetp(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Predicate12 = new Register(opCode.Extract(12, 3), RegisterType.Predicate);
- Predicate29 = new Register(opCode.Extract(29, 3), RegisterType.Predicate);
-
- LogicalOpAB = (LogicalOperation)opCode.Extract(24, 2);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeSet.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeSet.cs
deleted file mode 100644
index cd6773a1..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeSet.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeSet : OpCodeAlu
- {
- public Register Predicate0 { get; }
- public Register Predicate3 { get; }
-
- public bool NegateP { get; }
-
- public LogicalOperation LogicalOp { get; }
-
- public bool FlushToZero { get; }
-
- public OpCodeSet(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Predicate0 = new Register(opCode.Extract(0, 3), RegisterType.Predicate);
- Predicate3 = new Register(opCode.Extract(3, 3), RegisterType.Predicate);
-
- LogicalOp = (LogicalOperation)opCode.Extract(45, 2);
-
- FlushToZero = opCode.Extract(47);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeSetCbuf.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeSetCbuf.cs
deleted file mode 100644
index 4f3dbd74..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeSetCbuf.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeSetCbuf : OpCodeSet, IOpCodeCbuf
- {
- public int Offset { get; }
- public int Slot { get; }
-
- public OpCodeSetCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Offset = opCode.Extract(20, 14);
- Slot = opCode.Extract(34, 5);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeSetImm.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeSetImm.cs
deleted file mode 100644
index bc63b9f4..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeSetImm.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeSetImm : OpCodeSet, IOpCodeImm
- {
- public int Immediate { get; }
-
- public OpCodeSetImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Immediate = DecoderHelper.DecodeS20Immediate(opCode);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeSetReg.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeSetReg.cs
deleted file mode 100644
index bbdee196..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeSetReg.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeSetReg : OpCodeSet, IOpCodeReg
- {
- public Register Rb { get; protected set; }
-
- public OpCodeSetReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeSsy.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeSsy.cs
deleted file mode 100644
index 499c0706..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeSsy.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeSsy : OpCodeBranch
- {
- public Dictionary<OpCodeSync, Operand> Syncs { get; }
-
- public OpCodeSsy(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Syncs = new Dictionary<OpCodeSync, Operand>();
-
- Predicate = new Register(RegisterConsts.PredicateTrueIndex, RegisterType.Predicate);
-
- InvertPredicate = false;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeSync.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeSync.cs
deleted file mode 100644
index 081d08a0..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeSync.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeSync : OpCode
- {
- public Dictionary<OpCodeSsy, int> Targets { get; }
-
- public OpCodeSync(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Targets = new Dictionary<OpCodeSsy, int>();
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeTable.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeTable.cs
deleted file mode 100644
index d588ce8e..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeTable.cs
+++ /dev/null
@@ -1,216 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-using System;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- static class OpCodeTable
- {
- private const int EncodingBits = 14;
-
- private class TableEntry
- {
- public InstEmitter Emitter { get; }
-
- public Type OpCodeType { get; }
-
- public int XBits { get; }
-
- public TableEntry(InstEmitter emitter, Type opCodeType, int xBits)
- {
- Emitter = emitter;
- OpCodeType = opCodeType;
- XBits = xBits;
- }
- }
-
- private static TableEntry[] _opCodes;
-
- static OpCodeTable()
- {
- _opCodes = new TableEntry[1 << EncodingBits];
-
-#region Instructions
- Set("1110111111011x", InstEmit.Ald, typeof(OpCodeAttribute));
- Set("1110111111110x", InstEmit.Ast, typeof(OpCodeAttribute));
- Set("0100110000000x", InstEmit.Bfe, typeof(OpCodeAluCbuf));
- Set("0011100x00000x", InstEmit.Bfe, typeof(OpCodeAluImm));
- Set("0101110000000x", InstEmit.Bfe, typeof(OpCodeAluReg));
- Set("111000100100xx", InstEmit.Bra, typeof(OpCodeBranch));
- Set("111000110000xx", InstEmit.Exit, typeof(OpCodeExit));
- Set("0100110010101x", InstEmit.F2F, typeof(OpCodeFArithCbuf));
- Set("0011100x10101x", InstEmit.F2F, typeof(OpCodeFArithImm));
- Set("0101110010101x", InstEmit.F2F, typeof(OpCodeFArithReg));
- Set("0100110010110x", InstEmit.F2I, typeof(OpCodeFArithCbuf));
- Set("0011100x10110x", InstEmit.F2I, typeof(OpCodeFArithImm));
- Set("0101110010110x", InstEmit.F2I, typeof(OpCodeFArithReg));
- Set("0100110001011x", InstEmit.Fadd, typeof(OpCodeFArithCbuf));
- Set("0011100x01011x", InstEmit.Fadd, typeof(OpCodeFArithImm));
- Set("000010xxxxxxxx", InstEmit.Fadd, typeof(OpCodeFArithImm32));
- Set("0101110001011x", InstEmit.Fadd, typeof(OpCodeFArithReg));
- Set("010010011xxxxx", InstEmit.Ffma, typeof(OpCodeFArithCbuf));
- Set("0011001x1xxxxx", InstEmit.Ffma, typeof(OpCodeFArithImm));
- Set("010100011xxxxx", InstEmit.Ffma, typeof(OpCodeFArithRegCbuf));
- Set("010110011xxxxx", InstEmit.Ffma, typeof(OpCodeFArithReg));
- Set("0100110001100x", InstEmit.Fmnmx, typeof(OpCodeFArithCbuf));
- Set("0011100x01100x", InstEmit.Fmnmx, typeof(OpCodeFArithImm));
- Set("0101110001100x", InstEmit.Fmnmx, typeof(OpCodeFArithReg));
- Set("0100110001101x", InstEmit.Fmul, typeof(OpCodeFArithCbuf));
- Set("0011100x01101x", InstEmit.Fmul, typeof(OpCodeFArithImm));
- Set("00011110xxxxxx", InstEmit.Fmul, typeof(OpCodeFArithImm32));
- Set("0101110001101x", InstEmit.Fmul, typeof(OpCodeFArithReg));
- Set("0100100xxxxxxx", InstEmit.Fset, typeof(OpCodeSetCbuf));
- Set("0011000xxxxxxx", InstEmit.Fset, typeof(OpCodeFsetImm));
- Set("01011000xxxxxx", InstEmit.Fset, typeof(OpCodeSetReg));
- Set("010010111011xx", InstEmit.Fsetp, typeof(OpCodeSetCbuf));
- Set("0011011x1011xx", InstEmit.Fsetp, typeof(OpCodeFsetImm));
- Set("010110111011xx", InstEmit.Fsetp, typeof(OpCodeSetReg));
- Set("0111101x1xxxxx", InstEmit.Hadd2, typeof(OpCodeAluCbuf));
- Set("0111101x0xxxxx", InstEmit.Hadd2, typeof(OpCodeAluImm2x10));
- Set("0010110xxxxxxx", InstEmit.Hadd2, typeof(OpCodeAluImm32));
- Set("0101110100010x", InstEmit.Hadd2, typeof(OpCodeAluReg));
- Set("01110xxx1xxxxx", InstEmit.Hfma2, typeof(OpCodeHfmaCbuf));
- Set("01110xxx0xxxxx", InstEmit.Hfma2, typeof(OpCodeHfmaImm2x10));
- Set("0010100xxxxxxx", InstEmit.Hfma2, typeof(OpCodeHfmaImm32));
- Set("0101110100000x", InstEmit.Hfma2, typeof(OpCodeHfmaReg));
- Set("01100xxx1xxxxx", InstEmit.Hfma2, typeof(OpCodeHfmaRegCbuf));
- Set("0111100x1xxxxx", InstEmit.Hmul2, typeof(OpCodeAluCbuf));
- Set("0111100x0xxxxx", InstEmit.Hmul2, typeof(OpCodeAluImm2x10));
- Set("0010101xxxxxxx", InstEmit.Hmul2, typeof(OpCodeAluImm32));
- Set("0101110100001x", InstEmit.Hmul2, typeof(OpCodeAluReg));
- Set("0100110010111x", InstEmit.I2F, typeof(OpCodeAluCbuf));
- Set("0011100x10111x", InstEmit.I2F, typeof(OpCodeAluImm));
- Set("0101110010111x", InstEmit.I2F, typeof(OpCodeAluReg));
- Set("0100110011100x", InstEmit.I2I, typeof(OpCodeAluCbuf));
- Set("0011100x11100x", InstEmit.I2I, typeof(OpCodeAluImm));
- Set("0101110011100x", InstEmit.I2I, typeof(OpCodeAluReg));
- Set("0100110000010x", InstEmit.Iadd, typeof(OpCodeAluCbuf));
- Set("0011100000010x", InstEmit.Iadd, typeof(OpCodeAluImm));
- Set("0001110x0xxxxx", InstEmit.Iadd, typeof(OpCodeAluImm32));
- Set("0101110000010x", InstEmit.Iadd, typeof(OpCodeAluReg));
- Set("010011001100xx", InstEmit.Iadd3, typeof(OpCodeAluCbuf));
- Set("001110001100xx", InstEmit.Iadd3, typeof(OpCodeAluImm));
- Set("010111001100xx", InstEmit.Iadd3, typeof(OpCodeAluReg));
- Set("0100110000100x", InstEmit.Imnmx, typeof(OpCodeAluCbuf));
- Set("0011100x00100x", InstEmit.Imnmx, typeof(OpCodeAluImm));
- Set("0101110000100x", InstEmit.Imnmx, typeof(OpCodeAluReg));
- Set("11100000xxxxxx", InstEmit.Ipa, typeof(OpCodeIpa));
- Set("0100110000011x", InstEmit.Iscadd, typeof(OpCodeAluCbuf));
- Set("0011100x00011x", InstEmit.Iscadd, typeof(OpCodeAluImm));
- Set("000101xxxxxxxx", InstEmit.Iscadd, typeof(OpCodeAluImm32));
- Set("0101110000011x", InstEmit.Iscadd, typeof(OpCodeAluReg));
- Set("010010110101xx", InstEmit.Iset, typeof(OpCodeSetCbuf));
- Set("001101100101xx", InstEmit.Iset, typeof(OpCodeSetImm));
- Set("010110110101xx", InstEmit.Iset, typeof(OpCodeSetReg));
- Set("010010110110xx", InstEmit.Isetp, typeof(OpCodeSetCbuf));
- Set("0011011x0110xx", InstEmit.Isetp, typeof(OpCodeSetImm));
- Set("010110110110xx", InstEmit.Isetp, typeof(OpCodeSetReg));
- Set("111000110011xx", InstEmit.Kil, typeof(OpCodeExit));
- Set("1110111110010x", InstEmit.Ldc, typeof(OpCodeLdc));
- Set("0100110001000x", InstEmit.Lop, typeof(OpCodeLopCbuf));
- Set("0011100001000x", InstEmit.Lop, typeof(OpCodeLopImm));
- Set("000001xxxxxxxx", InstEmit.Lop, typeof(OpCodeLopImm32));
- Set("0101110001000x", InstEmit.Lop, typeof(OpCodeLopReg));
- Set("0010000xxxxxxx", InstEmit.Lop3, typeof(OpCodeLopCbuf));
- Set("001111xxxxxxxx", InstEmit.Lop3, typeof(OpCodeLopImm));
- Set("0101101111100x", InstEmit.Lop3, typeof(OpCodeLopReg));
- Set("0100110010011x", InstEmit.Mov, typeof(OpCodeAluCbuf));
- Set("0011100x10011x", InstEmit.Mov, typeof(OpCodeAluImm));
- Set("000000010000xx", InstEmit.Mov, typeof(OpCodeAluImm32));
- Set("0101110010011x", InstEmit.Mov, typeof(OpCodeAluReg));
- Set("0101000010000x", InstEmit.Mufu, typeof(OpCodeFArith));
- Set("1111101111100x", InstEmit.Out, typeof(OpCode));
- Set("0101000010010x", InstEmit.Psetp, typeof(OpCodePsetp));
- Set("0100110010010x", InstEmit.Rro, typeof(OpCodeFArithCbuf));
- Set("0011100x10010x", InstEmit.Rro, typeof(OpCodeFArithImm));
- Set("0101110010010x", InstEmit.Rro, typeof(OpCodeFArithReg));
- Set("0100110010100x", InstEmit.Sel, typeof(OpCodeAluCbuf));
- Set("0011100010100x", InstEmit.Sel, typeof(OpCodeAluImm));
- Set("0101110010100x", InstEmit.Sel, typeof(OpCodeAluReg));
- Set("0100110001001x", InstEmit.Shl, typeof(OpCodeAluCbuf));
- Set("0011100x01001x", InstEmit.Shl, typeof(OpCodeAluImm));
- Set("0101110001001x", InstEmit.Shl, typeof(OpCodeAluReg));
- Set("0100110000101x", InstEmit.Shr, typeof(OpCodeAluCbuf));
- Set("0011100x00101x", InstEmit.Shr, typeof(OpCodeAluImm));
- Set("0101110000101x", InstEmit.Shr, typeof(OpCodeAluReg));
- Set("111000101001xx", InstEmit.Ssy, typeof(OpCodeSsy));
- Set("1111000011111x", InstEmit.Sync, typeof(OpCodeSync));
- Set("110000xxxx111x", InstEmit.Tex, typeof(OpCodeTex));
- Set("1101111010111x", InstEmit.Tex_B, typeof(OpCodeTex));
- Set("1101x00xxxxxxx", InstEmit.Texs, typeof(OpCodeTexs));
- Set("1101x01xxxxxxx", InstEmit.Texs, typeof(OpCodeTlds));
- Set("1101x11100xxxx", InstEmit.Texs, typeof(OpCodeTld4s));
- Set("11011100xx111x", InstEmit.Tld, typeof(OpCodeTld));
- Set("11011101xx111x", InstEmit.Tld_B, typeof(OpCodeTld));
- Set("110010xxxx111x", InstEmit.Tld4, typeof(OpCodeTld4));
- Set("1101111101001x", InstEmit.Txq, typeof(OpCodeTex));
- Set("1101111101010x", InstEmit.Txq_B, typeof(OpCodeTex));
- Set("0100111xxxxxxx", InstEmit.Xmad, typeof(OpCodeAluCbuf));
- Set("0011011x00xxxx", InstEmit.Xmad, typeof(OpCodeAluImm));
- Set("010100010xxxxx", InstEmit.Xmad, typeof(OpCodeAluRegCbuf));
- Set("0101101100xxxx", InstEmit.Xmad, typeof(OpCodeAluReg));
-#endregion
- }
-
- private static void Set(string encoding, InstEmitter emitter, Type opCodeType)
- {
- if (encoding.Length != EncodingBits)
- {
- throw new ArgumentException(nameof(encoding));
- }
-
- int bit = encoding.Length - 1;
- int value = 0;
- int xMask = 0;
- int xBits = 0;
-
- int[] xPos = new int[encoding.Length];
-
- for (int index = 0; index < encoding.Length; index++, bit--)
- {
- char chr = encoding[index];
-
- if (chr == '1')
- {
- value |= 1 << bit;
- }
- else if (chr == 'x')
- {
- xMask |= 1 << bit;
-
- xPos[xBits++] = bit;
- }
- }
-
- xMask = ~xMask;
-
- TableEntry entry = new TableEntry(emitter, opCodeType, xBits);
-
- for (int index = 0; index < (1 << xBits); index++)
- {
- value &= xMask;
-
- for (int X = 0; X < xBits; X++)
- {
- value |= ((index >> X) & 1) << xPos[X];
- }
-
- if (_opCodes[value] == null || _opCodes[value].XBits > xBits)
- {
- _opCodes[value] = entry;
- }
- }
- }
-
- public static (InstEmitter emitter, Type opCodeType) GetEmitter(long OpCode)
- {
- TableEntry entry = _opCodes[(ulong)OpCode >> (64 - EncodingBits)];
-
- if (entry != null)
- {
- return (entry.Emitter, entry.OpCodeType);
- }
-
- return (null, null);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeTex.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeTex.cs
deleted file mode 100644
index da8756b9..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeTex.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTex : OpCodeTexture
- {
- public OpCodeTex(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- HasDepthCompare = opCode.Extract(50);
-
- HasOffset = opCode.Extract(54);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeTexs.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeTexs.cs
deleted file mode 100644
index 0822c4c0..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeTexs.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTexs : OpCodeTextureScalar
- {
- public TextureScalarType Type => (TextureScalarType)RawType;
-
- public OpCodeTexs(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) { }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeTexture.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeTexture.cs
deleted file mode 100644
index 7a7e8f46..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeTexture.cs
+++ /dev/null
@@ -1,42 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTexture : OpCode
- {
- public Register Rd { get; }
- public Register Ra { get; }
- public Register Rb { get; }
-
- public bool IsArray { get; }
-
- public TextureDimensions Dimensions { get; }
-
- public int ComponentMask { get; }
-
- public int Immediate { get; }
-
- public TextureLodMode LodMode { get; protected set; }
-
- public bool HasOffset { get; protected set; }
- public bool HasDepthCompare { get; protected set; }
- public bool IsMultisample { get; protected set; }
-
- public OpCodeTexture(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
-
- IsArray = opCode.Extract(28);
-
- Dimensions = (TextureDimensions)opCode.Extract(29, 2);
-
- ComponentMask = opCode.Extract(31, 4);
-
- Immediate = opCode.Extract(36, 13);
-
- LodMode = (TextureLodMode)opCode.Extract(55, 3);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeTextureScalar.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeTextureScalar.cs
deleted file mode 100644
index 470b81f5..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeTextureScalar.cs
+++ /dev/null
@@ -1,62 +0,0 @@
-// ReSharper disable InconsistentNaming
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTextureScalar : OpCode
- {
-#region "Component mask LUT"
- private const int ____ = 0x0;
- private const int R___ = 0x1;
- private const int _G__ = 0x2;
- private const int RG__ = 0x3;
- private const int __B_ = 0x4;
- private const int RGB_ = 0x7;
- private const int ___A = 0x8;
- private const int R__A = 0x9;
- private const int _G_A = 0xa;
- private const int RG_A = 0xb;
- private const int __BA = 0xc;
- private const int R_BA = 0xd;
- private const int _GBA = 0xe;
- private const int RGBA = 0xf;
-
- private static int[,] _maskLut = new int[,]
- {
- { R___, _G__, __B_, ___A, RG__, R__A, _G_A, __BA },
- { RGB_, RG_A, R_BA, _GBA, RGBA, ____, ____, ____ }
- };
-#endregion
-
- public Register Rd0 { get; }
- public Register Ra { get; }
- public Register Rb { get; }
- public Register Rd1 { get; }
-
- public int Immediate { get; }
-
- public int ComponentMask { get; }
-
- protected int RawType;
-
- public bool IsFp16 { get; }
-
- public OpCodeTextureScalar(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- Rd0 = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
- Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
- Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
- Rd1 = new Register(opCode.Extract(28, 8), RegisterType.Gpr);
-
- Immediate = opCode.Extract(36, 13);
-
- int compSel = opCode.Extract(50, 3);
-
- RawType = opCode.Extract(53, 4);
-
- IsFp16 = !opCode.Extract(59);
-
- ComponentMask = _maskLut[Rd1.IsRZ ? 0 : 1, compSel];
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeTld.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeTld.cs
deleted file mode 100644
index 61bd900b..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeTld.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTld : OpCodeTexture
- {
- public OpCodeTld(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- HasOffset = opCode.Extract(35);
-
- IsMultisample = opCode.Extract(50);
-
- bool isLL = opCode.Extract(55);
-
- LodMode = isLL
- ? TextureLodMode.LodLevel
- : TextureLodMode.LodZero;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeTld4.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeTld4.cs
deleted file mode 100644
index 485edf93..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeTld4.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTld4 : OpCodeTexture
- {
- public TextureGatherOffset Offset { get; }
-
- public int GatherCompIndex { get; }
-
- public OpCodeTld4(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- HasDepthCompare = opCode.Extract(50);
-
- Offset = (TextureGatherOffset)opCode.Extract(54, 2);
-
- GatherCompIndex = opCode.Extract(56, 2);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeTld4s.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeTld4s.cs
deleted file mode 100644
index 0d7b8460..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeTld4s.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTld4s : OpCodeTextureScalar
- {
- public bool HasDepthCompare { get; }
- public bool HasOffset { get; }
-
- public int GatherCompIndex { get; }
-
- public OpCodeTld4s(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
- {
- HasDepthCompare = opCode.Extract(50);
- HasOffset = opCode.Extract(51);
-
- GatherCompIndex = opCode.Extract(52, 2);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeTlds.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeTlds.cs
deleted file mode 100644
index e117721e..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/OpCodeTlds.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-using Ryujinx.Graphics.Shader.Instructions;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- class OpCodeTlds : OpCodeTextureScalar
- {
- public TexelLoadScalarType Type => (TexelLoadScalarType)RawType;
-
- public OpCodeTlds(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) { }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/Register.cs b/Ryujinx.Graphics/Shader/Decoders/Register.cs
deleted file mode 100644
index 30840d8c..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/Register.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- struct Register : IEquatable<Register>
- {
- public int Index { get; }
-
- public RegisterType Type { get; }
-
- public bool IsRZ => Type == RegisterType.Gpr && Index == RegisterConsts.RegisterZeroIndex;
- public bool IsPT => Type == RegisterType.Predicate && Index == RegisterConsts.PredicateTrueIndex;
-
- public Register(int index, RegisterType type)
- {
- Index = index;
- Type = type;
- }
-
- public override int GetHashCode()
- {
- return (ushort)Index | ((ushort)Type << 16);
- }
-
- public override bool Equals(object obj)
- {
- return obj is Register reg && Equals(reg);
- }
-
- public bool Equals(Register other)
- {
- return other.Index == Index &&
- other.Type == Type;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/RegisterConsts.cs b/Ryujinx.Graphics/Shader/Decoders/RegisterConsts.cs
deleted file mode 100644
index d381f954..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/RegisterConsts.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- static class RegisterConsts
- {
- public const int GprsCount = 255;
- public const int PredsCount = 7;
- public const int FlagsCount = 4;
- public const int TotalCount = GprsCount + PredsCount + FlagsCount;
-
- public const int RegisterZeroIndex = GprsCount;
- public const int PredicateTrueIndex = PredsCount;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/RegisterType.cs b/Ryujinx.Graphics/Shader/Decoders/RegisterType.cs
deleted file mode 100644
index 648f816a..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/RegisterType.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum RegisterType
- {
- Flag,
- Gpr,
- Predicate,
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/RoundingMode.cs b/Ryujinx.Graphics/Shader/Decoders/RoundingMode.cs
deleted file mode 100644
index 13bb08dc..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/RoundingMode.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum RoundingMode
- {
- ToNearest = 0,
- TowardsNegativeInfinity = 1,
- TowardsPositiveInfinity = 2,
- TowardsZero = 3
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/TexelLoadScalarType.cs b/Ryujinx.Graphics/Shader/Decoders/TexelLoadScalarType.cs
deleted file mode 100644
index cef5778a..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/TexelLoadScalarType.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum TexelLoadScalarType
- {
- Texture1DLodZero = 0x0,
- Texture1DLodLevel = 0x1,
- Texture2DLodZero = 0x2,
- Texture2DLodZeroOffset = 0x4,
- Texture2DLodLevel = 0x5,
- Texture2DLodZeroMultisample = 0x6,
- Texture3DLodZero = 0x7,
- Texture2DArrayLodZero = 0x8,
- Texture2DLodLevelOffset = 0xc
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/TextureDimensions.cs b/Ryujinx.Graphics/Shader/Decoders/TextureDimensions.cs
deleted file mode 100644
index dbdf1927..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/TextureDimensions.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum TextureDimensions
- {
- Texture1D = 0,
- Texture2D = 1,
- Texture3D = 2,
- TextureCube = 3
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/TextureGatherOffset.cs b/Ryujinx.Graphics/Shader/Decoders/TextureGatherOffset.cs
deleted file mode 100644
index 4e9ade26..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/TextureGatherOffset.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum TextureGatherOffset
- {
- None = 0,
- Offset = 1,
- Offsets = 2
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/TextureLodMode.cs b/Ryujinx.Graphics/Shader/Decoders/TextureLodMode.cs
deleted file mode 100644
index 0cc6f714..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/TextureLodMode.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum TextureLodMode
- {
- None = 0,
- LodZero = 1,
- LodBias = 2,
- LodLevel = 3,
- LodBiasA = 4, //?
- LodLevelA = 5 //?
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/TextureProperty.cs b/Ryujinx.Graphics/Shader/Decoders/TextureProperty.cs
deleted file mode 100644
index ea35b1d1..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/TextureProperty.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum TextureProperty
- {
- Dimensions = 0x1,
- Type = 0x2,
- SamplePos = 0x5,
- Filter = 0xa,
- Lod = 0xc,
- Wrap = 0xe,
- BorderColor = 0x10
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/TextureScalarType.cs b/Ryujinx.Graphics/Shader/Decoders/TextureScalarType.cs
deleted file mode 100644
index 0055174b..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/TextureScalarType.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum TextureScalarType
- {
- Texture1DLodZero = 0x0,
- Texture2D = 0x1,
- Texture2DLodZero = 0x2,
- Texture2DLodLevel = 0x3,
- Texture2DDepthCompare = 0x4,
- Texture2DLodLevelDepthCompare = 0x5,
- Texture2DLodZeroDepthCompare = 0x6,
- Texture2DArray = 0x7,
- Texture2DArrayLodZero = 0x8,
- Texture2DArrayLodZeroDepthCompare = 0x9,
- Texture3D = 0xa,
- Texture3DLodZero = 0xb,
- TextureCube = 0xc,
- TextureCubeLodLevel = 0xd
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Decoders/XmadCMode.cs b/Ryujinx.Graphics/Shader/Decoders/XmadCMode.cs
deleted file mode 100644
index 949a2ef7..00000000
--- a/Ryujinx.Graphics/Shader/Decoders/XmadCMode.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Graphics.Shader.Decoders
-{
- enum XmadCMode
- {
- Cfull = 0,
- Clo = 1,
- Chi = 2,
- Csfu = 3,
- Cbcc = 4
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Instructions/InstEmitAlu.cs b/Ryujinx.Graphics/Shader/Instructions/InstEmitAlu.cs
deleted file mode 100644
index 8e2b39bf..00000000
--- a/Ryujinx.Graphics/Shader/Instructions/InstEmitAlu.cs
+++ /dev/null
@@ -1,684 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Instructions
-{
- static partial class InstEmit
- {
- public static void Bfe(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool isReverse = op.RawOpCode.Extract(40);
- bool isSigned = op.RawOpCode.Extract(48);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- if (isReverse)
- {
- srcA = context.BitfieldReverse(srcA);
- }
-
- Operand position = context.BitwiseAnd(srcB, Const(0xff));
-
- Operand size = context.BitfieldExtractU32(srcB, Const(8), Const(8));
-
- Operand res = isSigned
- ? context.BitfieldExtractS32(srcA, position, size)
- : context.BitfieldExtractU32(srcA, position, size);
-
- context.Copy(GetDest(context), res);
-
- // TODO: CC, X, corner cases
- }
-
- public static void Iadd(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool negateA = false, negateB = false;
-
- if (!(op is OpCodeAluImm32))
- {
- negateB = op.RawOpCode.Extract(48);
- negateA = op.RawOpCode.Extract(49);
- }
-
- Operand srcA = context.INegate(GetSrcA(context), negateA);
- Operand srcB = context.INegate(GetSrcB(context), negateB);
-
- Operand res = context.IAdd(srcA, srcB);
-
- bool isSubtraction = negateA || negateB;
-
- if (op.Extended)
- {
- // Add carry, or subtract borrow.
- res = context.IAdd(res, isSubtraction
- ? context.BitwiseNot(GetCF(context))
- : context.BitwiseAnd(GetCF(context), Const(1)));
- }
-
- SetIaddFlags(context, res, srcA, srcB, op.SetCondCode, op.Extended, isSubtraction);
-
- context.Copy(GetDest(context), res);
- }
-
- public static void Iadd3(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- IntegerHalfPart partC = (IntegerHalfPart)op.RawOpCode.Extract(31, 2);
- IntegerHalfPart partB = (IntegerHalfPart)op.RawOpCode.Extract(33, 2);
- IntegerHalfPart partA = (IntegerHalfPart)op.RawOpCode.Extract(35, 2);
-
- IntegerShift mode = (IntegerShift)op.RawOpCode.Extract(37, 2);
-
- bool negateC = op.RawOpCode.Extract(49);
- bool negateB = op.RawOpCode.Extract(50);
- bool negateA = op.RawOpCode.Extract(51);
-
- Operand Extend(Operand src, IntegerHalfPart part)
- {
- if (!(op is OpCodeAluReg) || part == IntegerHalfPart.B32)
- {
- return src;
- }
-
- if (part == IntegerHalfPart.H0)
- {
- return context.BitwiseAnd(src, Const(0xffff));
- }
- else if (part == IntegerHalfPart.H1)
- {
- return context.ShiftRightU32(src, Const(16));
- }
- else
- {
- // TODO: Warning.
- }
-
- return src;
- }
-
- Operand srcA = context.INegate(Extend(GetSrcA(context), partA), negateA);
- Operand srcB = context.INegate(Extend(GetSrcB(context), partB), negateB);
- Operand srcC = context.INegate(Extend(GetSrcC(context), partC), negateC);
-
- Operand res = context.IAdd(srcA, srcB);
-
- if (op is OpCodeAluReg && mode != IntegerShift.NoShift)
- {
- if (mode == IntegerShift.ShiftLeft)
- {
- res = context.ShiftLeft(res, Const(16));
- }
- else if (mode == IntegerShift.ShiftRight)
- {
- res = context.ShiftRightU32(res, Const(16));
- }
- else
- {
- // TODO: Warning.
- }
- }
-
- res = context.IAdd(res, srcC);
-
- context.Copy(GetDest(context), res);
-
- // TODO: CC, X, corner cases
- }
-
- public static void Imnmx(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool isSignedInt = op.RawOpCode.Extract(48);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- Operand resMin = isSignedInt
- ? context.IMinimumS32(srcA, srcB)
- : context.IMinimumU32(srcA, srcB);
-
- Operand resMax = isSignedInt
- ? context.IMaximumS32(srcA, srcB)
- : context.IMaximumU32(srcA, srcB);
-
- Operand pred = GetPredicate39(context);
-
- Operand dest = GetDest(context);
-
- context.Copy(dest, context.ConditionalSelect(pred, resMin, resMax));
-
- SetZnFlags(context, dest, op.SetCondCode);
-
- // TODO: X flags.
- }
-
- public static void Iscadd(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool negateA = false, negateB = false;
-
- if (!(op is OpCodeAluImm32))
- {
- negateB = op.RawOpCode.Extract(48);
- negateA = op.RawOpCode.Extract(49);
- }
-
- int shift = op is OpCodeAluImm32
- ? op.RawOpCode.Extract(53, 5)
- : op.RawOpCode.Extract(39, 5);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- srcA = context.ShiftLeft(srcA, Const(shift));
-
- srcA = context.INegate(srcA, negateA);
- srcB = context.INegate(srcB, negateB);
-
- Operand res = context.IAdd(srcA, srcB);
-
- context.Copy(GetDest(context), res);
-
- // TODO: CC, X
- }
-
- public static void Iset(EmitterContext context)
- {
- OpCodeSet op = (OpCodeSet)context.CurrOp;
-
- bool boolFloat = op.RawOpCode.Extract(44);
- bool isSigned = op.RawOpCode.Extract(48);
-
- IntegerCondition cmpOp = (IntegerCondition)op.RawOpCode.Extract(49, 3);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- Operand res = GetIntComparison(context, cmpOp, srcA, srcB, isSigned);
-
- Operand pred = GetPredicate39(context);
-
- res = GetPredLogicalOp(context, op.LogicalOp, res, pred);
-
- Operand dest = GetDest(context);
-
- if (boolFloat)
- {
- context.Copy(dest, context.ConditionalSelect(res, ConstF(1), Const(0)));
- }
- else
- {
- context.Copy(dest, res);
- }
-
- // TODO: CC, X
- }
-
- public static void Isetp(EmitterContext context)
- {
- OpCodeSet op = (OpCodeSet)context.CurrOp;
-
- bool isSigned = op.RawOpCode.Extract(48);
-
- IntegerCondition cmpOp = (IntegerCondition)op.RawOpCode.Extract(49, 3);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- Operand p0Res = GetIntComparison(context, cmpOp, srcA, srcB, isSigned);
-
- Operand p1Res = context.BitwiseNot(p0Res);
-
- Operand pred = GetPredicate39(context);
-
- p0Res = GetPredLogicalOp(context, op.LogicalOp, p0Res, pred);
- p1Res = GetPredLogicalOp(context, op.LogicalOp, p1Res, pred);
-
- context.Copy(Register(op.Predicate3), p0Res);
- context.Copy(Register(op.Predicate0), p1Res);
- }
-
- public static void Lop(EmitterContext context)
- {
- IOpCodeLop op = (IOpCodeLop)context.CurrOp;
-
- Operand srcA = context.BitwiseNot(GetSrcA(context), op.InvertA);
- Operand srcB = context.BitwiseNot(GetSrcB(context), op.InvertB);
-
- Operand res = srcB;
-
- switch (op.LogicalOp)
- {
- case LogicalOperation.And: res = context.BitwiseAnd (srcA, srcB); break;
- case LogicalOperation.Or: res = context.BitwiseOr (srcA, srcB); break;
- case LogicalOperation.ExclusiveOr: res = context.BitwiseExclusiveOr(srcA, srcB); break;
- }
-
- EmitLopPredWrite(context, op, res);
-
- Operand dest = GetDest(context);
-
- context.Copy(dest, res);
-
- SetZnFlags(context, dest, op.SetCondCode, op.Extended);
- }
-
- public static void Lop3(EmitterContext context)
- {
- IOpCodeLop op = (IOpCodeLop)context.CurrOp;
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
- Operand srcC = GetSrcC(context);
-
- bool regVariant = op is OpCodeLopReg;
-
- int truthTable = regVariant
- ? op.RawOpCode.Extract(28, 8)
- : op.RawOpCode.Extract(48, 8);
-
- Operand res = Lop3Expression.GetFromTruthTable(context, srcA, srcB, srcC, truthTable);
-
- if (regVariant)
- {
- EmitLopPredWrite(context, op, res);
- }
-
- Operand dest = GetDest(context);
-
- context.Copy(dest, res);
-
- SetZnFlags(context, dest, op.SetCondCode, op.Extended);
- }
-
- public static void Psetp(EmitterContext context)
- {
- OpCodePsetp op = (OpCodePsetp)context.CurrOp;
-
- bool invertA = op.RawOpCode.Extract(15);
- bool invertB = op.RawOpCode.Extract(32);
-
- Operand srcA = context.BitwiseNot(Register(op.Predicate12), invertA);
- Operand srcB = context.BitwiseNot(Register(op.Predicate29), invertB);
-
- Operand p0Res = GetPredLogicalOp(context, op.LogicalOpAB, srcA, srcB);
-
- Operand p1Res = context.BitwiseNot(p0Res);
-
- Operand pred = GetPredicate39(context);
-
- p0Res = GetPredLogicalOp(context, op.LogicalOp, p0Res, pred);
- p1Res = GetPredLogicalOp(context, op.LogicalOp, p1Res, pred);
-
- context.Copy(Register(op.Predicate3), p0Res);
- context.Copy(Register(op.Predicate0), p1Res);
- }
-
- public static void Rro(EmitterContext context)
- {
- // This is the range reduction operator,
- // we translate it as a simple move, as it
- // should be always followed by a matching
- // MUFU instruction.
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool negateB = op.RawOpCode.Extract(45);
- bool absoluteB = op.RawOpCode.Extract(49);
-
- Operand srcB = GetSrcB(context);
-
- srcB = context.FPAbsNeg(srcB, absoluteB, negateB);
-
- context.Copy(GetDest(context), srcB);
- }
-
- public static void Shl(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool isMasked = op.RawOpCode.Extract(39);
-
- Operand srcB = GetSrcB(context);
-
- if (isMasked)
- {
- srcB = context.BitwiseAnd(srcB, Const(0x1f));
- }
-
- Operand res = context.ShiftLeft(GetSrcA(context), srcB);
-
- if (!isMasked)
- {
- // Clamped shift value.
- Operand isLessThan32 = context.ICompareLessUnsigned(srcB, Const(32));
-
- res = context.ConditionalSelect(isLessThan32, res, Const(0));
- }
-
- // TODO: X, CC
-
- context.Copy(GetDest(context), res);
- }
-
- public static void Shr(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool isMasked = op.RawOpCode.Extract(39);
- bool isReverse = op.RawOpCode.Extract(40);
- bool isSigned = op.RawOpCode.Extract(48);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- if (isReverse)
- {
- srcA = context.BitfieldReverse(srcA);
- }
-
- if (isMasked)
- {
- srcB = context.BitwiseAnd(srcB, Const(0x1f));
- }
-
- Operand res = isSigned
- ? context.ShiftRightS32(srcA, srcB)
- : context.ShiftRightU32(srcA, srcB);
-
- if (!isMasked)
- {
- // Clamped shift value.
- Operand resShiftBy32;
-
- if (isSigned)
- {
- resShiftBy32 = context.ShiftRightS32(srcA, Const(31));
- }
- else
- {
- resShiftBy32 = Const(0);
- }
-
- Operand isLessThan32 = context.ICompareLessUnsigned(srcB, Const(32));
-
- res = context.ConditionalSelect(isLessThan32, res, resShiftBy32);
- }
-
- // TODO: X, CC
-
- context.Copy(GetDest(context), res);
- }
-
- public static void Xmad(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- bool signedA = context.CurrOp.RawOpCode.Extract(48);
- bool signedB = context.CurrOp.RawOpCode.Extract(49);
- bool highA = context.CurrOp.RawOpCode.Extract(53);
- bool highB = false;
-
- XmadCMode mode;
-
- if (op is OpCodeAluReg)
- {
- highB = context.CurrOp.RawOpCode.Extract(35);
-
- mode = (XmadCMode)context.CurrOp.RawOpCode.Extract(50, 3);
- }
- else
- {
- mode = (XmadCMode)context.CurrOp.RawOpCode.Extract(50, 2);
-
- if (!(op is OpCodeAluImm))
- {
- highB = context.CurrOp.RawOpCode.Extract(52);
- }
- }
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
- Operand srcC = GetSrcC(context);
-
- // XMAD immediates are 16-bits unsigned integers.
- if (srcB.Type == OperandType.Constant)
- {
- srcB = Const(srcB.Value & 0xffff);
- }
-
- Operand Extend16To32(Operand src, bool high, bool signed)
- {
- if (signed && high)
- {
- return context.ShiftRightS32(src, Const(16));
- }
- else if (signed)
- {
- return context.BitfieldExtractS32(src, Const(0), Const(16));
- }
- else if (high)
- {
- return context.ShiftRightU32(src, Const(16));
- }
- else
- {
- return context.BitwiseAnd(src, Const(0xffff));
- }
- }
-
- srcA = Extend16To32(srcA, highA, signedA);
- srcB = Extend16To32(srcB, highB, signedB);
-
- bool productShiftLeft = false;
- bool merge = false;
-
- if (!(op is OpCodeAluRegCbuf))
- {
- productShiftLeft = context.CurrOp.RawOpCode.Extract(36);
- merge = context.CurrOp.RawOpCode.Extract(37);
- }
-
- bool extended;
-
- if ((op is OpCodeAluReg) || (op is OpCodeAluImm))
- {
- extended = context.CurrOp.RawOpCode.Extract(38);
- }
- else
- {
- extended = context.CurrOp.RawOpCode.Extract(54);
- }
-
- Operand res = context.IMultiply(srcA, srcB);
-
- if (productShiftLeft)
- {
- res = context.ShiftLeft(res, Const(16));
- }
-
- switch (mode)
- {
- case XmadCMode.Cfull: break;
-
- case XmadCMode.Clo: srcC = Extend16To32(srcC, high: false, signed: false); break;
- case XmadCMode.Chi: srcC = Extend16To32(srcC, high: true, signed: false); break;
-
- case XmadCMode.Cbcc:
- {
- srcC = context.IAdd(srcC, context.ShiftLeft(GetSrcB(context), Const(16)));
-
- break;
- }
-
- case XmadCMode.Csfu:
- {
- Operand signAdjustA = context.ShiftLeft(context.ShiftRightU32(srcA, Const(31)), Const(16));
- Operand signAdjustB = context.ShiftLeft(context.ShiftRightU32(srcB, Const(31)), Const(16));
-
- srcC = context.ISubtract(srcC, context.IAdd(signAdjustA, signAdjustB));
-
- break;
- }
-
- default: /* TODO: Warning */ break;
- }
-
- Operand product = res;
-
- if (extended)
- {
- // Add with carry.
- res = context.IAdd(res, context.BitwiseAnd(GetCF(context), Const(1)));
- }
- else
- {
- // Add (no carry in).
- res = context.IAdd(res, srcC);
- }
-
- SetIaddFlags(context, res, product, srcC, op.SetCondCode, extended);
-
- if (merge)
- {
- res = context.BitwiseAnd(res, Const(0xffff));
- res = context.BitwiseOr(res, context.ShiftLeft(GetSrcB(context), Const(16)));
- }
-
- context.Copy(GetDest(context), res);
- }
-
- private static Operand GetIntComparison(
- EmitterContext context,
- IntegerCondition cond,
- Operand srcA,
- Operand srcB,
- bool isSigned)
- {
- Operand res;
-
- if (cond == IntegerCondition.Always)
- {
- res = Const(IrConsts.True);
- }
- else if (cond == IntegerCondition.Never)
- {
- res = Const(IrConsts.False);
- }
- else
- {
- Instruction inst;
-
- switch (cond)
- {
- case IntegerCondition.Less: inst = Instruction.CompareLessU32; break;
- case IntegerCondition.Equal: inst = Instruction.CompareEqual; break;
- case IntegerCondition.LessOrEqual: inst = Instruction.CompareLessOrEqualU32; break;
- case IntegerCondition.Greater: inst = Instruction.CompareGreaterU32; break;
- case IntegerCondition.NotEqual: inst = Instruction.CompareNotEqual; break;
- case IntegerCondition.GreaterOrEqual: inst = Instruction.CompareGreaterOrEqualU32; break;
-
- default: throw new InvalidOperationException($"Unexpected condition \"{cond}\".");
- }
-
- if (isSigned)
- {
- switch (cond)
- {
- case IntegerCondition.Less: inst = Instruction.CompareLess; break;
- case IntegerCondition.LessOrEqual: inst = Instruction.CompareLessOrEqual; break;
- case IntegerCondition.Greater: inst = Instruction.CompareGreater; break;
- case IntegerCondition.GreaterOrEqual: inst = Instruction.CompareGreaterOrEqual; break;
- }
- }
-
- res = context.Add(inst, Local(), srcA, srcB);
- }
-
- return res;
- }
-
- private static void EmitLopPredWrite(EmitterContext context, IOpCodeLop op, Operand result)
- {
- if (op is OpCodeLop opLop && !opLop.Predicate48.IsPT)
- {
- Operand pRes;
-
- if (opLop.CondOp == ConditionalOperation.False)
- {
- pRes = Const(IrConsts.False);
- }
- else if (opLop.CondOp == ConditionalOperation.True)
- {
- pRes = Const(IrConsts.True);
- }
- else if (opLop.CondOp == ConditionalOperation.Zero)
- {
- pRes = context.ICompareEqual(result, Const(0));
- }
- else /* if (opLop.CondOp == ConditionalOperation.NotZero) */
- {
- pRes = context.ICompareNotEqual(result, Const(0));
- }
-
- context.Copy(Register(opLop.Predicate48), pRes);
- }
- }
-
- private static void SetIaddFlags(
- EmitterContext context,
- Operand res,
- Operand srcA,
- Operand srcB,
- bool setCC,
- bool extended,
- bool isSubtraction = false)
- {
- if (!setCC)
- {
- return;
- }
-
- if (!extended || isSubtraction)
- {
- // C = d < a
- context.Copy(GetCF(context), context.ICompareLessUnsigned(res, srcA));
- }
- else
- {
- // C = (d == a && CIn) || d < a
- Operand tempC0 = context.ICompareEqual (res, srcA);
- Operand tempC1 = context.ICompareLessUnsigned(res, srcA);
-
- tempC0 = context.BitwiseAnd(tempC0, GetCF(context));
-
- context.Copy(GetCF(context), context.BitwiseOr(tempC0, tempC1));
- }
-
- // V = (d ^ a) & ~(a ^ b) < 0
- Operand tempV0 = context.BitwiseExclusiveOr(res, srcA);
- Operand tempV1 = context.BitwiseExclusiveOr(srcA, srcB);
-
- tempV1 = context.BitwiseNot(tempV1);
-
- Operand tempV = context.BitwiseAnd(tempV0, tempV1);
-
- context.Copy(GetVF(context), context.ICompareLess(tempV, Const(0)));
-
- SetZnFlags(context, res, setCC: true, extended: extended);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Instructions/InstEmitAluHelper.cs b/Ryujinx.Graphics/Shader/Instructions/InstEmitAluHelper.cs
deleted file mode 100644
index 5c4f5398..00000000
--- a/Ryujinx.Graphics/Shader/Instructions/InstEmitAluHelper.cs
+++ /dev/null
@@ -1,88 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Instructions
-{
- static class InstEmitAluHelper
- {
- public static int GetIntMin(IntegerType type)
- {
- switch (type)
- {
- case IntegerType.U8: return byte.MinValue;
- case IntegerType.S8: return sbyte.MinValue;
- case IntegerType.U16: return ushort.MinValue;
- case IntegerType.S16: return short.MinValue;
- case IntegerType.U32: return (int)uint.MinValue;
- case IntegerType.S32: return int.MinValue;
- }
-
- throw new ArgumentException($"The type \"{type}\" is not a supported int type.");
- }
-
- public static int GetIntMax(IntegerType type)
- {
- switch (type)
- {
- case IntegerType.U8: return byte.MaxValue;
- case IntegerType.S8: return sbyte.MaxValue;
- case IntegerType.U16: return ushort.MaxValue;
- case IntegerType.S16: return short.MaxValue;
- case IntegerType.U32: return unchecked((int)uint.MaxValue);
- case IntegerType.S32: return int.MaxValue;
- }
-
- throw new ArgumentException($"The type \"{type}\" is not a supported int type.");
- }
-
- public static Operand GetPredLogicalOp(
- EmitterContext context,
- LogicalOperation logicalOp,
- Operand input,
- Operand pred)
- {
- switch (logicalOp)
- {
- case LogicalOperation.And: return context.BitwiseAnd (input, pred);
- case LogicalOperation.Or: return context.BitwiseOr (input, pred);
- case LogicalOperation.ExclusiveOr: return context.BitwiseExclusiveOr(input, pred);
- }
-
- return input;
- }
-
- public static void SetZnFlags(EmitterContext context, Operand dest, bool setCC, bool extended = false)
- {
- if (!setCC)
- {
- return;
- }
-
- if (extended)
- {
- // When the operation is extended, it means we are doing
- // the operation on a long word with any number of bits,
- // so we need to AND the zero flag from result with the
- // previous result when extended is specified, to ensure
- // we have ZF set only if all words are zero, and not just
- // the last one.
- Operand oldZF = GetZF(context);
-
- Operand res = context.BitwiseAnd(context.ICompareEqual(dest, Const(0)), oldZF);
-
- context.Copy(GetZF(context), res);
- }
- else
- {
- context.Copy(GetZF(context), context.ICompareEqual(dest, Const(0)));
- }
-
- context.Copy(GetNF(context), context.ICompareLess(dest, Const(0)));
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Instructions/InstEmitConversion.cs b/Ryujinx.Graphics/Shader/Instructions/InstEmitConversion.cs
deleted file mode 100644
index c4de1750..00000000
--- a/Ryujinx.Graphics/Shader/Instructions/InstEmitConversion.cs
+++ /dev/null
@@ -1,213 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Instructions
-{
- static partial class InstEmit
- {
- public static void F2F(EmitterContext context)
- {
- OpCodeFArith op = (OpCodeFArith)context.CurrOp;
-
- FPType srcType = (FPType)op.RawOpCode.Extract(8, 2);
- FPType dstType = (FPType)op.RawOpCode.Extract(10, 2);
-
- bool pass = op.RawOpCode.Extract(40);
- bool negateB = op.RawOpCode.Extract(45);
- bool absoluteB = op.RawOpCode.Extract(49);
-
- pass &= op.RoundingMode == RoundingMode.TowardsNegativeInfinity;
-
- Operand srcB = context.FPAbsNeg(GetSrcB(context, srcType), absoluteB, negateB);
-
- if (!pass)
- {
- switch (op.RoundingMode)
- {
- case RoundingMode.TowardsNegativeInfinity:
- srcB = context.FPFloor(srcB);
- break;
-
- case RoundingMode.TowardsPositiveInfinity:
- srcB = context.FPCeiling(srcB);
- break;
-
- case RoundingMode.TowardsZero:
- srcB = context.FPTruncate(srcB);
- break;
- }
- }
-
- srcB = context.FPSaturate(srcB, op.Saturate);
-
- WriteFP(context, dstType, srcB);
-
- // TODO: CC.
- }
-
- public static void F2I(EmitterContext context)
- {
- OpCodeFArith op = (OpCodeFArith)context.CurrOp;
-
- IntegerType intType = (IntegerType)op.RawOpCode.Extract(8, 2);
-
- bool isSmallInt = intType <= IntegerType.U16;
-
- FPType floatType = (FPType)op.RawOpCode.Extract(10, 2);
-
- bool isSignedInt = op.RawOpCode.Extract(12);
- bool negateB = op.RawOpCode.Extract(45);
- bool absoluteB = op.RawOpCode.Extract(49);
-
- if (isSignedInt)
- {
- intType |= IntegerType.S8;
- }
-
- Operand srcB = context.FPAbsNeg(GetSrcB(context, floatType), absoluteB, negateB);
-
- switch (op.RoundingMode)
- {
- case RoundingMode.TowardsNegativeInfinity:
- srcB = context.FPFloor(srcB);
- break;
-
- case RoundingMode.TowardsPositiveInfinity:
- srcB = context.FPCeiling(srcB);
- break;
-
- case RoundingMode.TowardsZero:
- srcB = context.FPTruncate(srcB);
- break;
- }
-
- srcB = context.FPConvertToS32(srcB);
-
- // TODO: S/U64, conversion overflow handling.
- if (intType != IntegerType.S32)
- {
- int min = GetIntMin(intType);
- int max = GetIntMax(intType);
-
- srcB = isSignedInt
- ? context.IClampS32(srcB, Const(min), Const(max))
- : context.IClampU32(srcB, Const(min), Const(max));
- }
-
- Operand dest = GetDest(context);
-
- context.Copy(dest, srcB);
-
- // TODO: CC.
- }
-
- public static void I2F(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- FPType dstType = (FPType)op.RawOpCode.Extract(8, 2);
-
- IntegerType srcType = (IntegerType)op.RawOpCode.Extract(10, 2);
-
- bool isSmallInt = srcType <= IntegerType.U16;
-
- bool isSignedInt = op.RawOpCode.Extract(13);
- bool negateB = op.RawOpCode.Extract(45);
- bool absoluteB = op.RawOpCode.Extract(49);
-
- Operand srcB = context.IAbsNeg(GetSrcB(context), absoluteB, negateB);
-
- if (isSmallInt)
- {
- int size = srcType == IntegerType.U16 ? 16 : 8;
-
- srcB = isSignedInt
- ? context.BitfieldExtractS32(srcB, Const(op.ByteSelection * 8), Const(size))
- : context.BitfieldExtractU32(srcB, Const(op.ByteSelection * 8), Const(size));
- }
-
- srcB = isSignedInt
- ? context.IConvertS32ToFP(srcB)
- : context.IConvertU32ToFP(srcB);
-
- WriteFP(context, dstType, srcB);
-
- // TODO: CC.
- }
-
- public static void I2I(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- IntegerType dstType = (IntegerType)op.RawOpCode.Extract(8, 2);
- IntegerType srcType = (IntegerType)op.RawOpCode.Extract(10, 2);
-
- if (srcType == IntegerType.U64 || dstType == IntegerType.U64)
- {
- // TODO: Warning. This instruction doesn't support 64-bits integers
- }
-
- bool srcIsSmallInt = srcType <= IntegerType.U16;
-
- bool dstIsSignedInt = op.RawOpCode.Extract(12);
- bool srcIsSignedInt = op.RawOpCode.Extract(13);
- bool negateB = op.RawOpCode.Extract(45);
- bool absoluteB = op.RawOpCode.Extract(49);
-
- Operand srcB = GetSrcB(context);
-
- if (srcIsSmallInt)
- {
- int size = srcType == IntegerType.U16 ? 16 : 8;
-
- srcB = srcIsSignedInt
- ? context.BitfieldExtractS32(srcB, Const(op.ByteSelection * 8), Const(size))
- : context.BitfieldExtractU32(srcB, Const(op.ByteSelection * 8), Const(size));
- }
-
- srcB = context.IAbsNeg(srcB, absoluteB, negateB);
-
- if (op.Saturate)
- {
- if (dstIsSignedInt)
- {
- dstType |= IntegerType.S8;
- }
-
- int min = GetIntMin(dstType);
- int max = GetIntMax(dstType);
-
- srcB = dstIsSignedInt
- ? context.IClampS32(srcB, Const(min), Const(max))
- : context.IClampU32(srcB, Const(min), Const(max));
- }
-
- context.Copy(GetDest(context), srcB);
-
- // TODO: CC.
- }
-
- private static void WriteFP(EmitterContext context, FPType type, Operand srcB)
- {
- Operand dest = GetDest(context);
-
- if (type == FPType.FP32)
- {
- context.Copy(dest, srcB);
- }
- else if (type == FPType.FP16)
- {
- context.Copy(dest, context.PackHalf2x16(srcB, ConstF(0)));
- }
- else
- {
- // TODO.
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Instructions/InstEmitFArith.cs b/Ryujinx.Graphics/Shader/Instructions/InstEmitFArith.cs
deleted file mode 100644
index b22639de..00000000
--- a/Ryujinx.Graphics/Shader/Instructions/InstEmitFArith.cs
+++ /dev/null
@@ -1,370 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Instructions
-{
- static partial class InstEmit
- {
- public static void Fadd(EmitterContext context)
- {
- IOpCodeFArith op = (IOpCodeFArith)context.CurrOp;
-
- bool absoluteA = op.AbsoluteA, absoluteB, negateA, negateB;
-
- if (op is OpCodeFArithImm32)
- {
- negateB = op.RawOpCode.Extract(53);
- negateA = op.RawOpCode.Extract(56);
- absoluteB = op.RawOpCode.Extract(57);
- }
- else
- {
- negateB = op.RawOpCode.Extract(45);
- negateA = op.RawOpCode.Extract(48);
- absoluteB = op.RawOpCode.Extract(49);
- }
-
- Operand srcA = context.FPAbsNeg(GetSrcA(context), absoluteA, negateA);
- Operand srcB = context.FPAbsNeg(GetSrcB(context), absoluteB, negateB);
-
- Operand dest = GetDest(context);
-
- context.Copy(dest, context.FPSaturate(context.FPAdd(srcA, srcB), op.Saturate));
-
- SetFPZnFlags(context, dest, op.SetCondCode);
- }
-
- public static void Ffma(EmitterContext context)
- {
- IOpCodeFArith op = (IOpCodeFArith)context.CurrOp;
-
- bool negateB = op.RawOpCode.Extract(48);
- bool negateC = op.RawOpCode.Extract(49);
-
- Operand srcA = GetSrcA(context);
-
- Operand srcB = context.FPNegate(GetSrcB(context), negateB);
- Operand srcC = context.FPNegate(GetSrcC(context), negateC);
-
- Operand dest = GetDest(context);
-
- context.Copy(dest, context.FPSaturate(context.FPFusedMultiplyAdd(srcA, srcB, srcC), op.Saturate));
-
- SetFPZnFlags(context, dest, op.SetCondCode);
- }
-
- public static void Fmnmx(EmitterContext context)
- {
- IOpCodeFArith op = (IOpCodeFArith)context.CurrOp;
-
- bool absoluteA = op.AbsoluteA;
- bool negateB = op.RawOpCode.Extract(45);
- bool negateA = op.RawOpCode.Extract(48);
- bool absoluteB = op.RawOpCode.Extract(49);
-
- Operand srcA = context.FPAbsNeg(GetSrcA(context), absoluteA, negateA);
- Operand srcB = context.FPAbsNeg(GetSrcB(context), absoluteB, negateB);
-
- Operand resMin = context.FPMinimum(srcA, srcB);
- Operand resMax = context.FPMaximum(srcA, srcB);
-
- Operand pred = GetPredicate39(context);
-
- Operand dest = GetDest(context);
-
- context.Copy(dest, context.ConditionalSelect(pred, resMin, resMax));
-
- SetFPZnFlags(context, dest, op.SetCondCode);
- }
-
- public static void Fmul(EmitterContext context)
- {
- IOpCodeFArith op = (IOpCodeFArith)context.CurrOp;
-
- bool negateB = !(op is OpCodeFArithImm32) && op.RawOpCode.Extract(48);
-
- Operand srcA = GetSrcA(context);
-
- Operand srcB = context.FPNegate(GetSrcB(context), negateB);
-
- switch (op.Scale)
- {
- case FmulScale.None: break;
-
- case FmulScale.Divide2: srcA = context.FPDivide (srcA, ConstF(2)); break;
- case FmulScale.Divide4: srcA = context.FPDivide (srcA, ConstF(4)); break;
- case FmulScale.Divide8: srcA = context.FPDivide (srcA, ConstF(8)); break;
- case FmulScale.Multiply2: srcA = context.FPMultiply(srcA, ConstF(2)); break;
- case FmulScale.Multiply4: srcA = context.FPMultiply(srcA, ConstF(4)); break;
- case FmulScale.Multiply8: srcA = context.FPMultiply(srcA, ConstF(8)); break;
-
- default: break; //TODO: Warning.
- }
-
- Operand dest = GetDest(context);
-
- context.Copy(dest, context.FPSaturate(context.FPMultiply(srcA, srcB), op.Saturate));
-
- SetFPZnFlags(context, dest, op.SetCondCode);
- }
-
- public static void Fset(EmitterContext context)
- {
- OpCodeSet op = (OpCodeSet)context.CurrOp;
-
- Condition cmpOp = (Condition)op.RawOpCode.Extract(48, 4);
-
- bool negateA = op.RawOpCode.Extract(43);
- bool absoluteB = op.RawOpCode.Extract(44);
- bool boolFloat = op.RawOpCode.Extract(52);
- bool negateB = op.RawOpCode.Extract(53);
- bool absoluteA = op.RawOpCode.Extract(54);
-
- Operand srcA = context.FPAbsNeg(GetSrcA(context), absoluteA, negateA);
- Operand srcB = context.FPAbsNeg(GetSrcB(context), absoluteB, negateB);
-
- Operand res = GetFPComparison(context, cmpOp, srcA, srcB);
-
- Operand pred = GetPredicate39(context);
-
- res = GetPredLogicalOp(context, op.LogicalOp, res, pred);
-
- Operand dest = GetDest(context);
-
- if (boolFloat)
- {
- context.Copy(dest, context.ConditionalSelect(res, ConstF(1), Const(0)));
- }
- else
- {
- context.Copy(dest, res);
- }
-
- // TODO: CC, X
- }
-
- public static void Fsetp(EmitterContext context)
- {
- OpCodeSet op = (OpCodeSet)context.CurrOp;
-
- Condition cmpOp = (Condition)op.RawOpCode.Extract(48, 4);
-
- bool absoluteA = op.RawOpCode.Extract(7);
- bool negateA = op.RawOpCode.Extract(43);
- bool absoluteB = op.RawOpCode.Extract(44);
- bool negateB = op.RawOpCode.Extract(6);
-
- Operand srcA = context.FPAbsNeg(GetSrcA(context), absoluteA, negateA);
- Operand srcB = context.FPAbsNeg(GetSrcB(context), absoluteB, negateB);
-
- Operand p0Res = GetFPComparison(context, cmpOp, srcA, srcB);
-
- Operand p1Res = context.BitwiseNot(p0Res);
-
- Operand pred = GetPredicate39(context);
-
- p0Res = GetPredLogicalOp(context, op.LogicalOp, p0Res, pred);
- p1Res = GetPredLogicalOp(context, op.LogicalOp, p1Res, pred);
-
- context.Copy(Register(op.Predicate3), p0Res);
- context.Copy(Register(op.Predicate0), p1Res);
- }
-
- public static void Hadd2(EmitterContext context)
- {
- Hadd2Hmul2Impl(context, isAdd: true);
- }
-
- public static void Hfma2(EmitterContext context)
- {
- IOpCodeHfma op = (IOpCodeHfma)context.CurrOp;
-
- Operand[] srcA = GetHfmaSrcA(context);
- Operand[] srcB = GetHfmaSrcB(context);
- Operand[] srcC = GetHfmaSrcC(context);
-
- Operand[] res = new Operand[2];
-
- for (int index = 0; index < res.Length; index++)
- {
- res[index] = context.FPFusedMultiplyAdd(srcA[index], srcB[index], srcC[index]);
-
- res[index] = context.FPSaturate(res[index], op.Saturate);
- }
-
- context.Copy(GetDest(context), GetHalfPacked(context, res));
- }
-
- public static void Hmul2(EmitterContext context)
- {
- Hadd2Hmul2Impl(context, isAdd: false);
- }
-
- private static void Hadd2Hmul2Impl(EmitterContext context, bool isAdd)
- {
- OpCode op = context.CurrOp;
-
- bool saturate = op.RawOpCode.Extract(op is OpCodeAluImm32 ? 52 : 32);
-
- Operand[] srcA = GetHalfSrcA(context);
- Operand[] srcB = GetHalfSrcB(context);
-
- Operand[] res = new Operand[2];
-
- for (int index = 0; index < res.Length; index++)
- {
- if (isAdd)
- {
- res[index] = context.FPAdd(srcA[index], srcB[index]);
- }
- else
- {
- res[index] = context.FPMultiply(srcA[index], srcB[index]);
- }
-
- res[index] = context.FPSaturate(res[index], saturate);
- }
-
- context.Copy(GetDest(context), GetHalfPacked(context, res));
- }
-
- public static void Mufu(EmitterContext context)
- {
- IOpCodeFArith op = (IOpCodeFArith)context.CurrOp;
-
- bool negateB = op.RawOpCode.Extract(48);
-
- Operand res = context.FPAbsNeg(GetSrcA(context), op.AbsoluteA, negateB);
-
- MufuOperation subOp = (MufuOperation)context.CurrOp.RawOpCode.Extract(20, 4);
-
- switch (subOp)
- {
- case MufuOperation.Cosine:
- res = context.FPCosine(res);
- break;
-
- case MufuOperation.Sine:
- res = context.FPSine(res);
- break;
-
- case MufuOperation.ExponentB2:
- res = context.FPExponentB2(res);
- break;
-
- case MufuOperation.LogarithmB2:
- res = context.FPLogarithmB2(res);
- break;
-
- case MufuOperation.Reciprocal:
- res = context.FPReciprocal(res);
- break;
-
- case MufuOperation.ReciprocalSquareRoot:
- res = context.FPReciprocalSquareRoot(res);
- break;
-
- case MufuOperation.SquareRoot:
- res = context.FPSquareRoot(res);
- break;
-
- default: /* TODO */ break;
- }
-
- context.Copy(GetDest(context), context.FPSaturate(res, op.Saturate));
- }
-
- private static Operand GetFPComparison(
- EmitterContext context,
- Condition cond,
- Operand srcA,
- Operand srcB)
- {
- Operand res;
-
- if (cond == Condition.Always)
- {
- res = Const(IrConsts.True);
- }
- else if (cond == Condition.Never)
- {
- res = Const(IrConsts.False);
- }
- else if (cond == Condition.Nan || cond == Condition.Number)
- {
- res = context.BitwiseOr(context.IsNan(srcA), context.IsNan(srcB));
-
- if (cond == Condition.Number)
- {
- res = context.BitwiseNot(res);
- }
- }
- else
- {
- Instruction inst;
-
- switch (cond & ~Condition.Nan)
- {
- case Condition.Less: inst = Instruction.CompareLess; break;
- case Condition.Equal: inst = Instruction.CompareEqual; break;
- case Condition.LessOrEqual: inst = Instruction.CompareLessOrEqual; break;
- case Condition.Greater: inst = Instruction.CompareGreater; break;
- case Condition.NotEqual: inst = Instruction.CompareNotEqual; break;
- case Condition.GreaterOrEqual: inst = Instruction.CompareGreaterOrEqual; break;
-
- default: throw new InvalidOperationException($"Unexpected condition \"{cond}\".");
- }
-
- res = context.Add(inst | Instruction.FP, Local(), srcA, srcB);
-
- if ((cond & Condition.Nan) != 0)
- {
- res = context.BitwiseOr(res, context.IsNan(srcA));
- res = context.BitwiseOr(res, context.IsNan(srcB));
- }
- }
-
- return res;
- }
-
- private static void SetFPZnFlags(EmitterContext context, Operand dest, bool setCC)
- {
- if (setCC)
- {
- context.Copy(GetZF(context), context.FPCompareEqual(dest, ConstF(0)));
- context.Copy(GetNF(context), context.FPCompareLess (dest, ConstF(0)));
- }
- }
-
- private static Operand[] GetHfmaSrcA(EmitterContext context)
- {
- IOpCodeHfma op = (IOpCodeHfma)context.CurrOp;
-
- return GetHalfSources(context, GetSrcA(context), op.SwizzleA);
- }
-
- private static Operand[] GetHfmaSrcB(EmitterContext context)
- {
- IOpCodeHfma op = (IOpCodeHfma)context.CurrOp;
-
- Operand[] operands = GetHalfSources(context, GetSrcB(context), op.SwizzleB);
-
- return FPAbsNeg(context, operands, false, op.NegateB);
- }
-
- private static Operand[] GetHfmaSrcC(EmitterContext context)
- {
- IOpCodeHfma op = (IOpCodeHfma)context.CurrOp;
-
- Operand[] operands = GetHalfSources(context, GetSrcC(context), op.SwizzleC);
-
- return FPAbsNeg(context, operands, false, op.NegateC);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Instructions/InstEmitFlow.cs b/Ryujinx.Graphics/Shader/Instructions/InstEmitFlow.cs
deleted file mode 100644
index fb76e06a..00000000
--- a/Ryujinx.Graphics/Shader/Instructions/InstEmitFlow.cs
+++ /dev/null
@@ -1,107 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-using System.Collections.Generic;
-using System.Linq;
-
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Instructions
-{
- static partial class InstEmit
- {
- public static void Bra(EmitterContext context)
- {
- EmitBranch(context, context.CurrBlock.Branch.Address);
- }
-
- public static void Exit(EmitterContext context)
- {
- OpCodeExit op = (OpCodeExit)context.CurrOp;
-
- // TODO: Figure out how this is supposed to work in the
- // presence of other condition codes.
- if (op.Condition == Condition.Always)
- {
- context.Return();
- }
- }
-
- public static void Kil(EmitterContext context)
- {
- context.Discard();
- }
-
- public static void Ssy(EmitterContext context)
- {
- OpCodeSsy op = (OpCodeSsy)context.CurrOp;
-
- foreach (KeyValuePair<OpCodeSync, Operand> kv in op.Syncs)
- {
- OpCodeSync opSync = kv.Key;
-
- Operand local = kv.Value;
-
- int ssyIndex = opSync.Targets[op];
-
- context.Copy(local, Const(ssyIndex));
- }
- }
-
- public static void Sync(EmitterContext context)
- {
- OpCodeSync op = (OpCodeSync)context.CurrOp;
-
- if (op.Targets.Count == 1)
- {
- // If we have only one target, then the SSY is basically
- // a branch, we can produce better codegen for this case.
- OpCodeSsy opSsy = op.Targets.Keys.First();
-
- EmitBranch(context, opSsy.GetAbsoluteAddress());
- }
- else
- {
- foreach (KeyValuePair<OpCodeSsy, int> kv in op.Targets)
- {
- OpCodeSsy opSsy = kv.Key;
-
- Operand label = context.GetLabel(opSsy.GetAbsoluteAddress());
-
- Operand local = opSsy.Syncs[op];
-
- int ssyIndex = kv.Value;
-
- context.BranchIfTrue(label, context.ICompareEqual(local, Const(ssyIndex)));
- }
- }
- }
-
- private static void EmitBranch(EmitterContext context, ulong address)
- {
- // If we're branching to the next instruction, then the branch
- // is useless and we can ignore it.
- if (address == context.CurrOp.Address + 8)
- {
- return;
- }
-
- Operand label = context.GetLabel(address);
-
- Operand pred = Register(context.CurrOp.Predicate);
-
- if (context.CurrOp.Predicate.IsPT)
- {
- context.Branch(label);
- }
- else if (context.CurrOp.InvertPredicate)
- {
- context.BranchIfFalse(label, pred);
- }
- else
- {
- context.BranchIfTrue(label, pred);
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Instructions/InstEmitHelper.cs b/Ryujinx.Graphics/Shader/Instructions/InstEmitHelper.cs
deleted file mode 100644
index c87e1789..00000000
--- a/Ryujinx.Graphics/Shader/Instructions/InstEmitHelper.cs
+++ /dev/null
@@ -1,267 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Instructions
-{
- static class InstEmitHelper
- {
- public static Operand GetZF(EmitterContext context)
- {
- return Register(0, RegisterType.Flag);
- }
-
- public static Operand GetNF(EmitterContext context)
- {
- return Register(1, RegisterType.Flag);
- }
-
- public static Operand GetCF(EmitterContext context)
- {
- return Register(2, RegisterType.Flag);
- }
-
- public static Operand GetVF(EmitterContext context)
- {
- return Register(3, RegisterType.Flag);
- }
-
- public static Operand GetDest(EmitterContext context)
- {
- return Register(((IOpCodeRd)context.CurrOp).Rd);
- }
-
- public static Operand GetSrcA(EmitterContext context)
- {
- return Register(((IOpCodeRa)context.CurrOp).Ra);
- }
-
- public static Operand GetSrcB(EmitterContext context, FPType floatType)
- {
- if (floatType == FPType.FP32)
- {
- return GetSrcB(context);
- }
- else if (floatType == FPType.FP16)
- {
- int h = context.CurrOp.RawOpCode.Extract(41, 1);
-
- return GetHalfSources(context, GetSrcB(context), FPHalfSwizzle.FP16)[h];
- }
- else if (floatType == FPType.FP64)
- {
- // TODO.
- }
-
- throw new ArgumentException($"Invalid floating point type \"{floatType}\".");
- }
-
- public static Operand GetSrcB(EmitterContext context)
- {
- switch (context.CurrOp)
- {
- case IOpCodeCbuf op:
- return Cbuf(op.Slot, op.Offset);
-
- case IOpCodeImm op:
- return Const(op.Immediate);
-
- case IOpCodeImmF op:
- return ConstF(op.Immediate);
-
- case IOpCodeReg op:
- return Register(op.Rb);
-
- case IOpCodeRegCbuf op:
- return Register(op.Rc);
- }
-
- throw new InvalidOperationException($"Unexpected opcode type \"{context.CurrOp.GetType().Name}\".");
- }
-
- public static Operand GetSrcC(EmitterContext context)
- {
- switch (context.CurrOp)
- {
- case IOpCodeRegCbuf op:
- return Cbuf(op.Slot, op.Offset);
-
- case IOpCodeRc op:
- return Register(op.Rc);
- }
-
- throw new InvalidOperationException($"Unexpected opcode type \"{context.CurrOp.GetType().Name}\".");
- }
-
- public static Operand[] GetHalfSrcA(EmitterContext context)
- {
- OpCode op = context.CurrOp;
-
- bool absoluteA = false, negateA = false;
-
- if (op is IOpCodeCbuf || op is IOpCodeImm)
- {
- negateA = op.RawOpCode.Extract(43);
- absoluteA = op.RawOpCode.Extract(44);
- }
- else if (op is IOpCodeReg)
- {
- absoluteA = op.RawOpCode.Extract(44);
- }
- else if (op is OpCodeAluImm32 && op.Emitter == InstEmit.Hadd2)
- {
- negateA = op.RawOpCode.Extract(56);
- }
-
- FPHalfSwizzle swizzle = (FPHalfSwizzle)op.RawOpCode.Extract(47, 2);
-
- Operand[] operands = GetHalfSources(context, GetSrcA(context), swizzle);
-
- return FPAbsNeg(context, operands, absoluteA, negateA);
- }
-
- public static Operand[] GetHalfSrcB(EmitterContext context)
- {
- OpCode op = context.CurrOp;
-
- FPHalfSwizzle swizzle = FPHalfSwizzle.FP16;
-
- bool absoluteB = false, negateB = false;
-
- if (op is IOpCodeReg)
- {
- swizzle = (FPHalfSwizzle)op.RawOpCode.Extract(28, 2);
-
- absoluteB = op.RawOpCode.Extract(30);
- negateB = op.RawOpCode.Extract(31);
- }
- else if (op is IOpCodeCbuf)
- {
- swizzle = FPHalfSwizzle.FP32;
-
- absoluteB = op.RawOpCode.Extract(54);
- }
-
- Operand[] operands = GetHalfSources(context, GetSrcB(context), swizzle);
-
- return FPAbsNeg(context, operands, absoluteB, negateB);
- }
-
- public static Operand[] FPAbsNeg(EmitterContext context, Operand[] operands, bool abs, bool neg)
- {
- for (int index = 0; index < operands.Length; index++)
- {
- operands[index] = context.FPAbsNeg(operands[index], abs, neg);
- }
-
- return operands;
- }
-
- public static Operand[] GetHalfSources(EmitterContext context, Operand src, FPHalfSwizzle swizzle)
- {
- switch (swizzle)
- {
- case FPHalfSwizzle.FP16:
- return new Operand[]
- {
- context.UnpackHalf2x16Low (src),
- context.UnpackHalf2x16High(src)
- };
-
- case FPHalfSwizzle.FP32: return new Operand[] { src, src };
-
- case FPHalfSwizzle.DupH0:
- return new Operand[]
- {
- context.UnpackHalf2x16Low(src),
- context.UnpackHalf2x16Low(src)
- };
-
- case FPHalfSwizzle.DupH1:
- return new Operand[]
- {
- context.UnpackHalf2x16High(src),
- context.UnpackHalf2x16High(src)
- };
- }
-
- throw new ArgumentException($"Invalid swizzle \"{swizzle}\".");
- }
-
- public static Operand GetHalfPacked(EmitterContext context, Operand[] results)
- {
- OpCode op = context.CurrOp;
-
- FPHalfSwizzle swizzle = FPHalfSwizzle.FP16;
-
- if (!(op is OpCodeAluImm32))
- {
- swizzle = (FPHalfSwizzle)context.CurrOp.RawOpCode.Extract(49, 2);
- }
-
- switch (swizzle)
- {
- case FPHalfSwizzle.FP16: return context.PackHalf2x16(results[0], results[1]);
-
- case FPHalfSwizzle.FP32: return results[0];
-
- case FPHalfSwizzle.DupH0:
- {
- Operand h1 = GetHalfDest(context, isHigh: true);
-
- return context.PackHalf2x16(results[0], h1);
- }
-
- case FPHalfSwizzle.DupH1:
- {
- Operand h0 = GetHalfDest(context, isHigh: false);
-
- return context.PackHalf2x16(h0, results[1]);
- }
- }
-
- throw new ArgumentException($"Invalid swizzle \"{swizzle}\".");
- }
-
- public static Operand GetHalfDest(EmitterContext context, bool isHigh)
- {
- if (isHigh)
- {
- return context.UnpackHalf2x16High(GetDest(context));
- }
- else
- {
- return context.UnpackHalf2x16Low(GetDest(context));
- }
- }
-
- public static Operand GetPredicate39(EmitterContext context)
- {
- IOpCodeAlu op = (IOpCodeAlu)context.CurrOp;
-
- Operand local = Register(op.Predicate39);
-
- if (op.InvertP)
- {
- local = context.BitwiseNot(local);
- }
-
- return local;
- }
-
- public static Operand SignExtendTo32(EmitterContext context, Operand src, int srcBits)
- {
- return context.BitfieldExtractS32(src, Const(0), Const(srcBits));
- }
-
- public static Operand ZeroExtendTo32(EmitterContext context, Operand src, int srcBits)
- {
- int mask = (int)(0xffffffffu >> (32 - srcBits));
-
- return context.BitwiseAnd(src, Const(mask));
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Instructions/InstEmitMemory.cs b/Ryujinx.Graphics/Shader/Instructions/InstEmitMemory.cs
deleted file mode 100644
index a2a50fce..00000000
--- a/Ryujinx.Graphics/Shader/Instructions/InstEmitMemory.cs
+++ /dev/null
@@ -1,138 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Instructions
-{
- static partial class InstEmit
- {
- public static void Ald(EmitterContext context)
- {
- OpCodeAttribute op = (OpCodeAttribute)context.CurrOp;
-
- Operand[] elems = new Operand[op.Count];
-
- for (int index = 0; index < op.Count; index++)
- {
- Operand src = Attribute(op.AttributeOffset + index * 4);
-
- context.Copy(elems[index] = Local(), src);
- }
-
- for (int index = 0; index < op.Count; index++)
- {
- Register rd = new Register(op.Rd.Index + index, RegisterType.Gpr);
-
- if (rd.IsRZ)
- {
- break;
- }
-
- context.Copy(Register(rd), elems[index]);
- }
- }
-
- public static void Ast(EmitterContext context)
- {
- OpCodeAttribute op = (OpCodeAttribute)context.CurrOp;
-
- for (int index = 0; index < op.Count; index++)
- {
- if (op.Rd.Index + index > RegisterConsts.RegisterZeroIndex)
- {
- break;
- }
-
- Register rd = new Register(op.Rd.Index + index, RegisterType.Gpr);
-
- Operand dest = Attribute(op.AttributeOffset + index * 4);
-
- context.Copy(dest, Register(rd));
- }
- }
-
- public static void Ipa(EmitterContext context)
- {
- OpCodeIpa op = (OpCodeIpa)context.CurrOp;
-
- Operand srcA = new Operand(OperandType.Attribute, op.AttributeOffset);
-
- Operand srcB = GetSrcB(context);
-
- context.Copy(GetDest(context), srcA);
- }
-
- public static void Ldc(EmitterContext context)
- {
- OpCodeLdc op = (OpCodeLdc)context.CurrOp;
-
- if (op.Size > IntegerSize.B64)
- {
- // TODO: Warning.
- }
-
- bool isSmallInt = op.Size < IntegerSize.B32;
-
- int count = op.Size == IntegerSize.B64 ? 2 : 1;
-
- Operand baseOffset = context.Copy(GetSrcA(context));
-
- for (int index = 0; index < count; index++)
- {
- Register rd = new Register(op.Rd.Index + index, RegisterType.Gpr);
-
- if (rd.IsRZ)
- {
- break;
- }
-
- Operand offset = context.IAdd(baseOffset, Const((op.Offset + index) * 4));
-
- Operand value = context.LoadConstant(Const(op.Slot), offset);
-
- if (isSmallInt)
- {
- Operand shift = context.BitwiseAnd(baseOffset, Const(3));
-
- value = context.ShiftRightU32(value, shift);
-
- switch (op.Size)
- {
- case IntegerSize.U8: value = ZeroExtendTo32(context, value, 8); break;
- case IntegerSize.U16: value = ZeroExtendTo32(context, value, 16); break;
- case IntegerSize.S8: value = SignExtendTo32(context, value, 8); break;
- case IntegerSize.S16: value = SignExtendTo32(context, value, 16); break;
- }
- }
-
- context.Copy(Register(rd), value);
- }
- }
-
- public static void Out(EmitterContext context)
- {
- OpCode op = context.CurrOp;
-
- bool emit = op.RawOpCode.Extract(39);
- bool cut = op.RawOpCode.Extract(40);
-
- if (!(emit || cut))
- {
- // TODO: Warning.
- }
-
- if (emit)
- {
- context.EmitVertex();
- }
-
- if (cut)
- {
- context.EndPrimitive();
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Instructions/InstEmitMove.cs b/Ryujinx.Graphics/Shader/Instructions/InstEmitMove.cs
deleted file mode 100644
index b74dbfd7..00000000
--- a/Ryujinx.Graphics/Shader/Instructions/InstEmitMove.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-
-using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
-
-namespace Ryujinx.Graphics.Shader.Instructions
-{
- static partial class InstEmit
- {
- public static void Mov(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- context.Copy(GetDest(context), GetSrcB(context));
- }
-
- public static void Sel(EmitterContext context)
- {
- OpCodeAlu op = (OpCodeAlu)context.CurrOp;
-
- Operand pred = GetPredicate39(context);
-
- Operand srcA = GetSrcA(context);
- Operand srcB = GetSrcB(context);
-
- Operand res = context.ConditionalSelect(pred, srcA, srcB);
-
- context.Copy(GetDest(context), res);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Instructions/InstEmitTexture.cs b/Ryujinx.Graphics/Shader/Instructions/InstEmitTexture.cs
deleted file mode 100644
index a9b29f40..00000000
--- a/Ryujinx.Graphics/Shader/Instructions/InstEmitTexture.cs
+++ /dev/null
@@ -1,776 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-using System.Collections.Generic;
-
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Instructions
-{
- static partial class InstEmit
- {
- public static void Tex(EmitterContext context)
- {
- Tex(context, TextureFlags.None);
- }
-
- public static void Tex_B(EmitterContext context)
- {
- Tex(context, TextureFlags.Bindless);
- }
-
- public static void Tld(EmitterContext context)
- {
- Tex(context, TextureFlags.IntCoords);
- }
-
- public static void Tld_B(EmitterContext context)
- {
- Tex(context, TextureFlags.IntCoords | TextureFlags.Bindless);
- }
-
- public static void Texs(EmitterContext context)
- {
- OpCodeTextureScalar op = (OpCodeTextureScalar)context.CurrOp;
-
- if (op.Rd0.IsRZ && op.Rd1.IsRZ)
- {
- return;
- }
-
- List<Operand> sourcesList = new List<Operand>();
-
- int raIndex = op.Ra.Index;
- int rbIndex = op.Rb.Index;
-
- Operand Ra()
- {
- if (raIndex > RegisterConsts.RegisterZeroIndex)
- {
- return Const(0);
- }
-
- return context.Copy(Register(raIndex++, RegisterType.Gpr));
- }
-
- Operand Rb()
- {
- if (rbIndex > RegisterConsts.RegisterZeroIndex)
- {
- return Const(0);
- }
-
- return context.Copy(Register(rbIndex++, RegisterType.Gpr));
- }
-
- void AddTextureOffset(int coordsCount, int stride, int size)
- {
- Operand packedOffs = Rb();
-
- for (int index = 0; index < coordsCount; index++)
- {
- sourcesList.Add(context.BitfieldExtractS32(packedOffs, Const(index * stride), Const(size)));
- }
- }
-
- TextureType type;
- TextureFlags flags;
-
- if (op is OpCodeTexs texsOp)
- {
- type = GetTextureType (texsOp.Type);
- flags = GetTextureFlags(texsOp.Type);
-
- if ((type & TextureType.Array) != 0)
- {
- Operand arrayIndex = Ra();
-
- sourcesList.Add(Ra());
- sourcesList.Add(Rb());
-
- sourcesList.Add(arrayIndex);
-
- if ((type & TextureType.Shadow) != 0)
- {
- sourcesList.Add(Rb());
- }
-
- if ((flags & TextureFlags.LodLevel) != 0)
- {
- sourcesList.Add(ConstF(0));
- }
- }
- else
- {
- switch (texsOp.Type)
- {
- case TextureScalarType.Texture1DLodZero:
- sourcesList.Add(Ra());
- break;
-
- case TextureScalarType.Texture2D:
- sourcesList.Add(Ra());
- sourcesList.Add(Rb());
- break;
-
- case TextureScalarType.Texture2DLodZero:
- sourcesList.Add(Ra());
- sourcesList.Add(Rb());
- sourcesList.Add(ConstF(0));
- break;
-
- case TextureScalarType.Texture2DLodLevel:
- case TextureScalarType.Texture2DDepthCompare:
- case TextureScalarType.Texture3D:
- case TextureScalarType.TextureCube:
- sourcesList.Add(Ra());
- sourcesList.Add(Ra());
- sourcesList.Add(Rb());
- break;
-
- case TextureScalarType.Texture2DLodZeroDepthCompare:
- case TextureScalarType.Texture3DLodZero:
- sourcesList.Add(Ra());
- sourcesList.Add(Ra());
- sourcesList.Add(Rb());
- sourcesList.Add(ConstF(0));
- break;
-
- case TextureScalarType.Texture2DLodLevelDepthCompare:
- case TextureScalarType.TextureCubeLodLevel:
- sourcesList.Add(Ra());
- sourcesList.Add(Ra());
- sourcesList.Add(Rb());
- sourcesList.Add(Rb());
- break;
- }
- }
- }
- else if (op is OpCodeTlds tldsOp)
- {
- type = GetTextureType (tldsOp.Type);
- flags = GetTextureFlags(tldsOp.Type) | TextureFlags.IntCoords;
-
- switch (tldsOp.Type)
- {
- case TexelLoadScalarType.Texture1DLodZero:
- sourcesList.Add(Ra());
- sourcesList.Add(Const(0));
- break;
-
- case TexelLoadScalarType.Texture1DLodLevel:
- sourcesList.Add(Ra());
- sourcesList.Add(Rb());
- break;
-
- case TexelLoadScalarType.Texture2DLodZero:
- sourcesList.Add(Ra());
- sourcesList.Add(Rb());
- sourcesList.Add(Const(0));
- break;
-
- case TexelLoadScalarType.Texture2DLodZeroOffset:
- sourcesList.Add(Ra());
- sourcesList.Add(Ra());
- sourcesList.Add(Const(0));
- break;
-
- case TexelLoadScalarType.Texture2DLodZeroMultisample:
- case TexelLoadScalarType.Texture2DLodLevel:
- case TexelLoadScalarType.Texture2DLodLevelOffset:
- sourcesList.Add(Ra());
- sourcesList.Add(Ra());
- sourcesList.Add(Rb());
- break;
-
- case TexelLoadScalarType.Texture3DLodZero:
- sourcesList.Add(Ra());
- sourcesList.Add(Ra());
- sourcesList.Add(Rb());
- sourcesList.Add(Const(0));
- break;
-
- case TexelLoadScalarType.Texture2DArrayLodZero:
- sourcesList.Add(Rb());
- sourcesList.Add(Rb());
- sourcesList.Add(Ra());
- sourcesList.Add(Const(0));
- break;
- }
-
- if ((flags & TextureFlags.Offset) != 0)
- {
- AddTextureOffset(type.GetCoordsCount(), 4, 4);
- }
- }
- else if (op is OpCodeTld4s tld4sOp)
- {
- if (!(tld4sOp.HasDepthCompare || tld4sOp.HasOffset))
- {
- sourcesList.Add(Ra());
- sourcesList.Add(Rb());
- }
- else
- {
- sourcesList.Add(Ra());
- sourcesList.Add(Ra());
- }
-
- type = TextureType.Texture2D;
- flags = TextureFlags.Gather;
-
- if (tld4sOp.HasDepthCompare)
- {
- sourcesList.Add(Rb());
-
- type |= TextureType.Shadow;
- }
-
- if (tld4sOp.HasOffset)
- {
- AddTextureOffset(type.GetCoordsCount(), 8, 6);
-
- flags |= TextureFlags.Offset;
- }
-
- sourcesList.Add(Const(tld4sOp.GatherCompIndex));
- }
- else
- {
- throw new InvalidOperationException($"Invalid opcode type \"{op.GetType().Name}\".");
- }
-
- Operand[] sources = sourcesList.ToArray();
-
- Operand[] rd0 = new Operand[2] { ConstF(0), ConstF(0) };
- Operand[] rd1 = new Operand[2] { ConstF(0), ConstF(0) };
-
- int destIncrement = 0;
-
- Operand GetDest()
- {
- int high = destIncrement >> 1;
- int low = destIncrement & 1;
-
- destIncrement++;
-
- if (op.IsFp16)
- {
- return high != 0
- ? (rd1[low] = Local())
- : (rd0[low] = Local());
- }
- else
- {
- int rdIndex = high != 0 ? op.Rd1.Index : op.Rd0.Index;
-
- if (rdIndex < RegisterConsts.RegisterZeroIndex)
- {
- rdIndex += low;
- }
-
- return Register(rdIndex, RegisterType.Gpr);
- }
- }
-
- int handle = op.Immediate;
-
- for (int compMask = op.ComponentMask, compIndex = 0; compMask != 0; compMask >>= 1, compIndex++)
- {
- if ((compMask & 1) != 0)
- {
- Operand dest = GetDest();
-
- TextureOperation operation = new TextureOperation(
- Instruction.TextureSample,
- type,
- flags,
- handle,
- compIndex,
- dest,
- sources);
-
- context.Add(operation);
- }
- }
-
- if (op.IsFp16)
- {
- context.Copy(Register(op.Rd0), context.PackHalf2x16(rd0[0], rd0[1]));
- context.Copy(Register(op.Rd1), context.PackHalf2x16(rd1[0], rd1[1]));
- }
- }
-
- public static void Tld4(EmitterContext context)
- {
- OpCodeTld4 op = (OpCodeTld4)context.CurrOp;
-
- if (op.Rd.IsRZ)
- {
- return;
- }
-
- int raIndex = op.Ra.Index;
- int rbIndex = op.Rb.Index;
-
- Operand Ra()
- {
- if (raIndex > RegisterConsts.RegisterZeroIndex)
- {
- return Const(0);
- }
-
- return context.Copy(Register(raIndex++, RegisterType.Gpr));
- }
-
- Operand Rb()
- {
- if (rbIndex > RegisterConsts.RegisterZeroIndex)
- {
- return Const(0);
- }
-
- return context.Copy(Register(rbIndex++, RegisterType.Gpr));
- }
-
- Operand arrayIndex = op.IsArray ? Ra() : null;
-
- List<Operand> sourcesList = new List<Operand>();
-
- TextureType type = GetTextureType(op.Dimensions);
-
- TextureFlags flags = TextureFlags.Gather;
-
- int coordsCount = type.GetCoordsCount();
-
- for (int index = 0; index < coordsCount; index++)
- {
- sourcesList.Add(Ra());
- }
-
- if (op.IsArray)
- {
- sourcesList.Add(arrayIndex);
-
- type |= TextureType.Array;
- }
-
- Operand[] packedOffs = new Operand[2];
-
- packedOffs[0] = op.Offset != TextureGatherOffset.None ? Rb() : null;
- packedOffs[1] = op.Offset == TextureGatherOffset.Offsets ? Rb() : null;
-
- if (op.HasDepthCompare)
- {
- sourcesList.Add(Rb());
-
- type |= TextureType.Shadow;
- }
-
- if (op.Offset != TextureGatherOffset.None)
- {
- int offsetTexelsCount = op.Offset == TextureGatherOffset.Offsets ? 4 : 1;
-
- for (int index = 0; index < coordsCount * offsetTexelsCount; index++)
- {
- Operand packed = packedOffs[(index >> 2) & 1];
-
- sourcesList.Add(context.BitfieldExtractS32(packed, Const((index & 3) * 8), Const(6)));
- }
-
- flags |= op.Offset == TextureGatherOffset.Offsets
- ? TextureFlags.Offsets
- : TextureFlags.Offset;
- }
-
- sourcesList.Add(Const(op.GatherCompIndex));
-
- Operand[] sources = sourcesList.ToArray();
-
- int rdIndex = op.Rd.Index;
-
- Operand GetDest()
- {
- if (rdIndex > RegisterConsts.RegisterZeroIndex)
- {
- return Const(0);
- }
-
- return Register(rdIndex++, RegisterType.Gpr);
- }
-
- int handle = op.Immediate;
-
- for (int compMask = op.ComponentMask, compIndex = 0; compMask != 0; compMask >>= 1, compIndex++)
- {
- if ((compMask & 1) != 0)
- {
- Operand dest = GetDest();
-
- TextureOperation operation = new TextureOperation(
- Instruction.TextureSample,
- type,
- flags,
- handle,
- compIndex,
- dest,
- sources);
-
- context.Add(operation);
- }
- }
- }
-
- public static void Txq(EmitterContext context)
- {
- Txq(context, bindless: false);
- }
-
- public static void Txq_B(EmitterContext context)
- {
- Txq(context, bindless: true);
- }
-
- private static void Txq(EmitterContext context, bool bindless)
- {
- OpCodeTex op = (OpCodeTex)context.CurrOp;
-
- if (op.Rd.IsRZ)
- {
- return;
- }
-
- TextureProperty property = (TextureProperty)op.RawOpCode.Extract(22, 6);
-
- // TODO: Validate and use property.
- Instruction inst = Instruction.TextureSize;
-
- TextureType type = TextureType.Texture2D;
-
- TextureFlags flags = bindless ? TextureFlags.Bindless : TextureFlags.None;
-
- int raIndex = op.Ra.Index;
-
- Operand Ra()
- {
- if (raIndex > RegisterConsts.RegisterZeroIndex)
- {
- return Const(0);
- }
-
- return context.Copy(Register(raIndex++, RegisterType.Gpr));
- }
-
- List<Operand> sourcesList = new List<Operand>();
-
- if (bindless)
- {
- sourcesList.Add(Ra());
- }
-
- sourcesList.Add(Ra());
-
- Operand[] sources = sourcesList.ToArray();
-
- int rdIndex = op.Rd.Index;
-
- Operand GetDest()
- {
- if (rdIndex > RegisterConsts.RegisterZeroIndex)
- {
- return Const(0);
- }
-
- return Register(rdIndex++, RegisterType.Gpr);
- }
-
- int handle = !bindless ? op.Immediate : 0;
-
- for (int compMask = op.ComponentMask, compIndex = 0; compMask != 0; compMask >>= 1, compIndex++)
- {
- if ((compMask & 1) != 0)
- {
- Operand dest = GetDest();
-
- TextureOperation operation = new TextureOperation(
- inst,
- type,
- flags,
- handle,
- compIndex,
- dest,
- sources);
-
- context.Add(operation);
- }
- }
- }
-
- private static void Tex(EmitterContext context, TextureFlags flags)
- {
- OpCodeTexture op = (OpCodeTexture)context.CurrOp;
-
- bool isBindless = (flags & TextureFlags.Bindless) != 0;
- bool intCoords = (flags & TextureFlags.IntCoords) != 0;
-
- if (op.Rd.IsRZ)
- {
- return;
- }
-
- int raIndex = op.Ra.Index;
- int rbIndex = op.Rb.Index;
-
- Operand Ra()
- {
- if (raIndex > RegisterConsts.RegisterZeroIndex)
- {
- return Const(0);
- }
-
- return context.Copy(Register(raIndex++, RegisterType.Gpr));
- }
-
- Operand Rb()
- {
- if (rbIndex > RegisterConsts.RegisterZeroIndex)
- {
- return Const(0);
- }
-
- return context.Copy(Register(rbIndex++, RegisterType.Gpr));
- }
-
- Operand arrayIndex = op.IsArray ? Ra() : null;
-
- List<Operand> sourcesList = new List<Operand>();
-
- if (isBindless)
- {
- sourcesList.Add(Rb());
- }
-
- TextureType type = GetTextureType(op.Dimensions);
-
- int coordsCount = type.GetCoordsCount();
-
- for (int index = 0; index < coordsCount; index++)
- {
- sourcesList.Add(Ra());
- }
-
- if (op.IsArray)
- {
- sourcesList.Add(arrayIndex);
-
- type |= TextureType.Array;
- }
-
- bool hasLod = op.LodMode > TextureLodMode.LodZero;
-
- Operand lodValue = hasLod ? Rb() : ConstF(0);
-
- Operand packedOffs = op.HasOffset ? Rb() : null;
-
- if (op.HasDepthCompare)
- {
- sourcesList.Add(Rb());
-
- type |= TextureType.Shadow;
- }
-
- if ((op.LodMode == TextureLodMode.LodZero ||
- op.LodMode == TextureLodMode.LodLevel ||
- op.LodMode == TextureLodMode.LodLevelA) && !op.IsMultisample)
- {
- sourcesList.Add(lodValue);
-
- flags |= TextureFlags.LodLevel;
- }
-
- if (op.HasOffset)
- {
- for (int index = 0; index < coordsCount; index++)
- {
- sourcesList.Add(context.BitfieldExtractS32(packedOffs, Const(index * 4), Const(4)));
- }
-
- flags |= TextureFlags.Offset;
- }
-
- if (op.LodMode == TextureLodMode.LodBias ||
- op.LodMode == TextureLodMode.LodBiasA)
- {
- sourcesList.Add(lodValue);
-
- flags |= TextureFlags.LodBias;
- }
-
- if (op.IsMultisample)
- {
- sourcesList.Add(Rb());
-
- type |= TextureType.Multisample;
- }
-
- Operand[] sources = sourcesList.ToArray();
-
- int rdIndex = op.Rd.Index;
-
- Operand GetDest()
- {
- if (rdIndex > RegisterConsts.RegisterZeroIndex)
- {
- return Const(0);
- }
-
- return Register(rdIndex++, RegisterType.Gpr);
- }
-
- int handle = !isBindless ? op.Immediate : 0;
-
- for (int compMask = op.ComponentMask, compIndex = 0; compMask != 0; compMask >>= 1, compIndex++)
- {
- if ((compMask & 1) != 0)
- {
- Operand dest = GetDest();
-
- TextureOperation operation = new TextureOperation(
- Instruction.TextureSample,
- type,
- flags,
- handle,
- compIndex,
- dest,
- sources);
-
- context.Add(operation);
- }
- }
- }
-
- private static TextureType GetTextureType(TextureDimensions dimensions)
- {
- switch (dimensions)
- {
- case TextureDimensions.Texture1D: return TextureType.Texture1D;
- case TextureDimensions.Texture2D: return TextureType.Texture2D;
- case TextureDimensions.Texture3D: return TextureType.Texture3D;
- case TextureDimensions.TextureCube: return TextureType.TextureCube;
- }
-
- throw new ArgumentException($"Invalid texture dimensions \"{dimensions}\".");
- }
-
- private static TextureType GetTextureType(TextureScalarType type)
- {
- switch (type)
- {
- case TextureScalarType.Texture1DLodZero:
- return TextureType.Texture1D;
-
- case TextureScalarType.Texture2D:
- case TextureScalarType.Texture2DLodZero:
- case TextureScalarType.Texture2DLodLevel:
- return TextureType.Texture2D;
-
- case TextureScalarType.Texture2DDepthCompare:
- case TextureScalarType.Texture2DLodLevelDepthCompare:
- case TextureScalarType.Texture2DLodZeroDepthCompare:
- return TextureType.Texture2D | TextureType.Shadow;
-
- case TextureScalarType.Texture2DArray:
- case TextureScalarType.Texture2DArrayLodZero:
- return TextureType.Texture2D | TextureType.Array;
-
- case TextureScalarType.Texture2DArrayLodZeroDepthCompare:
- return TextureType.Texture2D | TextureType.Array | TextureType.Shadow;
-
- case TextureScalarType.Texture3D:
- case TextureScalarType.Texture3DLodZero:
- return TextureType.Texture3D;
-
- case TextureScalarType.TextureCube:
- case TextureScalarType.TextureCubeLodLevel:
- return TextureType.TextureCube;
- }
-
- throw new ArgumentException($"Invalid texture type \"{type}\".");
- }
-
- private static TextureType GetTextureType(TexelLoadScalarType type)
- {
- switch (type)
- {
- case TexelLoadScalarType.Texture1DLodZero:
- case TexelLoadScalarType.Texture1DLodLevel:
- return TextureType.Texture1D;
-
- case TexelLoadScalarType.Texture2DLodZero:
- case TexelLoadScalarType.Texture2DLodZeroOffset:
- case TexelLoadScalarType.Texture2DLodLevel:
- case TexelLoadScalarType.Texture2DLodLevelOffset:
- return TextureType.Texture2D;
-
- case TexelLoadScalarType.Texture2DLodZeroMultisample:
- return TextureType.Texture2D | TextureType.Multisample;
-
- case TexelLoadScalarType.Texture3DLodZero:
- return TextureType.Texture3D;
-
- case TexelLoadScalarType.Texture2DArrayLodZero:
- return TextureType.Texture2D | TextureType.Array;
- }
-
- throw new ArgumentException($"Invalid texture type \"{type}\".");
- }
-
- private static TextureFlags GetTextureFlags(TextureScalarType type)
- {
- switch (type)
- {
- case TextureScalarType.Texture1DLodZero:
- case TextureScalarType.Texture2DLodZero:
- case TextureScalarType.Texture2DLodLevel:
- case TextureScalarType.Texture2DLodLevelDepthCompare:
- case TextureScalarType.Texture2DLodZeroDepthCompare:
- case TextureScalarType.Texture2DArrayLodZero:
- case TextureScalarType.Texture2DArrayLodZeroDepthCompare:
- case TextureScalarType.Texture3DLodZero:
- case TextureScalarType.TextureCubeLodLevel:
- return TextureFlags.LodLevel;
-
- case TextureScalarType.Texture2D:
- case TextureScalarType.Texture2DDepthCompare:
- case TextureScalarType.Texture2DArray:
- case TextureScalarType.Texture3D:
- case TextureScalarType.TextureCube:
- return TextureFlags.None;
- }
-
- throw new ArgumentException($"Invalid texture type \"{type}\".");
- }
-
- private static TextureFlags GetTextureFlags(TexelLoadScalarType type)
- {
- switch (type)
- {
- case TexelLoadScalarType.Texture1DLodZero:
- case TexelLoadScalarType.Texture1DLodLevel:
- case TexelLoadScalarType.Texture2DLodZero:
- case TexelLoadScalarType.Texture2DLodLevel:
- case TexelLoadScalarType.Texture2DLodZeroMultisample:
- case TexelLoadScalarType.Texture3DLodZero:
- case TexelLoadScalarType.Texture2DArrayLodZero:
- return TextureFlags.LodLevel;
-
- case TexelLoadScalarType.Texture2DLodZeroOffset:
- case TexelLoadScalarType.Texture2DLodLevelOffset:
- return TextureFlags.LodLevel | TextureFlags.Offset;
- }
-
- throw new ArgumentException($"Invalid texture type \"{type}\".");
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Instructions/InstEmitter.cs b/Ryujinx.Graphics/Shader/Instructions/InstEmitter.cs
deleted file mode 100644
index 91c740b6..00000000
--- a/Ryujinx.Graphics/Shader/Instructions/InstEmitter.cs
+++ /dev/null
@@ -1,6 +0,0 @@
-using Ryujinx.Graphics.Shader.Translation;
-
-namespace Ryujinx.Graphics.Shader.Instructions
-{
- delegate void InstEmitter(EmitterContext context);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Instructions/Lop3Expression.cs b/Ryujinx.Graphics/Shader/Instructions/Lop3Expression.cs
deleted file mode 100644
index 67e24957..00000000
--- a/Ryujinx.Graphics/Shader/Instructions/Lop3Expression.cs
+++ /dev/null
@@ -1,149 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Instructions
-{
- static class Lop3Expression
- {
- public static Operand GetFromTruthTable(
- EmitterContext context,
- Operand srcA,
- Operand srcB,
- Operand srcC,
- int imm)
- {
- Operand expr = null;
-
- // Handle some simple cases, or cases where
- // the KMap would yield poor results (like XORs).
- if (imm == 0x96 || imm == 0x69)
- {
- // XOR (0x96) and XNOR (0x69).
- if (imm == 0x69)
- {
- srcA = context.BitwiseNot(srcA);
- }
-
- expr = context.BitwiseExclusiveOr(srcA, srcB);
- expr = context.BitwiseExclusiveOr(expr, srcC);
-
- return expr;
- }
- else if (imm == 0)
- {
- // Always false.
- return Const(IrConsts.False);
- }
- else if (imm == 0xff)
- {
- // Always true.
- return Const(IrConsts.True);
- }
-
- int map;
-
- // Encode into gray code.
- map = ((imm >> 0) & 1) << 0;
- map |= ((imm >> 1) & 1) << 4;
- map |= ((imm >> 2) & 1) << 1;
- map |= ((imm >> 3) & 1) << 5;
- map |= ((imm >> 4) & 1) << 3;
- map |= ((imm >> 5) & 1) << 7;
- map |= ((imm >> 6) & 1) << 2;
- map |= ((imm >> 7) & 1) << 6;
-
- // Solve KMap, get sum of products.
- int visited = 0;
-
- for (int index = 0; index < 8 && visited != 0xff; index++)
- {
- if ((map & (1 << index)) == 0)
- {
- continue;
- }
-
- int mask = 0;
-
- for (int mSize = 4; mSize != 0; mSize >>= 1)
- {
- mask = RotateLeft4((1 << mSize) - 1, index & 3) << (index & 4);
-
- if ((map & mask) == mask)
- {
- break;
- }
- }
-
- // The mask should wrap, if we are on the high row, shift to low etc.
- int mask2 = (index & 4) != 0 ? mask >> 4 : mask << 4;
-
- if ((map & mask2) == mask2)
- {
- mask |= mask2;
- }
-
- if ((mask & visited) == mask)
- {
- continue;
- }
-
- bool notA = (mask & 0x33) != 0;
- bool notB = (mask & 0x99) != 0;
- bool notC = (mask & 0x0f) != 0;
-
- bool aChanges = (mask & 0xcc) != 0 && notA;
- bool bChanges = (mask & 0x66) != 0 && notB;
- bool cChanges = (mask & 0xf0) != 0 && notC;
-
- Operand localExpr = null;
-
- void And(Operand source)
- {
- if (localExpr != null)
- {
- localExpr = context.BitwiseAnd(localExpr, source);
- }
- else
- {
- localExpr = source;
- }
- }
-
- if (!aChanges)
- {
- And(context.BitwiseNot(srcA, notA));
- }
-
- if (!bChanges)
- {
- And(context.BitwiseNot(srcB, notB));
- }
-
- if (!cChanges)
- {
- And(context.BitwiseNot(srcC, notC));
- }
-
- if (expr != null)
- {
- expr = context.BitwiseOr(expr, localExpr);
- }
- else
- {
- expr = localExpr;
- }
-
- visited |= mask;
- }
-
- return expr;
- }
-
- private static int RotateLeft4(int value, int shift)
- {
- return ((value << shift) | (value >> (4 - shift))) & 0xf;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/IntermediateRepresentation/BasicBlock.cs b/Ryujinx.Graphics/Shader/IntermediateRepresentation/BasicBlock.cs
deleted file mode 100644
index 94975337..00000000
--- a/Ryujinx.Graphics/Shader/IntermediateRepresentation/BasicBlock.cs
+++ /dev/null
@@ -1,61 +0,0 @@
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
-{
- class BasicBlock
- {
- public int Index { get; set; }
-
- public LinkedList<INode> Operations { get; }
-
- private BasicBlock _next;
- private BasicBlock _branch;
-
- public BasicBlock Next
- {
- get => _next;
- set => _next = AddSuccessor(_next, value);
- }
-
- public BasicBlock Branch
- {
- get => _branch;
- set => _branch = AddSuccessor(_branch, value);
- }
-
- public bool HasBranch => _branch != null;
-
- public List<BasicBlock> Predecessors { get; }
-
- public HashSet<BasicBlock> DominanceFrontiers { get; }
-
- public BasicBlock ImmediateDominator { get; set; }
-
- public BasicBlock()
- {
- Operations = new LinkedList<INode>();
-
- Predecessors = new List<BasicBlock>();
-
- DominanceFrontiers = new HashSet<BasicBlock>();
- }
-
- public BasicBlock(int index) : this()
- {
- Index = index;
- }
-
- private BasicBlock AddSuccessor(BasicBlock oldBlock, BasicBlock newBlock)
- {
- oldBlock?.Predecessors.Remove(this);
- newBlock?.Predecessors.Add(this);
-
- return newBlock;
- }
-
- public INode GetLastOp()
- {
- return Operations.Last?.Value;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/IntermediateRepresentation/INode.cs b/Ryujinx.Graphics/Shader/IntermediateRepresentation/INode.cs
deleted file mode 100644
index 48dda24b..00000000
--- a/Ryujinx.Graphics/Shader/IntermediateRepresentation/INode.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
-{
- interface INode
- {
- Operand Dest { get; set; }
-
- int SourcesCount { get; }
-
- Operand GetSource(int index);
-
- void SetSource(int index, Operand operand);
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/IntermediateRepresentation/Instruction.cs b/Ryujinx.Graphics/Shader/IntermediateRepresentation/Instruction.cs
deleted file mode 100644
index ac0ebc2b..00000000
--- a/Ryujinx.Graphics/Shader/IntermediateRepresentation/Instruction.cs
+++ /dev/null
@@ -1,87 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
-{
- [Flags]
- enum Instruction
- {
- Absolute = 1,
- Add,
- BitfieldExtractS32,
- BitfieldExtractU32,
- BitfieldInsert,
- BitfieldReverse,
- BitwiseAnd,
- BitwiseExclusiveOr,
- BitwiseNot,
- BitwiseOr,
- Branch,
- BranchIfFalse,
- BranchIfTrue,
- Ceiling,
- Clamp,
- ClampU32,
- CompareEqual,
- CompareGreater,
- CompareGreaterOrEqual,
- CompareGreaterOrEqualU32,
- CompareGreaterU32,
- CompareLess,
- CompareLessOrEqual,
- CompareLessOrEqualU32,
- CompareLessU32,
- CompareNotEqual,
- ConditionalSelect,
- ConvertFPToS32,
- ConvertS32ToFP,
- ConvertU32ToFP,
- Copy,
- Cosine,
- Discard,
- Divide,
- EmitVertex,
- EndPrimitive,
- ExponentB2,
- Floor,
- FusedMultiplyAdd,
- IsNan,
- LoadConstant,
- LoadGlobal,
- LoadLocal,
- LogarithmB2,
- LogicalAnd,
- LogicalExclusiveOr,
- LogicalNot,
- LogicalOr,
- LoopBreak,
- LoopContinue,
- MarkLabel,
- Maximum,
- MaximumU32,
- Minimum,
- MinimumU32,
- Multiply,
- Negate,
- PackDouble2x32,
- PackHalf2x16,
- ReciprocalSquareRoot,
- Return,
- ShiftLeft,
- ShiftRightS32,
- ShiftRightU32,
- Sine,
- SquareRoot,
- StoreGlobal,
- StoreLocal,
- Subtract,
- TextureSample,
- TextureSize,
- Truncate,
- UnpackDouble2x32,
- UnpackHalf2x16,
-
- Count,
- FP = 1 << 16,
- Mask = 0xffff
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/IntermediateRepresentation/IrConsts.cs b/Ryujinx.Graphics/Shader/IntermediateRepresentation/IrConsts.cs
deleted file mode 100644
index c264e47d..00000000
--- a/Ryujinx.Graphics/Shader/IntermediateRepresentation/IrConsts.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
-{
- static class IrConsts
- {
- public const int False = 0;
- public const int True = -1;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/IntermediateRepresentation/Operand.cs b/Ryujinx.Graphics/Shader/IntermediateRepresentation/Operand.cs
deleted file mode 100644
index 1df88a3d..00000000
--- a/Ryujinx.Graphics/Shader/IntermediateRepresentation/Operand.cs
+++ /dev/null
@@ -1,79 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
-{
- class Operand
- {
- private const int CbufSlotBits = 5;
- private const int CbufSlotLsb = 32 - CbufSlotBits;
- private const int CbufSlotMask = (1 << CbufSlotBits) - 1;
-
- public OperandType Type { get; }
-
- public int Value { get; }
-
- public INode AsgOp { get; set; }
-
- public HashSet<INode> UseOps { get; }
-
- private Operand()
- {
- UseOps = new HashSet<INode>();
- }
-
- public Operand(OperandType type) : this()
- {
- Type = type;
- }
-
- public Operand(OperandType type, int value) : this()
- {
- Type = type;
- Value = value;
- }
-
- public Operand(Register reg) : this()
- {
- Type = OperandType.Register;
- Value = PackRegInfo(reg.Index, reg.Type);
- }
-
- public Operand(int slot, int offset) : this()
- {
- Type = OperandType.ConstantBuffer;
- Value = PackCbufInfo(slot, offset);
- }
-
- private static int PackCbufInfo(int slot, int offset)
- {
- return (slot << CbufSlotLsb) | offset;
- }
-
- private static int PackRegInfo(int index, RegisterType type)
- {
- return ((int)type << 24) | index;
- }
-
- public int GetCbufSlot()
- {
- return (Value >> CbufSlotLsb) & CbufSlotMask;
- }
-
- public int GetCbufOffset()
- {
- return Value & ~(CbufSlotMask << CbufSlotLsb);
- }
-
- public Register GetRegister()
- {
- return new Register(Value & 0xffffff, (RegisterType)(Value >> 24));
- }
-
- public float AsFloat()
- {
- return BitConverter.Int32BitsToSingle(Value);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/IntermediateRepresentation/OperandHelper.cs b/Ryujinx.Graphics/Shader/IntermediateRepresentation/OperandHelper.cs
deleted file mode 100644
index 6765f8a4..00000000
--- a/Ryujinx.Graphics/Shader/IntermediateRepresentation/OperandHelper.cs
+++ /dev/null
@@ -1,62 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using System;
-
-namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
-{
- static class OperandHelper
- {
- public static Operand Attribute(int value)
- {
- return new Operand(OperandType.Attribute, value);
- }
-
- public static Operand Cbuf(int slot, int offset)
- {
- return new Operand(slot, offset);
- }
-
- public static Operand Const(int value)
- {
- return new Operand(OperandType.Constant, value);
- }
-
- public static Operand ConstF(float value)
- {
- return new Operand(OperandType.Constant, BitConverter.SingleToInt32Bits(value));
- }
-
- public static Operand Label()
- {
- return new Operand(OperandType.Label);
- }
-
- public static Operand Local()
- {
- return new Operand(OperandType.LocalVariable);
- }
-
- public static Operand Register(int index, RegisterType type)
- {
- return Register(new Register(index, type));
- }
-
- public static Operand Register(Register reg)
- {
- if (reg.IsRZ)
- {
- return Const(0);
- }
- else if (reg.IsPT)
- {
- return Const(IrConsts.True);
- }
-
- return new Operand(reg);
- }
-
- public static Operand Undef()
- {
- return new Operand(OperandType.Undefined);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/IntermediateRepresentation/OperandType.cs b/Ryujinx.Graphics/Shader/IntermediateRepresentation/OperandType.cs
deleted file mode 100644
index e0e2a667..00000000
--- a/Ryujinx.Graphics/Shader/IntermediateRepresentation/OperandType.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
-{
- enum OperandType
- {
- Attribute,
- Constant,
- ConstantBuffer,
- GlobalMemory,
- Label,
- LocalMemory,
- LocalVariable,
- Register,
- Undefined
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/IntermediateRepresentation/Operation.cs b/Ryujinx.Graphics/Shader/IntermediateRepresentation/Operation.cs
deleted file mode 100644
index c60f393e..00000000
--- a/Ryujinx.Graphics/Shader/IntermediateRepresentation/Operation.cs
+++ /dev/null
@@ -1,101 +0,0 @@
-namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
-{
- class Operation : INode
- {
- public Instruction Inst { get; private set; }
-
- private Operand _dest;
-
- public Operand Dest
- {
- get => _dest;
- set => _dest = AssignDest(value);
- }
-
- private Operand[] _sources;
-
- public int SourcesCount => _sources.Length;
-
- public int ComponentIndex { get; }
-
- public Operation(Instruction inst, Operand dest, params Operand[] sources)
- {
- Inst = inst;
- Dest = dest;
-
- // The array may be modified externally, so we store a copy.
- _sources = (Operand[])sources.Clone();
-
- for (int index = 0; index < _sources.Length; index++)
- {
- Operand source = _sources[index];
-
- if (source.Type == OperandType.LocalVariable)
- {
- source.UseOps.Add(this);
- }
- }
- }
-
- public Operation(
- Instruction inst,
- int compIndex,
- Operand dest,
- params Operand[] sources) : this(inst, dest, sources)
- {
- ComponentIndex = compIndex;
- }
-
- private Operand AssignDest(Operand dest)
- {
- if (dest != null && dest.Type == OperandType.LocalVariable)
- {
- dest.AsgOp = this;
- }
-
- return dest;
- }
-
- public Operand GetSource(int index)
- {
- return _sources[index];
- }
-
- public void SetSource(int index, Operand source)
- {
- Operand oldSrc = _sources[index];
-
- if (oldSrc != null && oldSrc.Type == OperandType.LocalVariable)
- {
- oldSrc.UseOps.Remove(this);
- }
-
- if (source.Type == OperandType.LocalVariable)
- {
- source.UseOps.Add(this);
- }
-
- _sources[index] = source;
- }
-
- public void TurnIntoCopy(Operand source)
- {
- Inst = Instruction.Copy;
-
- foreach (Operand oldSrc in _sources)
- {
- if (oldSrc.Type == OperandType.LocalVariable)
- {
- oldSrc.UseOps.Remove(this);
- }
- }
-
- if (source.Type == OperandType.LocalVariable)
- {
- source.UseOps.Add(this);
- }
-
- _sources = new Operand[] { source };
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/IntermediateRepresentation/PhiNode.cs b/Ryujinx.Graphics/Shader/IntermediateRepresentation/PhiNode.cs
deleted file mode 100644
index 13ff41bd..00000000
--- a/Ryujinx.Graphics/Shader/IntermediateRepresentation/PhiNode.cs
+++ /dev/null
@@ -1,94 +0,0 @@
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
-{
- class PhiNode : INode
- {
- private Operand _dest;
-
- public Operand Dest
- {
- get => _dest;
- set => _dest = AssignDest(value);
- }
-
- private HashSet<BasicBlock> _blocks;
-
- private class PhiSource
- {
- public BasicBlock Block { get; }
- public Operand Operand { get; set; }
-
- public PhiSource(BasicBlock block, Operand operand)
- {
- Block = block;
- Operand = operand;
- }
- }
-
- private List<PhiSource> _sources;
-
- public int SourcesCount => _sources.Count;
-
- public PhiNode(Operand dest)
- {
- _blocks = new HashSet<BasicBlock>();
-
- _sources = new List<PhiSource>();
-
- dest.AsgOp = this;
-
- Dest = dest;
- }
-
- private Operand AssignDest(Operand dest)
- {
- if (dest != null && dest.Type == OperandType.LocalVariable)
- {
- dest.AsgOp = this;
- }
-
- return dest;
- }
-
- public void AddSource(BasicBlock block, Operand operand)
- {
- if (_blocks.Add(block))
- {
- if (operand.Type == OperandType.LocalVariable)
- {
- operand.UseOps.Add(this);
- }
-
- _sources.Add(new PhiSource(block, operand));
- }
- }
-
- public Operand GetSource(int index)
- {
- return _sources[index].Operand;
- }
-
- public BasicBlock GetBlock(int index)
- {
- return _sources[index].Block;
- }
-
- public void SetSource(int index, Operand source)
- {
- Operand oldSrc = _sources[index].Operand;
-
- if (oldSrc != null && oldSrc.Type == OperandType.LocalVariable)
- {
- oldSrc.UseOps.Remove(this);
- }
-
- if (source.Type == OperandType.LocalVariable)
- {
- source.UseOps.Add(this);
- }
-
- _sources[index].Operand = source;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/IntermediateRepresentation/TextureFlags.cs b/Ryujinx.Graphics/Shader/IntermediateRepresentation/TextureFlags.cs
deleted file mode 100644
index 5f0a8427..00000000
--- a/Ryujinx.Graphics/Shader/IntermediateRepresentation/TextureFlags.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
-{
- [Flags]
- enum TextureFlags
- {
- None = 0,
- Bindless = 1 << 0,
- Gather = 1 << 1,
- IntCoords = 1 << 2,
- LodBias = 1 << 3,
- LodLevel = 1 << 4,
- Offset = 1 << 5,
- Offsets = 1 << 6
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/IntermediateRepresentation/TextureOperation.cs b/Ryujinx.Graphics/Shader/IntermediateRepresentation/TextureOperation.cs
deleted file mode 100644
index f5f2cc5c..00000000
--- a/Ryujinx.Graphics/Shader/IntermediateRepresentation/TextureOperation.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
-{
- class TextureOperation : Operation
- {
- public TextureType Type { get; }
- public TextureFlags Flags { get; }
-
- public int Handle { get; }
-
- public TextureOperation(
- Instruction inst,
- TextureType type,
- TextureFlags flags,
- int handle,
- int compIndex,
- Operand dest,
- params Operand[] sources) : base(inst, compIndex, dest, sources)
- {
- Type = type;
- Flags = flags;
- Handle = handle;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/IntermediateRepresentation/TextureType.cs b/Ryujinx.Graphics/Shader/IntermediateRepresentation/TextureType.cs
deleted file mode 100644
index bf207007..00000000
--- a/Ryujinx.Graphics/Shader/IntermediateRepresentation/TextureType.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
-{
- [Flags]
- enum TextureType
- {
- Texture1D,
- Texture2D,
- Texture3D,
- TextureCube,
-
- Mask = 0xff,
-
- Array = 1 << 8,
- Multisample = 1 << 9,
- Shadow = 1 << 10
- }
-
- static class TextureTypeExtensions
- {
- public static int GetCoordsCount(this TextureType type)
- {
- switch (type & TextureType.Mask)
- {
- case TextureType.Texture1D: return 1;
- case TextureType.Texture2D: return 2;
- case TextureType.Texture3D: return 3;
- case TextureType.TextureCube: return 3;
- }
-
- throw new ArgumentException($"Invalid texture type \"{type}\".");
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/ShaderConfig.cs b/Ryujinx.Graphics/Shader/ShaderConfig.cs
deleted file mode 100644
index c2a94814..00000000
--- a/Ryujinx.Graphics/Shader/ShaderConfig.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using System;
-
-namespace Ryujinx.Graphics.Shader
-{
- public struct ShaderConfig
- {
- public GalShaderType Type { get; }
-
- public int MaxCBufferSize;
-
- public ShaderConfig(GalShaderType type, int maxCBufferSize)
- {
- if (maxCBufferSize <= 0)
- {
- throw new ArgumentOutOfRangeException(nameof(maxCBufferSize));
- }
-
- Type = type;
- MaxCBufferSize = maxCBufferSize;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/ShaderHeader.cs b/Ryujinx.Graphics/Shader/ShaderHeader.cs
deleted file mode 100644
index 379f3f35..00000000
--- a/Ryujinx.Graphics/Shader/ShaderHeader.cs
+++ /dev/null
@@ -1,166 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Shader.Decoders;
-using System;
-
-namespace Ryujinx.Graphics.Shader
-{
- struct OutputMapTarget
- {
- public bool Red { get; }
- public bool Green { get; }
- public bool Blue { get; }
- public bool Alpha { get; }
-
- public bool Enabled => Red || Green || Blue || Alpha;
-
- public OutputMapTarget(bool red, bool green, bool blue, bool alpha)
- {
- Red = red;
- Green = green;
- Blue = blue;
- Alpha = alpha;
- }
-
- public bool ComponentEnabled(int component)
- {
- switch (component)
- {
- case 0: return Red;
- case 1: return Green;
- case 2: return Blue;
- case 3: return Alpha;
- }
-
- throw new ArgumentOutOfRangeException(nameof(component));
- }
- }
-
- class ShaderHeader
- {
- public int SphType { get; }
-
- public int Version { get; }
-
- public int ShaderType { get; }
-
- public bool MrtEnable { get; }
-
- public bool KillsPixels { get; }
-
- public bool DoesGlobalStore { get; }
-
- public int SassVersion { get; }
-
- public bool DoesLoadOrStore { get; }
-
- public bool DoesFp64 { get; }
-
- public int StreamOutMask{ get; }
-
- public int ShaderLocalMemoryLowSize { get; }
-
- public int PerPatchAttributeCount { get; }
-
- public int ShaderLocalMemoryHighSize { get; }
-
- public int ThreadsPerInputPrimitive { get; }
-
- public int ShaderLocalMemoryCrsSize { get; }
-
- public int OutputTopology { get; }
-
- public int MaxOutputVertexCount { get; }
-
- public int StoreReqStart { get; }
- public int StoreReqEnd { get; }
-
- public OutputMapTarget[] OmapTargets { get; }
- public bool OmapSampleMask { get; }
- public bool OmapDepth { get; }
-
- public ShaderHeader(IGalMemory memory, ulong address)
- {
- int commonWord0 = memory.ReadInt32((long)address + 0);
- int commonWord1 = memory.ReadInt32((long)address + 4);
- int commonWord2 = memory.ReadInt32((long)address + 8);
- int commonWord3 = memory.ReadInt32((long)address + 12);
- int commonWord4 = memory.ReadInt32((long)address + 16);
-
- SphType = commonWord0.Extract(0, 5);
-
- Version = commonWord0.Extract(5, 5);
-
- ShaderType = commonWord0.Extract(10, 4);
-
- MrtEnable = commonWord0.Extract(14);
-
- KillsPixels = commonWord0.Extract(15);
-
- DoesGlobalStore = commonWord0.Extract(16);
-
- SassVersion = commonWord0.Extract(17, 4);
-
- DoesLoadOrStore = commonWord0.Extract(26);
-
- DoesFp64 = commonWord0.Extract(27);
-
- StreamOutMask = commonWord0.Extract(28, 4);
-
- ShaderLocalMemoryLowSize = commonWord1.Extract(0, 24);
-
- PerPatchAttributeCount = commonWord1.Extract(24, 8);
-
- ShaderLocalMemoryHighSize = commonWord2.Extract(0, 24);
-
- ThreadsPerInputPrimitive = commonWord2.Extract(24, 8);
-
- ShaderLocalMemoryCrsSize = commonWord3.Extract(0, 24);
-
- OutputTopology = commonWord3.Extract(24, 4);
-
- MaxOutputVertexCount = commonWord4.Extract(0, 12);
-
- StoreReqStart = commonWord4.Extract(12, 8);
- StoreReqEnd = commonWord4.Extract(24, 8);
-
- int type2OmapTarget = memory.ReadInt32((long)address + 72);
- int type2Omap = memory.ReadInt32((long)address + 76);
-
- OmapTargets = new OutputMapTarget[8];
-
- for (int offset = 0; offset < OmapTargets.Length * 4; offset += 4)
- {
- OmapTargets[offset >> 2] = new OutputMapTarget(
- type2OmapTarget.Extract(offset + 0),
- type2OmapTarget.Extract(offset + 1),
- type2OmapTarget.Extract(offset + 2),
- type2OmapTarget.Extract(offset + 3));
- }
-
- OmapSampleMask = type2Omap.Extract(0);
- OmapDepth = type2Omap.Extract(1);
- }
-
- public int DepthRegister
- {
- get
- {
- int count = 0;
-
- for (int index = 0; index < OmapTargets.Length; index++)
- {
- for (int component = 0; component < 4; component++)
- {
- if (OmapTargets[index].ComponentEnabled(component))
- {
- count++;
- }
- }
- }
-
- // Depth register is always two registers after the last color output.
- return count + 1;
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/ShaderProgram.cs b/Ryujinx.Graphics/Shader/ShaderProgram.cs
deleted file mode 100644
index 9257fd26..00000000
--- a/Ryujinx.Graphics/Shader/ShaderProgram.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-namespace Ryujinx.Graphics.Shader
-{
- public class ShaderProgram
- {
- public ShaderProgramInfo Info { get; }
-
- public string Code { get; }
-
- internal ShaderProgram(ShaderProgramInfo info, string code)
- {
- Info = info;
- Code = code;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/ShaderProgramInfo.cs b/Ryujinx.Graphics/Shader/ShaderProgramInfo.cs
deleted file mode 100644
index c529a353..00000000
--- a/Ryujinx.Graphics/Shader/ShaderProgramInfo.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-using System;
-using System.Collections.ObjectModel;
-
-namespace Ryujinx.Graphics.Shader
-{
- public class ShaderProgramInfo
- {
- public ReadOnlyCollection<CBufferDescriptor> CBuffers { get; }
- public ReadOnlyCollection<TextureDescriptor> Textures { get; }
-
- internal ShaderProgramInfo(CBufferDescriptor[] cBuffers, TextureDescriptor[] textures)
- {
- CBuffers = Array.AsReadOnly(cBuffers);
- Textures = Array.AsReadOnly(textures);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/AstAssignment.cs b/Ryujinx.Graphics/Shader/StructuredIr/AstAssignment.cs
deleted file mode 100644
index bb3fe7af..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/AstAssignment.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- class AstAssignment : AstNode
- {
- public IAstNode Destination { get; }
-
- private IAstNode _source;
-
- public IAstNode Source
- {
- get
- {
- return _source;
- }
- set
- {
- RemoveUse(_source, this);
-
- AddUse(value, this);
-
- _source = value;
- }
- }
-
- public AstAssignment(IAstNode destination, IAstNode source)
- {
- Destination = destination;
- Source = source;
-
- AddDef(destination, this);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/AstBlock.cs b/Ryujinx.Graphics/Shader/StructuredIr/AstBlock.cs
deleted file mode 100644
index fdef87de..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/AstBlock.cs
+++ /dev/null
@@ -1,116 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System;
-using System.Collections;
-using System.Collections.Generic;
-
-using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- class AstBlock : AstNode, IEnumerable<IAstNode>
- {
- public AstBlockType Type { get; private set; }
-
- private IAstNode _condition;
-
- public IAstNode Condition
- {
- get
- {
- return _condition;
- }
- set
- {
- RemoveUse(_condition, this);
-
- AddUse(value, this);
-
- _condition = value;
- }
- }
-
- private LinkedList<IAstNode> _nodes;
-
- public IAstNode First => _nodes.First?.Value;
-
- public int Count => _nodes.Count;
-
- public AstBlock(AstBlockType type, IAstNode condition = null)
- {
- Type = type;
- Condition = condition;
-
- _nodes = new LinkedList<IAstNode>();
- }
-
- public void Add(IAstNode node)
- {
- Add(node, _nodes.AddLast(node));
- }
-
- public void AddFirst(IAstNode node)
- {
- Add(node, _nodes.AddFirst(node));
- }
-
- public void AddBefore(IAstNode next, IAstNode node)
- {
- Add(node, _nodes.AddBefore(next.LLNode, node));
- }
-
- public void AddAfter(IAstNode prev, IAstNode node)
- {
- Add(node, _nodes.AddAfter(prev.LLNode, node));
- }
-
- private void Add(IAstNode node, LinkedListNode<IAstNode> newNode)
- {
- if (node.Parent != null)
- {
- throw new ArgumentException("Node already belongs to a block.");
- }
-
- node.Parent = this;
- node.LLNode = newNode;
- }
-
- public void Remove(IAstNode node)
- {
- _nodes.Remove(node.LLNode);
-
- node.Parent = null;
- node.LLNode = null;
- }
-
- public void AndCondition(IAstNode cond)
- {
- Condition = new AstOperation(Instruction.LogicalAnd, Condition, cond);
- }
-
- public void OrCondition(IAstNode cond)
- {
- Condition = new AstOperation(Instruction.LogicalOr, Condition, cond);
- }
- public void TurnIntoIf(IAstNode cond)
- {
- Condition = cond;
-
- Type = AstBlockType.If;
- }
-
- public void TurnIntoElseIf()
- {
- Type = AstBlockType.ElseIf;
- }
-
- public IEnumerator<IAstNode> GetEnumerator()
- {
- return _nodes.GetEnumerator();
- }
-
- IEnumerator IEnumerable.GetEnumerator()
- {
- return GetEnumerator();
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/AstBlockType.cs b/Ryujinx.Graphics/Shader/StructuredIr/AstBlockType.cs
deleted file mode 100644
index c12efda9..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/AstBlockType.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- enum AstBlockType
- {
- DoWhile,
- If,
- Else,
- ElseIf,
- Main,
- While
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/AstBlockVisitor.cs b/Ryujinx.Graphics/Shader/StructuredIr/AstBlockVisitor.cs
deleted file mode 100644
index 10d5dce0..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/AstBlockVisitor.cs
+++ /dev/null
@@ -1,68 +0,0 @@
-using System;
-using System.Collections.Generic;
-
-using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- class AstBlockVisitor
- {
- public AstBlock Block { get; private set; }
-
- public class BlockVisitationEventArgs : EventArgs
- {
- public AstBlock Block { get; }
-
- public BlockVisitationEventArgs(AstBlock block)
- {
- Block = block;
- }
- }
-
- public event EventHandler<BlockVisitationEventArgs> BlockEntered;
- public event EventHandler<BlockVisitationEventArgs> BlockLeft;
-
- public AstBlockVisitor(AstBlock mainBlock)
- {
- Block = mainBlock;
- }
-
- public IEnumerable<IAstNode> Visit()
- {
- IAstNode node = Block.First;
-
- while (node != null)
- {
- // We reached a child block, visit the nodes inside.
- while (node is AstBlock childBlock)
- {
- Block = childBlock;
-
- node = childBlock.First;
-
- BlockEntered?.Invoke(this, new BlockVisitationEventArgs(Block));
- }
-
- // Node may be null, if the block is empty.
- if (node != null)
- {
- IAstNode next = Next(node);
-
- yield return node;
-
- node = next;
- }
-
- // We reached the end of the list, go up on tree to the parent blocks.
- while (node == null && Block.Type != AstBlockType.Main)
- {
- BlockLeft?.Invoke(this, new BlockVisitationEventArgs(Block));
-
- node = Next(Block);
-
- Block = Block.Parent;
- }
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/AstHelper.cs b/Ryujinx.Graphics/Shader/StructuredIr/AstHelper.cs
deleted file mode 100644
index 9d3148e1..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/AstHelper.cs
+++ /dev/null
@@ -1,73 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- static class AstHelper
- {
- public static void AddUse(IAstNode node, IAstNode parent)
- {
- if (node is AstOperand operand && operand.Type == OperandType.LocalVariable)
- {
- operand.Uses.Add(parent);
- }
- }
-
- public static void AddDef(IAstNode node, IAstNode parent)
- {
- if (node is AstOperand operand && operand.Type == OperandType.LocalVariable)
- {
- operand.Defs.Add(parent);
- }
- }
-
- public static void RemoveUse(IAstNode node, IAstNode parent)
- {
- if (node is AstOperand operand && operand.Type == OperandType.LocalVariable)
- {
- operand.Uses.Remove(parent);
- }
- }
-
- public static void RemoveDef(IAstNode node, IAstNode parent)
- {
- if (node is AstOperand operand && operand.Type == OperandType.LocalVariable)
- {
- operand.Defs.Remove(parent);
- }
- }
-
- public static AstAssignment Assign(IAstNode destination, IAstNode source)
- {
- return new AstAssignment(destination, source);
- }
-
- public static AstOperand Const(int value)
- {
- return new AstOperand(OperandType.Constant, value);
- }
-
- public static AstOperand Local(VariableType type)
- {
- AstOperand local = new AstOperand(OperandType.LocalVariable);
-
- local.VarType = type;
-
- return local;
- }
-
- public static IAstNode InverseCond(IAstNode cond)
- {
- return new AstOperation(Instruction.LogicalNot, cond);
- }
-
- public static IAstNode Next(IAstNode node)
- {
- return node.LLNode.Next?.Value;
- }
-
- public static IAstNode Previous(IAstNode node)
- {
- return node.LLNode.Previous?.Value;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/AstNode.cs b/Ryujinx.Graphics/Shader/StructuredIr/AstNode.cs
deleted file mode 100644
index c667aac9..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/AstNode.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- class AstNode : IAstNode
- {
- public AstBlock Parent { get; set; }
-
- public LinkedListNode<IAstNode> LLNode { get; set; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/AstOperand.cs b/Ryujinx.Graphics/Shader/StructuredIr/AstOperand.cs
deleted file mode 100644
index 97ff3ca9..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/AstOperand.cs
+++ /dev/null
@@ -1,49 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- class AstOperand : AstNode
- {
- public HashSet<IAstNode> Defs { get; }
- public HashSet<IAstNode> Uses { get; }
-
- public OperandType Type { get; }
-
- public VariableType VarType { get; set; }
-
- public int Value { get; }
-
- public int CbufSlot { get; }
- public int CbufOffset { get; }
-
- private AstOperand()
- {
- Defs = new HashSet<IAstNode>();
- Uses = new HashSet<IAstNode>();
-
- VarType = VariableType.S32;
- }
-
- public AstOperand(Operand operand) : this()
- {
- Type = operand.Type;
-
- if (Type == OperandType.ConstantBuffer)
- {
- CbufSlot = operand.GetCbufSlot();
- CbufOffset = operand.GetCbufOffset();
- }
- else
- {
- Value = operand.Value;
- }
- }
-
- public AstOperand(OperandType type, int value = 0) : this()
- {
- Type = type;
- Value = value;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/AstOperation.cs b/Ryujinx.Graphics/Shader/StructuredIr/AstOperation.cs
deleted file mode 100644
index 1607ffec..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/AstOperation.cs
+++ /dev/null
@@ -1,49 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-
-using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- class AstOperation : AstNode
- {
- public Instruction Inst { get; }
-
- public int ComponentMask { get; }
-
- private IAstNode[] _sources;
-
- public int SourcesCount => _sources.Length;
-
- public AstOperation(Instruction inst, params IAstNode[] sources)
- {
- Inst = inst;
- _sources = sources;
-
- foreach (IAstNode source in sources)
- {
- AddUse(source, this);
- }
-
- ComponentMask = 1;
- }
-
- public AstOperation(Instruction inst, int compMask, params IAstNode[] sources) : this(inst, sources)
- {
- ComponentMask = compMask;
- }
-
- public IAstNode GetSource(int index)
- {
- return _sources[index];
- }
-
- public void SetSource(int index, IAstNode source)
- {
- RemoveUse(_sources[index], this);
-
- AddUse(source, this);
-
- _sources[index] = source;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/AstOptimizer.cs b/Ryujinx.Graphics/Shader/StructuredIr/AstOptimizer.cs
deleted file mode 100644
index 0f5392b7..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/AstOptimizer.cs
+++ /dev/null
@@ -1,149 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System.Collections.Generic;
-using System.Linq;
-
-using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- static class AstOptimizer
- {
- public static void Optimize(StructuredProgramInfo info)
- {
- AstBlock mainBlock = info.MainBlock;
-
- AstBlockVisitor visitor = new AstBlockVisitor(mainBlock);
-
- foreach (IAstNode node in visitor.Visit())
- {
- if (node is AstAssignment assignment && assignment.Destination is AstOperand propVar)
- {
- bool isWorthPropagating = propVar.Uses.Count == 1 || IsWorthPropagating(assignment.Source);
-
- if (propVar.Defs.Count == 1 && isWorthPropagating)
- {
- PropagateExpression(propVar, assignment.Source);
- }
-
- if (propVar.Type == OperandType.LocalVariable && propVar.Uses.Count == 0)
- {
- visitor.Block.Remove(assignment);
-
- info.Locals.Remove(propVar);
- }
- }
- }
-
- RemoveEmptyBlocks(mainBlock);
- }
-
- private static bool IsWorthPropagating(IAstNode source)
- {
- if (!(source is AstOperation srcOp))
- {
- return false;
- }
-
- if (!InstructionInfo.IsUnary(srcOp.Inst))
- {
- return false;
- }
-
- return srcOp.GetSource(0) is AstOperand || srcOp.Inst == Instruction.Copy;
- }
-
- private static void PropagateExpression(AstOperand propVar, IAstNode source)
- {
- IAstNode[] uses = propVar.Uses.ToArray();
-
- foreach (IAstNode useNode in uses)
- {
- if (useNode is AstBlock useBlock)
- {
- useBlock.Condition = source;
- }
- else if (useNode is AstOperation useOperation)
- {
- for (int srcIndex = 0; srcIndex < useOperation.SourcesCount; srcIndex++)
- {
- if (useOperation.GetSource(srcIndex) == propVar)
- {
- useOperation.SetSource(srcIndex, source);
- }
- }
- }
- else if (useNode is AstAssignment useAssignment)
- {
- useAssignment.Source = source;
- }
- }
- }
-
- private static void RemoveEmptyBlocks(AstBlock mainBlock)
- {
- Queue<AstBlock> pending = new Queue<AstBlock>();
-
- pending.Enqueue(mainBlock);
-
- while (pending.TryDequeue(out AstBlock block))
- {
- foreach (IAstNode node in block)
- {
- if (node is AstBlock childBlock)
- {
- pending.Enqueue(childBlock);
- }
- }
-
- AstBlock parent = block.Parent;
-
- if (parent == null)
- {
- continue;
- }
-
- AstBlock nextBlock = Next(block) as AstBlock;
-
- bool hasElse = nextBlock != null && nextBlock.Type == AstBlockType.Else;
-
- bool isIf = block.Type == AstBlockType.If;
-
- if (block.Count == 0)
- {
- if (isIf)
- {
- if (hasElse)
- {
- nextBlock.TurnIntoIf(InverseCond(block.Condition));
- }
-
- parent.Remove(block);
- }
- else if (block.Type == AstBlockType.Else)
- {
- parent.Remove(block);
- }
- }
- else if (isIf && parent.Type == AstBlockType.Else && parent.Count == (hasElse ? 2 : 1))
- {
- AstBlock parentOfParent = parent.Parent;
-
- parent.Remove(block);
-
- parentOfParent.AddAfter(parent, block);
-
- if (hasElse)
- {
- parent.Remove(nextBlock);
-
- parentOfParent.AddAfter(block, nextBlock);
- }
-
- parentOfParent.Remove(parent);
-
- block.TurnIntoElseIf();
- }
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/AstTextureOperation.cs b/Ryujinx.Graphics/Shader/StructuredIr/AstTextureOperation.cs
deleted file mode 100644
index e40f7b70..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/AstTextureOperation.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- class AstTextureOperation : AstOperation
- {
- public TextureType Type { get; }
- public TextureFlags Flags { get; }
-
- public int Handle { get; }
-
- public AstTextureOperation(
- Instruction inst,
- TextureType type,
- TextureFlags flags,
- int handle,
- int compMask,
- params IAstNode[] sources) : base(inst, compMask, sources)
- {
- Type = type;
- Flags = flags;
- Handle = handle;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/GotoElimination.cs b/Ryujinx.Graphics/Shader/StructuredIr/GotoElimination.cs
deleted file mode 100644
index 8bcf9d9c..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/GotoElimination.cs
+++ /dev/null
@@ -1,459 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System;
-using System.Collections.Generic;
-
-using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- static class GotoElimination
- {
- // This is a modified version of the algorithm presented on the paper
- // "Taming Control Flow: A Structured Approach to Eliminating Goto Statements".
- public static void Eliminate(GotoStatement[] gotos)
- {
- for (int index = gotos.Length - 1; index >= 0; index--)
- {
- GotoStatement stmt = gotos[index];
-
- AstBlock gBlock = ParentBlock(stmt.Goto);
- AstBlock lBlock = ParentBlock(stmt.Label);
-
- int gLevel = Level(gBlock);
- int lLevel = Level(lBlock);
-
- if (IndirectlyRelated(gBlock, lBlock, gLevel, lLevel))
- {
- AstBlock drBlock = gBlock;
-
- int drLevel = gLevel;
-
- do
- {
- drBlock = drBlock.Parent;
-
- drLevel--;
- }
- while (!DirectlyRelated(drBlock, lBlock, drLevel, lLevel));
-
- MoveOutward(stmt, gLevel, drLevel);
-
- gBlock = drBlock;
- gLevel = drLevel;
-
- if (Previous(stmt.Goto) is AstBlock elseBlock && elseBlock.Type == AstBlockType.Else)
- {
- // It's possible that the label was enclosed inside an else block,
- // in this case we need to update the block and level.
- // We also need to set the IsLoop for the case when the label is
- // now before the goto, due to the newly introduced else block.
- lBlock = ParentBlock(stmt.Label);
-
- lLevel = Level(lBlock);
-
- if (!IndirectlyRelated(elseBlock, lBlock, gLevel + 1, lLevel))
- {
- stmt.IsLoop = true;
- }
- }
- }
-
- if (DirectlyRelated(gBlock, lBlock, gLevel, lLevel))
- {
- if (gLevel > lLevel)
- {
- MoveOutward(stmt, gLevel, lLevel);
- }
- else
- {
- if (stmt.IsLoop)
- {
- Lift(stmt);
- }
-
- MoveInward(stmt);
- }
- }
-
- gBlock = ParentBlock(stmt.Goto);
-
- if (stmt.IsLoop)
- {
- EncloseDoWhile(stmt, gBlock, stmt.Label);
- }
- else
- {
- Enclose(gBlock, AstBlockType.If, stmt.Condition, Next(stmt.Goto), stmt.Label);
- }
-
- gBlock.Remove(stmt.Goto);
- }
- }
-
- private static bool IndirectlyRelated(AstBlock lBlock, AstBlock rBlock, int lLevel, int rlevel)
- {
- return !(lBlock == rBlock || DirectlyRelated(lBlock, rBlock, lLevel, rlevel));
- }
-
- private static bool DirectlyRelated(AstBlock lBlock, AstBlock rBlock, int lLevel, int rLevel)
- {
- // If the levels are equal, they can be either siblings or indirectly related.
- if (lLevel == rLevel)
- {
- return false;
- }
-
- IAstNode block;
- IAstNode other;
-
- int blockLvl, otherLvl;
-
- if (lLevel > rLevel)
- {
- block = lBlock;
- blockLvl = lLevel;
- other = rBlock;
- otherLvl = rLevel;
- }
- else /* if (rLevel > lLevel) */
- {
- block = rBlock;
- blockLvl = rLevel;
- other = lBlock;
- otherLvl = lLevel;
- }
-
- while (blockLvl >= otherLvl)
- {
- if (block == other)
- {
- return true;
- }
-
- block = block.Parent;
-
- blockLvl--;
- }
-
- return false;
- }
-
- private static void Lift(GotoStatement stmt)
- {
- AstBlock block = ParentBlock(stmt.Goto);
-
- AstBlock[] path = BackwardsPath(block, ParentBlock(stmt.Label));
-
- AstBlock loopFirstStmt = path[path.Length - 1];
-
- if (loopFirstStmt.Type == AstBlockType.Else)
- {
- loopFirstStmt = Previous(loopFirstStmt) as AstBlock;
-
- if (loopFirstStmt == null || loopFirstStmt.Type != AstBlockType.If)
- {
- throw new InvalidOperationException("Found an else without a matching if.");
- }
- }
-
- AstBlock newBlock = EncloseDoWhile(stmt, block, loopFirstStmt);
-
- block.Remove(stmt.Goto);
-
- newBlock.AddFirst(stmt.Goto);
-
- stmt.IsLoop = false;
- }
-
- private static void MoveOutward(GotoStatement stmt, int gLevel, int lLevel)
- {
- AstBlock origin = ParentBlock(stmt.Goto);
-
- AstBlock block = origin;
-
- // Check if a loop is enclosing the goto, and the block that is
- // directly related to the label is above the loop block.
- // In that case, we need to introduce a break to get out of the loop.
- AstBlock loopBlock = origin;
-
- int loopLevel = gLevel;
-
- while (loopLevel > lLevel)
- {
- AstBlock child = loopBlock;
-
- loopBlock = loopBlock.Parent;
-
- loopLevel--;
-
- if (child.Type == AstBlockType.DoWhile)
- {
- EncloseSingleInst(stmt, Instruction.LoopBreak);
-
- block.Remove(stmt.Goto);
-
- loopBlock.AddAfter(child, stmt.Goto);
-
- block = loopBlock;
- gLevel = loopLevel;
- }
- }
-
- // Insert ifs to skip the parts that shouldn't be executed due to the goto.
- bool tryInsertElse = stmt.IsUnconditional && origin.Type == AstBlockType.If;
-
- while (gLevel > lLevel)
- {
- Enclose(block, AstBlockType.If, stmt.Condition, Next(stmt.Goto));
-
- block.Remove(stmt.Goto);
-
- AstBlock child = block;
-
- // We can't move the goto in the middle of a if and a else block, in
- // this case we need to move it after the else.
- // IsLoop may need to be updated if the label is inside the else, as
- // introducing a loop is the only way to ensure the else will be executed.
- if (Next(child) is AstBlock elseBlock && elseBlock.Type == AstBlockType.Else)
- {
- child = elseBlock;
- }
-
- block = block.Parent;
-
- block.AddAfter(child, stmt.Goto);
-
- gLevel--;
-
- if (tryInsertElse && child == origin)
- {
- AstBlock lBlock = ParentBlock(stmt.Label);
-
- IAstNode last = block == lBlock && !stmt.IsLoop ? stmt.Label : null;
-
- AstBlock newBlock = Enclose(block, AstBlockType.Else, null, Next(stmt.Goto), last);
-
- if (newBlock != null)
- {
- block.Remove(stmt.Goto);
-
- block.AddAfter(newBlock, stmt.Goto);
- }
- }
- }
- }
-
- private static void MoveInward(GotoStatement stmt)
- {
- AstBlock block = ParentBlock(stmt.Goto);
-
- AstBlock[] path = BackwardsPath(block, ParentBlock(stmt.Label));
-
- for (int index = path.Length - 1; index >= 0; index--)
- {
- AstBlock child = path[index];
- AstBlock last = child;
-
- if (child.Type == AstBlockType.If)
- {
- // Modify the if condition to allow it to be entered by the goto.
- if (!ContainsCondComb(child.Condition, Instruction.LogicalOr, stmt.Condition))
- {
- child.OrCondition(stmt.Condition);
- }
- }
- else if (child.Type == AstBlockType.Else)
- {
- // Modify the matching if condition to force the else to be entered by the goto.
- if (!(Previous(child) is AstBlock ifBlock) || ifBlock.Type != AstBlockType.If)
- {
- throw new InvalidOperationException("Found an else without a matching if.");
- }
-
- IAstNode cond = InverseCond(stmt.Condition);
-
- if (!ContainsCondComb(ifBlock.Condition, Instruction.LogicalAnd, cond))
- {
- ifBlock.AndCondition(cond);
- }
-
- last = ifBlock;
- }
-
- Enclose(block, AstBlockType.If, stmt.Condition, Next(stmt.Goto), last);
-
- block.Remove(stmt.Goto);
-
- child.AddFirst(stmt.Goto);
-
- block = child;
- }
- }
-
- private static bool ContainsCondComb(IAstNode node, Instruction inst, IAstNode newCond)
- {
- while (node is AstOperation operation && operation.SourcesCount == 2)
- {
- if (operation.Inst == inst && IsSameCond(operation.GetSource(1), newCond))
- {
- return true;
- }
-
- node = operation.GetSource(0);
- }
-
- return false;
- }
-
- private static AstBlock EncloseDoWhile(GotoStatement stmt, AstBlock block, IAstNode first)
- {
- if (block.Type == AstBlockType.DoWhile && first == block.First)
- {
- // We only need to insert the continue if we're not at the end of the loop,
- // or if our condition is different from the loop condition.
- if (Next(stmt.Goto) != null || block.Condition != stmt.Condition)
- {
- EncloseSingleInst(stmt, Instruction.LoopContinue);
- }
-
- // Modify the do-while condition to allow it to continue.
- if (!ContainsCondComb(block.Condition, Instruction.LogicalOr, stmt.Condition))
- {
- block.OrCondition(stmt.Condition);
- }
-
- return block;
- }
-
- return Enclose(block, AstBlockType.DoWhile, stmt.Condition, first, stmt.Goto);
- }
-
- private static void EncloseSingleInst(GotoStatement stmt, Instruction inst)
- {
- AstBlock block = ParentBlock(stmt.Goto);
-
- AstBlock newBlock = new AstBlock(AstBlockType.If, stmt.Condition);
-
- block.AddAfter(stmt.Goto, newBlock);
-
- newBlock.AddFirst(new AstOperation(inst));
- }
-
- private static AstBlock Enclose(
- AstBlock block,
- AstBlockType type,
- IAstNode cond,
- IAstNode first,
- IAstNode last = null)
- {
- if (first == last)
- {
- return null;
- }
-
- if (type == AstBlockType.If)
- {
- cond = InverseCond(cond);
- }
-
- // Do a quick check, if we are enclosing a single block,
- // and the block type/condition matches the one we're going
- // to create, then we don't need a new block, we can just
- // return the old one.
- bool hasSingleNode = Next(first) == last;
-
- if (hasSingleNode && BlockMatches(first, type, cond))
- {
- return first as AstBlock;
- }
-
- AstBlock newBlock = new AstBlock(type, cond);
-
- block.AddBefore(first, newBlock);
-
- while (first != last)
- {
- IAstNode next = Next(first);
-
- block.Remove(first);
-
- newBlock.Add(first);
-
- first = next;
- }
-
- return newBlock;
- }
-
- private static bool BlockMatches(IAstNode node, AstBlockType type, IAstNode cond)
- {
- if (!(node is AstBlock block))
- {
- return false;
- }
-
- return block.Type == type && IsSameCond(block.Condition, cond);
- }
-
- private static bool IsSameCond(IAstNode lCond, IAstNode rCond)
- {
- if (lCond is AstOperation lCondOp && lCondOp.Inst == Instruction.LogicalNot)
- {
- if (!(rCond is AstOperation rCondOp) || rCondOp.Inst != lCondOp.Inst)
- {
- return false;
- }
-
- lCond = lCondOp.GetSource(0);
- rCond = rCondOp.GetSource(0);
- }
-
- return lCond == rCond;
- }
-
- private static AstBlock ParentBlock(IAstNode node)
- {
- if (node is AstBlock block)
- {
- return block.Parent;
- }
-
- while (!(node is AstBlock))
- {
- node = node.Parent;
- }
-
- return node as AstBlock;
- }
-
- private static AstBlock[] BackwardsPath(AstBlock top, AstBlock bottom)
- {
- AstBlock block = bottom;
-
- List<AstBlock> path = new List<AstBlock>();
-
- while (block != top)
- {
- path.Add(block);
-
- block = block.Parent;
- }
-
- return path.ToArray();
- }
-
- private static int Level(IAstNode node)
- {
- int level = 0;
-
- while (node != null)
- {
- level++;
-
- node = node.Parent;
- }
-
- return level;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/GotoStatement.cs b/Ryujinx.Graphics/Shader/StructuredIr/GotoStatement.cs
deleted file mode 100644
index 25216e55..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/GotoStatement.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- class GotoStatement
- {
- public AstOperation Goto { get; }
- public AstAssignment Label { get; }
-
- public IAstNode Condition => Label.Destination;
-
- public bool IsLoop { get; set; }
-
- public bool IsUnconditional => Goto.Inst == Instruction.Branch;
-
- public GotoStatement(AstOperation branch, AstAssignment label, bool isLoop)
- {
- Goto = branch;
- Label = label;
- IsLoop = isLoop;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/IAstNode.cs b/Ryujinx.Graphics/Shader/StructuredIr/IAstNode.cs
deleted file mode 100644
index 5ececbb5..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/IAstNode.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- interface IAstNode
- {
- AstBlock Parent { get; set; }
-
- LinkedListNode<IAstNode> LLNode { get; set; }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/InstructionInfo.cs b/Ryujinx.Graphics/Shader/StructuredIr/InstructionInfo.cs
deleted file mode 100644
index 46a61553..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/InstructionInfo.cs
+++ /dev/null
@@ -1,142 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- static class InstructionInfo
- {
- private struct InstInfo
- {
- public VariableType DestType { get; }
-
- public VariableType[] SrcTypes { get; }
-
- public InstInfo(VariableType destType, params VariableType[] srcTypes)
- {
- DestType = destType;
- SrcTypes = srcTypes;
- }
- }
-
- private static InstInfo[] _infoTbl;
-
- static InstructionInfo()
- {
- _infoTbl = new InstInfo[(int)Instruction.Count];
-
- Add(Instruction.Absolute, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.Add, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.BitfieldExtractS32, VariableType.S32, VariableType.S32, VariableType.S32, VariableType.S32);
- Add(Instruction.BitfieldExtractU32, VariableType.U32, VariableType.U32, VariableType.S32, VariableType.S32);
- Add(Instruction.BitfieldInsert, VariableType.Int, VariableType.Int, VariableType.Int, VariableType.S32, VariableType.S32);
- Add(Instruction.BitfieldReverse, VariableType.Int, VariableType.Int);
- Add(Instruction.BitwiseAnd, VariableType.Int, VariableType.Int, VariableType.Int);
- Add(Instruction.BitwiseExclusiveOr, VariableType.Int, VariableType.Int, VariableType.Int);
- Add(Instruction.BitwiseNot, VariableType.Int, VariableType.Int);
- Add(Instruction.BitwiseOr, VariableType.Int, VariableType.Int, VariableType.Int);
- Add(Instruction.BranchIfTrue, VariableType.None, VariableType.Bool);
- Add(Instruction.BranchIfFalse, VariableType.None, VariableType.Bool);
- Add(Instruction.Ceiling, VariableType.F32, VariableType.F32, VariableType.F32);
- Add(Instruction.Clamp, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.ClampU32, VariableType.U32, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.CompareEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.CompareGreater, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.CompareGreaterOrEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.CompareGreaterOrEqualU32, VariableType.Bool, VariableType.U32, VariableType.U32);
- Add(Instruction.CompareGreaterU32, VariableType.Bool, VariableType.U32, VariableType.U32);
- Add(Instruction.CompareLess, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.CompareLessOrEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.CompareLessOrEqualU32, VariableType.Bool, VariableType.U32, VariableType.U32);
- Add(Instruction.CompareLessU32, VariableType.Bool, VariableType.U32, VariableType.U32);
- Add(Instruction.CompareNotEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.ConditionalSelect, VariableType.Scalar, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.ConvertFPToS32, VariableType.S32, VariableType.F32);
- Add(Instruction.ConvertS32ToFP, VariableType.F32, VariableType.S32);
- Add(Instruction.ConvertU32ToFP, VariableType.F32, VariableType.U32);
- Add(Instruction.Cosine, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.Divide, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.ExponentB2, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.Floor, VariableType.F32, VariableType.F32);
- Add(Instruction.FusedMultiplyAdd, VariableType.F32, VariableType.F32, VariableType.F32, VariableType.F32);
- Add(Instruction.IsNan, VariableType.Bool, VariableType.F32);
- Add(Instruction.LoadConstant, VariableType.F32, VariableType.S32, VariableType.S32);
- Add(Instruction.LogarithmB2, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.LogicalAnd, VariableType.Bool, VariableType.Bool, VariableType.Bool);
- Add(Instruction.LogicalExclusiveOr, VariableType.Bool, VariableType.Bool, VariableType.Bool);
- Add(Instruction.LogicalNot, VariableType.Bool, VariableType.Bool);
- Add(Instruction.LogicalOr, VariableType.Bool, VariableType.Bool, VariableType.Bool);
- Add(Instruction.ShiftLeft, VariableType.Int, VariableType.Int, VariableType.Int);
- Add(Instruction.ShiftRightS32, VariableType.S32, VariableType.S32, VariableType.Int);
- Add(Instruction.ShiftRightU32, VariableType.U32, VariableType.U32, VariableType.Int);
- Add(Instruction.Maximum, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.MaximumU32, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.Minimum, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.MinimumU32, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.Multiply, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.Negate, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.PackHalf2x16, VariableType.U32, VariableType.F32, VariableType.F32);
- Add(Instruction.ReciprocalSquareRoot, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.Sine, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.SquareRoot, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.Subtract, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.TextureSample, VariableType.F32);
- Add(Instruction.TextureSize, VariableType.S32, VariableType.S32, VariableType.S32);
- Add(Instruction.Truncate, VariableType.F32, VariableType.F32);
- Add(Instruction.UnpackHalf2x16, VariableType.F32, VariableType.U32);
- }
-
- private static void Add(Instruction inst, VariableType destType, params VariableType[] srcTypes)
- {
- _infoTbl[(int)inst] = new InstInfo(destType, srcTypes);
- }
-
- public static VariableType GetDestVarType(Instruction inst)
- {
- return GetFinalVarType(_infoTbl[(int)(inst & Instruction.Mask)].DestType, inst);
- }
-
- public static VariableType GetSrcVarType(Instruction inst, int index)
- {
- if (inst == Instruction.TextureSample)
- {
- return VariableType.F32;
- }
-
- return GetFinalVarType(_infoTbl[(int)(inst & Instruction.Mask)].SrcTypes[index], inst);
- }
-
- private static VariableType GetFinalVarType(VariableType type, Instruction inst)
- {
- if (type == VariableType.Scalar)
- {
- return (inst & Instruction.FP) != 0
- ? VariableType.F32
- : VariableType.S32;
- }
- else if (type == VariableType.Int)
- {
- return VariableType.S32;
- }
- else if (type == VariableType.None)
- {
- throw new ArgumentException($"Invalid operand for instruction \"{inst}\".");
- }
-
- return type;
- }
-
- public static bool IsUnary(Instruction inst)
- {
- if (inst == Instruction.Copy)
- {
- return true;
- }
- else if (inst == Instruction.TextureSample)
- {
- return false;
- }
-
- return _infoTbl[(int)(inst & Instruction.Mask)].SrcTypes.Length == 1;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/OperandInfo.cs b/Ryujinx.Graphics/Shader/StructuredIr/OperandInfo.cs
deleted file mode 100644
index a3a8d138..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/OperandInfo.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- static class OperandInfo
- {
- public static VariableType GetVarType(AstOperand operand)
- {
- if (operand.Type == OperandType.LocalVariable)
- {
- return operand.VarType;
- }
- else
- {
- return GetVarType(operand.Type);
- }
- }
-
- public static VariableType GetVarType(OperandType type)
- {
- switch (type)
- {
- case OperandType.Attribute: return VariableType.F32;
- case OperandType.Constant: return VariableType.S32;
- case OperandType.ConstantBuffer: return VariableType.F32;
- case OperandType.GlobalMemory: return VariableType.F32;
- case OperandType.Undefined: return VariableType.S32;
- }
-
- throw new ArgumentException($"Invalid operand type \"{type}\".");
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/PhiFunctions.cs b/Ryujinx.Graphics/Shader/StructuredIr/PhiFunctions.cs
deleted file mode 100644
index 53391b62..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/PhiFunctions.cs
+++ /dev/null
@@ -1,74 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- static class PhiFunctions
- {
- public static void Remove(BasicBlock[] blocks)
- {
- for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
- {
- BasicBlock block = blocks[blkIndex];
-
- LinkedListNode<INode> node = block.Operations.First;
-
- while (node != null)
- {
- LinkedListNode<INode> nextNode = node.Next;
-
- if (!(node.Value is PhiNode phi))
- {
- node = nextNode;
-
- continue;
- }
-
- for (int index = 0; index < phi.SourcesCount; index++)
- {
- Operand src = phi.GetSource(index);
-
- BasicBlock srcBlock = phi.GetBlock(index);
-
- Operation copyOp = new Operation(Instruction.Copy, phi.Dest, src);
-
- AddBeforeBranch(srcBlock, copyOp);
- }
-
- block.Operations.Remove(node);
-
- node = nextNode;
- }
- }
- }
-
- private static void AddBeforeBranch(BasicBlock block, INode node)
- {
- INode lastOp = block.GetLastOp();
-
- if (lastOp is Operation operation && IsControlFlowInst(operation.Inst))
- {
- block.Operations.AddBefore(block.Operations.Last, node);
- }
- else
- {
- block.Operations.AddLast(node);
- }
- }
-
- private static bool IsControlFlowInst(Instruction inst)
- {
- switch (inst)
- {
- case Instruction.Branch:
- case Instruction.BranchIfFalse:
- case Instruction.BranchIfTrue:
- case Instruction.Discard:
- case Instruction.Return:
- return true;
- }
-
- return false;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgram.cs b/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgram.cs
deleted file mode 100644
index 26faaf36..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgram.cs
+++ /dev/null
@@ -1,254 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- static class StructuredProgram
- {
- public static StructuredProgramInfo MakeStructuredProgram(BasicBlock[] blocks)
- {
- PhiFunctions.Remove(blocks);
-
- StructuredProgramContext context = new StructuredProgramContext(blocks.Length);
-
- for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
- {
- BasicBlock block = blocks[blkIndex];
-
- context.EnterBlock(block);
-
- foreach (INode node in block.Operations)
- {
- Operation operation = (Operation)node;
-
- if (IsBranchInst(operation.Inst))
- {
- context.LeaveBlock(block, operation);
- }
- else
- {
- AddOperation(context, operation);
- }
- }
- }
-
- GotoElimination.Eliminate(context.GetGotos());
-
- AstOptimizer.Optimize(context.Info);
-
- return context.Info;
- }
-
- private static void AddOperation(StructuredProgramContext context, Operation operation)
- {
- Instruction inst = operation.Inst;
-
- IAstNode[] sources = new IAstNode[operation.SourcesCount];
-
- for (int index = 0; index < sources.Length; index++)
- {
- sources[index] = context.GetOperandUse(operation.GetSource(index));
- }
-
- if (operation.Dest != null)
- {
- AstOperand dest = context.GetOperandDef(operation.Dest);
-
- if (inst == Instruction.LoadConstant)
- {
- Operand ldcSource = operation.GetSource(0);
-
- if (ldcSource.Type != OperandType.Constant)
- {
- throw new InvalidOperationException("Found LDC with non-constant constant buffer slot.");
- }
-
- context.Info.CBuffers.Add(ldcSource.Value);
- }
-
- AstAssignment assignment;
-
- // If all the sources are bool, it's better to use short-circuiting
- // logical operations, rather than forcing a cast to int and doing
- // a bitwise operation with the value, as it is likely to be used as
- // a bool in the end.
- if (IsBitwiseInst(inst) && AreAllSourceTypesEqual(sources, VariableType.Bool))
- {
- inst = GetLogicalFromBitwiseInst(inst);
- }
-
- bool isCondSel = inst == Instruction.ConditionalSelect;
- bool isCopy = inst == Instruction.Copy;
-
- if (isCondSel || isCopy)
- {
- VariableType type = GetVarTypeFromUses(operation.Dest);
-
- if (isCondSel && type == VariableType.F32)
- {
- inst |= Instruction.FP;
- }
-
- dest.VarType = type;
- }
- else
- {
- dest.VarType = InstructionInfo.GetDestVarType(inst);
- }
-
- int componentMask = 1 << operation.ComponentIndex;
-
- IAstNode source;
-
- if (operation is TextureOperation texOp)
- {
- AstTextureOperation astTexOp = new AstTextureOperation(
- inst,
- texOp.Type,
- texOp.Flags,
- texOp.Handle,
- componentMask,
- sources);
-
- context.Info.Samplers.Add(astTexOp);
-
- source = astTexOp;
- }
- else if (!isCopy)
- {
- source = new AstOperation(inst, componentMask, sources);
- }
- else
- {
- source = sources[0];
- }
-
- assignment = new AstAssignment(dest, source);
-
- context.AddNode(assignment);
- }
- else
- {
- context.AddNode(new AstOperation(inst, sources));
- }
- }
-
- private static VariableType GetVarTypeFromUses(Operand dest)
- {
- HashSet<Operand> visited = new HashSet<Operand>();
-
- Queue<Operand> pending = new Queue<Operand>();
-
- bool Enqueue(Operand operand)
- {
- if (visited.Add(operand))
- {
- pending.Enqueue(operand);
-
- return true;
- }
-
- return false;
- }
-
- Enqueue(dest);
-
- while (pending.TryDequeue(out Operand operand))
- {
- foreach (INode useNode in operand.UseOps)
- {
- if (!(useNode is Operation operation))
- {
- continue;
- }
-
- if (operation.Inst == Instruction.Copy)
- {
- if (operation.Dest.Type == OperandType.LocalVariable)
- {
- if (Enqueue(operation.Dest))
- {
- break;
- }
- }
- else
- {
- return OperandInfo.GetVarType(operation.Dest.Type);
- }
- }
- else
- {
- for (int index = 0; index < operation.SourcesCount; index++)
- {
- if (operation.GetSource(index) == operand)
- {
- return InstructionInfo.GetSrcVarType(operation.Inst, index);
- }
- }
- }
- }
- }
-
- return VariableType.S32;
- }
-
- private static bool AreAllSourceTypesEqual(IAstNode[] sources, VariableType type)
- {
- foreach (IAstNode node in sources)
- {
- if (!(node is AstOperand operand))
- {
- return false;
- }
-
- if (operand.VarType != type)
- {
- return false;
- }
- }
-
- return true;
- }
-
- private static bool IsBranchInst(Instruction inst)
- {
- switch (inst)
- {
- case Instruction.Branch:
- case Instruction.BranchIfFalse:
- case Instruction.BranchIfTrue:
- return true;
- }
-
- return false;
- }
-
- private static bool IsBitwiseInst(Instruction inst)
- {
- switch (inst)
- {
- case Instruction.BitwiseAnd:
- case Instruction.BitwiseExclusiveOr:
- case Instruction.BitwiseNot:
- case Instruction.BitwiseOr:
- return true;
- }
-
- return false;
- }
-
- private static Instruction GetLogicalFromBitwiseInst(Instruction inst)
- {
- switch (inst)
- {
- case Instruction.BitwiseAnd: return Instruction.LogicalAnd;
- case Instruction.BitwiseExclusiveOr: return Instruction.LogicalExclusiveOr;
- case Instruction.BitwiseNot: return Instruction.LogicalNot;
- case Instruction.BitwiseOr: return Instruction.LogicalOr;
- }
-
- throw new ArgumentException($"Unexpected instruction \"{inst}\".");
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramContext.cs b/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramContext.cs
deleted file mode 100644
index 5d6ff890..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramContext.cs
+++ /dev/null
@@ -1,292 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System.Collections.Generic;
-using System.Linq;
-
-using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- class StructuredProgramContext
- {
- private HashSet<BasicBlock> _loopTails;
-
- private Stack<(AstBlock Block, int EndIndex)> _blockStack;
-
- private Dictionary<Operand, AstOperand> _localsMap;
-
- private Dictionary<int, AstAssignment> _gotoTempAsgs;
-
- private List<GotoStatement> _gotos;
-
- private AstBlock _currBlock;
-
- private int _currEndIndex;
-
- public StructuredProgramInfo Info { get; }
-
- public StructuredProgramContext(int blocksCount)
- {
- _loopTails = new HashSet<BasicBlock>();
-
- _blockStack = new Stack<(AstBlock, int)>();
-
- _localsMap = new Dictionary<Operand, AstOperand>();
-
- _gotoTempAsgs = new Dictionary<int, AstAssignment>();
-
- _gotos = new List<GotoStatement>();
-
- _currBlock = new AstBlock(AstBlockType.Main);
-
- _currEndIndex = blocksCount;
-
- Info = new StructuredProgramInfo(_currBlock);
- }
-
- public void EnterBlock(BasicBlock block)
- {
- while (_currEndIndex == block.Index)
- {
- (_currBlock, _currEndIndex) = _blockStack.Pop();
- }
-
- if (_gotoTempAsgs.TryGetValue(block.Index, out AstAssignment gotoTempAsg))
- {
- AddGotoTempReset(block, gotoTempAsg);
- }
-
- LookForDoWhileStatements(block);
- }
-
- public void LeaveBlock(BasicBlock block, Operation branchOp)
- {
- LookForIfStatements(block, branchOp);
- }
-
- private void LookForDoWhileStatements(BasicBlock block)
- {
- // Check if we have any predecessor whose index is greater than the
- // current block, this indicates a loop.
- bool done = false;
-
- foreach (BasicBlock predecessor in block.Predecessors.OrderByDescending(x => x.Index))
- {
- if (predecessor.Index < block.Index)
- {
- break;
- }
-
- if (predecessor.Index < _currEndIndex && !done)
- {
- Operation branchOp = (Operation)predecessor.GetLastOp();
-
- NewBlock(AstBlockType.DoWhile, branchOp, predecessor.Index + 1);
-
- _loopTails.Add(predecessor);
-
- done = true;
- }
- else
- {
- AddGotoTempReset(block, GetGotoTempAsg(block.Index));
-
- break;
- }
- }
- }
-
- private void LookForIfStatements(BasicBlock block, Operation branchOp)
- {
- if (block.Branch == null)
- {
- return;
- }
-
- bool isLoop = block.Branch.Index <= block.Index;
-
- if (block.Branch.Index <= _currEndIndex && !isLoop)
- {
- NewBlock(AstBlockType.If, branchOp, block.Branch.Index);
- }
- else if (!_loopTails.Contains(block))
- {
- AstAssignment gotoTempAsg = GetGotoTempAsg(block.Branch.Index);
-
- IAstNode cond = GetBranchCond(AstBlockType.DoWhile, branchOp);
-
- AddNode(Assign(gotoTempAsg.Destination, cond));
-
- AstOperation branch = new AstOperation(branchOp.Inst);
-
- AddNode(branch);
-
- GotoStatement gotoStmt = new GotoStatement(branch, gotoTempAsg, isLoop);
-
- _gotos.Add(gotoStmt);
- }
- }
-
- private AstAssignment GetGotoTempAsg(int index)
- {
- if (_gotoTempAsgs.TryGetValue(index, out AstAssignment gotoTempAsg))
- {
- return gotoTempAsg;
- }
-
- AstOperand gotoTemp = NewTemp(VariableType.Bool);
-
- gotoTempAsg = Assign(gotoTemp, Const(IrConsts.False));
-
- _gotoTempAsgs.Add(index, gotoTempAsg);
-
- return gotoTempAsg;
- }
-
- private void AddGotoTempReset(BasicBlock block, AstAssignment gotoTempAsg)
- {
- AddNode(gotoTempAsg);
-
- // For block 0, we don't need to add the extra "reset" at the beginning,
- // because it is already the first node to be executed on the shader,
- // so it is reset to false by the "local" assignment anyway.
- if (block.Index != 0)
- {
- Info.MainBlock.AddFirst(Assign(gotoTempAsg.Destination, Const(IrConsts.False)));
- }
- }
-
- private void NewBlock(AstBlockType type, Operation branchOp, int endIndex)
- {
- NewBlock(type, GetBranchCond(type, branchOp), endIndex);
- }
-
- private void NewBlock(AstBlockType type, IAstNode cond, int endIndex)
- {
- AstBlock childBlock = new AstBlock(type, cond);
-
- AddNode(childBlock);
-
- _blockStack.Push((_currBlock, _currEndIndex));
-
- _currBlock = childBlock;
- _currEndIndex = endIndex;
- }
-
- private IAstNode GetBranchCond(AstBlockType type, Operation branchOp)
- {
- IAstNode cond;
-
- if (branchOp.Inst == Instruction.Branch)
- {
- cond = Const(type == AstBlockType.If ? IrConsts.False : IrConsts.True);
- }
- else
- {
- cond = GetOperandUse(branchOp.GetSource(0));
-
- Instruction invInst = type == AstBlockType.If
- ? Instruction.BranchIfTrue
- : Instruction.BranchIfFalse;
-
- if (branchOp.Inst == invInst)
- {
- cond = new AstOperation(Instruction.LogicalNot, cond);
- }
- }
-
- return cond;
- }
-
- public void AddNode(IAstNode node)
- {
- _currBlock.Add(node);
- }
-
- public GotoStatement[] GetGotos()
- {
- return _gotos.ToArray();
- }
-
- private AstOperand NewTemp(VariableType type)
- {
- AstOperand newTemp = Local(type);
-
- Info.Locals.Add(newTemp);
-
- return newTemp;
- }
-
- public AstOperand GetOperandDef(Operand operand)
- {
- if (TryGetUserAttributeIndex(operand, out int attrIndex))
- {
- Info.OAttributes.Add(attrIndex);
- }
-
- return GetOperand(operand);
- }
-
- public AstOperand GetOperandUse(Operand operand)
- {
- if (TryGetUserAttributeIndex(operand, out int attrIndex))
- {
- Info.IAttributes.Add(attrIndex);
- }
- else if (operand.Type == OperandType.ConstantBuffer)
- {
- Info.CBuffers.Add(operand.GetCbufSlot());
- }
-
- return GetOperand(operand);
- }
-
- private AstOperand GetOperand(Operand operand)
- {
- if (operand == null)
- {
- return null;
- }
-
- if (operand.Type != OperandType.LocalVariable)
- {
- return new AstOperand(operand);
- }
-
- if (!_localsMap.TryGetValue(operand, out AstOperand astOperand))
- {
- astOperand = new AstOperand(operand);
-
- _localsMap.Add(operand, astOperand);
-
- Info.Locals.Add(astOperand);
- }
-
- return astOperand;
- }
-
- private static bool TryGetUserAttributeIndex(Operand operand, out int attrIndex)
- {
- if (operand.Type == OperandType.Attribute)
- {
- if (operand.Value >= AttributeConsts.UserAttributeBase &&
- operand.Value < AttributeConsts.UserAttributeEnd)
- {
- attrIndex = (operand.Value - AttributeConsts.UserAttributeBase) >> 4;
-
- return true;
- }
- else if (operand.Value >= AttributeConsts.FragmentOutputColorBase &&
- operand.Value < AttributeConsts.FragmentOutputColorEnd)
- {
- attrIndex = (operand.Value - AttributeConsts.FragmentOutputColorBase) >> 4;
-
- return true;
- }
- }
-
- attrIndex = 0;
-
- return false;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramInfo.cs b/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramInfo.cs
deleted file mode 100644
index d368ef00..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramInfo.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- class StructuredProgramInfo
- {
- public AstBlock MainBlock { get; }
-
- public HashSet<AstOperand> Locals { get; }
-
- public HashSet<int> CBuffers { get; }
-
- public HashSet<int> IAttributes { get; }
- public HashSet<int> OAttributes { get; }
-
- public HashSet<AstTextureOperation> Samplers { get; }
-
- public StructuredProgramInfo(AstBlock mainBlock)
- {
- MainBlock = mainBlock;
-
- Locals = new HashSet<AstOperand>();
-
- CBuffers = new HashSet<int>();
-
- IAttributes = new HashSet<int>();
- OAttributes = new HashSet<int>();
-
- Samplers = new HashSet<AstTextureOperation>();
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/VariableType.cs b/Ryujinx.Graphics/Shader/StructuredIr/VariableType.cs
deleted file mode 100644
index 4c7f3849..00000000
--- a/Ryujinx.Graphics/Shader/StructuredIr/VariableType.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- enum VariableType
- {
- None,
- Bool,
- Scalar,
- Int,
- F32,
- S32,
- U32
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/TextureDescriptor.cs b/Ryujinx.Graphics/Shader/TextureDescriptor.cs
deleted file mode 100644
index 96f0f5b1..00000000
--- a/Ryujinx.Graphics/Shader/TextureDescriptor.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-namespace Ryujinx.Graphics.Shader
-{
- public struct TextureDescriptor
- {
- public string Name { get; }
-
- public int HandleIndex { get; }
-
- public bool IsBindless { get; }
-
- public int CbufSlot { get; }
- public int CbufOffset { get; }
-
- public TextureDescriptor(string name, int hIndex)
- {
- Name = name;
- HandleIndex = hIndex;
-
- IsBindless = false;
-
- CbufSlot = 0;
- CbufOffset = 0;
- }
-
- public TextureDescriptor(string name, int cbufSlot, int cbufOffset)
- {
- Name = name;
- HandleIndex = 0;
-
- IsBindless = true;
-
- CbufSlot = cbufSlot;
- CbufOffset = cbufOffset;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Translation/AttributeConsts.cs b/Ryujinx.Graphics/Shader/Translation/AttributeConsts.cs
deleted file mode 100644
index f21a6252..00000000
--- a/Ryujinx.Graphics/Shader/Translation/AttributeConsts.cs
+++ /dev/null
@@ -1,38 +0,0 @@
-namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
-{
- static class AttributeConsts
- {
- public const int Layer = 0x064;
- public const int PointSize = 0x06c;
- public const int PositionX = 0x070;
- public const int PositionY = 0x074;
- public const int PositionZ = 0x078;
- public const int PositionW = 0x07c;
- public const int ClipDistance0 = 0x2c0;
- public const int ClipDistance1 = 0x2c4;
- public const int ClipDistance2 = 0x2c8;
- public const int ClipDistance3 = 0x2cc;
- public const int ClipDistance4 = 0x2d0;
- public const int ClipDistance5 = 0x2d4;
- public const int ClipDistance6 = 0x2d8;
- public const int ClipDistance7 = 0x2dc;
- public const int PointCoordX = 0x2e0;
- public const int PointCoordY = 0x2e4;
- public const int TessCoordX = 0x2f0;
- public const int TessCoordY = 0x2f4;
- public const int InstanceId = 0x2f8;
- public const int VertexId = 0x2fc;
- public const int FrontFacing = 0x3fc;
-
- public const int UserAttributesCount = 32;
- public const int UserAttributeBase = 0x80;
- public const int UserAttributeEnd = UserAttributeBase + UserAttributesCount * 16;
-
-
- // Note: Those attributes are used internally by the translator
- // only, they don't exist on Maxwell.
- public const int FragmentOutputDepth = 0x1000000;
- public const int FragmentOutputColorBase = 0x1000010;
- public const int FragmentOutputColorEnd = FragmentOutputColorBase + 8 * 16;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Translation/ControlFlowGraph.cs b/Ryujinx.Graphics/Shader/Translation/ControlFlowGraph.cs
deleted file mode 100644
index e2ca74a4..00000000
--- a/Ryujinx.Graphics/Shader/Translation/ControlFlowGraph.cs
+++ /dev/null
@@ -1,108 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.Translation
-{
- static class ControlFlowGraph
- {
- public static BasicBlock[] MakeCfg(Operation[] operations)
- {
- Dictionary<Operand, BasicBlock> labels = new Dictionary<Operand, BasicBlock>();
-
- List<BasicBlock> blocks = new List<BasicBlock>();
-
- BasicBlock currentBlock = null;
-
- void NextBlock(BasicBlock nextBlock)
- {
- if (currentBlock != null && !EndsWithUnconditionalInst(currentBlock.GetLastOp()))
- {
- currentBlock.Next = nextBlock;
- }
-
- currentBlock = nextBlock;
- }
-
- void NewNextBlock()
- {
- BasicBlock block = new BasicBlock(blocks.Count);
-
- blocks.Add(block);
-
- NextBlock(block);
- }
-
- bool needsNewBlock = true;
-
- for (int index = 0; index < operations.Length; index++)
- {
- Operation operation = operations[index];
-
- if (operation.Inst == Instruction.MarkLabel)
- {
- Operand label = operation.Dest;
-
- if (labels.TryGetValue(label, out BasicBlock nextBlock))
- {
- nextBlock.Index = blocks.Count;
-
- blocks.Add(nextBlock);
-
- NextBlock(nextBlock);
- }
- else
- {
- NewNextBlock();
-
- labels.Add(label, currentBlock);
- }
- }
- else
- {
- if (needsNewBlock)
- {
- NewNextBlock();
- }
-
- currentBlock.Operations.AddLast(operation);
- }
-
- needsNewBlock = operation.Inst == Instruction.Branch ||
- operation.Inst == Instruction.BranchIfTrue ||
- operation.Inst == Instruction.BranchIfFalse;
-
- if (needsNewBlock)
- {
- Operand label = operation.Dest;
-
- if (!labels.TryGetValue(label, out BasicBlock branchBlock))
- {
- branchBlock = new BasicBlock();
-
- labels.Add(label, branchBlock);
- }
-
- currentBlock.Branch = branchBlock;
- }
- }
-
- return blocks.ToArray();
- }
-
- private static bool EndsWithUnconditionalInst(INode node)
- {
- if (node is Operation operation)
- {
- switch (operation.Inst)
- {
- case Instruction.Branch:
- case Instruction.Discard:
- case Instruction.Return:
- return true;
- }
- }
-
- return false;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Translation/Dominance.cs b/Ryujinx.Graphics/Shader/Translation/Dominance.cs
deleted file mode 100644
index 6a3ff35f..00000000
--- a/Ryujinx.Graphics/Shader/Translation/Dominance.cs
+++ /dev/null
@@ -1,127 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Shader.Translation
-{
- static class Dominance
- {
- // Those methods are an implementation of the algorithms on "A Simple, Fast Dominance Algorithm".
- // https://www.cs.rice.edu/~keith/EMBED/dom.pdf
- public static void FindDominators(BasicBlock entry, int blocksCount)
- {
- HashSet<BasicBlock> visited = new HashSet<BasicBlock>();
-
- Stack<BasicBlock> blockStack = new Stack<BasicBlock>();
-
- List<BasicBlock> postOrderBlocks = new List<BasicBlock>(blocksCount);
-
- int[] postOrderMap = new int[blocksCount];
-
- visited.Add(entry);
-
- blockStack.Push(entry);
-
- while (blockStack.TryPop(out BasicBlock block))
- {
- if (block.Next != null && visited.Add(block.Next))
- {
- blockStack.Push(block);
- blockStack.Push(block.Next);
- }
- else if (block.Branch != null && visited.Add(block.Branch))
- {
- blockStack.Push(block);
- blockStack.Push(block.Branch);
- }
- else
- {
- postOrderMap[block.Index] = postOrderBlocks.Count;
-
- postOrderBlocks.Add(block);
- }
- }
-
- BasicBlock Intersect(BasicBlock block1, BasicBlock block2)
- {
- while (block1 != block2)
- {
- while (postOrderMap[block1.Index] < postOrderMap[block2.Index])
- {
- block1 = block1.ImmediateDominator;
- }
-
- while (postOrderMap[block2.Index] < postOrderMap[block1.Index])
- {
- block2 = block2.ImmediateDominator;
- }
- }
-
- return block1;
- }
-
- entry.ImmediateDominator = entry;
-
- bool modified;
-
- do
- {
- modified = false;
-
- for (int blkIndex = postOrderBlocks.Count - 2; blkIndex >= 0; blkIndex--)
- {
- BasicBlock block = postOrderBlocks[blkIndex];
-
- BasicBlock newIDom = null;
-
- foreach (BasicBlock predecessor in block.Predecessors)
- {
- if (predecessor.ImmediateDominator != null)
- {
- if (newIDom != null)
- {
- newIDom = Intersect(predecessor, newIDom);
- }
- else
- {
- newIDom = predecessor;
- }
- }
- }
-
- if (block.ImmediateDominator != newIDom)
- {
- block.ImmediateDominator = newIDom;
-
- modified = true;
- }
- }
- }
- while (modified);
- }
-
- public static void FindDominanceFrontiers(BasicBlock[] blocks)
- {
- for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
- {
- BasicBlock block = blocks[blkIndex];
-
- if (block.Predecessors.Count < 2)
- {
- continue;
- }
-
- for (int pBlkIndex = 0; pBlkIndex < block.Predecessors.Count; pBlkIndex++)
- {
- BasicBlock current = block.Predecessors[pBlkIndex];
-
- while (current != block.ImmediateDominator)
- {
- current.DominanceFrontiers.Add(block);
-
- current = current.ImmediateDominator;
- }
- }
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Translation/EmitterContext.cs b/Ryujinx.Graphics/Shader/Translation/EmitterContext.cs
deleted file mode 100644
index 6c2bf6e4..00000000
--- a/Ryujinx.Graphics/Shader/Translation/EmitterContext.cs
+++ /dev/null
@@ -1,105 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System.Collections.Generic;
-
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Translation
-{
- class EmitterContext
- {
- public Block CurrBlock { get; set; }
- public OpCode CurrOp { get; set; }
-
- private GalShaderType _shaderType;
-
- private ShaderHeader _header;
-
- private List<Operation> _operations;
-
- private Dictionary<ulong, Operand> _labels;
-
- public EmitterContext(GalShaderType shaderType, ShaderHeader header)
- {
- _shaderType = shaderType;
- _header = header;
-
- _operations = new List<Operation>();
-
- _labels = new Dictionary<ulong, Operand>();
- }
-
- public Operand Add(Instruction inst, Operand dest = null, params Operand[] sources)
- {
- Operation operation = new Operation(inst, dest, sources);
-
- Add(operation);
-
- return dest;
- }
-
- public void Add(Operation operation)
- {
- _operations.Add(operation);
- }
-
- public void MarkLabel(Operand label)
- {
- Add(Instruction.MarkLabel, label);
- }
-
- public Operand GetLabel(ulong address)
- {
- if (!_labels.TryGetValue(address, out Operand label))
- {
- label = Label();
-
- _labels.Add(address, label);
- }
-
- return label;
- }
-
- public void PrepareForReturn()
- {
- if (_shaderType == GalShaderType.Fragment)
- {
- if (_header.OmapDepth)
- {
- Operand dest = Attribute(AttributeConsts.FragmentOutputDepth);
-
- Operand src = Register(_header.DepthRegister, RegisterType.Gpr);
-
- this.Copy(dest, src);
- }
-
- int regIndex = 0;
-
- for (int attachment = 0; attachment < 8; attachment++)
- {
- OutputMapTarget target = _header.OmapTargets[attachment];
-
- for (int component = 0; component < 4; component++)
- {
- if (target.ComponentEnabled(component))
- {
- Operand dest = Attribute(AttributeConsts.FragmentOutputColorBase + regIndex * 4);
-
- Operand src = Register(regIndex, RegisterType.Gpr);
-
- this.Copy(dest, src);
-
- regIndex++;
- }
- }
- }
- }
- }
-
- public Operation[] GetOperations()
- {
- return _operations.ToArray();
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Translation/EmitterContextInsts.cs b/Ryujinx.Graphics/Shader/Translation/EmitterContextInsts.cs
deleted file mode 100644
index 604aa67d..00000000
--- a/Ryujinx.Graphics/Shader/Translation/EmitterContextInsts.cs
+++ /dev/null
@@ -1,420 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Translation
-{
- static class EmitterContextInsts
- {
- public static Operand BitfieldExtractS32(this EmitterContext context, Operand a, Operand b, Operand c)
- {
- return context.Add(Instruction.BitfieldExtractS32, Local(), a, b, c);
- }
-
- public static Operand BitfieldExtractU32(this EmitterContext context, Operand a, Operand b, Operand c)
- {
- return context.Add(Instruction.BitfieldExtractU32, Local(), a, b, c);
- }
-
- public static Operand BitfieldInsert(this EmitterContext context, Operand a, Operand b, Operand c, Operand d)
- {
- return context.Add(Instruction.BitfieldInsert, Local(), a, b, c, d);
- }
-
- public static Operand BitfieldReverse(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.BitfieldReverse, Local(), a);
- }
-
- public static Operand BitwiseAnd(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.BitwiseAnd, Local(), a, b);
- }
-
- public static Operand BitwiseExclusiveOr(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.BitwiseExclusiveOr, Local(), a, b);
- }
-
- public static Operand BitwiseNot(this EmitterContext context, Operand a, bool invert)
- {
- if (invert)
- {
- a = context.BitwiseNot(a);
- }
-
- return a;
- }
-
- public static Operand BitwiseNot(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.BitwiseNot, Local(), a);
- }
-
- public static Operand BitwiseOr(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.BitwiseOr, Local(), a, b);
- }
-
- public static Operand Branch(this EmitterContext context, Operand d)
- {
- return context.Add(Instruction.Branch, d);
- }
-
- public static Operand BranchIfFalse(this EmitterContext context, Operand d, Operand a)
- {
- return context.Add(Instruction.BranchIfFalse, d, a);
- }
-
- public static Operand BranchIfTrue(this EmitterContext context, Operand d, Operand a)
- {
- return context.Add(Instruction.BranchIfTrue, d, a);
- }
-
- public static Operand ConditionalSelect(this EmitterContext context, Operand a, Operand b, Operand c)
- {
- return context.Add(Instruction.ConditionalSelect, Local(), a, b, c);
- }
-
- public static Operand Copy(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.Copy, Local(), a);
- }
-
- public static void Copy(this EmitterContext context, Operand d, Operand a)
- {
- if (d.Type == OperandType.Constant)
- {
- return;
- }
-
- context.Add(Instruction.Copy, d, a);
- }
-
- public static Operand Discard(this EmitterContext context)
- {
- return context.Add(Instruction.Discard);
- }
-
- public static Operand EmitVertex(this EmitterContext context)
- {
- return context.Add(Instruction.EmitVertex);
- }
-
- public static Operand EndPrimitive(this EmitterContext context)
- {
- return context.Add(Instruction.EndPrimitive);
- }
-
- public static Operand FPAbsNeg(this EmitterContext context, Operand a, bool abs, bool neg)
- {
- return context.FPNegate(context.FPAbsolute(a, abs), neg);
- }
-
- public static Operand FPAbsolute(this EmitterContext context, Operand a, bool abs)
- {
- if (abs)
- {
- a = context.FPAbsolute(a);
- }
-
- return a;
- }
-
- public static Operand FPAbsolute(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.FP | Instruction.Absolute, Local(), a);
- }
-
- public static Operand FPAdd(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.FP | Instruction.Add, Local(), a, b);
- }
-
- public static Operand FPCeiling(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.FP | Instruction.Ceiling, Local(), a);
- }
-
- public static Operand FPCompareEqual(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.FP | Instruction.CompareEqual, Local(), a, b);
- }
-
- public static Operand FPCompareLess(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.FP | Instruction.CompareLess, Local(), a, b);
- }
-
- public static Operand FPConvertToS32(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.ConvertFPToS32, Local(), a);
- }
-
- public static Operand FPCosine(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.FP | Instruction.Cosine, Local(), a);
- }
-
- public static Operand FPDivide(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.FP | Instruction.Divide, Local(), a, b);
- }
-
- public static Operand FPExponentB2(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.FP | Instruction.ExponentB2, Local(), a);
- }
-
- public static Operand FPFloor(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.FP | Instruction.Floor, Local(), a);
- }
-
- public static Operand FPLogarithmB2(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.FP | Instruction.LogarithmB2, Local(), a);
- }
-
- public static Operand FPMaximum(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.FP | Instruction.Maximum, Local(), a, b);
- }
-
- public static Operand FPMinimum(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.FP | Instruction.Minimum, Local(), a, b);
- }
-
- public static Operand FPMultiply(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.FP | Instruction.Multiply, Local(), a, b);
- }
-
- public static Operand FPFusedMultiplyAdd(this EmitterContext context, Operand a, Operand b, Operand c)
- {
- return context.Add(Instruction.FusedMultiplyAdd, Local(), a, b, c);
- }
-
- public static Operand FPNegate(this EmitterContext context, Operand a, bool neg)
- {
- if (neg)
- {
- a = context.FPNegate(a);
- }
-
- return a;
- }
-
- public static Operand FPNegate(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.FP | Instruction.Negate, Local(), a);
- }
-
- public static Operand FPReciprocal(this EmitterContext context, Operand a)
- {
- return context.FPDivide(ConstF(1), a);
- }
-
- public static Operand FPReciprocalSquareRoot(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.FP | Instruction.ReciprocalSquareRoot, Local(), a);
- }
-
- public static Operand FPSaturate(this EmitterContext context, Operand a, bool sat)
- {
- if (sat)
- {
- a = context.FPSaturate(a);
- }
-
- return a;
- }
-
- public static Operand FPSaturate(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.FP | Instruction.Clamp, Local(), a, ConstF(0), ConstF(1));
- }
-
- public static Operand FPSine(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.FP | Instruction.Sine, Local(), a);
- }
-
- public static Operand FPSquareRoot(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.FP | Instruction.SquareRoot, Local(), a);
- }
-
- public static Operand FPTruncate(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.Truncate, Local(), a);
- }
-
- public static Operand IAbsNeg(this EmitterContext context, Operand a, bool abs, bool neg)
- {
- return context.INegate(context.IAbsolute(a, abs), neg);
- }
-
- public static Operand IAbsolute(this EmitterContext context, Operand a, bool abs)
- {
- if (abs)
- {
- a = context.IAbsolute(a);
- }
-
- return a;
- }
-
- public static Operand IAbsolute(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.Absolute, Local(), a);
- }
-
- public static Operand IAdd(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.Add, Local(), a, b);
- }
-
- public static Operand IClampS32(this EmitterContext context, Operand a, Operand b, Operand c)
- {
- return context.Add(Instruction.Clamp, Local(), a, b, c);
- }
-
- public static Operand IClampU32(this EmitterContext context, Operand a, Operand b, Operand c)
- {
- return context.Add(Instruction.ClampU32, Local(), a, b, c);
- }
-
- public static Operand ICompareEqual(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.CompareEqual, Local(), a, b);
- }
-
- public static Operand ICompareLess(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.CompareLess, Local(), a, b);
- }
-
- public static Operand ICompareLessUnsigned(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.CompareLessU32, Local(), a, b);
- }
-
- public static Operand ICompareNotEqual(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.CompareNotEqual, Local(), a, b);
- }
-
- public static Operand IConvertS32ToFP(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.ConvertS32ToFP, Local(), a);
- }
-
- public static Operand IConvertU32ToFP(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.ConvertU32ToFP, Local(), a);
- }
-
- public static Operand IMaximumS32(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.Maximum, Local(), a, b);
- }
-
- public static Operand IMaximumU32(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.MaximumU32, Local(), a, b);
- }
-
- public static Operand IMinimumS32(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.Minimum, Local(), a, b);
- }
-
- public static Operand IMinimumU32(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.MinimumU32, Local(), a, b);
- }
-
- public static Operand IMultiply(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.Multiply, Local(), a, b);
- }
-
- public static Operand INegate(this EmitterContext context, Operand a, bool neg)
- {
- if (neg)
- {
- a = context.INegate(a);
- }
-
- return a;
- }
-
- public static Operand INegate(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.Negate, Local(), a);
- }
-
- public static Operand ISubtract(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.Subtract, Local(), a, b);
- }
-
- public static Operand IsNan(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.IsNan, Local(), a);
- }
-
- public static Operand LoadConstant(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.LoadConstant, Local(), a, b);
- }
-
- public static Operand PackHalf2x16(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.PackHalf2x16, Local(), a, b);
- }
-
- public static Operand Return(this EmitterContext context)
- {
- context.PrepareForReturn();
-
- return context.Add(Instruction.Return);
- }
-
- public static Operand ShiftLeft(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.ShiftLeft, Local(), a, b);
- }
-
- public static Operand ShiftRightS32(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.ShiftRightS32, Local(), a, b);
- }
-
- public static Operand ShiftRightU32(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.ShiftRightU32, Local(), a, b);
- }
-
- public static Operand UnpackHalf2x16High(this EmitterContext context, Operand a)
- {
- return UnpackHalf2x16(context, a, 1);
- }
-
- public static Operand UnpackHalf2x16Low(this EmitterContext context, Operand a)
- {
- return UnpackHalf2x16(context, a, 0);
- }
-
- private static Operand UnpackHalf2x16(this EmitterContext context, Operand a, int index)
- {
- Operand dest = Local();
-
- context.Add(new Operation(Instruction.UnpackHalf2x16, index, dest, a));
-
- return dest;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Translation/Optimizations/BranchElimination.cs b/Ryujinx.Graphics/Shader/Translation/Optimizations/BranchElimination.cs
deleted file mode 100644
index 070f07a4..00000000
--- a/Ryujinx.Graphics/Shader/Translation/Optimizations/BranchElimination.cs
+++ /dev/null
@@ -1,64 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System;
-
-namespace Ryujinx.Graphics.Shader.Translation.Optimizations
-{
- static class BranchElimination
- {
- public static bool Eliminate(BasicBlock block)
- {
- if (block.HasBranch && IsRedundantBranch((Operation)block.GetLastOp(), Next(block)))
- {
- block.Branch = null;
-
- return true;
- }
-
- return false;
- }
-
- private static bool IsRedundantBranch(Operation current, BasicBlock nextBlock)
- {
- // Here we check that:
- // - The current block ends with a branch.
- // - The next block only contains a branch.
- // - The branch on the next block is unconditional.
- // - Both branches are jumping to the same location.
- // In this case, the branch on the current block can be removed,
- // as the next block is going to jump to the same place anyway.
- if (nextBlock == null)
- {
- return false;
- }
-
- if (!(nextBlock.Operations.First?.Value is Operation next))
- {
- return false;
- }
-
- if (next.Inst != Instruction.Branch)
- {
- return false;
- }
-
- return current.Dest == next.Dest;
- }
-
- private static BasicBlock Next(BasicBlock block)
- {
- block = block.Next;
-
- while (block != null && block.Operations.Count == 0)
- {
- if (block.HasBranch)
- {
- throw new InvalidOperationException("Found a bogus empty block that \"ends with a branch\".");
- }
-
- block = block.Next;
- }
-
- return block;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Translation/Optimizations/ConstantFolding.cs b/Ryujinx.Graphics/Shader/Translation/Optimizations/ConstantFolding.cs
deleted file mode 100644
index a2e05ef1..00000000
--- a/Ryujinx.Graphics/Shader/Translation/Optimizations/ConstantFolding.cs
+++ /dev/null
@@ -1,323 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System;
-
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Translation.Optimizations
-{
- static class ConstantFolding
- {
- public static void Fold(Operation operation)
- {
- if (!AreAllSourcesConstant(operation))
- {
- return;
- }
-
- switch (operation.Inst)
- {
- case Instruction.Add:
- EvaluateBinary(operation, (x, y) => x + y);
- break;
-
- case Instruction.BitwiseAnd:
- EvaluateBinary(operation, (x, y) => x & y);
- break;
-
- case Instruction.BitwiseExclusiveOr:
- EvaluateBinary(operation, (x, y) => x ^ y);
- break;
-
- case Instruction.BitwiseNot:
- EvaluateUnary(operation, (x) => ~x);
- break;
-
- case Instruction.BitwiseOr:
- EvaluateBinary(operation, (x, y) => x | y);
- break;
-
- case Instruction.BitfieldExtractS32:
- BitfieldExtractS32(operation);
- break;
-
- case Instruction.BitfieldExtractU32:
- BitfieldExtractU32(operation);
- break;
-
- case Instruction.Clamp:
- EvaluateTernary(operation, (x, y, z) => Math.Clamp(x, y, z));
- break;
-
- case Instruction.ClampU32:
- EvaluateTernary(operation, (x, y, z) => (int)Math.Clamp((uint)x, (uint)y, (uint)z));
- break;
-
- case Instruction.CompareEqual:
- EvaluateBinary(operation, (x, y) => x == y);
- break;
-
- case Instruction.CompareGreater:
- EvaluateBinary(operation, (x, y) => x > y);
- break;
-
- case Instruction.CompareGreaterOrEqual:
- EvaluateBinary(operation, (x, y) => x >= y);
- break;
-
- case Instruction.CompareGreaterOrEqualU32:
- EvaluateBinary(operation, (x, y) => (uint)x >= (uint)y);
- break;
-
- case Instruction.CompareGreaterU32:
- EvaluateBinary(operation, (x, y) => (uint)x > (uint)y);
- break;
-
- case Instruction.CompareLess:
- EvaluateBinary(operation, (x, y) => x < y);
- break;
-
- case Instruction.CompareLessOrEqual:
- EvaluateBinary(operation, (x, y) => x <= y);
- break;
-
- case Instruction.CompareLessOrEqualU32:
- EvaluateBinary(operation, (x, y) => (uint)x <= (uint)y);
- break;
-
- case Instruction.CompareLessU32:
- EvaluateBinary(operation, (x, y) => (uint)x < (uint)y);
- break;
-
- case Instruction.CompareNotEqual:
- EvaluateBinary(operation, (x, y) => x != y);
- break;
-
- case Instruction.Divide:
- EvaluateBinary(operation, (x, y) => y != 0 ? x / y : 0);
- break;
-
- case Instruction.FP | Instruction.Add:
- EvaluateFPBinary(operation, (x, y) => x + y);
- break;
-
- case Instruction.FP | Instruction.Clamp:
- EvaluateFPTernary(operation, (x, y, z) => Math.Clamp(x, y, z));
- break;
-
- case Instruction.FP | Instruction.CompareEqual:
- EvaluateFPBinary(operation, (x, y) => x == y);
- break;
-
- case Instruction.FP | Instruction.CompareGreater:
- EvaluateFPBinary(operation, (x, y) => x > y);
- break;
-
- case Instruction.FP | Instruction.CompareGreaterOrEqual:
- EvaluateFPBinary(operation, (x, y) => x >= y);
- break;
-
- case Instruction.FP | Instruction.CompareLess:
- EvaluateFPBinary(operation, (x, y) => x < y);
- break;
-
- case Instruction.FP | Instruction.CompareLessOrEqual:
- EvaluateFPBinary(operation, (x, y) => x <= y);
- break;
-
- case Instruction.FP | Instruction.CompareNotEqual:
- EvaluateFPBinary(operation, (x, y) => x != y);
- break;
-
- case Instruction.FP | Instruction.Divide:
- EvaluateFPBinary(operation, (x, y) => x / y);
- break;
-
- case Instruction.FP | Instruction.Multiply:
- EvaluateFPBinary(operation, (x, y) => x * y);
- break;
-
- case Instruction.FP | Instruction.Negate:
- EvaluateFPUnary(operation, (x) => -x);
- break;
-
- case Instruction.FP | Instruction.Subtract:
- EvaluateFPBinary(operation, (x, y) => x - y);
- break;
-
- case Instruction.IsNan:
- EvaluateFPUnary(operation, (x) => float.IsNaN(x));
- break;
-
- case Instruction.Maximum:
- EvaluateBinary(operation, (x, y) => Math.Max(x, y));
- break;
-
- case Instruction.MaximumU32:
- EvaluateBinary(operation, (x, y) => (int)Math.Max((uint)x, (uint)y));
- break;
-
- case Instruction.Minimum:
- EvaluateBinary(operation, (x, y) => Math.Min(x, y));
- break;
-
- case Instruction.MinimumU32:
- EvaluateBinary(operation, (x, y) => (int)Math.Min((uint)x, (uint)y));
- break;
-
- case Instruction.Multiply:
- EvaluateBinary(operation, (x, y) => x * y);
- break;
-
- case Instruction.Negate:
- EvaluateUnary(operation, (x) => -x);
- break;
-
- case Instruction.ShiftLeft:
- EvaluateBinary(operation, (x, y) => x << y);
- break;
-
- case Instruction.ShiftRightS32:
- EvaluateBinary(operation, (x, y) => x >> y);
- break;
-
- case Instruction.ShiftRightU32:
- EvaluateBinary(operation, (x, y) => (int)((uint)x >> y));
- break;
-
- case Instruction.Subtract:
- EvaluateBinary(operation, (x, y) => x - y);
- break;
-
- case Instruction.UnpackHalf2x16:
- UnpackHalf2x16(operation);
- break;
- }
- }
-
- private static bool AreAllSourcesConstant(Operation operation)
- {
- for (int index = 0; index < operation.SourcesCount; index++)
- {
- if (operation.GetSource(index).Type != OperandType.Constant)
- {
- return false;
- }
- }
-
- return true;
- }
-
- private static void BitfieldExtractS32(Operation operation)
- {
- int value = GetBitfieldExtractValue(operation);
-
- int shift = 32 - operation.GetSource(2).Value;
-
- value = (value << shift) >> shift;
-
- operation.TurnIntoCopy(Const(value));
- }
-
- private static void BitfieldExtractU32(Operation operation)
- {
- operation.TurnIntoCopy(Const(GetBitfieldExtractValue(operation)));
- }
-
- private static int GetBitfieldExtractValue(Operation operation)
- {
- int value = operation.GetSource(0).Value;
- int lsb = operation.GetSource(1).Value;
- int length = operation.GetSource(2).Value;
-
- return value.Extract(lsb, length);
- }
-
- private static void UnpackHalf2x16(Operation operation)
- {
- int value = operation.GetSource(0).Value;
-
- value = (value >> operation.ComponentIndex * 16) & 0xffff;
-
- operation.TurnIntoCopy(ConstF(HalfConversion.HalfToSingle(value)));
- }
-
- private static void FPNegate(Operation operation)
- {
- float value = operation.GetSource(0).AsFloat();
-
- operation.TurnIntoCopy(ConstF(-value));
- }
-
- private static void EvaluateUnary(Operation operation, Func<int, int> op)
- {
- int x = operation.GetSource(0).Value;
-
- operation.TurnIntoCopy(Const(op(x)));
- }
-
- private static void EvaluateFPUnary(Operation operation, Func<float, float> op)
- {
- float x = operation.GetSource(0).AsFloat();
-
- operation.TurnIntoCopy(ConstF(op(x)));
- }
-
- private static void EvaluateFPUnary(Operation operation, Func<float, bool> op)
- {
- float x = operation.GetSource(0).AsFloat();
-
- operation.TurnIntoCopy(Const(op(x) ? IrConsts.True : IrConsts.False));
- }
-
- private static void EvaluateBinary(Operation operation, Func<int, int, int> op)
- {
- int x = operation.GetSource(0).Value;
- int y = operation.GetSource(1).Value;
-
- operation.TurnIntoCopy(Const(op(x, y)));
- }
-
- private static void EvaluateBinary(Operation operation, Func<int, int, bool> op)
- {
- int x = operation.GetSource(0).Value;
- int y = operation.GetSource(1).Value;
-
- operation.TurnIntoCopy(Const(op(x, y) ? IrConsts.True : IrConsts.False));
- }
-
- private static void EvaluateFPBinary(Operation operation, Func<float, float, float> op)
- {
- float x = operation.GetSource(0).AsFloat();
- float y = operation.GetSource(1).AsFloat();
-
- operation.TurnIntoCopy(ConstF(op(x, y)));
- }
-
- private static void EvaluateFPBinary(Operation operation, Func<float, float, bool> op)
- {
- float x = operation.GetSource(0).AsFloat();
- float y = operation.GetSource(1).AsFloat();
-
- operation.TurnIntoCopy(Const(op(x, y) ? IrConsts.True : IrConsts.False));
- }
-
- private static void EvaluateTernary(Operation operation, Func<int, int, int, int> op)
- {
- int x = operation.GetSource(0).Value;
- int y = operation.GetSource(1).Value;
- int z = operation.GetSource(2).Value;
-
- operation.TurnIntoCopy(Const(op(x, y, z)));
- }
-
- private static void EvaluateFPTernary(Operation operation, Func<float, float, float, float> op)
- {
- float x = operation.GetSource(0).AsFloat();
- float y = operation.GetSource(1).AsFloat();
- float z = operation.GetSource(2).AsFloat();
-
- operation.TurnIntoCopy(ConstF(op(x, y, z)));
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Translation/Optimizations/HalfConversion.cs b/Ryujinx.Graphics/Shader/Translation/Optimizations/HalfConversion.cs
deleted file mode 100644
index 96060272..00000000
--- a/Ryujinx.Graphics/Shader/Translation/Optimizations/HalfConversion.cs
+++ /dev/null
@@ -1,47 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Shader.Translation.Optimizations
-{
- static class HalfConversion
- {
- public static float HalfToSingle(int value)
- {
- int mantissa = (value >> 0) & 0x3ff;
- int exponent = (value >> 10) & 0x1f;
- int sign = (value >> 15) & 0x1;
-
- if (exponent == 0x1f)
- {
- // NaN or Infinity.
- mantissa <<= 13;
- exponent = 0xff;
- }
- else if (exponent != 0 || mantissa != 0 )
- {
- if (exponent == 0)
- {
- // Denormal.
- int e = -1;
- int m = mantissa;
-
- do
- {
- e++;
- m <<= 1;
- }
- while ((m & 0x400) == 0);
-
- mantissa = m & 0x3ff;
- exponent = e;
- }
-
- mantissa <<= 13;
- exponent = 127 - 15 + exponent;
- }
-
- int output = (sign << 31) | (exponent << 23) | mantissa;
-
- return BitConverter.Int32BitsToSingle(output);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Translation/Optimizations/Optimizer.cs b/Ryujinx.Graphics/Shader/Translation/Optimizations/Optimizer.cs
deleted file mode 100644
index 8cce0e74..00000000
--- a/Ryujinx.Graphics/Shader/Translation/Optimizations/Optimizer.cs
+++ /dev/null
@@ -1,172 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System.Collections.Generic;
-using System.Linq;
-
-namespace Ryujinx.Graphics.Shader.Translation.Optimizations
-{
- static class Optimizer
- {
- public static void Optimize(BasicBlock[] blocks)
- {
- bool modified;
-
- do
- {
- modified = false;
-
- for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
- {
- BasicBlock block = blocks[blkIndex];
-
- LinkedListNode<INode> node = block.Operations.First;
-
- while (node != null)
- {
- LinkedListNode<INode> nextNode = node.Next;
-
- bool isUnused = IsUnused(node.Value);
-
- if (!(node.Value is Operation operation) || isUnused)
- {
- if (isUnused)
- {
- RemoveNode(block, node);
-
- modified = true;
- }
-
- node = nextNode;
-
- continue;
- }
-
- ConstantFolding.Fold(operation);
-
- Simplification.Simplify(operation);
-
- if (DestIsLocalVar(operation))
- {
- if (operation.Inst == Instruction.Copy)
- {
- PropagateCopy(operation);
-
- RemoveNode(block, node);
-
- modified = true;
- }
- else if (operation.Inst == Instruction.PackHalf2x16 && PropagatePack(operation))
- {
- if (operation.Dest.UseOps.Count == 0)
- {
- RemoveNode(block, node);
- }
-
- modified = true;
- }
- }
-
- node = nextNode;
- }
-
- if (BranchElimination.Eliminate(block))
- {
- RemoveNode(block, block.Operations.Last);
-
- modified = true;
- }
- }
- }
- while (modified);
- }
-
- private static void PropagateCopy(Operation copyOp)
- {
- // Propagate copy source operand to all uses of
- // the destination operand.
- Operand dest = copyOp.Dest;
- Operand src = copyOp.GetSource(0);
-
- INode[] uses = dest.UseOps.ToArray();
-
- foreach (INode useNode in uses)
- {
- for (int index = 0; index < useNode.SourcesCount; index++)
- {
- if (useNode.GetSource(index) == dest)
- {
- useNode.SetSource(index, src);
- }
- }
- }
- }
-
- private static bool PropagatePack(Operation packOp)
- {
- // Propagate pack source operands to uses by unpack
- // instruction. The source depends on the unpack instruction.
- bool modified = false;
-
- Operand dest = packOp.Dest;
- Operand src0 = packOp.GetSource(0);
- Operand src1 = packOp.GetSource(1);
-
- INode[] uses = dest.UseOps.ToArray();
-
- foreach (INode useNode in uses)
- {
- if (!(useNode is Operation operation) || operation.Inst != Instruction.UnpackHalf2x16)
- {
- continue;
- }
-
- if (operation.GetSource(0) == dest)
- {
- operation.TurnIntoCopy(operation.ComponentIndex == 1 ? src1 : src0);
-
- modified = true;
- }
- }
-
- return modified;
- }
-
- private static void RemoveNode(BasicBlock block, LinkedListNode<INode> llNode)
- {
- // Remove a node from the nodes list, and also remove itself
- // from all the use lists on the operands that this node uses.
- block.Operations.Remove(llNode);
-
- Queue<INode> nodes = new Queue<INode>();
-
- nodes.Enqueue(llNode.Value);
-
- while (nodes.TryDequeue(out INode node))
- {
- for (int index = 0; index < node.SourcesCount; index++)
- {
- Operand src = node.GetSource(index);
-
- if (src.Type != OperandType.LocalVariable)
- {
- continue;
- }
-
- if (src.UseOps.Remove(node) && src.UseOps.Count == 0)
- {
- nodes.Enqueue(src.AsgOp);
- }
- }
- }
- }
-
- private static bool IsUnused(INode node)
- {
- return DestIsLocalVar(node) && node.Dest.UseOps.Count == 0;
- }
-
- private static bool DestIsLocalVar(INode node)
- {
- return node.Dest != null && node.Dest.Type == OperandType.LocalVariable;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Translation/Optimizations/Simplification.cs b/Ryujinx.Graphics/Shader/Translation/Optimizations/Simplification.cs
deleted file mode 100644
index d6366dfe..00000000
--- a/Ryujinx.Graphics/Shader/Translation/Optimizations/Simplification.cs
+++ /dev/null
@@ -1,147 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Translation.Optimizations
-{
- static class Simplification
- {
- private const int AllOnes = ~0;
-
- public static void Simplify(Operation operation)
- {
- switch (operation.Inst)
- {
- case Instruction.Add:
- case Instruction.BitwiseExclusiveOr:
- TryEliminateBinaryOpCommutative(operation, 0);
- break;
-
- case Instruction.BitwiseAnd:
- TryEliminateBitwiseAnd(operation);
- break;
-
- case Instruction.BitwiseOr:
- TryEliminateBitwiseOr(operation);
- break;
-
- case Instruction.ConditionalSelect:
- TryEliminateConditionalSelect(operation);
- break;
-
- case Instruction.Divide:
- TryEliminateBinaryOpY(operation, 1);
- break;
-
- case Instruction.Multiply:
- TryEliminateBinaryOpCommutative(operation, 1);
- break;
-
- case Instruction.ShiftLeft:
- case Instruction.ShiftRightS32:
- case Instruction.ShiftRightU32:
- case Instruction.Subtract:
- TryEliminateBinaryOpY(operation, 0);
- break;
- }
- }
-
- private static void TryEliminateBitwiseAnd(Operation operation)
- {
- // Try to recognize and optimize those 3 patterns (in order):
- // x & 0xFFFFFFFF == x, 0xFFFFFFFF & y == y,
- // x & 0x00000000 == 0x00000000, 0x00000000 & y == 0x00000000
- Operand x = operation.GetSource(0);
- Operand y = operation.GetSource(1);
-
- if (IsConstEqual(x, AllOnes))
- {
- operation.TurnIntoCopy(y);
- }
- else if (IsConstEqual(y, AllOnes))
- {
- operation.TurnIntoCopy(x);
- }
- else if (IsConstEqual(x, 0) || IsConstEqual(y, 0))
- {
- operation.TurnIntoCopy(Const(0));
- }
- }
-
- private static void TryEliminateBitwiseOr(Operation operation)
- {
- // Try to recognize and optimize those 3 patterns (in order):
- // x | 0x00000000 == x, 0x00000000 | y == y,
- // x | 0xFFFFFFFF == 0xFFFFFFFF, 0xFFFFFFFF | y == 0xFFFFFFFF
- Operand x = operation.GetSource(0);
- Operand y = operation.GetSource(1);
-
- if (IsConstEqual(x, 0))
- {
- operation.TurnIntoCopy(y);
- }
- else if (IsConstEqual(y, 0))
- {
- operation.TurnIntoCopy(x);
- }
- else if (IsConstEqual(x, AllOnes) || IsConstEqual(y, AllOnes))
- {
- operation.TurnIntoCopy(Const(AllOnes));
- }
- }
-
- private static void TryEliminateBinaryOpY(Operation operation, int comparand)
- {
- Operand x = operation.GetSource(0);
- Operand y = operation.GetSource(1);
-
- if (IsConstEqual(y, comparand))
- {
- operation.TurnIntoCopy(x);
- }
- }
-
- private static void TryEliminateBinaryOpCommutative(Operation operation, int comparand)
- {
- Operand x = operation.GetSource(0);
- Operand y = operation.GetSource(1);
-
- if (IsConstEqual(x, comparand))
- {
- operation.TurnIntoCopy(y);
- }
- else if (IsConstEqual(y, comparand))
- {
- operation.TurnIntoCopy(x);
- }
- }
-
- private static void TryEliminateConditionalSelect(Operation operation)
- {
- Operand cond = operation.GetSource(0);
-
- if (cond.Type != OperandType.Constant)
- {
- return;
- }
-
- // The condition is constant, we can turn it into a copy, and select
- // the source based on the condition value.
- int srcIndex = cond.Value != 0 ? 1 : 2;
-
- Operand source = operation.GetSource(srcIndex);
-
- operation.TurnIntoCopy(source);
- }
-
- private static bool IsConstEqual(Operand operand, int comparand)
- {
- if (operand.Type != OperandType.Constant)
- {
- return false;
- }
-
- return operand.Value == comparand;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Translation/Ssa.cs b/Ryujinx.Graphics/Shader/Translation/Ssa.cs
deleted file mode 100644
index a4d763be..00000000
--- a/Ryujinx.Graphics/Shader/Translation/Ssa.cs
+++ /dev/null
@@ -1,330 +0,0 @@
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using System.Collections.Generic;
-
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Translation
-{
- static class Ssa
- {
- private const int GprsAndPredsCount = RegisterConsts.GprsCount + RegisterConsts.PredsCount;
-
- private class DefMap
- {
- private Dictionary<Register, Operand> _map;
-
- private long[] _phiMasks;
-
- public DefMap()
- {
- _map = new Dictionary<Register, Operand>();
-
- _phiMasks = new long[(RegisterConsts.TotalCount + 63) / 64];
- }
-
- public bool TryAddOperand(Register reg, Operand operand)
- {
- return _map.TryAdd(reg, operand);
- }
-
- public bool TryGetOperand(Register reg, out Operand operand)
- {
- return _map.TryGetValue(reg, out operand);
- }
-
- public bool AddPhi(Register reg)
- {
- int key = GetKeyFromRegister(reg);
-
- int index = key / 64;
- int bit = key & 63;
-
- long mask = 1L << bit;
-
- if ((_phiMasks[index] & mask) != 0)
- {
- return false;
- }
-
- _phiMasks[index] |= mask;
-
- return true;
- }
-
- public bool HasPhi(Register reg)
- {
- int key = GetKeyFromRegister(reg);
-
- int index = key / 64;
- int bit = key & 63;
-
- return (_phiMasks[index] & (1L << bit)) != 0;
- }
- }
-
- private struct Definition
- {
- public BasicBlock Block { get; }
- public Operand Local { get; }
-
- public Definition(BasicBlock block, Operand local)
- {
- Block = block;
- Local = local;
- }
- }
-
- public static void Rename(BasicBlock[] blocks)
- {
- DefMap[] globalDefs = new DefMap[blocks.Length];
-
- for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
- {
- globalDefs[blkIndex] = new DefMap();
- }
-
- Queue<BasicBlock> dfPhiBlocks = new Queue<BasicBlock>();
-
- // First pass, get all defs and locals uses.
- for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
- {
- Operand[] localDefs = new Operand[RegisterConsts.TotalCount];
-
- Operand RenameLocal(Operand operand)
- {
- if (operand != null && operand.Type == OperandType.Register)
- {
- Operand local = localDefs[GetKeyFromRegister(operand.GetRegister())];
-
- operand = local ?? operand;
- }
-
- return operand;
- }
-
- BasicBlock block = blocks[blkIndex];
-
- LinkedListNode<INode> node = block.Operations.First;
-
- while (node != null)
- {
- if (node.Value is Operation operation)
- {
- for (int index = 0; index < operation.SourcesCount; index++)
- {
- operation.SetSource(index, RenameLocal(operation.GetSource(index)));
- }
-
- if (operation.Dest != null && operation.Dest.Type == OperandType.Register)
- {
- Operand local = Local();
-
- localDefs[GetKeyFromRegister(operation.Dest.GetRegister())] = local;
-
- operation.Dest = local;
- }
- }
-
- node = node.Next;
- }
-
- for (int index = 0; index < RegisterConsts.TotalCount; index++)
- {
- Operand local = localDefs[index];
-
- if (local == null)
- {
- continue;
- }
-
- Register reg = GetRegisterFromKey(index);
-
- globalDefs[block.Index].TryAddOperand(reg, local);
-
- dfPhiBlocks.Enqueue(block);
-
- while (dfPhiBlocks.TryDequeue(out BasicBlock dfPhiBlock))
- {
- foreach (BasicBlock domFrontier in dfPhiBlock.DominanceFrontiers)
- {
- if (globalDefs[domFrontier.Index].AddPhi(reg))
- {
- dfPhiBlocks.Enqueue(domFrontier);
- }
- }
- }
- }
- }
-
- // Second pass, rename variables with definitions on different blocks.
- for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
- {
- Operand[] localDefs = new Operand[RegisterConsts.TotalCount];
-
- BasicBlock block = blocks[blkIndex];
-
- Operand RenameGlobal(Operand operand)
- {
- if (operand != null && operand.Type == OperandType.Register)
- {
- int key = GetKeyFromRegister(operand.GetRegister());
-
- Operand local = localDefs[key];
-
- if (local != null)
- {
- return local;
- }
-
- operand = FindDefinitionForCurr(globalDefs, block, operand.GetRegister());
-
- localDefs[key] = operand;
- }
-
- return operand;
- }
-
- LinkedListNode<INode> node = block.Operations.First;
-
- while (node != null)
- {
- if (node.Value is Operation operation)
- {
- for (int index = 0; index < operation.SourcesCount; index++)
- {
- operation.SetSource(index, RenameGlobal(operation.GetSource(index)));
- }
- }
-
- node = node.Next;
- }
- }
- }
-
- private static Operand FindDefinitionForCurr(DefMap[] globalDefs, BasicBlock current, Register reg)
- {
- if (globalDefs[current.Index].HasPhi(reg))
- {
- return InsertPhi(globalDefs, current, reg);
- }
-
- if (current != current.ImmediateDominator)
- {
- return FindDefinition(globalDefs, current.ImmediateDominator, reg).Local;
- }
-
- return Undef();
- }
-
- private static Definition FindDefinition(DefMap[] globalDefs, BasicBlock current, Register reg)
- {
- foreach (BasicBlock block in SelfAndImmediateDominators(current))
- {
- DefMap defMap = globalDefs[block.Index];
-
- if (defMap.TryGetOperand(reg, out Operand lastDef))
- {
- return new Definition(block, lastDef);
- }
-
- if (defMap.HasPhi(reg))
- {
- return new Definition(block, InsertPhi(globalDefs, block, reg));
- }
- }
-
- return new Definition(current, Undef());
- }
-
- private static IEnumerable<BasicBlock> SelfAndImmediateDominators(BasicBlock block)
- {
- while (block != block.ImmediateDominator)
- {
- yield return block;
-
- block = block.ImmediateDominator;
- }
-
- yield return block;
- }
-
- private static Operand InsertPhi(DefMap[] globalDefs, BasicBlock block, Register reg)
- {
- // This block has a Phi that has not been materialized yet, but that
- // would define a new version of the variable we're looking for. We need
- // to materialize the Phi, add all the block/operand pairs into the Phi, and
- // then use the definition from that Phi.
- Operand local = Local();
-
- PhiNode phi = new PhiNode(local);
-
- AddPhi(block, phi);
-
- globalDefs[block.Index].TryAddOperand(reg, local);
-
- foreach (BasicBlock predecessor in block.Predecessors)
- {
- Definition def = FindDefinition(globalDefs, predecessor, reg);
-
- phi.AddSource(def.Block, def.Local);
- }
-
- return local;
- }
-
- private static void AddPhi(BasicBlock block, PhiNode phi)
- {
- LinkedListNode<INode> node = block.Operations.First;
-
- if (node != null)
- {
- while (node.Next?.Value is PhiNode)
- {
- node = node.Next;
- }
- }
-
- if (node?.Value is PhiNode)
- {
- block.Operations.AddAfter(node, phi);
- }
- else
- {
- block.Operations.AddFirst(phi);
- }
- }
-
- private static int GetKeyFromRegister(Register reg)
- {
- if (reg.Type == RegisterType.Gpr)
- {
- return reg.Index;
- }
- else if (reg.Type == RegisterType.Predicate)
- {
- return RegisterConsts.GprsCount + reg.Index;
- }
- else /* if (reg.Type == RegisterType.Flag) */
- {
- return GprsAndPredsCount + reg.Index;
- }
- }
-
- private static Register GetRegisterFromKey(int key)
- {
- if (key < RegisterConsts.GprsCount)
- {
- return new Register(key, RegisterType.Gpr);
- }
- else if (key < GprsAndPredsCount)
- {
- return new Register(key - RegisterConsts.GprsCount, RegisterType.Predicate);
- }
- else /* if (key < RegisterConsts.TotalCount) */
- {
- return new Register(key - GprsAndPredsCount, RegisterType.Flag);
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/Translation/Translator.cs b/Ryujinx.Graphics/Shader/Translation/Translator.cs
deleted file mode 100644
index fcebe913..00000000
--- a/Ryujinx.Graphics/Shader/Translation/Translator.cs
+++ /dev/null
@@ -1,219 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Shader.CodeGen.Glsl;
-using Ryujinx.Graphics.Shader.Decoders;
-using Ryujinx.Graphics.Shader.Instructions;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation.Optimizations;
-using System.Collections.Generic;
-
-using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-
-namespace Ryujinx.Graphics.Shader.Translation
-{
- public static class Translator
- {
- public static ShaderProgram Translate(IGalMemory memory, ulong address, ShaderConfig config)
- {
- return Translate(memory, address, 0, config);
- }
-
- public static ShaderProgram Translate(
- IGalMemory memory,
- ulong address,
- ulong addressB,
- ShaderConfig config)
- {
- Operation[] shaderOps = DecodeShader(memory, address, config.Type);
-
- if (addressB != 0)
- {
- // Dual vertex shader.
- Operation[] shaderOpsB = DecodeShader(memory, addressB, config.Type);
-
- shaderOps = Combine(shaderOps, shaderOpsB);
- }
-
- BasicBlock[] irBlocks = ControlFlowGraph.MakeCfg(shaderOps);
-
- Dominance.FindDominators(irBlocks[0], irBlocks.Length);
-
- Dominance.FindDominanceFrontiers(irBlocks);
-
- Ssa.Rename(irBlocks);
-
- Optimizer.Optimize(irBlocks);
-
- StructuredProgramInfo sInfo = StructuredProgram.MakeStructuredProgram(irBlocks);
-
- GlslProgram program = GlslGenerator.Generate(sInfo, config);
-
- ShaderProgramInfo spInfo = new ShaderProgramInfo(
- program.CBufferDescriptors,
- program.TextureDescriptors);
-
- return new ShaderProgram(spInfo, program.Code);
- }
-
- private static Operation[] DecodeShader(IGalMemory memory, ulong address, GalShaderType shaderType)
- {
- ShaderHeader header = new ShaderHeader(memory, address);
-
- Block[] cfg = Decoder.Decode(memory, address);
-
- EmitterContext context = new EmitterContext(shaderType, header);
-
- for (int blkIndex = 0; blkIndex < cfg.Length; blkIndex++)
- {
- Block block = cfg[blkIndex];
-
- context.CurrBlock = block;
-
- context.MarkLabel(context.GetLabel(block.Address));
-
- for (int opIndex = 0; opIndex < block.OpCodes.Count; opIndex++)
- {
- OpCode op = block.OpCodes[opIndex];
-
- if (op.NeverExecute)
- {
- continue;
- }
-
- Operand predSkipLbl = null;
-
- bool skipPredicateCheck = op.Emitter == InstEmit.Bra;
-
- if (op is OpCodeSync opSync)
- {
- // If the instruction is a SYNC instruction with only one
- // possible target address, then the instruction is basically
- // just a simple branch, we can generate code similar to branch
- // instructions, with the condition check on the branch itself.
- skipPredicateCheck |= opSync.Targets.Count < 2;
- }
-
- if (!(op.Predicate.IsPT || skipPredicateCheck))
- {
- Operand label;
-
- if (opIndex == block.OpCodes.Count - 1 && block.Next != null)
- {
- label = context.GetLabel(block.Next.Address);
- }
- else
- {
- label = Label();
-
- predSkipLbl = label;
- }
-
- Operand pred = Register(op.Predicate);
-
- if (op.InvertPredicate)
- {
- context.BranchIfTrue(label, pred);
- }
- else
- {
- context.BranchIfFalse(label, pred);
- }
- }
-
- context.CurrOp = op;
-
- op.Emitter(context);
-
- if (predSkipLbl != null)
- {
- context.MarkLabel(predSkipLbl);
- }
- }
- }
-
- return context.GetOperations();
- }
-
- private static Operation[] Combine(Operation[] a, Operation[] b)
- {
- // Here we combine two shaders.
- // For shader A:
- // - All user attribute stores on shader A are turned into copies to a
- // temporary variable. It's assumed that shader B will consume them.
- // - All return instructions are turned into branch instructions, the
- // branch target being the start of the shader B code.
- // For shader B:
- // - All user attribute loads on shader B are turned into copies from a
- // temporary variable, as long that attribute is written by shader A.
- List<Operation> output = new List<Operation>(a.Length + b.Length);
-
- Operand[] temps = new Operand[AttributeConsts.UserAttributesCount * 4];
-
- Operand lblB = Label();
-
- for (int index = 0; index < a.Length; index++)
- {
- Operation operation = a[index];
-
- if (IsUserAttribute(operation.Dest))
- {
- int tIndex = (operation.Dest.Value - AttributeConsts.UserAttributeBase) / 4;
-
- Operand temp = temps[tIndex];
-
- if (temp == null)
- {
- temp = Local();
-
- temps[tIndex] = temp;
- }
-
- operation.Dest = temp;
- }
-
- if (operation.Inst == Instruction.Return)
- {
- output.Add(new Operation(Instruction.Branch, lblB));
- }
- else
- {
- output.Add(operation);
- }
- }
-
- output.Add(new Operation(Instruction.MarkLabel, lblB));
-
- for (int index = 0; index < b.Length; index++)
- {
- Operation operation = b[index];
-
- for (int srcIndex = 0; srcIndex < operation.SourcesCount; srcIndex++)
- {
- Operand src = operation.GetSource(srcIndex);
-
- if (IsUserAttribute(src))
- {
- Operand temp = temps[(src.Value - AttributeConsts.UserAttributeBase) / 4];
-
- if (temp != null)
- {
- operation.SetSource(srcIndex, temp);
- }
- }
- }
-
- output.Add(operation);
- }
-
- return output.ToArray();
- }
-
- private static bool IsUserAttribute(Operand operand)
- {
- return operand != null &&
- operand.Type == OperandType.Attribute &&
- operand.Value >= AttributeConsts.UserAttributeBase &&
- operand.Value < AttributeConsts.UserAttributeEnd;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/BitStreamWriter.cs b/Ryujinx.Graphics/VDec/BitStreamWriter.cs
deleted file mode 100644
index db2d39e5..00000000
--- a/Ryujinx.Graphics/VDec/BitStreamWriter.cs
+++ /dev/null
@@ -1,75 +0,0 @@
-using System.IO;
-
-namespace Ryujinx.Graphics.VDec
-{
- class BitStreamWriter
- {
- private const int BufferSize = 8;
-
- private Stream _baseStream;
-
- private int _buffer;
- private int _bufferPos;
-
- public BitStreamWriter(Stream baseStream)
- {
- _baseStream = baseStream;
- }
-
- public void WriteBit(bool value)
- {
- WriteBits(value ? 1 : 0, 1);
- }
-
- public void WriteBits(int value, int valueSize)
- {
- int valuePos = 0;
-
- int remaining = valueSize;
-
- while (remaining > 0)
- {
- int copySize = remaining;
-
- int free = GetFreeBufferBits();
-
- if (copySize > free)
- {
- copySize = free;
- }
-
- int mask = (1 << copySize) - 1;
-
- int srcShift = (valueSize - valuePos) - copySize;
- int dstShift = (BufferSize - _bufferPos) - copySize;
-
- _buffer |= ((value >> srcShift) & mask) << dstShift;
-
- valuePos += copySize;
- _bufferPos += copySize;
- remaining -= copySize;
- }
- }
-
- private int GetFreeBufferBits()
- {
- if (_bufferPos == BufferSize)
- {
- Flush();
- }
-
- return BufferSize - _bufferPos;
- }
-
- public void Flush()
- {
- if (_bufferPos != 0)
- {
- _baseStream.WriteByte((byte)_buffer);
-
- _buffer = 0;
- _bufferPos = 0;
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/DecoderHelper.cs b/Ryujinx.Graphics/VDec/DecoderHelper.cs
deleted file mode 100644
index 4f17d8d1..00000000
--- a/Ryujinx.Graphics/VDec/DecoderHelper.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.VDec
-{
- static class DecoderHelper
- {
- public static byte[] Combine(byte[] arr0, byte[] arr1)
- {
- byte[] output = new byte[arr0.Length + arr1.Length];
-
- Buffer.BlockCopy(arr0, 0, output, 0, arr0.Length);
- Buffer.BlockCopy(arr1, 0, output, arr0.Length, arr1.Length);
-
- return output;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/FFmpeg.cs b/Ryujinx.Graphics/VDec/FFmpeg.cs
deleted file mode 100644
index ccd01f0d..00000000
--- a/Ryujinx.Graphics/VDec/FFmpeg.cs
+++ /dev/null
@@ -1,168 +0,0 @@
-using FFmpeg.AutoGen;
-using System;
-using System.Runtime.InteropServices;
-
-namespace Ryujinx.Graphics.VDec
-{
- static unsafe class FFmpegWrapper
- {
- private static AVCodec* _codec;
- private static AVCodecContext* _context;
- private static AVFrame* _frame;
- private static SwsContext* _scalerCtx;
-
- private static int _scalerWidth;
- private static int _scalerHeight;
-
- public static bool IsInitialized { get; private set; }
-
- public static void H264Initialize()
- {
- EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_H264);
- }
-
- public static void Vp9Initialize()
- {
- EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_VP9);
- }
-
- private static void EnsureCodecInitialized(AVCodecID codecId)
- {
- if (IsInitialized)
- {
- Uninitialize();
- }
-
- _codec = ffmpeg.avcodec_find_decoder(codecId);
- _context = ffmpeg.avcodec_alloc_context3(_codec);
- _frame = ffmpeg.av_frame_alloc();
-
- ffmpeg.avcodec_open2(_context, _codec, null);
-
- IsInitialized = true;
- }
-
- public static int DecodeFrame(byte[] data)
- {
- if (!IsInitialized)
- {
- throw new InvalidOperationException("Tried to use uninitialized codec!");
- }
-
- AVPacket packet;
-
- ffmpeg.av_init_packet(&packet);
-
- fixed (byte* ptr = data)
- {
- packet.data = ptr;
- packet.size = data.Length;
-
- ffmpeg.avcodec_send_packet(_context, &packet);
- }
-
- return ffmpeg.avcodec_receive_frame(_context, _frame);
- }
-
- public static FFmpegFrame GetFrame()
- {
- if (!IsInitialized)
- {
- throw new InvalidOperationException("Tried to use uninitialized codec!");
- }
-
- AVFrame managedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)_frame);
-
- byte*[] data = managedFrame.data.ToArray();
-
- return new FFmpegFrame()
- {
- Width = managedFrame.width,
- Height = managedFrame.height,
-
- LumaPtr = data[0],
- ChromaBPtr = data[1],
- ChromaRPtr = data[2]
- };
- }
-
- public static FFmpegFrame GetFrameRgba()
- {
- if (!IsInitialized)
- {
- throw new InvalidOperationException("Tried to use uninitialized codec!");
- }
-
- AVFrame managedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)_frame);
-
- EnsureScalerSetup(managedFrame.width, managedFrame.height);
-
- byte*[] data = managedFrame.data.ToArray();
-
- int[] lineSizes = managedFrame.linesize.ToArray();
-
- byte[] dst = new byte[managedFrame.width * managedFrame.height * 4];
-
- fixed (byte* ptr = dst)
- {
- byte*[] dstData = new byte*[] { ptr };
-
- int[] dstLineSizes = new int[] { managedFrame.width * 4 };
-
- ffmpeg.sws_scale(_scalerCtx, data, lineSizes, 0, managedFrame.height, dstData, dstLineSizes);
- }
-
- return new FFmpegFrame()
- {
- Width = managedFrame.width,
- Height = managedFrame.height,
-
- Data = dst
- };
- }
-
- private static void EnsureScalerSetup(int width, int height)
- {
- if (width == 0 || height == 0)
- {
- return;
- }
-
- if (_scalerCtx == null || _scalerWidth != width || _scalerHeight != height)
- {
- FreeScaler();
-
- _scalerCtx = ffmpeg.sws_getContext(
- width, height, AVPixelFormat.AV_PIX_FMT_YUV420P,
- width, height, AVPixelFormat.AV_PIX_FMT_RGBA, 0, null, null, null);
-
- _scalerWidth = width;
- _scalerHeight = height;
- }
- }
-
- public static void Uninitialize()
- {
- if (IsInitialized)
- {
- ffmpeg.av_frame_unref(_frame);
- ffmpeg.av_free(_frame);
- ffmpeg.avcodec_close(_context);
-
- FreeScaler();
-
- IsInitialized = false;
- }
- }
-
- private static void FreeScaler()
- {
- if (_scalerCtx != null)
- {
- ffmpeg.sws_freeContext(_scalerCtx);
-
- _scalerCtx = null;
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/FFmpegFrame.cs b/Ryujinx.Graphics/VDec/FFmpegFrame.cs
deleted file mode 100644
index 535a70c9..00000000
--- a/Ryujinx.Graphics/VDec/FFmpegFrame.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-namespace Ryujinx.Graphics.VDec
-{
- unsafe struct FFmpegFrame
- {
- public int Width;
- public int Height;
-
- public byte* LumaPtr;
- public byte* ChromaBPtr;
- public byte* ChromaRPtr;
-
- public byte[] Data;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/H264BitStreamWriter.cs b/Ryujinx.Graphics/VDec/H264BitStreamWriter.cs
deleted file mode 100644
index b4fad59b..00000000
--- a/Ryujinx.Graphics/VDec/H264BitStreamWriter.cs
+++ /dev/null
@@ -1,79 +0,0 @@
-using System.IO;
-
-namespace Ryujinx.Graphics.VDec
-{
- class H264BitStreamWriter : BitStreamWriter
- {
- public H264BitStreamWriter(Stream baseStream) : base(baseStream) { }
-
- public void WriteU(int value, int valueSize)
- {
- WriteBits(value, valueSize);
- }
-
- public void WriteSe(int value)
- {
- WriteExpGolombCodedInt(value);
- }
-
- public void WriteUe(int value)
- {
- WriteExpGolombCodedUInt((uint)value);
- }
-
- public void End()
- {
- WriteBit(true);
-
- Flush();
- }
-
- private void WriteExpGolombCodedInt(int value)
- {
- int sign = value <= 0 ? 0 : 1;
-
- if (value < 0)
- {
- value = -value;
- }
-
- value = (value << 1) - sign;
-
- WriteExpGolombCodedUInt((uint)value);
- }
-
- private void WriteExpGolombCodedUInt(uint value)
- {
- int size = 32 - CountLeadingZeros((int)value + 1);
-
- WriteBits(1, size);
-
- value -= (1u << (size - 1)) - 1;
-
- WriteBits((int)value, size - 1);
- }
-
- private static readonly byte[] ClzNibbleTbl = { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
-
- private static int CountLeadingZeros(int value)
- {
- if (value == 0)
- {
- return 32;
- }
-
- int nibbleIdx = 32;
- int preCount, count = 0;
-
- do
- {
- nibbleIdx -= 4;
- preCount = ClzNibbleTbl[(value >> nibbleIdx) & 0b1111];
- count += preCount;
- }
- while (preCount == 4);
-
- return count;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/H264Decoder.cs b/Ryujinx.Graphics/VDec/H264Decoder.cs
deleted file mode 100644
index 24c7e0b9..00000000
--- a/Ryujinx.Graphics/VDec/H264Decoder.cs
+++ /dev/null
@@ -1,238 +0,0 @@
-using System.IO;
-
-namespace Ryujinx.Graphics.VDec
-{
- class H264Decoder
- {
- private int _log2MaxPicOrderCntLsbMinus4;
- private bool _deltaPicOrderAlwaysZeroFlag;
- private bool _frameMbsOnlyFlag;
- private int _picWidthInMbs;
- private int _picHeightInMapUnits;
- private bool _entropyCodingModeFlag;
- private bool _bottomFieldPicOrderInFramePresentFlag;
- private int _numRefIdxL0DefaultActiveMinus1;
- private int _numRefIdxL1DefaultActiveMinus1;
- private bool _deblockingFilterControlPresentFlag;
- private bool _redundantPicCntPresentFlag;
- private bool _transform8x8ModeFlag;
- private bool _mbAdaptiveFrameFieldFlag;
- private bool _direct8x8InferenceFlag;
- private bool _weightedPredFlag;
- private bool _constrainedIntraPredFlag;
- private bool _fieldPicFlag;
- private bool _bottomFieldFlag;
- private int _log2MaxFrameNumMinus4;
- private int _chromaFormatIdc;
- private int _picOrderCntType;
- private int _picInitQpMinus26;
- private int _chromaQpIndexOffset;
- private int _chromaQpIndexOffset2;
- private int _weightedBipredIdc;
- private int _frameNumber;
- private byte[] _scalingMatrix4;
- private byte[] _scalingMatrix8;
-
- public void Decode(H264ParameterSets Params, H264Matrices matrices, byte[] frameData)
- {
- _log2MaxPicOrderCntLsbMinus4 = Params.Log2MaxPicOrderCntLsbMinus4;
- _deltaPicOrderAlwaysZeroFlag = Params.DeltaPicOrderAlwaysZeroFlag;
- _frameMbsOnlyFlag = Params.FrameMbsOnlyFlag;
- _picWidthInMbs = Params.PicWidthInMbs;
- _picHeightInMapUnits = Params.PicHeightInMapUnits;
- _entropyCodingModeFlag = Params.EntropyCodingModeFlag;
- _bottomFieldPicOrderInFramePresentFlag = Params.BottomFieldPicOrderInFramePresentFlag;
- _numRefIdxL0DefaultActiveMinus1 = Params.NumRefIdxL0DefaultActiveMinus1;
- _numRefIdxL1DefaultActiveMinus1 = Params.NumRefIdxL1DefaultActiveMinus1;
- _deblockingFilterControlPresentFlag = Params.DeblockingFilterControlPresentFlag;
- _redundantPicCntPresentFlag = Params.RedundantPicCntPresentFlag;
- _transform8x8ModeFlag = Params.Transform8x8ModeFlag;
-
- _mbAdaptiveFrameFieldFlag = ((Params.Flags >> 0) & 1) != 0;
- _direct8x8InferenceFlag = ((Params.Flags >> 1) & 1) != 0;
- _weightedPredFlag = ((Params.Flags >> 2) & 1) != 0;
- _constrainedIntraPredFlag = ((Params.Flags >> 3) & 1) != 0;
- _fieldPicFlag = ((Params.Flags >> 5) & 1) != 0;
- _bottomFieldFlag = ((Params.Flags >> 6) & 1) != 0;
-
- _log2MaxFrameNumMinus4 = (int)(Params.Flags >> 8) & 0xf;
- _chromaFormatIdc = (int)(Params.Flags >> 12) & 0x3;
- _picOrderCntType = (int)(Params.Flags >> 14) & 0x3;
- _picInitQpMinus26 = (int)(Params.Flags >> 16) & 0x3f;
- _chromaQpIndexOffset = (int)(Params.Flags >> 22) & 0x1f;
- _chromaQpIndexOffset2 = (int)(Params.Flags >> 27) & 0x1f;
- _weightedBipredIdc = (int)(Params.Flags >> 32) & 0x3;
- _frameNumber = (int)(Params.Flags >> 46) & 0x1ffff;
-
- _picInitQpMinus26 = (_picInitQpMinus26 << 26) >> 26;
- _chromaQpIndexOffset = (_chromaQpIndexOffset << 27) >> 27;
- _chromaQpIndexOffset2 = (_chromaQpIndexOffset2 << 27) >> 27;
-
- _scalingMatrix4 = matrices.ScalingMatrix4;
- _scalingMatrix8 = matrices.ScalingMatrix8;
-
- if (FFmpegWrapper.IsInitialized)
- {
- FFmpegWrapper.DecodeFrame(frameData);
- }
- else
- {
- FFmpegWrapper.H264Initialize();
-
- FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodeHeader(), frameData));
- }
- }
-
- private byte[] EncodeHeader()
- {
- using (MemoryStream data = new MemoryStream())
- {
- H264BitStreamWriter writer = new H264BitStreamWriter(data);
-
- // Sequence Parameter Set.
- writer.WriteU(1, 24);
- writer.WriteU(0, 1);
- writer.WriteU(3, 2);
- writer.WriteU(7, 5);
- writer.WriteU(100, 8);
- writer.WriteU(0, 8);
- writer.WriteU(31, 8);
- writer.WriteUe(0);
- writer.WriteUe(_chromaFormatIdc);
-
- if (_chromaFormatIdc == 3)
- {
- writer.WriteBit(false);
- }
-
- writer.WriteUe(0);
- writer.WriteUe(0);
- writer.WriteBit(false);
- writer.WriteBit(false); //Scaling matrix present flag
-
- writer.WriteUe(_log2MaxFrameNumMinus4);
- writer.WriteUe(_picOrderCntType);
-
- if (_picOrderCntType == 0)
- {
- writer.WriteUe(_log2MaxPicOrderCntLsbMinus4);
- }
- else if (_picOrderCntType == 1)
- {
- writer.WriteBit(_deltaPicOrderAlwaysZeroFlag);
-
- writer.WriteSe(0);
- writer.WriteSe(0);
- writer.WriteUe(0);
- }
-
- int picHeightInMbs = _picHeightInMapUnits / (_frameMbsOnlyFlag ? 1 : 2);
-
- writer.WriteUe(16);
- writer.WriteBit(false);
- writer.WriteUe(_picWidthInMbs - 1);
- writer.WriteUe(picHeightInMbs - 1);
- writer.WriteBit(_frameMbsOnlyFlag);
-
- if (!_frameMbsOnlyFlag)
- {
- writer.WriteBit(_mbAdaptiveFrameFieldFlag);
- }
-
- writer.WriteBit(_direct8x8InferenceFlag);
- writer.WriteBit(false); //Frame cropping flag
- writer.WriteBit(false); //VUI parameter present flag
-
- writer.End();
-
- // Picture Parameter Set.
- writer.WriteU(1, 24);
- writer.WriteU(0, 1);
- writer.WriteU(3, 2);
- writer.WriteU(8, 5);
-
- writer.WriteUe(0);
- writer.WriteUe(0);
-
- writer.WriteBit(_entropyCodingModeFlag);
- writer.WriteBit(false);
- writer.WriteUe(0);
- writer.WriteUe(_numRefIdxL0DefaultActiveMinus1);
- writer.WriteUe(_numRefIdxL1DefaultActiveMinus1);
- writer.WriteBit(_weightedPredFlag);
- writer.WriteU(_weightedBipredIdc, 2);
- writer.WriteSe(_picInitQpMinus26);
- writer.WriteSe(0);
- writer.WriteSe(_chromaQpIndexOffset);
- writer.WriteBit(_deblockingFilterControlPresentFlag);
- writer.WriteBit(_constrainedIntraPredFlag);
- writer.WriteBit(_redundantPicCntPresentFlag);
- writer.WriteBit(_transform8x8ModeFlag);
-
- writer.WriteBit(true);
-
- for (int index = 0; index < 6; index++)
- {
- writer.WriteBit(true);
-
- WriteScalingList(writer, _scalingMatrix4, index * 16, 16);
- }
-
- if (_transform8x8ModeFlag)
- {
- for (int index = 0; index < 2; index++)
- {
- writer.WriteBit(true);
-
- WriteScalingList(writer, _scalingMatrix8, index * 64, 64);
- }
- }
-
- writer.WriteSe(_chromaQpIndexOffset2);
-
- writer.End();
-
- return data.ToArray();
- }
- }
-
- // ZigZag LUTs from libavcodec.
- private static readonly byte[] ZigZagDirect = new byte[]
- {
- 0, 1, 8, 16, 9, 2, 3, 10,
- 17, 24, 32, 25, 18, 11, 4, 5,
- 12, 19, 26, 33, 40, 48, 41, 34,
- 27, 20, 13, 6, 7, 14, 21, 28,
- 35, 42, 49, 56, 57, 50, 43, 36,
- 29, 22, 15, 23, 30, 37, 44, 51,
- 58, 59, 52, 45, 38, 31, 39, 46,
- 53, 60, 61, 54, 47, 55, 62, 63
- };
-
- private static readonly byte[] ZigZagScan = new byte[]
- {
- 0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4,
- 1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
- 1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4,
- 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4
- };
-
- private static void WriteScalingList(H264BitStreamWriter writer, byte[] list, int start, int count)
- {
- byte[] scan = count == 16 ? ZigZagScan : ZigZagDirect;
-
- int lastScale = 8;
-
- for (int index = 0; index < count; index++)
- {
- byte value = list[start + scan[index]];
-
- int deltaScale = value - lastScale;
-
- writer.WriteSe(deltaScale);
-
- lastScale = value;
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/H264Matrices.cs b/Ryujinx.Graphics/VDec/H264Matrices.cs
deleted file mode 100644
index a1524214..00000000
--- a/Ryujinx.Graphics/VDec/H264Matrices.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace Ryujinx.Graphics.VDec
-{
- struct H264Matrices
- {
- public byte[] ScalingMatrix4;
- public byte[] ScalingMatrix8;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/H264ParameterSets.cs b/Ryujinx.Graphics/VDec/H264ParameterSets.cs
deleted file mode 100644
index f242f0f2..00000000
--- a/Ryujinx.Graphics/VDec/H264ParameterSets.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-using System.Runtime.InteropServices;
-
-namespace Ryujinx.Graphics.VDec
-{
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- struct H264ParameterSets
- {
- public int Log2MaxPicOrderCntLsbMinus4;
- public bool DeltaPicOrderAlwaysZeroFlag;
- public bool FrameMbsOnlyFlag;
- public int PicWidthInMbs;
- public int PicHeightInMapUnits;
- public int Reserved6C;
- public bool EntropyCodingModeFlag;
- public bool BottomFieldPicOrderInFramePresentFlag;
- public int NumRefIdxL0DefaultActiveMinus1;
- public int NumRefIdxL1DefaultActiveMinus1;
- public bool DeblockingFilterControlPresentFlag;
- public bool RedundantPicCntPresentFlag;
- public bool Transform8x8ModeFlag;
- public int Unknown8C;
- public int Unknown90;
- public int Reserved94;
- public int Unknown98;
- public int Reserved9C;
- public int ReservedA0;
- public int UnknownA4;
- public int ReservedA8;
- public int UnknownAC;
- public long Flags;
- public int FrameNumber;
- public int FrameNumber2;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/VideoCodec.cs b/Ryujinx.Graphics/VDec/VideoCodec.cs
deleted file mode 100644
index f031919d..00000000
--- a/Ryujinx.Graphics/VDec/VideoCodec.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.VDec
-{
- enum VideoCodec
- {
- H264 = 3,
- Vp8 = 5,
- H265 = 7,
- Vp9 = 9
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/VideoDecoder.cs b/Ryujinx.Graphics/VDec/VideoDecoder.cs
deleted file mode 100644
index 9bf60c31..00000000
--- a/Ryujinx.Graphics/VDec/VideoDecoder.cs
+++ /dev/null
@@ -1,281 +0,0 @@
-using ARMeilleure.Memory;
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Memory;
-using Ryujinx.Graphics.Texture;
-using Ryujinx.Graphics.Vic;
-using System;
-
-namespace Ryujinx.Graphics.VDec
-{
- unsafe class VideoDecoder
- {
- private NvGpu _gpu;
-
- private H264Decoder _h264Decoder;
- private Vp9Decoder _vp9Decoder;
-
- private VideoCodec _currentVideoCodec;
-
- private long _decoderContextAddress;
- private long _frameDataAddress;
- private long _vpxCurrLumaAddress;
- private long _vpxRef0LumaAddress;
- private long _vpxRef1LumaAddress;
- private long _vpxRef2LumaAddress;
- private long _vpxCurrChromaAddress;
- private long _vpxRef0ChromaAddress;
- private long _vpxRef1ChromaAddress;
- private long _vpxRef2ChromaAddress;
- private long _vpxProbTablesAddress;
-
- public VideoDecoder(NvGpu gpu)
- {
- _gpu = gpu;
-
- _h264Decoder = new H264Decoder();
- _vp9Decoder = new Vp9Decoder();
- }
-
- public void Process(NvGpuVmm vmm, int methodOffset, int[] arguments)
- {
- VideoDecoderMeth method = (VideoDecoderMeth)methodOffset;
-
- switch (method)
- {
- case VideoDecoderMeth.SetVideoCodec: SetVideoCodec (vmm, arguments); break;
- case VideoDecoderMeth.Execute: Execute (vmm, arguments); break;
- case VideoDecoderMeth.SetDecoderCtxAddr: SetDecoderCtxAddr (vmm, arguments); break;
- case VideoDecoderMeth.SetFrameDataAddr: SetFrameDataAddr (vmm, arguments); break;
- case VideoDecoderMeth.SetVpxCurrLumaAddr: SetVpxCurrLumaAddr (vmm, arguments); break;
- case VideoDecoderMeth.SetVpxRef0LumaAddr: SetVpxRef0LumaAddr (vmm, arguments); break;
- case VideoDecoderMeth.SetVpxRef1LumaAddr: SetVpxRef1LumaAddr (vmm, arguments); break;
- case VideoDecoderMeth.SetVpxRef2LumaAddr: SetVpxRef2LumaAddr (vmm, arguments); break;
- case VideoDecoderMeth.SetVpxCurrChromaAddr: SetVpxCurrChromaAddr(vmm, arguments); break;
- case VideoDecoderMeth.SetVpxRef0ChromaAddr: SetVpxRef0ChromaAddr(vmm, arguments); break;
- case VideoDecoderMeth.SetVpxRef1ChromaAddr: SetVpxRef1ChromaAddr(vmm, arguments); break;
- case VideoDecoderMeth.SetVpxRef2ChromaAddr: SetVpxRef2ChromaAddr(vmm, arguments); break;
- case VideoDecoderMeth.SetVpxProbTablesAddr: SetVpxProbTablesAddr(vmm, arguments); break;
- }
- }
-
- private void SetVideoCodec(NvGpuVmm vmm, int[] arguments)
- {
- _currentVideoCodec = (VideoCodec)arguments[0];
- }
-
- private void Execute(NvGpuVmm vmm, int[] arguments)
- {
- if (_currentVideoCodec == VideoCodec.H264)
- {
- int frameDataSize = vmm.ReadInt32(_decoderContextAddress + 0x48);
-
- H264ParameterSets Params = MemoryHelper.Read<H264ParameterSets>(vmm.Memory, vmm.GetPhysicalAddress(_decoderContextAddress + 0x58));
-
- H264Matrices matrices = new H264Matrices()
- {
- ScalingMatrix4 = vmm.ReadBytes(_decoderContextAddress + 0x1c0, 6 * 16),
- ScalingMatrix8 = vmm.ReadBytes(_decoderContextAddress + 0x220, 2 * 64)
- };
-
- byte[] frameData = vmm.ReadBytes(_frameDataAddress, frameDataSize);
-
- _h264Decoder.Decode(Params, matrices, frameData);
- }
- else if (_currentVideoCodec == VideoCodec.Vp9)
- {
- int frameDataSize = vmm.ReadInt32(_decoderContextAddress + 0x30);
-
- Vp9FrameKeys keys = new Vp9FrameKeys()
- {
- CurrKey = vmm.GetPhysicalAddress(_vpxCurrLumaAddress),
- Ref0Key = vmm.GetPhysicalAddress(_vpxRef0LumaAddress),
- Ref1Key = vmm.GetPhysicalAddress(_vpxRef1LumaAddress),
- Ref2Key = vmm.GetPhysicalAddress(_vpxRef2LumaAddress)
- };
-
- Vp9FrameHeader header = MemoryHelper.Read<Vp9FrameHeader>(vmm.Memory, vmm.GetPhysicalAddress(_decoderContextAddress + 0x48));
-
- Vp9ProbabilityTables probs = new Vp9ProbabilityTables()
- {
- SegmentationTreeProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x387, 0x7),
- SegmentationPredProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x38e, 0x3),
- Tx8x8Probs = vmm.ReadBytes(_vpxProbTablesAddress + 0x470, 0x2),
- Tx16x16Probs = vmm.ReadBytes(_vpxProbTablesAddress + 0x472, 0x4),
- Tx32x32Probs = vmm.ReadBytes(_vpxProbTablesAddress + 0x476, 0x6),
- CoefProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x5a0, 0x900),
- SkipProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x537, 0x3),
- InterModeProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x400, 0x1c),
- InterpFilterProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x52a, 0x8),
- IsInterProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x41c, 0x4),
- CompModeProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x532, 0x5),
- SingleRefProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x580, 0xa),
- CompRefProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x58a, 0x5),
- YModeProbs0 = vmm.ReadBytes(_vpxProbTablesAddress + 0x480, 0x20),
- YModeProbs1 = vmm.ReadBytes(_vpxProbTablesAddress + 0x47c, 0x4),
- PartitionProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x4e0, 0x40),
- MvJointProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x53b, 0x3),
- MvSignProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x53e, 0x3),
- MvClassProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x54c, 0x14),
- MvClass0BitProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x540, 0x3),
- MvBitsProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x56c, 0x14),
- MvClass0FrProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x560, 0xc),
- MvFrProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x542, 0x6),
- MvClass0HpProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x548, 0x2),
- MvHpProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x54a, 0x2)
- };
-
- byte[] frameData = vmm.ReadBytes(_frameDataAddress, frameDataSize);
-
- _vp9Decoder.Decode(keys, header, probs, frameData);
- }
- else
- {
- ThrowUnimplementedCodec();
- }
- }
-
- private void SetDecoderCtxAddr(NvGpuVmm vmm, int[] arguments)
- {
- _decoderContextAddress = GetAddress(arguments);
- }
-
- private void SetFrameDataAddr(NvGpuVmm vmm, int[] arguments)
- {
- _frameDataAddress = GetAddress(arguments);
- }
-
- private void SetVpxCurrLumaAddr(NvGpuVmm vmm, int[] arguments)
- {
- _vpxCurrLumaAddress = GetAddress(arguments);
- }
-
- private void SetVpxRef0LumaAddr(NvGpuVmm vmm, int[] arguments)
- {
- _vpxRef0LumaAddress = GetAddress(arguments);
- }
-
- private void SetVpxRef1LumaAddr(NvGpuVmm vmm, int[] arguments)
- {
- _vpxRef1LumaAddress = GetAddress(arguments);
- }
-
- private void SetVpxRef2LumaAddr(NvGpuVmm vmm, int[] arguments)
- {
- _vpxRef2LumaAddress = GetAddress(arguments);
- }
-
- private void SetVpxCurrChromaAddr(NvGpuVmm vmm, int[] arguments)
- {
- _vpxCurrChromaAddress = GetAddress(arguments);
- }
-
- private void SetVpxRef0ChromaAddr(NvGpuVmm vmm, int[] arguments)
- {
- _vpxRef0ChromaAddress = GetAddress(arguments);
- }
-
- private void SetVpxRef1ChromaAddr(NvGpuVmm vmm, int[] arguments)
- {
- _vpxRef1ChromaAddress = GetAddress(arguments);
- }
-
- private void SetVpxRef2ChromaAddr(NvGpuVmm vmm, int[] arguments)
- {
- _vpxRef2ChromaAddress = GetAddress(arguments);
- }
-
- private void SetVpxProbTablesAddr(NvGpuVmm vmm, int[] arguments)
- {
- _vpxProbTablesAddress = GetAddress(arguments);
- }
-
- private static long GetAddress(int[] arguments)
- {
- return (long)(uint)arguments[0] << 8;
- }
-
- internal void CopyPlanes(NvGpuVmm vmm, SurfaceOutputConfig outputConfig)
- {
- switch (outputConfig.PixelFormat)
- {
- case SurfacePixelFormat.Rgba8: CopyPlanesRgba8 (vmm, outputConfig); break;
- case SurfacePixelFormat.Yuv420P: CopyPlanesYuv420P(vmm, outputConfig); break;
-
- default: ThrowUnimplementedPixelFormat(outputConfig.PixelFormat); break;
- }
- }
-
- private void CopyPlanesRgba8(NvGpuVmm vmm, SurfaceOutputConfig outputConfig)
- {
- FFmpegFrame frame = FFmpegWrapper.GetFrameRgba();
-
- if ((frame.Width | frame.Height) == 0)
- {
- return;
- }
-
- GalImage image = new GalImage(
- outputConfig.SurfaceWidth,
- outputConfig.SurfaceHeight, 1, 1, 1,
- outputConfig.GobBlockHeight, 1,
- GalMemoryLayout.BlockLinear,
- GalImageFormat.Rgba8 | GalImageFormat.Unorm,
- GalTextureTarget.TwoD);
-
- ImageUtils.WriteTexture(vmm, image, vmm.GetPhysicalAddress(outputConfig.SurfaceLumaAddress), frame.Data);
- }
-
- private void CopyPlanesYuv420P(NvGpuVmm vmm, SurfaceOutputConfig outputConfig)
- {
- FFmpegFrame frame = FFmpegWrapper.GetFrame();
-
- if ((frame.Width | frame.Height) == 0)
- {
- return;
- }
-
- int halfSrcWidth = frame.Width / 2;
-
- int halfWidth = frame.Width / 2;
- int halfHeight = frame.Height / 2;
-
- int alignedWidth = (outputConfig.SurfaceWidth + 0xff) & ~0xff;
-
- for (int y = 0; y < frame.Height; y++)
- {
- int src = y * frame.Width;
- int dst = y * alignedWidth;
-
- int size = frame.Width;
-
- for (int offset = 0; offset < size; offset++)
- {
- vmm.WriteByte(outputConfig.SurfaceLumaAddress + dst + offset, *(frame.LumaPtr + src + offset));
- }
- }
-
- // Copy chroma data from both channels with interleaving.
- for (int y = 0; y < halfHeight; y++)
- {
- int src = y * halfSrcWidth;
- int dst = y * alignedWidth;
-
- for (int x = 0; x < halfWidth; x++)
- {
- vmm.WriteByte(outputConfig.SurfaceChromaUAddress + dst + x * 2 + 0, *(frame.ChromaBPtr + src + x));
- vmm.WriteByte(outputConfig.SurfaceChromaUAddress + dst + x * 2 + 1, *(frame.ChromaRPtr + src + x));
- }
- }
- }
-
- private void ThrowUnimplementedCodec()
- {
- throw new NotImplementedException("Codec \"" + _currentVideoCodec + "\" is not supported!");
- }
-
- private void ThrowUnimplementedPixelFormat(SurfacePixelFormat pixelFormat)
- {
- throw new NotImplementedException("Pixel format \"" + pixelFormat + "\" is not supported!");
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/VideoDecoderMeth.cs b/Ryujinx.Graphics/VDec/VideoDecoderMeth.cs
deleted file mode 100644
index 12286386..00000000
--- a/Ryujinx.Graphics/VDec/VideoDecoderMeth.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-namespace Ryujinx.Graphics.VDec
-{
- enum VideoDecoderMeth
- {
- SetVideoCodec = 0x80,
- Execute = 0xc0,
- SetDecoderCtxAddr = 0x101,
- SetFrameDataAddr = 0x102,
- SetVpxRef0LumaAddr = 0x10c,
- SetVpxRef1LumaAddr = 0x10d,
- SetVpxRef2LumaAddr = 0x10e,
- SetVpxCurrLumaAddr = 0x10f,
- SetVpxRef0ChromaAddr = 0x11d,
- SetVpxRef1ChromaAddr = 0x11e,
- SetVpxRef2ChromaAddr = 0x11f,
- SetVpxCurrChromaAddr = 0x120,
- SetVpxProbTablesAddr = 0x170
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/Vp9Decoder.cs b/Ryujinx.Graphics/VDec/Vp9Decoder.cs
deleted file mode 100644
index b20a40be..00000000
--- a/Ryujinx.Graphics/VDec/Vp9Decoder.cs
+++ /dev/null
@@ -1,879 +0,0 @@
-using System.Collections.Generic;
-using System.IO;
-
-namespace Ryujinx.Graphics.VDec
-{
- class Vp9Decoder
- {
- private const int DiffUpdateProbability = 252;
-
- private const int FrameSyncCode = 0x498342;
-
- private static readonly int[] MapLut = new int[]
- {
- 20, 21, 22, 23, 24, 25, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34,
- 35, 36, 37, 1, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 2, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 3, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 4, 74, 75, 76, 77, 78,
- 79, 80, 81, 82, 83, 84, 85, 5, 86, 87, 88, 89, 90, 91, 92, 93,
- 94, 95, 96, 97, 6, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
- 109, 7, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 8, 122,
- 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 9, 134, 135, 136, 137,
- 138, 139, 140, 141, 142, 143, 144, 145, 10, 146, 147, 148, 149, 150, 151, 152,
- 153, 154, 155, 156, 157, 11, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167,
- 168, 169, 12, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 13,
- 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 14, 194, 195, 196,
- 197, 198, 199, 200, 201, 202, 203, 204, 205, 15, 206, 207, 208, 209, 210, 211,
- 212, 213, 214, 215, 216, 217, 16, 218, 219, 220, 221, 222, 223, 224, 225, 226,
- 227, 228, 229, 17, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
- 18, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 19
- };
-
- private byte[] DefaultTx8x8Probs = new byte[] { 100, 66 };
- private byte[] DefaultTx16x16Probs = new byte[] { 20, 152, 15, 101 };
- private byte[] DefaultTx32x32Probs = new byte[] { 3, 136, 37, 5, 52, 13 };
-
- private byte[] _defaultCoefProbs = new byte[]
- {
- 195, 29, 183, 0, 84, 49, 136, 0, 8, 42, 71, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 31, 107, 169, 0, 35, 99, 159, 0,
- 17, 82, 140, 0, 8, 66, 114, 0, 2, 44, 76, 0, 1, 19, 32, 0,
- 40, 132, 201, 0, 29, 114, 187, 0, 13, 91, 157, 0, 7, 75, 127, 0,
- 3, 58, 95, 0, 1, 28, 47, 0, 69, 142, 221, 0, 42, 122, 201, 0,
- 15, 91, 159, 0, 6, 67, 121, 0, 1, 42, 77, 0, 1, 17, 31, 0,
- 102, 148, 228, 0, 67, 117, 204, 0, 17, 82, 154, 0, 6, 59, 114, 0,
- 2, 39, 75, 0, 1, 15, 29, 0, 156, 57, 233, 0, 119, 57, 212, 0,
- 58, 48, 163, 0, 29, 40, 124, 0, 12, 30, 81, 0, 3, 12, 31, 0,
- 191, 107, 226, 0, 124, 117, 204, 0, 25, 99, 155, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 29, 148, 210, 0, 37, 126, 194, 0,
- 8, 93, 157, 0, 2, 68, 118, 0, 1, 39, 69, 0, 1, 17, 33, 0,
- 41, 151, 213, 0, 27, 123, 193, 0, 3, 82, 144, 0, 1, 58, 105, 0,
- 1, 32, 60, 0, 1, 13, 26, 0, 59, 159, 220, 0, 23, 126, 198, 0,
- 4, 88, 151, 0, 1, 66, 114, 0, 1, 38, 71, 0, 1, 18, 34, 0,
- 114, 136, 232, 0, 51, 114, 207, 0, 11, 83, 155, 0, 3, 56, 105, 0,
- 1, 33, 65, 0, 1, 17, 34, 0, 149, 65, 234, 0, 121, 57, 215, 0,
- 61, 49, 166, 0, 28, 36, 114, 0, 12, 25, 76, 0, 3, 16, 42, 0,
- 214, 49, 220, 0, 132, 63, 188, 0, 42, 65, 137, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 85, 137, 221, 0, 104, 131, 216, 0,
- 49, 111, 192, 0, 21, 87, 155, 0, 2, 49, 87, 0, 1, 16, 28, 0,
- 89, 163, 230, 0, 90, 137, 220, 0, 29, 100, 183, 0, 10, 70, 135, 0,
- 2, 42, 81, 0, 1, 17, 33, 0, 108, 167, 237, 0, 55, 133, 222, 0,
- 15, 97, 179, 0, 4, 72, 135, 0, 1, 45, 85, 0, 1, 19, 38, 0,
- 124, 146, 240, 0, 66, 124, 224, 0, 17, 88, 175, 0, 4, 58, 122, 0,
- 1, 36, 75, 0, 1, 18, 37, 0, 141, 79, 241, 0, 126, 70, 227, 0,
- 66, 58, 182, 0, 30, 44, 136, 0, 12, 34, 96, 0, 2, 20, 47, 0,
- 229, 99, 249, 0, 143, 111, 235, 0, 46, 109, 192, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 82, 158, 236, 0, 94, 146, 224, 0,
- 25, 117, 191, 0, 9, 87, 149, 0, 3, 56, 99, 0, 1, 33, 57, 0,
- 83, 167, 237, 0, 68, 145, 222, 0, 10, 103, 177, 0, 2, 72, 131, 0,
- 1, 41, 79, 0, 1, 20, 39, 0, 99, 167, 239, 0, 47, 141, 224, 0,
- 10, 104, 178, 0, 2, 73, 133, 0, 1, 44, 85, 0, 1, 22, 47, 0,
- 127, 145, 243, 0, 71, 129, 228, 0, 17, 93, 177, 0, 3, 61, 124, 0,
- 1, 41, 84, 0, 1, 21, 52, 0, 157, 78, 244, 0, 140, 72, 231, 0,
- 69, 58, 184, 0, 31, 44, 137, 0, 14, 38, 105, 0, 8, 23, 61, 0,
- 125, 34, 187, 0, 52, 41, 133, 0, 6, 31, 56, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 37, 109, 153, 0, 51, 102, 147, 0,
- 23, 87, 128, 0, 8, 67, 101, 0, 1, 41, 63, 0, 1, 19, 29, 0,
- 31, 154, 185, 0, 17, 127, 175, 0, 6, 96, 145, 0, 2, 73, 114, 0,
- 1, 51, 82, 0, 1, 28, 45, 0, 23, 163, 200, 0, 10, 131, 185, 0,
- 2, 93, 148, 0, 1, 67, 111, 0, 1, 41, 69, 0, 1, 14, 24, 0,
- 29, 176, 217, 0, 12, 145, 201, 0, 3, 101, 156, 0, 1, 69, 111, 0,
- 1, 39, 63, 0, 1, 14, 23, 0, 57, 192, 233, 0, 25, 154, 215, 0,
- 6, 109, 167, 0, 3, 78, 118, 0, 1, 48, 69, 0, 1, 21, 29, 0,
- 202, 105, 245, 0, 108, 106, 216, 0, 18, 90, 144, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 33, 172, 219, 0, 64, 149, 206, 0,
- 14, 117, 177, 0, 5, 90, 141, 0, 2, 61, 95, 0, 1, 37, 57, 0,
- 33, 179, 220, 0, 11, 140, 198, 0, 1, 89, 148, 0, 1, 60, 104, 0,
- 1, 33, 57, 0, 1, 12, 21, 0, 30, 181, 221, 0, 8, 141, 198, 0,
- 1, 87, 145, 0, 1, 58, 100, 0, 1, 31, 55, 0, 1, 12, 20, 0,
- 32, 186, 224, 0, 7, 142, 198, 0, 1, 86, 143, 0, 1, 58, 100, 0,
- 1, 31, 55, 0, 1, 12, 22, 0, 57, 192, 227, 0, 20, 143, 204, 0,
- 3, 96, 154, 0, 1, 68, 112, 0, 1, 42, 69, 0, 1, 19, 32, 0,
- 212, 35, 215, 0, 113, 47, 169, 0, 29, 48, 105, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 74, 129, 203, 0, 106, 120, 203, 0,
- 49, 107, 178, 0, 19, 84, 144, 0, 4, 50, 84, 0, 1, 15, 25, 0,
- 71, 172, 217, 0, 44, 141, 209, 0, 15, 102, 173, 0, 6, 76, 133, 0,
- 2, 51, 89, 0, 1, 24, 42, 0, 64, 185, 231, 0, 31, 148, 216, 0,
- 8, 103, 175, 0, 3, 74, 131, 0, 1, 46, 81, 0, 1, 18, 30, 0,
- 65, 196, 235, 0, 25, 157, 221, 0, 5, 105, 174, 0, 1, 67, 120, 0,
- 1, 38, 69, 0, 1, 15, 30, 0, 65, 204, 238, 0, 30, 156, 224, 0,
- 7, 107, 177, 0, 2, 70, 124, 0, 1, 42, 73, 0, 1, 18, 34, 0,
- 225, 86, 251, 0, 144, 104, 235, 0, 42, 99, 181, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 85, 175, 239, 0, 112, 165, 229, 0,
- 29, 136, 200, 0, 12, 103, 162, 0, 6, 77, 123, 0, 2, 53, 84, 0,
- 75, 183, 239, 0, 30, 155, 221, 0, 3, 106, 171, 0, 1, 74, 128, 0,
- 1, 44, 76, 0, 1, 17, 28, 0, 73, 185, 240, 0, 27, 159, 222, 0,
- 2, 107, 172, 0, 1, 75, 127, 0, 1, 42, 73, 0, 1, 17, 29, 0,
- 62, 190, 238, 0, 21, 159, 222, 0, 2, 107, 172, 0, 1, 72, 122, 0,
- 1, 40, 71, 0, 1, 18, 32, 0, 61, 199, 240, 0, 27, 161, 226, 0,
- 4, 113, 180, 0, 1, 76, 129, 0, 1, 46, 80, 0, 1, 23, 41, 0,
- 7, 27, 153, 0, 5, 30, 95, 0, 1, 16, 30, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 50, 75, 127, 0, 57, 75, 124, 0,
- 27, 67, 108, 0, 10, 54, 86, 0, 1, 33, 52, 0, 1, 12, 18, 0,
- 43, 125, 151, 0, 26, 108, 148, 0, 7, 83, 122, 0, 2, 59, 89, 0,
- 1, 38, 60, 0, 1, 17, 27, 0, 23, 144, 163, 0, 13, 112, 154, 0,
- 2, 75, 117, 0, 1, 50, 81, 0, 1, 31, 51, 0, 1, 14, 23, 0,
- 18, 162, 185, 0, 6, 123, 171, 0, 1, 78, 125, 0, 1, 51, 86, 0,
- 1, 31, 54, 0, 1, 14, 23, 0, 15, 199, 227, 0, 3, 150, 204, 0,
- 1, 91, 146, 0, 1, 55, 95, 0, 1, 30, 53, 0, 1, 11, 20, 0,
- 19, 55, 240, 0, 19, 59, 196, 0, 3, 52, 105, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 41, 166, 207, 0, 104, 153, 199, 0,
- 31, 123, 181, 0, 14, 101, 152, 0, 5, 72, 106, 0, 1, 36, 52, 0,
- 35, 176, 211, 0, 12, 131, 190, 0, 2, 88, 144, 0, 1, 60, 101, 0,
- 1, 36, 60, 0, 1, 16, 28, 0, 28, 183, 213, 0, 8, 134, 191, 0,
- 1, 86, 142, 0, 1, 56, 96, 0, 1, 30, 53, 0, 1, 12, 20, 0,
- 20, 190, 215, 0, 4, 135, 192, 0, 1, 84, 139, 0, 1, 53, 91, 0,
- 1, 28, 49, 0, 1, 11, 20, 0, 13, 196, 216, 0, 2, 137, 192, 0,
- 1, 86, 143, 0, 1, 57, 99, 0, 1, 32, 56, 0, 1, 13, 24, 0,
- 211, 29, 217, 0, 96, 47, 156, 0, 22, 43, 87, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 78, 120, 193, 0, 111, 116, 186, 0,
- 46, 102, 164, 0, 15, 80, 128, 0, 2, 49, 76, 0, 1, 18, 28, 0,
- 71, 161, 203, 0, 42, 132, 192, 0, 10, 98, 150, 0, 3, 69, 109, 0,
- 1, 44, 70, 0, 1, 18, 29, 0, 57, 186, 211, 0, 30, 140, 196, 0,
- 4, 93, 146, 0, 1, 62, 102, 0, 1, 38, 65, 0, 1, 16, 27, 0,
- 47, 199, 217, 0, 14, 145, 196, 0, 1, 88, 142, 0, 1, 57, 98, 0,
- 1, 36, 62, 0, 1, 15, 26, 0, 26, 219, 229, 0, 5, 155, 207, 0,
- 1, 94, 151, 0, 1, 60, 104, 0, 1, 36, 62, 0, 1, 16, 28, 0,
- 233, 29, 248, 0, 146, 47, 220, 0, 43, 52, 140, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 100, 163, 232, 0, 179, 161, 222, 0,
- 63, 142, 204, 0, 37, 113, 174, 0, 26, 89, 137, 0, 18, 68, 97, 0,
- 85, 181, 230, 0, 32, 146, 209, 0, 7, 100, 164, 0, 3, 71, 121, 0,
- 1, 45, 77, 0, 1, 18, 30, 0, 65, 187, 230, 0, 20, 148, 207, 0,
- 2, 97, 159, 0, 1, 68, 116, 0, 1, 40, 70, 0, 1, 14, 29, 0,
- 40, 194, 227, 0, 8, 147, 204, 0, 1, 94, 155, 0, 1, 65, 112, 0,
- 1, 39, 66, 0, 1, 14, 26, 0, 16, 208, 228, 0, 3, 151, 207, 0,
- 1, 98, 160, 0, 1, 67, 117, 0, 1, 41, 74, 0, 1, 17, 31, 0,
- 17, 38, 140, 0, 7, 34, 80, 0, 1, 17, 29, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 37, 75, 128, 0, 41, 76, 128, 0,
- 26, 66, 116, 0, 12, 52, 94, 0, 2, 32, 55, 0, 1, 10, 16, 0,
- 50, 127, 154, 0, 37, 109, 152, 0, 16, 82, 121, 0, 5, 59, 85, 0,
- 1, 35, 54, 0, 1, 13, 20, 0, 40, 142, 167, 0, 17, 110, 157, 0,
- 2, 71, 112, 0, 1, 44, 72, 0, 1, 27, 45, 0, 1, 11, 17, 0,
- 30, 175, 188, 0, 9, 124, 169, 0, 1, 74, 116, 0, 1, 48, 78, 0,
- 1, 30, 49, 0, 1, 11, 18, 0, 10, 222, 223, 0, 2, 150, 194, 0,
- 1, 83, 128, 0, 1, 48, 79, 0, 1, 27, 45, 0, 1, 11, 17, 0,
- 36, 41, 235, 0, 29, 36, 193, 0, 10, 27, 111, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 85, 165, 222, 0, 177, 162, 215, 0,
- 110, 135, 195, 0, 57, 113, 168, 0, 23, 83, 120, 0, 10, 49, 61, 0,
- 85, 190, 223, 0, 36, 139, 200, 0, 5, 90, 146, 0, 1, 60, 103, 0,
- 1, 38, 65, 0, 1, 18, 30, 0, 72, 202, 223, 0, 23, 141, 199, 0,
- 2, 86, 140, 0, 1, 56, 97, 0, 1, 36, 61, 0, 1, 16, 27, 0,
- 55, 218, 225, 0, 13, 145, 200, 0, 1, 86, 141, 0, 1, 57, 99, 0,
- 1, 35, 61, 0, 1, 13, 22, 0, 15, 235, 212, 0, 1, 132, 184, 0,
- 1, 84, 139, 0, 1, 57, 97, 0, 1, 34, 56, 0, 1, 14, 23, 0,
- 181, 21, 201, 0, 61, 37, 123, 0, 10, 38, 71, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 47, 106, 172, 0, 95, 104, 173, 0,
- 42, 93, 159, 0, 18, 77, 131, 0, 4, 50, 81, 0, 1, 17, 23, 0,
- 62, 147, 199, 0, 44, 130, 189, 0, 28, 102, 154, 0, 18, 75, 115, 0,
- 2, 44, 65, 0, 1, 12, 19, 0, 55, 153, 210, 0, 24, 130, 194, 0,
- 3, 93, 146, 0, 1, 61, 97, 0, 1, 31, 50, 0, 1, 10, 16, 0,
- 49, 186, 223, 0, 17, 148, 204, 0, 1, 96, 142, 0, 1, 53, 83, 0,
- 1, 26, 44, 0, 1, 11, 17, 0, 13, 217, 212, 0, 2, 136, 180, 0,
- 1, 78, 124, 0, 1, 50, 83, 0, 1, 29, 49, 0, 1, 14, 23, 0,
- 197, 13, 247, 0, 82, 17, 222, 0, 25, 17, 162, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 126, 186, 247, 0, 234, 191, 243, 0,
- 176, 177, 234, 0, 104, 158, 220, 0, 66, 128, 186, 0, 55, 90, 137, 0,
- 111, 197, 242, 0, 46, 158, 219, 0, 9, 104, 171, 0, 2, 65, 125, 0,
- 1, 44, 80, 0, 1, 17, 91, 0, 104, 208, 245, 0, 39, 168, 224, 0,
- 3, 109, 162, 0, 1, 79, 124, 0, 1, 50, 102, 0, 1, 43, 102, 0,
- 84, 220, 246, 0, 31, 177, 231, 0, 2, 115, 180, 0, 1, 79, 134, 0,
- 1, 55, 77, 0, 1, 60, 79, 0, 43, 243, 240, 0, 8, 180, 217, 0,
- 1, 115, 166, 0, 1, 84, 121, 0, 1, 51, 67, 0, 1, 16, 6, 0
- };
-
- private byte[] _defaultSkipProbs = new byte[] { 192, 128, 64 };
-
- private byte[] _defaultInterModeProbs = new byte[]
- {
- 2, 173, 34, 0, 7, 145, 85, 0, 7, 166, 63, 0, 7, 94, 66, 0,
- 8, 64, 46, 0, 17, 81, 31, 0, 25, 29, 30, 0
- };
-
- private byte[] _defaultInterpFilterProbs = new byte[]
- {
- 235, 162, 36, 255, 34, 3, 149, 144
- };
-
- private byte[] _defaultIsInterProbs = new byte[] { 9, 102, 187, 225 };
-
- private byte[] _defaultCompModeProbs = new byte[] { 239, 183, 119, 96, 41 };
-
- private byte[] _defaultSingleRefProbs = new byte[]
- {
- 33, 16, 77, 74, 142, 142, 172, 170, 238, 247
- };
-
- private byte[] _defaultCompRefProbs = new byte[] { 50, 126, 123, 221, 226 };
-
- private byte[] _defaultYModeProbs0 = new byte[]
- {
- 65, 32, 18, 144, 162, 194, 41, 51, 132, 68, 18, 165, 217, 196, 45, 40,
- 173, 80, 19, 176, 240, 193, 64, 35, 221, 135, 38, 194, 248, 121, 96, 85
- };
-
- private byte[] _defaultYModeProbs1 = new byte[] { 98, 78, 46, 29 };
-
- private byte[] _defaultPartitionProbs = new byte[]
- {
- 199, 122, 141, 0, 147, 63, 159, 0, 148, 133, 118, 0, 121, 104, 114, 0,
- 174, 73, 87, 0, 92, 41, 83, 0, 82, 99, 50, 0, 53, 39, 39, 0,
- 177, 58, 59, 0, 68, 26, 63, 0, 52, 79, 25, 0, 17, 14, 12, 0,
- 222, 34, 30, 0, 72, 16, 44, 0, 58, 32, 12, 0, 10, 7, 6, 0
- };
-
- private byte[] _defaultMvJointProbs = new byte[] { 32, 64, 96 };
-
- private byte[] _defaultMvSignProbs = new byte[] { 128, 128 };
-
- private byte[] _defaultMvClassProbs = new byte[]
- {
- 224, 144, 192, 168, 192, 176, 192, 198, 198, 245, 216, 128, 176, 160, 176, 176,
- 192, 198, 198, 208
- };
-
- private byte[] _defaultMvClass0BitProbs = new byte[] { 216, 208 };
-
- private byte[] _defaultMvBitsProbs = new byte[]
- {
- 136, 140, 148, 160, 176, 192, 224, 234, 234, 240, 136, 140, 148, 160, 176, 192,
- 224, 234, 234, 240
- };
-
- private byte[] _defaultMvClass0FrProbs = new byte[]
- {
- 128, 128, 64, 96, 112, 64, 128, 128, 64, 96, 112, 64
- };
-
- private byte[] _defaultMvFrProbs = new byte[] { 64, 96, 64, 64, 96, 64 };
-
- private byte[] _defaultMvClass0HpProbs = new byte[] { 160, 160 };
-
- private byte[] _defaultMvHpProbs = new byte[] { 128, 128 };
-
- private sbyte[] _loopFilterRefDeltas;
- private sbyte[] _loopFilterModeDeltas;
-
- private LinkedList<int> _frameSlotByLastUse;
-
- private Dictionary<long, LinkedListNode<int>> _cachedRefFrames;
-
- public Vp9Decoder()
- {
- _loopFilterRefDeltas = new sbyte[4];
- _loopFilterModeDeltas = new sbyte[2];
-
- _frameSlotByLastUse = new LinkedList<int>();
-
- for (int slot = 0; slot < 8; slot++)
- {
- _frameSlotByLastUse.AddFirst(slot);
- }
-
- _cachedRefFrames = new Dictionary<long, LinkedListNode<int>>();
- }
-
- public void Decode(
- Vp9FrameKeys keys,
- Vp9FrameHeader header,
- Vp9ProbabilityTables probs,
- byte[] frameData)
- {
- bool isKeyFrame = ((header.Flags >> 0) & 1) != 0;
- bool lastIsKeyFrame = ((header.Flags >> 1) & 1) != 0;
- bool frameSizeChanged = ((header.Flags >> 2) & 1) != 0;
- bool errorResilientMode = ((header.Flags >> 3) & 1) != 0;
- bool lastShowFrame = ((header.Flags >> 4) & 1) != 0;
- bool isFrameIntra = ((header.Flags >> 5) & 1) != 0;
-
- bool showFrame = !isFrameIntra;
-
- // Write compressed header.
- byte[] compressedHeaderData;
-
- using (MemoryStream compressedHeader = new MemoryStream())
- {
- VpxRangeEncoder writer = new VpxRangeEncoder(compressedHeader);
-
- if (!header.Lossless)
- {
- if ((uint)header.TxMode >= 3)
- {
- writer.Write(3, 2);
- writer.Write(header.TxMode == 4);
- }
- else
- {
- writer.Write(header.TxMode, 2);
- }
- }
-
- if (header.TxMode == 4)
- {
- WriteProbabilityUpdate(writer, probs.Tx8x8Probs, DefaultTx8x8Probs);
- WriteProbabilityUpdate(writer, probs.Tx16x16Probs, DefaultTx16x16Probs);
- WriteProbabilityUpdate(writer, probs.Tx32x32Probs, DefaultTx32x32Probs);
- }
-
- WriteCoefProbabilityUpdate(writer, header.TxMode, probs.CoefProbs, _defaultCoefProbs);
-
- WriteProbabilityUpdate(writer, probs.SkipProbs, _defaultSkipProbs);
-
- if (!isFrameIntra)
- {
- WriteProbabilityUpdateAligned4(writer, probs.InterModeProbs, _defaultInterModeProbs);
-
- if (header.RawInterpolationFilter == 4)
- {
- WriteProbabilityUpdate(writer, probs.InterpFilterProbs, _defaultInterpFilterProbs);
- }
-
- WriteProbabilityUpdate(writer, probs.IsInterProbs, _defaultIsInterProbs);
-
- if ((header.RefFrameSignBias[1] & 1) != (header.RefFrameSignBias[2] & 1) ||
- (header.RefFrameSignBias[1] & 1) != (header.RefFrameSignBias[3] & 1))
- {
- if ((uint)header.CompPredMode >= 1)
- {
- writer.Write(1, 1);
- writer.Write(header.CompPredMode == 2);
- }
- else
- {
- writer.Write(0, 1);
- }
- }
-
- if (header.CompPredMode == 2)
- {
- WriteProbabilityUpdate(writer, probs.CompModeProbs, _defaultCompModeProbs);
- }
-
- if (header.CompPredMode != 1)
- {
- WriteProbabilityUpdate(writer, probs.SingleRefProbs, _defaultSingleRefProbs);
- }
-
- if (header.CompPredMode != 0)
- {
- WriteProbabilityUpdate(writer, probs.CompRefProbs, _defaultCompRefProbs);
- }
-
- for (int index = 0; index < 4; index++)
- {
- int i = index * 8;
- int j = index;
-
- WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 0], _defaultYModeProbs0[i + 0]);
- WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 1], _defaultYModeProbs0[i + 1]);
- WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 2], _defaultYModeProbs0[i + 2]);
- WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 3], _defaultYModeProbs0[i + 3]);
- WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 4], _defaultYModeProbs0[i + 4]);
- WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 5], _defaultYModeProbs0[i + 5]);
- WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 6], _defaultYModeProbs0[i + 6]);
- WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 7], _defaultYModeProbs0[i + 7]);
- WriteProbabilityUpdate(writer, probs.YModeProbs1[j + 0], _defaultYModeProbs1[j + 0]);
- }
-
- WriteProbabilityUpdateAligned4(writer, probs.PartitionProbs, _defaultPartitionProbs);
-
- for (int i = 0; i < 3; i++)
- {
- WriteMvProbabilityUpdate(writer, probs.MvJointProbs[i], _defaultMvJointProbs[i]);
- }
-
- for (int i = 0; i < 2; i++)
- {
- WriteMvProbabilityUpdate(writer, probs.MvSignProbs[i], _defaultMvSignProbs[i]);
-
- for (int j = 0; j < 10; j++)
- {
- int index = i * 10 + j;
-
- WriteMvProbabilityUpdate(writer, probs.MvClassProbs[index], _defaultMvClassProbs[index]);
- }
-
- WriteMvProbabilityUpdate(writer, probs.MvClass0BitProbs[i], _defaultMvClass0BitProbs[i]);
-
- for (int j = 0; j < 10; j++)
- {
- int index = i * 10 + j;
-
- WriteMvProbabilityUpdate(writer, probs.MvBitsProbs[index], _defaultMvBitsProbs[index]);
- }
- }
-
- for (int i = 0; i < 2; i++)
- {
- for (int j = 0; j < 2; j++)
- {
- for (int k = 0; k < 3; k++)
- {
- int index = i * 2 * 3 + j * 3 + k;
-
- WriteMvProbabilityUpdate(writer, probs.MvClass0FrProbs[index], _defaultMvClass0FrProbs[index]);
- }
- }
-
- for (int j = 0; j < 3; j++)
- {
- int index = i * 3 + j;
-
- WriteMvProbabilityUpdate(writer, probs.MvFrProbs[index], _defaultMvFrProbs[index]);
- }
- }
-
- if (header.AllowHighPrecisionMv)
- {
- for (int index = 0; index < 2; index++)
- {
- WriteMvProbabilityUpdate(writer, probs.MvClass0HpProbs[index], _defaultMvClass0HpProbs[index]);
- WriteMvProbabilityUpdate(writer, probs.MvHpProbs[index], _defaultMvHpProbs[index]);
- }
- }
- }
-
- writer.End();
-
- compressedHeaderData = compressedHeader.ToArray();
- }
-
- // Write uncompressed header.
- using (MemoryStream encodedHeader = new MemoryStream())
- {
- VpxBitStreamWriter writer = new VpxBitStreamWriter(encodedHeader);
-
- writer.WriteU(2, 2); //Frame marker.
- writer.WriteU(0, 2); //Profile.
- writer.WriteBit(false); //Show existing frame.
- writer.WriteBit(!isKeyFrame);
- writer.WriteBit(showFrame);
- writer.WriteBit(errorResilientMode);
-
- if (isKeyFrame)
- {
- writer.WriteU(FrameSyncCode, 24);
- writer.WriteU(0, 3); //Color space.
- writer.WriteU(0, 1); //Color range.
- writer.WriteU(header.CurrentFrame.Width - 1, 16);
- writer.WriteU(header.CurrentFrame.Height - 1, 16);
- writer.WriteBit(false); //Render and frame size different.
-
- _cachedRefFrames.Clear();
-
- // On key frames, all frame slots are set to the current frame,
- // so the value of the selected slot doesn't really matter.
- GetNewFrameSlot(keys.CurrKey);
- }
- else
- {
- if (!showFrame)
- {
- writer.WriteBit(isFrameIntra);
- }
-
- if (!errorResilientMode)
- {
- writer.WriteU(0, 2); //Reset frame context.
- }
-
- int refreshFrameFlags = 1 << GetNewFrameSlot(keys.CurrKey);
-
- if (isFrameIntra)
- {
- writer.WriteU(FrameSyncCode, 24);
- writer.WriteU(refreshFrameFlags, 8);
- writer.WriteU(header.CurrentFrame.Width - 1, 16);
- writer.WriteU(header.CurrentFrame.Height - 1, 16);
- writer.WriteBit(false); //Render and frame size different.
- }
- else
- {
- writer.WriteU(refreshFrameFlags, 8);
-
- int[] refFrameIndex = new int[]
- {
- GetFrameSlot(keys.Ref0Key),
- GetFrameSlot(keys.Ref1Key),
- GetFrameSlot(keys.Ref2Key)
- };
-
- byte[] refFrameSignBias = header.RefFrameSignBias;
-
- for (int index = 1; index < 4; index++)
- {
- writer.WriteU(refFrameIndex[index - 1], 3);
- writer.WriteU(refFrameSignBias[index], 1);
- }
-
- writer.WriteBit(true); //Frame size with refs.
- writer.WriteBit(false); //Render and frame size different.
- writer.WriteBit(header.AllowHighPrecisionMv);
- writer.WriteBit(header.RawInterpolationFilter == 4);
-
- if (header.RawInterpolationFilter != 4)
- {
- writer.WriteU(header.RawInterpolationFilter, 2);
- }
- }
- }
-
- if (!errorResilientMode)
- {
- writer.WriteBit(false); //Refresh frame context.
- writer.WriteBit(true); //Frame parallel decoding mode.
- }
-
- writer.WriteU(0, 2); //Frame context index.
-
- writer.WriteU(header.LoopFilterLevel, 6);
- writer.WriteU(header.LoopFilterSharpness, 3);
- writer.WriteBit(header.LoopFilterDeltaEnabled);
-
- if (header.LoopFilterDeltaEnabled)
- {
- bool[] updateLoopFilterRefDeltas = new bool[4];
- bool[] updateLoopFilterModeDeltas = new bool[2];
-
- bool loopFilterDeltaUpdate = false;
-
- for (int index = 0; index < header.LoopFilterRefDeltas.Length; index++)
- {
- sbyte old = _loopFilterRefDeltas[index];
- sbyte New = header.LoopFilterRefDeltas[index];
-
- loopFilterDeltaUpdate |= (updateLoopFilterRefDeltas[index] = old != New);
- }
-
- for (int index = 0; index < header.LoopFilterModeDeltas.Length; index++)
- {
- sbyte old = _loopFilterModeDeltas[index];
- sbyte New = header.LoopFilterModeDeltas[index];
-
- loopFilterDeltaUpdate |= (updateLoopFilterModeDeltas[index] = old != New);
- }
-
- writer.WriteBit(loopFilterDeltaUpdate);
-
- if (loopFilterDeltaUpdate)
- {
- for (int index = 0; index < header.LoopFilterRefDeltas.Length; index++)
- {
- writer.WriteBit(updateLoopFilterRefDeltas[index]);
-
- if (updateLoopFilterRefDeltas[index])
- {
- writer.WriteS(header.LoopFilterRefDeltas[index], 6);
- }
- }
-
- for (int index = 0; index < header.LoopFilterModeDeltas.Length; index++)
- {
- writer.WriteBit(updateLoopFilterModeDeltas[index]);
-
- if (updateLoopFilterModeDeltas[index])
- {
- writer.WriteS(header.LoopFilterModeDeltas[index], 6);
- }
- }
- }
- }
-
- writer.WriteU(header.BaseQIndex, 8);
-
- writer.WriteDeltaQ(header.DeltaQYDc);
- writer.WriteDeltaQ(header.DeltaQUvDc);
- writer.WriteDeltaQ(header.DeltaQUvAc);
-
- writer.WriteBit(false); //Segmentation enabled (TODO).
-
- int minTileColsLog2 = CalcMinLog2TileCols(header.CurrentFrame.Width);
- int maxTileColsLog2 = CalcMaxLog2TileCols(header.CurrentFrame.Width);
-
- int tileColsLog2Diff = header.TileColsLog2 - minTileColsLog2;
-
- int tileColsLog2IncMask = (1 << tileColsLog2Diff) - 1;
-
- // If it's less than the maximum, we need to add an extra 0 on the bitstream
- // to indicate that it should stop reading.
- if (header.TileColsLog2 < maxTileColsLog2)
- {
- writer.WriteU(tileColsLog2IncMask << 1, tileColsLog2Diff + 1);
- }
- else
- {
- writer.WriteU(tileColsLog2IncMask, tileColsLog2Diff);
- }
-
- bool tileRowsLog2IsNonZero = header.TileRowsLog2 != 0;
-
- writer.WriteBit(tileRowsLog2IsNonZero);
-
- if (tileRowsLog2IsNonZero)
- {
- writer.WriteBit(header.TileRowsLog2 > 1);
- }
-
- writer.WriteU(compressedHeaderData.Length, 16);
-
- writer.Flush();
-
- encodedHeader.Write(compressedHeaderData, 0, compressedHeaderData.Length);
-
- if (!FFmpegWrapper.IsInitialized)
- {
- FFmpegWrapper.Vp9Initialize();
- }
-
- FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(encodedHeader.ToArray(), frameData));
- }
-
- _loopFilterRefDeltas = header.LoopFilterRefDeltas;
- _loopFilterModeDeltas = header.LoopFilterModeDeltas;
- }
-
- private int GetNewFrameSlot(long key)
- {
- LinkedListNode<int> node = _frameSlotByLastUse.Last;
-
- _frameSlotByLastUse.RemoveLast();
- _frameSlotByLastUse.AddFirst(node);
-
- _cachedRefFrames[key] = node;
-
- return node.Value;
- }
-
- private int GetFrameSlot(long key)
- {
- if (_cachedRefFrames.TryGetValue(key, out LinkedListNode<int> node))
- {
- _frameSlotByLastUse.Remove(node);
- _frameSlotByLastUse.AddFirst(node);
-
- return node.Value;
- }
-
- // Reference frame was lost.
- // What we should do in this case?
- return 0;
- }
-
- private void WriteProbabilityUpdate(VpxRangeEncoder writer, byte[] New, byte[] old)
- {
- for (int offset = 0; offset < New.Length; offset++)
- {
- WriteProbabilityUpdate(writer, New[offset], old[offset]);
- }
- }
-
- private void WriteCoefProbabilityUpdate(VpxRangeEncoder writer, int txMode, byte[] New, byte[] old)
- {
- // Note: There's 1 byte added on each packet for alignment,
- // this byte is ignored when doing updates.
- const int blockBytes = 2 * 2 * 6 * 6 * 4;
-
- bool NeedsUpdate(int baseIndex)
- {
- int index = baseIndex;
-
- for (int i = 0; i < 2; i++)
- for (int j = 0; j < 2; j++)
- for (int k = 0; k < 6; k++)
- for (int l = 0; l < 6; l++)
- {
- if (New[index + 0] != old[index + 0] ||
- New[index + 1] != old[index + 1] ||
- New[index + 2] != old[index + 2])
- {
- return true;
- }
-
- index += 4;
- }
-
- return false;
- }
-
- for (int blockIndex = 0; blockIndex < 4; blockIndex++)
- {
- int baseIndex = blockIndex * blockBytes;
-
- bool update = NeedsUpdate(baseIndex);
-
- writer.Write(update);
-
- if (update)
- {
- int index = baseIndex;
-
- for (int i = 0; i < 2; i++)
- for (int j = 0; j < 2; j++)
- for (int k = 0; k < 6; k++)
- for (int l = 0; l < 6; l++)
- {
- if (k != 0 || l < 3)
- {
- WriteProbabilityUpdate(writer, New[index + 0], old[index + 0]);
- WriteProbabilityUpdate(writer, New[index + 1], old[index + 1]);
- WriteProbabilityUpdate(writer, New[index + 2], old[index + 2]);
- }
-
- index += 4;
- }
- }
-
- if (blockIndex == txMode)
- {
- break;
- }
- }
- }
-
- private void WriteProbabilityUpdateAligned4(VpxRangeEncoder writer, byte[] New, byte[] old)
- {
- for (int offset = 0; offset < New.Length; offset += 4)
- {
- WriteProbabilityUpdate(writer, New[offset + 0], old[offset + 0]);
- WriteProbabilityUpdate(writer, New[offset + 1], old[offset + 1]);
- WriteProbabilityUpdate(writer, New[offset + 2], old[offset + 2]);
- }
- }
-
- private void WriteProbabilityUpdate(VpxRangeEncoder writer, byte New, byte old)
- {
- bool update = New != old;
-
- writer.Write(update, DiffUpdateProbability);
-
- if (update)
- {
- WriteProbabilityDelta(writer, New, old);
- }
- }
-
- private void WriteProbabilityDelta(VpxRangeEncoder writer, int New, int old)
- {
- int delta = RemapProbability(New, old);
-
- EncodeTermSubExp(writer, delta);
- }
-
- private int RemapProbability(int New, int old)
- {
- New--;
- old--;
-
- int index;
-
- if (old * 2 <= 0xff)
- {
- index = RecenterNonNeg(New, old) - 1;
- }
- else
- {
- index = RecenterNonNeg(0xff - 1 - New, 0xff - 1 - old) - 1;
- }
-
- return MapLut[index];
- }
-
- private int RecenterNonNeg(int New, int old)
- {
- if (New > old * 2)
- {
- return New;
- }
- else if (New >= old)
- {
- return (New - old) * 2;
- }
- else /* if (New < Old) */
- {
- return (old - New) * 2 - 1;
- }
- }
-
- private void EncodeTermSubExp(VpxRangeEncoder writer, int value)
- {
- if (WriteLessThan(writer, value, 16))
- {
- writer.Write(value, 4);
- }
- else if (WriteLessThan(writer, value, 32))
- {
- writer.Write(value - 16, 4);
- }
- else if (WriteLessThan(writer, value, 64))
- {
- writer.Write(value - 32, 5);
- }
- else
- {
- value -= 64;
-
- const int size = 8;
-
- int mask = (1 << size) - 191;
-
- int delta = value - mask;
-
- if (delta < 0)
- {
- writer.Write(value, size - 1);
- }
- else
- {
- writer.Write(delta / 2 + mask, size - 1);
- writer.Write(delta & 1, 1);
- }
- }
- }
-
- private bool WriteLessThan(VpxRangeEncoder writer, int value, int test)
- {
- bool isLessThan = value < test;
-
- writer.Write(!isLessThan);
-
- return isLessThan;
- }
-
- private void WriteMvProbabilityUpdate(VpxRangeEncoder writer, byte New, byte old)
- {
- bool update = New != old;
-
- writer.Write(update, DiffUpdateProbability);
-
- if (update)
- {
- writer.Write(New >> 1, 7);
- }
- }
-
- private static int CalcMinLog2TileCols(int frameWidth)
- {
- int sb64Cols = (frameWidth + 63) / 64;
- int minLog2 = 0;
-
- while ((64 << minLog2) < sb64Cols)
- {
- minLog2++;
- }
-
- return minLog2;
- }
-
- private static int CalcMaxLog2TileCols(int frameWidth)
- {
- int sb64Cols = (frameWidth + 63) / 64;
- int maxLog2 = 1;
-
- while ((sb64Cols >> maxLog2) >= 4)
- {
- maxLog2++;
- }
-
- return maxLog2 - 1;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/Vp9FrameHeader.cs b/Ryujinx.Graphics/VDec/Vp9FrameHeader.cs
deleted file mode 100644
index bdba6de5..00000000
--- a/Ryujinx.Graphics/VDec/Vp9FrameHeader.cs
+++ /dev/null
@@ -1,79 +0,0 @@
-using System.Runtime.InteropServices;
-
-namespace Ryujinx.Graphics.VDec
-{
- [StructLayout(LayoutKind.Sequential, Pack = 2)]
- struct Vp9FrameDimensions
- {
- public short Width;
- public short Height;
- public short SubsamplingX; //?
- public short SubsamplingY; //?
- }
-
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- struct Vp9FrameHeader
- {
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
- public Vp9FrameDimensions[] RefFrames;
-
- public Vp9FrameDimensions CurrentFrame;
-
- public int Flags;
-
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
- public byte[] RefFrameSignBias;
-
- public byte LoopFilterLevel;
- public byte LoopFilterSharpness;
-
- public byte BaseQIndex;
- public sbyte DeltaQYDc;
- public sbyte DeltaQUvDc;
- public sbyte DeltaQUvAc;
-
- [MarshalAs(UnmanagedType.I1)]
- public bool Lossless;
-
- public byte TxMode;
-
- [MarshalAs(UnmanagedType.I1)]
- public bool AllowHighPrecisionMv;
-
- public byte RawInterpolationFilter;
- public byte CompPredMode;
- public byte FixCompRef;
- public byte VarCompRef0;
- public byte VarCompRef1;
-
- public byte TileColsLog2;
- public byte TileRowsLog2;
-
- [MarshalAs(UnmanagedType.I1)]
- public bool SegmentationEnabled;
-
- [MarshalAs(UnmanagedType.I1)]
- public bool SegmentationUpdate;
-
- [MarshalAs(UnmanagedType.I1)]
- public bool SegmentationTemporalUpdate;
-
- [MarshalAs(UnmanagedType.I1)]
- public bool SegmentationAbsOrDeltaUpdate;
-
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8 * 4, ArraySubType = UnmanagedType.I1)]
- public bool[] FeatureEnabled;
-
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8 * 4)]
- public short[] FeatureData;
-
- [MarshalAs(UnmanagedType.I1)]
- public bool LoopFilterDeltaEnabled;
-
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
- public sbyte[] LoopFilterRefDeltas;
-
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
- public sbyte[] LoopFilterModeDeltas;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/Vp9FrameKeys.cs b/Ryujinx.Graphics/VDec/Vp9FrameKeys.cs
deleted file mode 100644
index dfc31ea3..00000000
--- a/Ryujinx.Graphics/VDec/Vp9FrameKeys.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Ryujinx.Graphics.VDec
-{
- struct Vp9FrameKeys
- {
- public long CurrKey;
- public long Ref0Key;
- public long Ref1Key;
- public long Ref2Key;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs b/Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs
deleted file mode 100644
index 5a6dd0cf..00000000
--- a/Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs
+++ /dev/null
@@ -1,31 +0,0 @@
-namespace Ryujinx.Graphics.VDec
-{
- struct Vp9ProbabilityTables
- {
- public byte[] SegmentationTreeProbs;
- public byte[] SegmentationPredProbs;
- public byte[] Tx8x8Probs;
- public byte[] Tx16x16Probs;
- public byte[] Tx32x32Probs;
- public byte[] CoefProbs;
- public byte[] SkipProbs;
- public byte[] InterModeProbs;
- public byte[] InterpFilterProbs;
- public byte[] IsInterProbs;
- public byte[] CompModeProbs;
- public byte[] SingleRefProbs;
- public byte[] CompRefProbs;
- public byte[] YModeProbs0;
- public byte[] YModeProbs1;
- public byte[] PartitionProbs;
- public byte[] MvJointProbs;
- public byte[] MvSignProbs;
- public byte[] MvClassProbs;
- public byte[] MvClass0BitProbs;
- public byte[] MvBitsProbs;
- public byte[] MvClass0FrProbs;
- public byte[] MvFrProbs;
- public byte[] MvClass0HpProbs;
- public byte[] MvHpProbs;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs b/Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs
deleted file mode 100644
index 97ada333..00000000
--- a/Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs
+++ /dev/null
@@ -1,38 +0,0 @@
-using System.IO;
-
-namespace Ryujinx.Graphics.VDec
-{
- class VpxBitStreamWriter : BitStreamWriter
- {
- public VpxBitStreamWriter(Stream baseStream) : base(baseStream) { }
-
- public void WriteU(int value, int valueSize)
- {
- WriteBits(value, valueSize);
- }
-
- public void WriteS(int value, int valueSize)
- {
- bool sign = value < 0;
-
- if (sign)
- {
- value = -value;
- }
-
- WriteBits((value << 1) | (sign ? 1 : 0), valueSize + 1);
- }
-
- public void WriteDeltaQ(int value)
- {
- bool deltaCoded = value != 0;
-
- WriteBit(deltaCoded);
-
- if (deltaCoded)
- {
- WriteBits(value, 4);
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/VpxRangeEncoder.cs b/Ryujinx.Graphics/VDec/VpxRangeEncoder.cs
deleted file mode 100644
index c854c9d9..00000000
--- a/Ryujinx.Graphics/VDec/VpxRangeEncoder.cs
+++ /dev/null
@@ -1,134 +0,0 @@
-using System.IO;
-
-namespace Ryujinx.Graphics.VDec
-{
- class VpxRangeEncoder
- {
- private const int HalfProbability = 128;
-
- private static readonly int[] NormLut = new int[]
- {
- 0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
- 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
- };
-
- private Stream _baseStream;
-
- private uint _lowValue;
- private uint _range;
- private int _count;
-
- public VpxRangeEncoder(Stream baseStream)
- {
- _baseStream = baseStream;
-
- _range = 0xff;
- _count = -24;
-
- Write(false);
- }
-
- public void WriteByte(byte value)
- {
- Write(value, 8);
- }
-
- public void Write(int value, int valueSize)
- {
- for (int bit = valueSize - 1; bit >= 0; bit--)
- {
- Write(((value >> bit) & 1) != 0);
- }
- }
-
- public void Write(bool bit)
- {
- Write(bit, HalfProbability);
- }
-
- public void Write(bool bit, int probability)
- {
- uint range = _range;
-
- uint split = 1 + (((range - 1) * (uint)probability) >> 8);
-
- range = split;
-
- if (bit)
- {
- _lowValue += split;
- range = _range - split;
- }
-
- int shift = NormLut[range];
-
- range <<= shift;
- _count += shift;
-
- if (_count >= 0)
- {
- int offset = shift - _count;
-
- if (((_lowValue << (offset - 1)) >> 31) != 0)
- {
- long currentPos = _baseStream.Position;
-
- _baseStream.Seek(-1, SeekOrigin.Current);
-
- while (_baseStream.Position >= 0 && PeekByte() == 0xff)
- {
- _baseStream.WriteByte(0);
-
- _baseStream.Seek(-2, SeekOrigin.Current);
- }
-
- _baseStream.WriteByte((byte)(PeekByte() + 1));
-
- _baseStream.Seek(currentPos, SeekOrigin.Begin);
- }
-
- _baseStream.WriteByte((byte)(_lowValue >> (24 - offset)));
-
- _lowValue <<= offset;
- shift = _count;
- _lowValue &= 0xffffff;
- _count -= 8;
- }
-
- _lowValue <<= shift;
-
- _range = range;
- }
-
- private byte PeekByte()
- {
- byte value = (byte)_baseStream.ReadByte();
-
- _baseStream.Seek(-1, SeekOrigin.Current);
-
- return value;
- }
-
- public void End()
- {
- for (int index = 0; index < 32; index++)
- {
- Write(false);
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Vic/StructUnpacker.cs b/Ryujinx.Graphics/Vic/StructUnpacker.cs
deleted file mode 100644
index 6b6b9795..00000000
--- a/Ryujinx.Graphics/Vic/StructUnpacker.cs
+++ /dev/null
@@ -1,69 +0,0 @@
-using Ryujinx.Graphics.Memory;
-using System;
-
-namespace Ryujinx.Graphics.Vic
-{
- class StructUnpacker
- {
- private NvGpuVmm _vmm;
-
- private long _position;
-
- private ulong _buffer;
- private int _buffPos;
-
- public StructUnpacker(NvGpuVmm vmm, long position)
- {
- _vmm = vmm;
- _position = position;
-
- _buffPos = 64;
- }
-
- public int Read(int bits)
- {
- if ((uint)bits > 32)
- {
- throw new ArgumentOutOfRangeException(nameof(bits));
- }
-
- int value = 0;
-
- while (bits > 0)
- {
- RefillBufferIfNeeded();
-
- int readBits = bits;
-
- int maxReadBits = 64 - _buffPos;
-
- if (readBits > maxReadBits)
- {
- readBits = maxReadBits;
- }
-
- value <<= readBits;
-
- value |= (int)(_buffer >> _buffPos) & (int)(0xffffffff >> (32 - readBits));
-
- _buffPos += readBits;
-
- bits -= readBits;
- }
-
- return value;
- }
-
- private void RefillBufferIfNeeded()
- {
- if (_buffPos >= 64)
- {
- _buffer = _vmm.ReadUInt64(_position);
-
- _position += 8;
-
- _buffPos = 0;
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs b/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs
deleted file mode 100644
index bdd55fc7..00000000
--- a/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs
+++ /dev/null
@@ -1,33 +0,0 @@
-namespace Ryujinx.Graphics.Vic
-{
- struct SurfaceOutputConfig
- {
- public SurfacePixelFormat PixelFormat;
-
- public int SurfaceWidth;
- public int SurfaceHeight;
- public int GobBlockHeight;
-
- public long SurfaceLumaAddress;
- public long SurfaceChromaUAddress;
- public long SurfaceChromaVAddress;
-
- public SurfaceOutputConfig(
- SurfacePixelFormat pixelFormat,
- int surfaceWidth,
- int surfaceHeight,
- int gobBlockHeight,
- long outputSurfaceLumaAddress,
- long outputSurfaceChromaUAddress,
- long outputSurfaceChromaVAddress)
- {
- PixelFormat = pixelFormat;
- SurfaceWidth = surfaceWidth;
- SurfaceHeight = surfaceHeight;
- GobBlockHeight = gobBlockHeight;
- SurfaceLumaAddress = outputSurfaceLumaAddress;
- SurfaceChromaUAddress = outputSurfaceChromaUAddress;
- SurfaceChromaVAddress = outputSurfaceChromaVAddress;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Vic/SurfacePixelFormat.cs b/Ryujinx.Graphics/Vic/SurfacePixelFormat.cs
deleted file mode 100644
index 8dabd094..00000000
--- a/Ryujinx.Graphics/Vic/SurfacePixelFormat.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace Ryujinx.Graphics.Vic
-{
- enum SurfacePixelFormat
- {
- Rgba8 = 0x1f,
- Yuv420P = 0x44
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Vic/VideoImageComposer.cs b/Ryujinx.Graphics/Vic/VideoImageComposer.cs
deleted file mode 100644
index e05bcfdb..00000000
--- a/Ryujinx.Graphics/Vic/VideoImageComposer.cs
+++ /dev/null
@@ -1,107 +0,0 @@
-using Ryujinx.Graphics.Memory;
-
-namespace Ryujinx.Graphics.Vic
-{
- class VideoImageComposer
- {
- private NvGpu _gpu;
-
- private long _configStructAddress;
- private long _outputSurfaceLumaAddress;
- private long _outputSurfaceChromaUAddress;
- private long _outputSurfaceChromaVAddress;
-
- public VideoImageComposer(NvGpu gpu)
- {
- _gpu = gpu;
- }
-
- public void Process(NvGpuVmm vmm, int methodOffset, int[] arguments)
- {
- VideoImageComposerMeth method = (VideoImageComposerMeth)methodOffset;
-
- switch (method)
- {
- case VideoImageComposerMeth.Execute:
- Execute(vmm, arguments);
- break;
-
- case VideoImageComposerMeth.SetConfigStructOffset:
- SetConfigStructOffset(vmm, arguments);
- break;
-
- case VideoImageComposerMeth.SetOutputSurfaceLumaOffset:
- SetOutputSurfaceLumaOffset(vmm, arguments);
- break;
-
- case VideoImageComposerMeth.SetOutputSurfaceChromaUOffset:
- SetOutputSurfaceChromaUOffset(vmm, arguments);
- break;
-
- case VideoImageComposerMeth.SetOutputSurfaceChromaVOffset:
- SetOutputSurfaceChromaVOffset(vmm, arguments);
- break;
- }
- }
-
- private void Execute(NvGpuVmm vmm, int[] arguments)
- {
- StructUnpacker unpacker = new StructUnpacker(vmm, _configStructAddress + 0x20);
-
- SurfacePixelFormat pixelFormat = (SurfacePixelFormat)unpacker.Read(7);
-
- int chromaLocHoriz = unpacker.Read(2);
- int chromaLocVert = unpacker.Read(2);
-
- int blockLinearKind = unpacker.Read(4);
- int blockLinearHeightLog2 = unpacker.Read(4);
-
- int reserved0 = unpacker.Read(3);
- int reserved1 = unpacker.Read(10);
-
- int surfaceWidthMinus1 = unpacker.Read(14);
- int surfaceHeightMinus1 = unpacker.Read(14);
-
- int gobBlockHeight = 1 << blockLinearHeightLog2;
-
- int surfaceWidth = surfaceWidthMinus1 + 1;
- int surfaceHeight = surfaceHeightMinus1 + 1;
-
- SurfaceOutputConfig outputConfig = new SurfaceOutputConfig(
- pixelFormat,
- surfaceWidth,
- surfaceHeight,
- gobBlockHeight,
- _outputSurfaceLumaAddress,
- _outputSurfaceChromaUAddress,
- _outputSurfaceChromaVAddress);
-
- _gpu.VideoDecoder.CopyPlanes(vmm, outputConfig);
- }
-
- private void SetConfigStructOffset(NvGpuVmm vmm, int[] arguments)
- {
- _configStructAddress = GetAddress(arguments);
- }
-
- private void SetOutputSurfaceLumaOffset(NvGpuVmm vmm, int[] arguments)
- {
- _outputSurfaceLumaAddress = GetAddress(arguments);
- }
-
- private void SetOutputSurfaceChromaUOffset(NvGpuVmm vmm, int[] arguments)
- {
- _outputSurfaceChromaUAddress = GetAddress(arguments);
- }
-
- private void SetOutputSurfaceChromaVOffset(NvGpuVmm vmm, int[] arguments)
- {
- _outputSurfaceChromaVAddress = GetAddress(arguments);
- }
-
- private static long GetAddress(int[] arguments)
- {
- return (long)(uint)arguments[0] << 8;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs b/Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs
deleted file mode 100644
index b30cabea..00000000
--- a/Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace Ryujinx.Graphics.Vic
-{
- enum VideoImageComposerMeth
- {
- Execute = 0xc0,
- SetControlParams = 0x1c1,
- SetConfigStructOffset = 0x1c2,
- SetOutputSurfaceLumaOffset = 0x1c8,
- SetOutputSurfaceChromaUOffset = 0x1c9,
- SetOutputSurfaceChromaVOffset = 0x1ca
- }
-} \ No newline at end of file