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path: root/Ryujinx.Graphics/Gal/OpenGL/OglRenderer.cs
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Diffstat (limited to 'Ryujinx.Graphics/Gal/OpenGL/OglRenderer.cs')
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OglRenderer.cs58
1 files changed, 0 insertions, 58 deletions
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglRenderer.cs b/Ryujinx.Graphics/Gal/OpenGL/OglRenderer.cs
deleted file mode 100644
index 1ff8c7ad..00000000
--- a/Ryujinx.Graphics/Gal/OpenGL/OglRenderer.cs
+++ /dev/null
@@ -1,58 +0,0 @@
-using System;
-using System.Collections.Concurrent;
-
-namespace Ryujinx.Graphics.Gal.OpenGL
-{
- public class OglRenderer : IGalRenderer
- {
- public IGalConstBuffer Buffer { get; private set; }
-
- public IGalRenderTarget RenderTarget { get; private set; }
-
- public IGalRasterizer Rasterizer { get; private set; }
-
- public IGalShader Shader { get; private set; }
-
- public IGalPipeline Pipeline { get; private set; }
-
- public IGalTexture Texture { get; private set; }
-
- private ConcurrentQueue<Action> _actionsQueue;
-
- public OglRenderer()
- {
- Buffer = new OglConstBuffer();
-
- Texture = new OglTexture();
-
- RenderTarget = new OglRenderTarget(Texture as OglTexture);
-
- Rasterizer = new OglRasterizer();
-
- Shader = new OglShader(Buffer as OglConstBuffer);
-
- Pipeline = new OglPipeline(
- Buffer as OglConstBuffer,
- RenderTarget as OglRenderTarget,
- Rasterizer as OglRasterizer,
- Shader as OglShader);
-
- _actionsQueue = new ConcurrentQueue<Action>();
- }
-
- public void QueueAction(Action actionMthd)
- {
- _actionsQueue.Enqueue(actionMthd);
- }
-
- public void RunActions()
- {
- int count = _actionsQueue.Count;
-
- while (count-- > 0 && _actionsQueue.TryDequeue(out Action renderAction))
- {
- renderAction();
- }
- }
- }
-} \ No newline at end of file