diff options
Diffstat (limited to 'Ryujinx.Graphics/Shader/CodeGen/Glsl/Declarations.cs')
| -rw-r--r-- | Ryujinx.Graphics/Shader/CodeGen/Glsl/Declarations.cs | 206 |
1 files changed, 0 insertions, 206 deletions
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Declarations.cs deleted file mode 100644 index 5412d872..00000000 --- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Declarations.cs +++ /dev/null @@ -1,206 +0,0 @@ -using Ryujinx.Graphics.Gal; -using Ryujinx.Graphics.Shader.IntermediateRepresentation; -using Ryujinx.Graphics.Shader.StructuredIr; -using System; -using System.Collections.Generic; -using System.Linq; - -namespace Ryujinx.Graphics.Shader.CodeGen.Glsl -{ - static class Declarations - { - public static void Declare(CodeGenContext context, StructuredProgramInfo info) - { - context.AppendLine("#version 420 core"); - - context.AppendLine(); - - context.AppendLine($"const int {DefaultNames.UndefinedName} = 0;"); - - context.AppendLine(); - - if (context.Config.Type == GalShaderType.Geometry) - { - context.AppendLine("layout (points) in;"); - context.AppendLine("layout (triangle_strip, max_vertices = 4) out;"); - - context.AppendLine(); - } - - context.AppendLine("layout (std140) uniform Extra"); - - context.EnterScope(); - - context.AppendLine("vec2 flip;"); - context.AppendLine("int instance;"); - - context.LeaveScope(";"); - - context.AppendLine(); - - if (info.CBuffers.Count != 0) - { - DeclareUniforms(context, info); - - context.AppendLine(); - } - - if (info.Samplers.Count != 0) - { - DeclareSamplers(context, info); - - context.AppendLine(); - } - - if (info.IAttributes.Count != 0) - { - DeclareInputAttributes(context, info); - - context.AppendLine(); - } - - if (info.OAttributes.Count != 0) - { - DeclareOutputAttributes(context, info); - - context.AppendLine(); - } - } - - public static void DeclareLocals(CodeGenContext context, StructuredProgramInfo info) - { - foreach (AstOperand decl in info.Locals) - { - string name = context.OperandManager.DeclareLocal(decl); - - context.AppendLine(GetVarTypeName(decl.VarType) + " " + name + ";"); - } - } - - private static string GetVarTypeName(VariableType type) - { - switch (type) - { - case VariableType.Bool: return "bool"; - case VariableType.F32: return "float"; - case VariableType.S32: return "int"; - case VariableType.U32: return "uint"; - } - - throw new ArgumentException($"Invalid variable type \"{type}\"."); - } - - private static void DeclareUniforms(CodeGenContext context, StructuredProgramInfo info) - { - foreach (int cbufSlot in info.CBuffers.OrderBy(x => x)) - { - string ubName = OperandManager.GetShaderStagePrefix(context.Config.Type); - - ubName += "_" + DefaultNames.UniformNamePrefix + cbufSlot; - - context.CBufferDescriptors.Add(new CBufferDescriptor(ubName, cbufSlot)); - - context.AppendLine("layout (std140) uniform " + ubName); - - context.EnterScope(); - - string ubSize = "[" + NumberFormatter.FormatInt(context.Config.MaxCBufferSize / 16) + "]"; - - context.AppendLine("vec4 " + OperandManager.GetUbName(context.Config.Type, cbufSlot) + ubSize + ";"); - - context.LeaveScope(";"); - } - } - - private static void DeclareSamplers(CodeGenContext context, StructuredProgramInfo info) - { - Dictionary<string, AstTextureOperation> samplers = new Dictionary<string, AstTextureOperation>(); - - foreach (AstTextureOperation texOp in info.Samplers.OrderBy(x => x.Handle)) - { - string samplerName = OperandManager.GetSamplerName(context.Config.Type, texOp); - - if (!samplers.TryAdd(samplerName, texOp)) - { - continue; - } - - string samplerTypeName = GetSamplerTypeName(texOp.Type); - - context.AppendLine("uniform " + samplerTypeName + " " + samplerName + ";"); - } - - foreach (KeyValuePair<string, AstTextureOperation> kv in samplers) - { - string samplerName = kv.Key; - - AstTextureOperation texOp = kv.Value; - - TextureDescriptor desc; - - if ((texOp.Flags & TextureFlags.Bindless) != 0) - { - AstOperand operand = texOp.GetSource(0) as AstOperand; - - desc = new TextureDescriptor(samplerName, operand.CbufSlot, operand.CbufOffset); - } - else - { - desc = new TextureDescriptor(samplerName, texOp.Handle); - } - - context.TextureDescriptors.Add(desc); - } - } - - private static void DeclareInputAttributes(CodeGenContext context, StructuredProgramInfo info) - { - string suffix = context.Config.Type == GalShaderType.Geometry ? "[]" : string.Empty; - - foreach (int attr in info.IAttributes.OrderBy(x => x)) - { - context.AppendLine($"layout (location = {attr}) in vec4 {DefaultNames.IAttributePrefix}{attr}{suffix};"); - } - } - - private static void DeclareOutputAttributes(CodeGenContext context, StructuredProgramInfo info) - { - foreach (int attr in info.OAttributes.OrderBy(x => x)) - { - context.AppendLine($"layout (location = {attr}) out vec4 {DefaultNames.OAttributePrefix}{attr};"); - } - } - - private static string GetSamplerTypeName(TextureType type) - { - string typeName; - - switch (type & TextureType.Mask) - { - case TextureType.Texture1D: typeName = "sampler1D"; break; - case TextureType.Texture2D: typeName = "sampler2D"; break; - case TextureType.Texture3D: typeName = "sampler3D"; break; - case TextureType.TextureCube: typeName = "samplerCube"; break; - - default: throw new ArgumentException($"Invalid sampler type \"{type}\"."); - } - - if ((type & TextureType.Multisample) != 0) - { - typeName += "MS"; - } - - if ((type & TextureType.Array) != 0) - { - typeName += "Array"; - } - - if ((type & TextureType.Shadow) != 0) - { - typeName += "Shadow"; - } - - return typeName; - } - } -}
\ No newline at end of file |
