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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2020-06-16gl_device: Reserve at least 4 image bindings for fragment stageMorph
2020-06-15Merge pull request #4066 from ReinUsesLisp/shared-ptr-bufRodrigo Locatti
2020-06-14Merge pull request #4064 from ReinUsesLisp/invalidate-buffersbunnei
2020-06-13Merge pull request #4049 from ReinUsesLisp/separate-samplersbunnei
2020-06-12Merge pull request #3986 from ReinUsesLisp/shader-cachebunnei
2020-06-11gl_arb_decompiler: Implement FSwizzleAddReinUsesLisp
2020-06-11gl_arb_decompiler: Implement an assembly shader decompilerReinUsesLisp
2020-06-09Merge pull request #4027 from ReinUsesLisp/3d-slicesbunnei
2020-06-09buffer_cache: Avoid passing references of shared pointers and misc style changesReinUsesLisp
2020-06-08gl_rasterizer: Mark vertex buffers as dirty after buffer cache invalidationReinUsesLisp
2020-06-08Merge pull request #4040 from ReinUsesLisp/nv-transform-feedbackbunnei
2020-06-08Merge pull request #4052 from ReinUsesLisp/debug-outputbunnei
2020-06-08texture_cache: Handle 3D texture blits with one layerReinUsesLisp
2020-06-08texture_cache: Implement rendering to 3D texturesReinUsesLisp
2020-06-07rasterizer_cache: Remove files and includesReinUsesLisp
2020-06-07vk_pipeline_cache: Use generic shader cacheReinUsesLisp
2020-06-07gl_shader_cache: Use generic shader cacheReinUsesLisp
2020-06-06gl_device: Black list NVIDIA 443.24 for fast buffer uploadsReinUsesLisp
2020-06-05renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabledReinUsesLisp
2020-06-05shader/texture: Join separate image and sampler pairs offlineReinUsesLisp
2020-06-04Merge pull request #4031 from Morph1984/fix-gs-outputsbunnei
2020-06-03gl_rasterizer: Use NV_transform_feedback for XFB on assembly shadersReinUsesLisp
2020-06-02Merge pull request #4014 from ReinUsesLisp/astc-nvidiabunnei
2020-06-02Merge pull request #4006 from ReinUsesLisp/squash-ubosbunnei
2020-06-01gl_shader_decompiler: Declare gl_Layer and gl_ViewportIndex within gl_PerVert...Morph
2020-06-01gl_shader_decompiler: Fix geometry shader outputs for Intel driversMorph
2020-06-01Merge pull request #3996 from ReinUsesLisp/front-facesbunnei
2020-05-31gl_device: Avoid devices with CAVEAT_SUPPORT on ASTCReinUsesLisp
2020-05-31glsl: Squash constant buffers into a single SSBO when we hit the limitReinUsesLisp
2020-05-31Merge pull request #3958 from FernandoS27/gl-debugbunnei
2020-05-31gl_device: Enable compute shaders for Intel proprietary driversMorph
2020-05-30Merge pull request #3982 from ReinUsesLisp/membar-ctsbunnei
2020-05-28Merge pull request #3991 from ReinUsesLisp/depth-samplingbunnei
2020-05-28Merge pull request #3993 from ReinUsesLisp/fix-zlabunnei
2020-05-27shader/other: Implement MEMBAR.CTSReinUsesLisp
2020-05-26gl_texture_cache: Implement small texture view cache for swizzlesReinUsesLisp
2020-05-26texture_cache: Implement depth stencil texture swizzlesReinUsesLisp
2020-05-26gl_rasterizer: Port front face flip check from VulkanReinUsesLisp
2020-05-26Merge pull request #3981 from ReinUsesLisp/barbunnei
2020-05-26gl_shader_manager: Unbind GLSL program when binding a host pipelineReinUsesLisp
2020-05-25Merge pull request #3978 from ReinUsesLisp/write-rzbunnei
2020-05-24Merge pull request #3905 from FernandoS27/vulkan-fixbunnei
2020-05-24Merge pull request #3964 from ReinUsesLisp/arb-integrationbunnei
2020-05-24Merge pull request #3979 from ReinUsesLisp/thread-groupbunnei
2020-05-21shader/other: Implement BAR.SYNC 0x0ReinUsesLisp
2020-05-21shader/other: Implement thread comparisons (NV_shader_thread_group)ReinUsesLisp
2020-05-21shader_decompiler: Visit source nodes even when they assign to RZReinUsesLisp
2020-05-21buffer_cache: Use boost::intrusive::set for cachingReinUsesLisp
2020-05-19renderer_opengl: Add assembly program code pathsReinUsesLisp
2020-05-17OpenGL: Enable Debug Context and Synchronous debugging when graphics debuggin...Fernando Sahmkow