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path: root/src/video_core/renderer_opengl/gl_rasterizer.h
AgeCommit message (Expand)Author
2018-10-10Merge pull request #1460 from FernandoS27/scissor_testbunnei
2018-10-08Assert Scissor testsFernandoS27
2018-10-07gl_shader_decompiler: Implement geometry shadersReinUsesLisp
2018-10-06Merge pull request #1446 from bunnei/fast_fermi_copybunnei
2018-10-06Merge pull request #1437 from FernandoS27/tex-mode2bunnei
2018-10-06Implemented Depth Compare and Shadow SamplersFernandoS27
2018-10-06gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies.bunnei
2018-10-04gl_rasterizer: Implement quads topologyReinUsesLisp
2018-09-29Merge pull request #1411 from ReinUsesLisp/point-sizebunnei
2018-09-28video_core: Implement point_size and add point state syncReinUsesLisp
2018-09-28gl_state: Pack sampler bindings into a single ARB_multi_bindReinUsesLisp
2018-09-25video_core: Add asserts for CS, TFB and alpha testingReinUsesLisp
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi
2018-09-12Use ARB_multi_bind for uniform buffers (#1287)ReinUsesLisp
2018-09-10Merge pull request #1286 from bunnei/multi-clearbunnei
2018-09-10rasterizer: Drop unused handler.Markus Wick
2018-09-10gl_rasterizer: Implement clear for non-zero render targets.bunnei
2018-09-09gl_rasterizer: Implement multiple color attachments.bunnei
2018-09-08gl_rasterizer: Implement texture wrap mode p.bunnei
2018-09-05gl_rasterizer: Implement a VAO cache.Markus Wick
2018-09-05renderer_opengl: Implement a buffer cache.Markus Wick
2018-08-31gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.bunnei
2018-08-31gl_rasterizer: Fix issues with the rasterizer cache.bunnei
2018-08-27renderer_opengl: Implement a new shader cache.bunnei
2018-08-23gl_rasterizer: Implement stencil test.bunnei
2018-08-22renderer_opengl: Namespace OpenGL codeLioncash
2018-08-22Merge pull request #1124 from Subv/logic_opsbunnei
2018-08-21Merge pull request #1123 from lioncash/screenbunnei
2018-08-20GPU: Implemented the logic op functionality of the GPU.Subv
2018-08-20rasterizer_interface: Remove ScreenInfo from AccelerateDraw()'s signatureLioncash
2018-08-20Rasterizer: Don't attempt to copy over the old texture's data when doing a fo...Subv
2018-08-12gl_rasterizer: Use a shared helper to upload from CPU memory.Markus Wick
2018-08-12gl_rasterizer: Use the stream buffer for constant buffers.Markus Wick
2018-08-12gl_rasterizer: Use the streaming buffer itself for the constant buffer.Markus Wick
2018-08-12gl_rasterizer: Use a helper for aligning the buffer.Markus Wick
2018-08-12Update the stream_buffer helper from Citra.Markus Wick
2018-08-11core: Namespace EmuWindowLioncash
2018-08-01video_core: Make global EmuWindow instance part of the base renderer classLioncash
2018-07-24gl_rasterizer: Use in-class member initializers where applicableLioncash
2018-07-23gl_rasterizer: Implement texture border color.bunnei
2018-07-03GPU: Only configure the used framebuffers during clear.Subv
2018-07-03GPU: Factor out the framebuffer configuration code for both Clear and Draw co...Subv
2018-07-03GPU: Bind and clear the render target when the CLEAR_BUFFERS register is writ...Subv
2018-07-02GPU: Set up the depth test state on every draw.Subv
2018-06-27gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfa...bunnei
2018-06-26gl_rasterizer: Workaround for when exceeding max UBO size.bunnei
2018-06-09Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.Subv
2018-06-08GPU: Synchronize the blend state on every draw call.Subv
2018-06-06GPU: Implement sampling multiple textures in the generated glsl shaders.Subv
2018-05-19GLRenderer: Remove unused hw_vao_enabled_attributes variable.Subv