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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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gl_rasterizer.cpp
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2018-12-01
Merge pull request #1827 from ReinUsesLisp/clip-and-shader
bunnei
2018-11-29
gl_rasterizer: Enable clip distances when set in register and in shader
ReinUsesLisp
2018-11-28
gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero
ReinUsesLisp
2018-11-28
gl_rasterizer: Remove extension booleans
ReinUsesLisp
2018-11-28
Merge pull request #1808 from Tinob/master
bunnei
2018-11-28
Merge pull request #1786 from Tinob/DepthClamp
bunnei
2018-11-27
gl_rasterizer: Fixup for #1723.
Markus Wick
2018-11-27
remove viewport_transform_enabled as it seems to be inactive when valid trans...
Rodolfo Bogado
2018-11-26
Implement depth clamp
Rodolfo Bogado
2018-11-26
Add support for Clip Distance enabled register
Rodolfo Bogado
2018-11-26
Merge pull request #1794 from Tinob/master
bunnei
2018-11-26
Merge pull request #1723 from degasus/dirty_flags
bunnei
2018-11-26
GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784)
Marcos
2018-11-25
Limit the amount of viewports tested for state changes only to the usable ones
Rodolfo Bogado
2018-11-24
Add support for viewport_transfom_enable register
Rodolfo Bogado
2018-11-23
Merge pull request #1725 from FernandoS27/gl43
bunnei
2018-11-24
Add support for clear_flags register
Rodolfo Bogado
2018-11-21
Removed pre 4.3 ARB extensions
FernandoS27
2018-11-18
Merge pull request #1693 from Tinob/master
bunnei
2018-11-18
gl_rasterizer: Remove default clip distance
ReinUsesLisp
2018-11-18
drop support for non separate alpha as it seems to cause issues in some games
Rodolfo Bogado
2018-11-17
fix sampler configuration, thanks to Marcos for his investigation
Rodolfo Bogado
2018-11-17
small type fix
Rodolfo Bogado
2018-11-17
add AlphaToCoverage and AlphaToOne
Rodolfo Bogado
2018-11-17
add support for fragment_color_clamp
Rodolfo Bogado
2018-11-17
set border color not depending on the wrap mode
Rodolfo Bogado
2018-11-17
set default value for point size register
Rodolfo Bogado
2018-11-17
fix viewport and scissor behavior
Rodolfo Bogado
2018-11-17
gl_rasterizer: Skip VB upload if the state is clean.
Markus Wick
2018-11-11
Merge pull request #1660 from Tinob/master
bunnei
2018-11-11
Merge pull request #1664 from FreddyFunk/cast2
bunnei
2018-11-11
Use core extensions when available to set max anisotropic filtering level
Rodolfo Bogado
2018-11-11
Improve state management by splitting some of the states id separated functio...
Rodolfo Bogado
2018-11-11
Try to fix problems with stencil test in some games, relax translation to ope...
Rodolfo Bogado
2018-11-11
set sampler max lod, min lod, lod bias and max anisotropy
Rodolfo Bogado
2018-11-11
Merge pull request #1663 from lioncash/raster
bunnei
2018-11-11
Merge pull request #1654 from degasus/dirty_flags
bunnei
2018-11-08
gl_rasterizer: Fix compiler warnings
Frederic Laing
2018-11-08
rasterizer_cache: Remove reliance on the System singleton
Lioncash
2018-11-06
gl_rasterizer: Skip VAO binding if the state is clean.
Markus Wick
2018-11-06
gl_rasterizer: Split VAO and VB setup functions.
Markus Wick
2018-11-05
Add support to color mask to avoid issues in blending caused by wrong values ...
Rodolfo Bogado
2018-11-04
Implement multi-target viewports and blending
Rodolfo Bogado
2018-11-01
Merge pull request #1623 from Tinob/master
bunnei
2018-10-30
Improve OpenGL state handling
Rodolfo Bogado
2018-10-30
video_core: Move surface declarations out of gl_rasterizer_cache
ReinUsesLisp
2018-10-30
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-28
Implement Mip Filter
FernandoS27
2018-10-28
Implement sRGB Support, including workarounds for nvidia driver issues and QT...
Rodolfo Bogado
2018-10-26
gl_rasterizer: Implement primitive restart.
bunnei
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