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path: root/src/video_core/renderer_opengl/gl_rasterizer.cpp
AgeCommit message (Expand)Author
2020-02-06Merge pull request #3362 from ReinUsesLisp/fix-instancedbunnei
2020-01-30gl_rasterizer: Fix instanced draw arraysReinUsesLisp
2020-01-24GL Backend: Introduce indexed samplers into the GL backendFernando Sahmkow
2020-01-18gl_state: Use bool instead of GLbooleanReinUsesLisp
2020-01-15gl_state: Implement PROGRAM_POINT_SIZEReinUsesLisp
2019-12-26gl_rasterizer: Allow rendering without fragment shaderReinUsesLisp
2019-12-18gl_rasterizer: Implement RASTERIZE_ENABLEReinUsesLisp
2019-12-11Gl_Rasterizer: Skip Tesselation Control and Eval stages as they are un implem...Fernando Sahmkow
2019-12-10Maxwell3D: Implement Depth Mode.Fernando Sahmkow
2019-11-28gl_framebuffer_cache: Optimize framebuffer keyReinUsesLisp
2019-11-28gl_rasterizer: Re-enable framebuffer cache for clear buffersReinUsesLisp
2019-11-26core/memory: Migrate over GetPointer()Lioncash
2019-11-26core: Prepare various classes for memory read/write migrationLioncash
2019-11-22gl_rasterizer: Disable compute shaders on IntelReinUsesLisp
2019-11-22gl_shader_decompiler: Normalize image bindingsReinUsesLisp
2019-11-22gl_shader_decompiler: Normalize cbuf bindingsReinUsesLisp
2019-11-22gl_rasterizer: Add missing cbuf counter reset on computeReinUsesLisp
2019-11-22gl_shader_cache: Remove dynamic BaseBinding specializationReinUsesLisp
2019-11-22video_core: Unify ProgramType and ShaderStage into ShaderTypeReinUsesLisp
2019-11-22gl_rasterizer: Bind graphics images to draw commandsReinUsesLisp
2019-11-22gl_shader_cache: Specialize local memory size for compute shadersReinUsesLisp
2019-11-22gl_shader_cache: Specialize shared memory sizeReinUsesLisp
2019-11-22gl_shader_cache: Specialize shader workgroupReinUsesLisp
2019-11-22shader/texture: Deduce texture buffers from lockerReinUsesLisp
2019-11-15Merge pull request #3047 from ReinUsesLisp/clip-controlbunnei
2019-11-08video_core: Silence implicit conversion warningsReinUsesLisp
2019-11-07gl_rasterizer: Remove front facing hackReinUsesLisp
2019-11-07gl_rasterizer: Emulate viewport flipping with ARB_clip_controlReinUsesLisp
2019-11-06Merge pull request #3057 from ReinUsesLisp/buffer-sub-databunnei
2019-11-06Merge pull request #3039 from ReinUsesLisp/cleanup-samplersRodrigo Locatti
2019-11-02gl_rasterizer: Re-enable stream buffer memory due to global memoryReinUsesLisp
2019-11-02gl_rasterizer: Upload constant buffers with glNamedBufferSubDataReinUsesLisp
2019-10-29Merge pull request #3046 from ReinUsesLisp/clean-gl-statebunnei
2019-10-29Merge pull request #3035 from ReinUsesLisp/rasterizer-acceleratedbunnei
2019-10-29gl_state: Remove ApplyDefaultStateReinUsesLisp
2019-10-29shader/node: Unpack bindless texture encodingReinUsesLisp
2019-10-28maxwell_3d/kepler_compute: Remove unused arguments in GetTextureReinUsesLisp
2019-10-27rasterizer_accelerated: Add intermediary for GPU rasterizersReinUsesLisp
2019-10-25Shader_Cache: setup connection of ConstBufferLockerFernando Sahmkow
2019-10-25VideoCore: Unify const buffer accessing along engines and provide ConstBuffer...Fernando Sahmkow
2019-10-16Merge pull request #2912 from FernandoS27/async-fixesbunnei
2019-10-04Gl_Rasterizer: Protect CPU Memory mapping from multiple threads.Fernando Sahmkow
2019-10-01gl_rasterizer: Fix polygon offset unitsReinUsesLisp
2019-09-22Merge pull request #2870 from FernandoS27/multi-drawDavid
2019-09-22Maxwell3D: Corrections and refactors to MME instance refactorFernando Sahmkow
2019-09-20Rasterizer: Correct introduced bug where a conditional render wouldn't stop a...Fernando Sahmkow
2019-09-19Rasterizer: Refactor and simplify DrawBatch Interface.Fernando Sahmkow
2019-09-19Rasterizer: Address Feedback and conscerns.Fernando Sahmkow
2019-09-19Rasterizer: Refactor draw calls, remove deadcode and clean up.Fernando Sahmkow
2019-09-19VideoCore: Corrections to the MME Inliner and removal of hacky instance manag...Fernando Sahmkow