index
:
Ryujinx
master
A backup of the Ryujinx master git branch.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
Ryujinx.Graphics.Vulkan
/
ShaderCollection.cs
Age
Commit message (
Expand
)
Author
2024-07-17
Vulkan: Defer guest barriers, and improve image barrier timings (#7012)
riperiperi
2024-07-10
Use draw clear on Adreno, instead of vkCmdClearAttachments (#7013)
gdkchan
2024-07-07
Disable descriptor set template updates for buffer textures on Adreno (#7002)
gdkchan
2024-06-02
Vulkan separate descriptor set fixes (#6895)
gdkchan
2024-05-26
Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
gdkchan
2024-04-07
Add support for large sampler arrays on Vulkan (#6489)
gdkchan
2024-04-06
Vulkan: Skip draws when patches topology is used without a tessellation shade...
gdkchan
2024-03-26
Disable push descriptors for Intel ARC GPUs on Windows (#6551)
gdkchan
2024-02-21
Vulkan: Disable push descriptors on older NVIDIA GPUs (#6340)
riperiperi
2024-02-16
Vulkan: Use push descriptors for uniform bindings when possible (#6154)
riperiperi
2024-01-26
Allow skipping draws with broken pipeline variants on Vulkan (#5807)
gdkchan
2024-01-20
Vulkan: Use templates for descriptor updates (#6014)
riperiperi
2023-12-04
editorconfig: Set default encoding to UTF-8 (#5793)
TSRBerry
2023-09-26
Reduce the amount of descriptor pool allocations on Vulkan (#5673)
gdkchan
2023-09-05
Delete ResourceAccess (#5626)
gdkchan
2023-07-01
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
TSRBerry
2023-06-23
"Exists" method should be used instead of the "Any" extension (#5345)
Marco Carvalho
2023-06-10
Implement transform feedback emulation for hardware without native support (#...
gdkchan
2023-05-21
Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
gdkchan
2023-04-27
Move solution and projects to src
TSR Berry