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| author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-07-01 12:31:42 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-01 12:31:42 +0200 |
| commit | 801b71a12883f8a104c699a92a9aa997e2a6d609 (patch) | |
| tree | 65a93c437abe7f598726e2654103ebfa0e62f477 /src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs | |
| parent | 12c5f6ee89a2e93814d144a2c92acbf3f8a4788f (diff) | |
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0059 warnings
* Address dotnet format CA1816 warnings
* Fix new dotnet-format issues after rebase
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Another rebase, another dotnet format run
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format analyzers after rebase
* Run dotnet format style after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Run dotnet format after rebase
* Address IDE0251 warnings
* Address a few disabled IDE0060 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Fix naming rule violations
* Remove redundant code
* Rename generics
* Address review feedback
* Remove SetOrigin
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs b/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs index 2a3f8657..1e56d1e8 100644 --- a/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs +++ b/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs @@ -47,13 +47,13 @@ namespace Ryujinx.Graphics.Vulkan private HashTableSlim<PipelineUid, Auto<DisposablePipeline>> _graphicsPipelineCache; private HashTableSlim<SpecData, Auto<DisposablePipeline>> _computePipelineCache; - private VulkanRenderer _gd; + private readonly VulkanRenderer _gd; private Device _device; private bool _initialized; private ProgramPipelineState _state; private DisposableRenderPass _dummyRenderPass; - private Task _compileTask; + private readonly Task _compileTask; private bool _firstBackgroundUse; public ShaderCollection( @@ -94,7 +94,7 @@ namespace Ryujinx.Graphics.Vulkan ShaderStageFlags.GeometryBit => 2, ShaderStageFlags.TessellationControlBit => 3, ShaderStageFlags.TessellationEvaluationBit => 4, - _ => 0 + _ => 0, }; if (shader.StageFlags == ShaderStageFlags.ComputeBit) @@ -143,7 +143,7 @@ namespace Ryujinx.Graphics.Vulkan for (int setIndex = 0; setIndex < sets.Count; setIndex++) { - List<ResourceBindingSegment> currentSegments = new List<ResourceBindingSegment>(); + List<ResourceBindingSegment> currentSegments = new(); ResourceDescriptor currentDescriptor = default; int currentCount = 0; @@ -197,7 +197,7 @@ namespace Ryujinx.Graphics.Vulkan for (int setIndex = 0; setIndex < setUsages.Count; setIndex++) { - List<ResourceBindingSegment> currentSegments = new List<ResourceBindingSegment>(); + List<ResourceBindingSegment> currentSegments = new(); ResourceUsage currentUsage = default; int currentCount = 0; @@ -319,7 +319,7 @@ namespace Ryujinx.Graphics.Vulkan return _infos; } - protected unsafe DisposableRenderPass CreateDummyRenderPass() + protected DisposableRenderPass CreateDummyRenderPass() { if (_dummyRenderPass.Value.Handle != 0) { @@ -331,7 +331,7 @@ namespace Ryujinx.Graphics.Vulkan public void CreateBackgroundComputePipeline() { - PipelineState pipeline = new PipelineState(); + PipelineState pipeline = new(); pipeline.Initialize(); pipeline.Stages[0] = _shaders[0].GetInfo(); @@ -484,7 +484,7 @@ namespace Ryujinx.Graphics.Vulkan return _plce.GetNewDescriptorSetCollection(gd, commandBufferIndex, setIndex, out isNew); } - protected virtual unsafe void Dispose(bool disposing) + protected virtual void Dispose(bool disposing) { if (disposing) { |
