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path: root/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs
AgeCommit message (Expand)Author
2024-07-17Vulkan: Defer guest barriers, and improve image barrier timings (#7012)riperiperi
2024-07-10Use draw clear on Adreno, instead of vkCmdClearAttachments (#7013)gdkchan
2024-07-07Disable descriptor set template updates for buffer textures on Adreno (#7002)gdkchan
2024-06-02Vulkan separate descriptor set fixes (#6895)gdkchan
2024-05-26Allow texture arrays to use separate descriptor sets on Vulkan (#6870)gdkchan
2024-04-07Add support for large sampler arrays on Vulkan (#6489)gdkchan
2024-04-06Vulkan: Skip draws when patches topology is used without a tessellation shade...gdkchan
2024-03-26Disable push descriptors for Intel ARC GPUs on Windows (#6551)gdkchan
2024-02-21Vulkan: Disable push descriptors on older NVIDIA GPUs (#6340)riperiperi
2024-02-16Vulkan: Use push descriptors for uniform bindings when possible (#6154)riperiperi
2024-01-26Allow skipping draws with broken pipeline variants on Vulkan (#5807)gdkchan
2024-01-20Vulkan: Use templates for descriptor updates (#6014)riperiperi
2023-12-04editorconfig: Set default encoding to UTF-8 (#5793)TSRBerry
2023-09-26Reduce the amount of descriptor pool allocations on Vulkan (#5673)gdkchan
2023-09-05Delete ResourceAccess (#5626)gdkchan
2023-07-01[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)TSRBerry
2023-06-23"Exists" method should be used instead of the "Any" extension (#5345)Marco Carvalho
2023-06-10Implement transform feedback emulation for hardware without native support (#...gdkchan
2023-05-21Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)gdkchan
2023-04-27Move solution and projects to srcTSR Berry