| Age | Commit message (Expand) | Author |
| 2018-07-14 | Some small shader related fixes (#258) | gdkchan |
| 2018-07-03 | Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend fa... | ReinUsesLisp |
| 2018-06-28 | Explicit GLSL "position" attribute location (#199) | ReinUsesLisp |
| 2018-06-27 | Add support for Vertex Program A and other small shader improvements (#192) | gdkchan |
| 2018-06-26 | Implementation of UBOs instead of uniform constant arrays (#186) | ReinUsesLisp |
| 2018-06-23 | Small OpenGL Renderer refactoring (#177) | gdkchan |
| 2018-06-23 | Fix 3 graphics related issues (#180) | gdkchan |
| 2018-06-12 | Minor shader fixes | gdkchan |
| 2018-06-02 | Fix mistake on astc conversion, make some static methods that shouldn't be pu... | gdkchan |
| 2018-06-02 | Some small gpu improvements and shader improvements, add support for ASTC 4x4... | gdkchan |
| 2018-05-29 | Added support for more shader instructions and texture formats, fix swapped c... | gdkchan |
| 2018-05-22 | Improve shader sending method to GAL, use a memory interface instead of readi... | gdkchan |
| 2018-05-17 | Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ... | gdkchan |
| 2018-04-30 | Ignore ZR target texture color registers on shader | gdkchan |
| 2018-04-29 | Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, ... | gdkchan |
| 2018-04-25 | Some small sync primitive fixes, logging fixes, started to implement the 2D e... | gdkchan |
| 2018-04-19 | Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader inst... | gdkchan |
| 2018-04-14 | [GPU] Fix frame buffer being upside down in some cases | gdkchan |
| 2018-04-13 | [GPU] Remove 1f in RCP instruction emitter on glsl decompiler | gdkchan |
| 2018-04-13 | [GPU] Do not use the f suffix on float contants on the shader glsl code | gdkchan |
| 2018-04-13 | Bump glsl version to support layout qualifier | gdkchan |
| 2018-04-13 | Fix for current framebuffer issues (#78) | gdkchan |
| 2018-04-10 | [GPU] Add more shader instructions, add support for rgb565 textures | gdkchan |
| 2018-04-08 | Merge shader branch, adding support for GLSL decompilation, a macro | gdkchan |